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Posted
2 hours ago, gerd said:

Of course, MT is unflyable on my machine as it freezes every 20 seconds for 1-5 seconds.

Can you share link to your bug report?

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Posted

I don't know about his, but you can look at a lot of bug reports with specs, trackfiles, testing missions, etc. in the Game performance bug section https://forum.dcs.world/forum/483-game-performance-bugs/, reporting problems aggravated in the last patches since 2.9.5. The main results of these issues are that now DCS seems to be able to handle a lot less units (specifically ground units seems to affect the most), which has rendered many awesome paid campaigns unplayable. and they also affect servers (with no rendering) being unable to handle the same mission they were hosting before. Is summary, the very same mission file in 2.9.5 runs buttery smoth, but in recent patches in a stuttery mess. Of course it does not affect very light-loaded missions with few units (but since this is DCS and we love it for the awesome war sandbox it provides, flying missions without content, just flying from point A to point B is not interesting enough and we have civil sims for that)

This is the main thread where it is discussed and there are messages from Bignewy acknowledging the issues and saying they are working on it. So lets hope this is true and next patches addresses these issues and not just remove the last working version 🙂 I assume changes just need more fine-tunning and after the past months from the last major update problems will be fixed and we will be back, as it had happened before.

In paralel there is the issue of un-optimized textures, and having a huge difference between older aircraft and cockpit textures of ~300MB and newer ones of +3.4GB. This makes a huge difference where we must downgrade texture resolution from high to medium for example to fly the Chinook, and visuals are awesome, but at the same time older models such as the Huey in that lower resolution are almost unreadable.

Again, my message is by no means a critizism, just trying to expose the problems that we face right now. Of course many players with state-of-the-art hardware do not notice them, but we are just raising the issue that medium hardware (myself is i9700k, 64GB@3200, rtx3700, 2TB m.2, w10, G2 for vr) that work buttery smoth on 2.9.5 can not run the same missions on 2.9.7, and that we are only having issues with DCS, every other sim keeps running buttery smoth.

So I do hope this new update means fixed are deployed and ST is removed so all resources can be put to "restore the best combat simulator we have to its glory" 😛

  • Like 5
Posted
4 hours ago, gerd said:

Of course, MT is unflyable on my machine as it freezes every 20 seconds for 1-5 seconds.

It guess this is the part where we say good bye until I get new computer.

What are your Specs ?

 

Asus ROG MAXIMUS X Formula

Intel i7- 8700K 4.8ghz

Asus GTX 2080ti OC edition

64 Gb RAM at 3200mhz

Kraken X 72 cooler

Samsung CHG90 monitor at 144 htz

DCS on M.2 drive 500 Gb

Posted
55 minutes ago, Darcaem said:

I don't know about his, but you can look at a lot of bug reports with specs, trackfiles, testing missions, etc. in the Game performance bug section https://forum.dcs.world/forum/483-game-performance-bugs/, reporting problems aggravated in the last patches since 2.9.5. The main results of these issues are that now DCS seems to be able to handle a lot less units (specifically ground units seems to affect the most), which has rendered many awesome paid campaigns unplayable. and they also affect servers (with no rendering) being unable to handle the same mission they were hosting before. Is summary, the very same mission file in 2.9.5 runs buttery smoth, but in recent patches in a stuttery mess. Of course it does not affect very light-loaded missions with few units (but since this is DCS and we love it for the awesome war sandbox it provides, flying missions without content, just flying from point A to point B is not interesting enough and we have civil sims for that)

This is the main thread where it is discussed and there are messages from Bignewy acknowledging the issues and saying they are working on it. So lets hope this is true and next patches addresses these issues and not just remove the last working version 🙂 I assume changes just need more fine-tunning and after the past months from the last major update problems will be fixed and we will be back, as it had happened before.

In paralel there is the issue of un-optimized textures, and having a huge difference between older aircraft and cockpit textures of ~300MB and newer ones of +3.4GB. This makes a huge difference where we must downgrade texture resolution from high to medium for example to fly the Chinook, and visuals are awesome, but at the same time older models such as the Huey in that lower resolution are almost unreadable.

