Raven (Elysian Angel) Posted January 6 Posted January 6 Seriously though: if there's one thing about DCS that makes me pull my hair out is the awful aggravating AI (that is either godlike or has the IQ of a shoelace). GFM and sensor abilities: make it so that enemy A/G aircraft without radar don't start flying straight for you from 80nm away and want to dogfight an F-16, following you around even through thick clouds... And not getting shot down by "friendly" AI lobbing fox3s into a furball would also be nice 10 Spoiler Ryzen 9 5900X | 64GB G.Skill TridentZ 3600 | Asus ProArt RTX 4080 Super | ASUS ROG Strix X570-E GAMING | Samsung 990Pro 2TB + 960Pro 1TB NMVe | VR: Varjo Aero Pro Flight Trainer Puma | VIRPIL MT-50CM2 grip on VPForce Rhino with Z-curve extension | Virpil CM3 throttle | Virpil CP2 + 3 | FSSB R3L | VPC Rotor TCS Plus base with SharKa-50 grip | Everything mounted on Monstertech MFC-1 | TPR rudder pedals OpenXR | PD 1.0 | 100% render resolution | DCS graphics settings
Silver_Dragon Posted January 6 Posted January 6 (edited) 2 hours ago, Gunfreak said: A vietnam map without a decent selection of US and VC/NVA infantry models would be a huge waste. Ideally they could add US and Vietnamese infantry AND add animated troops to the back of the Huey. Imagine doing a large air assault with 20 Hueys. And seeing vietnam era US infantry jump out of you Huey and run for the tree line. How Imagine you do the same. But now you have some generic infantry models with modern rifles. Magically appear as you tuch down in your empty Huey.(this is what we have now) How do you do it? No 3rd party has ever confirmed infantry (not RAZBAM (1980 UK or Argentine army) or M3 (WW2 Marines and IJN/IJA troops) or Dekka (2000 Chinesse troops), which make AI units), not even old infantry units. ED has not released the API for the new infantry, nor has it released the new infantry units. In fact, no one except ED has made infantry units (including the Forrestal deck crew for Heatblur, nor does it have access to the SDK for the Supercarrier deck crew functionality at the moment). No one has made infantry units for the old system either (e.g. ED WW2 or Georgian, Russian, US or Insurgent units). Let alone the paratroopers who were never seen jumping out of the C-47 several years ago in "X and Beyond"... ED continues to maintain radio silence, and has not confirmed anything about Vietnam or Korea currently. Let alone expect US units from the 60s-70s, Vietcong, NVA or North Vietnam. Honestly, until I see several videos on 2025 with updaters of the new infantry working I won't believe it, and even less that they have "disappeared" since the videos of 2023 and 24 and the CH-47. 1 hour ago, Razorback said: New infantry model and animation.... We have now the UH-1, The Mi-8, the Chinook...and still no fast roping possibilities. It doesn't seem feasible... unlike opening hatches in certain modules, which add nothing for gaming. roping.... We don't even have the functionality to load and unload troops realistically, seeing them inside the helicopters, much less animations of entry and exit, without being a simple appear and disappear... That would be the first thing before rope descents. And another point, that it also works with animations in vehicles, when some already start to have interiors. 2 hours ago, MAXsenna said: So, the SA map didn't come with boats, ships and orcas? Was that just a dream? I'm sure @TheFreshPrince is aware of this. Has South Atlantic a realistic "planeset"? No... Edited January 6 by Silver_Dragon 2 For Work/Gaming: 28" Philips 246E Monitor - Ryzen 7 1800X - 32 GB DDR4 - nVidia RTX1080 - SSD 860 EVO 1 TB / 860 QVO 1 TB / 860 QVO 2 TB - Win10 Pro - TM HOTAS Warthog / TPR / MDF
kontiuka Posted January 6 Posted January 6 34 minutes ago, Raven (Elysian Angel) said: Seriously though: if there's one thing about DCS that makes me pull my hair out is the awful aggravating AI (that is either godlike or has the IQ of a shoelace). GFM and sensor abilities: make it so that enemy A/G aircraft without radar don't start flying straight for you from 80nm away and want to dogfight an F-16, following you around even through thick clouds... And not getting shot down by "friendly" AI lobbing fox3s into a furball would also be nice Shoelaces are actually quite cunning. They always find their way out of the binds I put them in. 5