Again, my message is by no means a critizism, just trying to expose the problems that we face right now. Of course many players with state-of-the-art hardware do not notice them, but we are just raising the issue that medium hardware (myself is i9700k, 64GB@3200, rtx3700, 2TB m.2, w10, G2 for vr) that work buttery smoth on 2.9.5 can not run the same missions on 2.9.7, and that we are only having issues with DCS, every other sim keeps running buttery smoth.

So I do hope this new update means fixed are deployed and ST is removed so all resources can be put to "restore the best combat simulator we have to its glory" 😛

I agree with you completely. There is no point in having amazing eye candy that only woks for screen shots, if the Battle Fields that many of us spend months developing for servers etc, are as good as dead.

Guess we just have to Trust that ED can find the root cause of the performance collapse and Fit it, because for me DCS may as well be MSFS for now

  • Like 1

Asus ROG MAXIMUS X Formula

Intel i7- 8700K 4.8ghz

Asus GTX 2080ti OC edition

64 Gb RAM at 3200mhz

Kraken X 72 cooler

Samsung CHG90 monitor at 144 htz

DCS on M.2 drive 500 Gb

Posted
4 hours ago, waterman said:

You have not seen the Animations because they do not work in the MT Version.

The wheels on the WW2 Class86 Steam Locomotive the one that Smoke comes out of the chimney.

Well the wheels do not turn and the Valve gear rods do not move.

None of the Train wheels in MT Rotate.

The Locomotive just skids along like a santas sleigh !

I have several Steam Locomotives and rolling stock i have built and will upload.

They all animate correctly in ST but not MT.

This might not be important to most users but for realistic WW2 operations its vital it gets fixed ! 

Please have a look at the wheels in this Youtube clip see what im upset about !

https://www.youtube.com/watch?v=Gf7upBr8hvM

 

 

Oh, I was not expecting that, I was expecting if trains just didn't appear, this is down and detailed. Woah, I can't attest to this, I've never looked at them aside from from afar. 

  • Like 1
Posted
2 hours ago, draconus said:

Can you share link to your bug report?

Here the issue with new MT was encountered (previous MT versions were OK-ish): https://forum.dcs.world/topic/335271-patch-notes-discussion-october-2023-dcs-29/?do=findComment&comment=5307226
 

And later in the same thread I found that switching back to ST helps:

https://forum.dcs.world/topic/335271-patch-notes-discussion-october-2023-dcs-29/?do=findComment&comment=5308575

  • Like 1
  • ED Team
Posted



Folks as mentioned when we first started on the multithreading journey not all PC's will see improvement, with that said the team have made huge improvements during its testing in the public build and we have been getting some great feedback from you all. Some of you are still seeing issues and we will continue to look at your dcs logs and dxdiags to see if we can continue to improve or find the reasons some people still see issues. Please also understand there are many reasons for stutters, not all are related directly to multithreading, and can be system setup, settings, hardware, third party apps or mods, scripts and many more reason, it is not always easy to find the reason for a particular problem. 

Ive just returned after a weeks holiday and I am currently catching up on last weeks events. I will continue to look at the issues some of you are having and highlight them to the team, so if you are leaving good bug reports with a dcs log and dxdiag thank you, it is very helpful. 

As soon as I have clearance from the team regarding the next patch I will update the patch status forum post as usual. 

thank you 

  • Like 7
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Posted (edited)

For the people WHO has disabilities just as myself. Get voiceattack Great program too program keypresses activate with your voice. VR users too like my self. 👍

Edited by boedha68
  • Like 5

Newest system: AMD 9800X3d, Kingsting 128 GBDDR5, MSI RTX 5090(ready for buying), Corsair 150 Pro, 3xSamsung 970 Pro, Logitech X-56 HOTAS, Pimax Crystal Light (Super is purchased) ASUS 1200 Watt.

New system:I9-9900KS, Kingston 128 GB DDR4 3200Mhz, MSI RTX 4090, Corsair H150 Pro RGB, 2xSamsung 970 EVO 2Tb, 2xsamsung 970 EVO 1 TB, Scandisk m2 500 MB, 2 x Crucial 1 Tb, T16000M HOTAS, HP Reverb Professional 2, Corsair 750 Watt.

Old system:I7-4770K(OC 4.5Ghz), Kingston 24 GB DDR3 1600 Mhz,MSI RTX 2080(OC 2070 Mhz), 2 * 500 GB SSD, 3,5 TB HDD, 55' Samsung 3d tv, Trackir 5, Logitech HD Cam, T16000M HOTAS. All DCS modules, maps and campaigns:pilotfly:

Posted
4 hours ago, buceador said:

 

I don’t have an issue with female stick jockeys.

  • Like 2

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Posted (edited)
11 hours ago, II.JG1_Vonrd said:

Any plans for female and ethnicities besides White, pilots / crew (both flight and ground) ?

With the wording that you've chosen, it gives an impression the sim is in a way that it is currently not true to its form.

There is no proper ground crew, only carrier crews. The pilots appearance on EDs modules are barely visible and currently you can't chose them. Heatblurs customization for the Phantom is coming as it actually needs a system.

Having said that. I'd welcome the same randomization system on the carrier for the pilots if customization is not available yet.

The M-2000C pilot skin tone and facial features varies depending on livery, if I remember correctly. Use its UAE skin, for example.

?imw=5000&imh=5000&ima=fit&impolicy=Lett

?imw=5000&imh=5000&ima=fit&impolicy=Lett

?imw=5000&imh=5000&ima=fit&impolicy=Lett

?imw=5000&imh=5000&ima=fit&impolicy=Lett

?imw=5000&imh=5000&ima=fit&impolicy=Lett

?imw=5000&imh=5000&ima=fit&impolicy=Lett

?imw=5000&imh=5000&ima=fit&impolicy=Lett

Edited by Czar66
  • ED Team
Posted

posts hidden

folks a reminder 

1.1 "Lock On" and "Digital Combat Simulator" are entertainment-line products and these forums are intended for a general audience. As such, it is strictly prohibited to post material considered inappropriate for minors or discriminating toward any individual or group, including:
- Profanity
- National, ethnic, racial, religious and sexual discrimination
- Postings violating laws and regulations

 

Please stay op topic here, if you want to discuss social issues please find another forum 

thank you 

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Posted

As long as there's no need to fiddle with windows settings (and others) and manually update config files. 

Hopefully Multi-thread simply works without having to fiddle and tweak outside of the DCS UI. No problem adjusting settings within DCS itself to fine tune performance, but I'm just not interested in having to manually tell my CPU which cores to use, edit config files, change OS settings etc.

I fully understand that during experimental / beta phase, some manual tweaking was necessary, but hopefully seeing as there will be no Single Thread version available, it works 'out of the box' with minimal to no settings adjustment within the UI

That being said, I'm looking forward to improved performance and I trust you guys have this in mind as well.

  • Like 3
Posted
As long as there's no need to fiddle with windows settings (and others) and manually update config files. 
Hopefully Multi-thread simply works without having to fiddle and tweak outside of the DCS UI. No problem adjusting settings within DCS itself to fine tune performance, but I'm just not interested in having to manually tell my CPU which cores to use, edit config files, change OS settings etc.
I fully understand that during experimental / beta phase, some manual tweaking was necessary, but hopefully seeing as there will be no Single Thread version available, it works 'out of the box' with minimal to no settings adjustment within the UI
That being said, I'm looking forward to improved performance and I trust you guys have this in mind as well.
You might be disappointed, while the in game settings are the same whether you run ST or MT.

Sent from my SM-A536B using Tapatalk

Posted
8 hours ago, Czar66 said:

With the wording that you've chosen, it gives an impression the sim is in a way that it is currently not true to its form.

I was simply asking whether there are plans to include other simulations of pilots as regards gender and ethnicity. Since Congress repealed the prohibition law in 1991, female pilots have been the norm in the US. Many countries prior have had female pilots. As for ethnicity... Tuskegee? Would that not be "true to its form"?

I'm afraid that this may induce kneejerk reactions and might be considered political. So be it. I'll accept a ban if that's what it means.

Posted
50 minutes ago, II.JG1_Vonrd said:

I was simply asking whether there are plans to include other simulations of pilots as regards gender and ethnicity. Since Congress repealed the prohibition law in 1991, female pilots have been the norm in the US. Many countries prior have had female pilots. As for ethnicity... Tuskegee? Would that not be "true to its form"?

I'm afraid that this may induce kneejerk reactions and might be considered political. So be it. I'll accept a ban if that's what it means.

I think the Viggen pilot is female.

I think it's a good idea, but there are many good ideas for DCS that either never happens or happens in very slow time. Would be cool if the F4 pilot customisation could be extended to non-Heatblur aircraft. 

  • Like 2

i7 13700k @5.2ghz, GTX 5090 OC, 128Gig ram 4800mhz DDR5, M2 drive.

Posted
22 hours ago, II.JG1_Vonrd said:

Any plans for female and ethnicities besides White, pilots / crew (both flight and ground) ?

 

I requested 1975 Ann-Margret as my WSO. 

 

That was very inclusive of me. :smoke:

  • Like 2

Some of the planes, but all of the maps!

Posted (edited)
On 9/7/2024 at 8:39 AM, BobCee123 said:

Hopefully Multi-thread simply works without having to fiddle and tweak outside of the DCS UI. No problem adjusting settings within DCS itself to fine tune performance, but I'm just not interested in having to manually tell my CPU which cores to use, edit config files, change OS settings etc.

I don’t do any of this and MT runs totally fine for me. It’s possible that people create their own problems by screwing with their PC too much. The best thing is to just run MT and report a bug if you see one. Provide all the correct data as well, specs, logs etc. 

Edited by SharpeXB
  • Like 6

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Posted
On 9/7/2024 at 2:13 AM, II.JG1_Vonrd said:

Any plans for female and ethnicities besides White, pilots / crew (both flight and ground) ?

FFS.

  • Thanks 1

Z790, 13700K, RTX4080, 32 gig RAM, Warthog,  WarBRD base , Virpil Pedals, Pico 4

 

Posted
21 hours ago, SharpeXB said:

I don’t do any of this and MT runs totally fine for me. It’s possible that people create their own problems by screwing with their PC too much. The best thing is to just run MT and report a bug if you see one. Provide all the correct data as well, specs, logs etc. 

 

MT, for me, has been an utter nightmare. Unplayable. Tried it a few times and each time it devolved to slideshow framerates every couple minutes or so. I never made any changes to any settings out of concern for it having a knock-on effect elsewhere. Single Thread has always been smooth as silk.

I'll wait and see for when MT is the only show in town. I'm generally positive that ED will have ironed out the vast majority of the issues I and others have been experiencing. I'm always in favour of utilizing the available hardware efficiently and understand that this is the way to go.

  • Like 3
Posted
On 9/7/2024 at 3:41 PM, MAXsenna said:

You might be disappointed, while the in game settings are the same whether you run ST or MT.

Sent from my SM-A536B using Tapatalk
 

I understand the settings will remain largely, if not exactly, the same. What I mean is that I only want to be worrying about the same settings which affect performance in ST - cloud detail, view distance, level of detail, display resolution etc etc.

I don't need to be buying third party software such as process lasso, and messing about with various settings outside of the DCS UI to tell my processor which cores to use, or manually editing config files etc. This, for me, will be a showstopper and I'll find another sim if that's what we are expected to keep on doing to use DCS at satisfactory performance levels.

That being said, I trust ED have this in hand and I'll give them my trust to provide us with a MT version of DCS which performs well, hopefully even better than my current ST experience.

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