JD Posted January 6 Posted January 6 5 hours ago, TheFreshPrince said: What's the point of having a map without the assets? I'll just remind you, that we have two planes by Belsimtek (that is a part of ED now) with nor propper map no AI units for their period. The only thing they can do is just dogfighting each other on a map that is definately not 1950's Korea. Same thing with a plane by 3rd party that can't even dogfight with any other plane of its period. So having a map with no assets is not that big deal 3
MAXsenna Posted January 6 Posted January 6 1 hour ago, Silver_Dragon said: Has South Atlantic a realistic "planeset"? No... He literally asked for more suitable assets, no "planesets" were mentioned. You really need a better translator and a better attitude. No need to be so negative. Cheers! I'll just remind you, that we have two planes by Belsimtek (that is a part of ED now) with nor propper map no AI units for their period. The only thing they can do is just dogfighting each other on a map that is definately not 1950's Korea. Same thing with a plane by 3rd party that can't even dogfight with any other plane of its period. So having a map with no assets is not that big dealThat's why people ask for more assets all the time! Sent from my SM-A536B using Tapatalk 7
ggrewe Posted January 7 Posted January 7 Personally I'm really looking forward to the WWII Mariana's map, which has hopefully been held back for all the accompanying assets to be released together Going to be great, not just for WWII, but a Vietnam stand in, until the real thing. TeTeTe & Eighball have got Vietnam covered with their mods & Hawkeye60, WWII with his Testing Hawkeye60's (Et al) WWII Pacific mods - coming to a (war) theater near you soon! 9 2
Weasel Posted January 7 Posted January 7 With the much improved and enhanced deck crew of the Supercarrier I am sure we soon will see further animations like troop transports, animated troops and ground crew on airfields. The future looks bright and I am really looking forward to the 2025 and beyond video! 5
Beirut Posted January 7 Posted January 7 13 hours ago, MAXsenna said: He literally asked for more suitable assets, no "planesets" were mentioned. You really need a better translator and a better attitude. No need to be so negative. Cheers! Amen! I, for one, am feeling quite positive about these things. 4 Some of the planes, but all of the maps!
AirSenpai Posted January 7 Posted January 7 On 12/15/2024 at 5:11 PM, Raven (Elysian Angel) said: My wish, aside from very obvious things such as Vulkan, AI A-6E, Early F-14A and Iranian F-14A, is fixes for longstanding helicopter issues such as the excessive sideslip, and lack of friction for skids... skids and the apache's wheels too! we gotta over-compensate with rudder to not let the nose drift. Fsx had good friction with the skids.
TheFreshPrince Posted January 7 Posted January 7 vor 18 Stunden schrieb Silver_Dragon: How do you do it? No 3rd party has ever confirmed infantry (not RAZBAM (1980 UK or Argentine army) or M3 (WW2 Marines and IJN/IJA troops) or Dekka (2000 Chinesse troops), which make AI units), not even old infantry units. ED has not released the API for the new infantry, nor has it released the new infantry units. In fact, no one except ED has made infantry units (including the Forrestal deck crew for Heatblur, nor does it have access to the SDK for the Supercarrier deck crew functionality at the moment). No one has made infantry units for the old system either (e.g. ED WW2 or Georgian, Russian, US or Insurgent units). Let alone the paratroopers who were never seen jumping out of the C-47 several years ago in "X and Beyond"... ED continues to maintain radio silence, and has not confirmed anything about Vietnam or Korea currently. Let alone expect US units from the 60s-70s, Vietcong, NVA or North Vietnam. Honestly, until I see several videos on 2025 with updaters of the new infantry working I won't believe it, and even less that they have "disappeared" since the videos of 2023 and 24 and the CH-47. I mean things can change, that's why it's called "2025 and beyond" and not "what is DCS like right now?". Fair enough if people still would want to buy the maps, it's just my personal opinion that I wouldn't and I see no point in those maps without proper missions and campaigns... But lets wait for the video first and what it has to offer. 4
JD Posted January 7 Posted January 7 19 hours ago, MAXsenna said: That's why people ask for more assets all the time! And I find it one of the biggest problems of DCS, we need more ground units, more AI aircrafts etc, not another sand map or Australia map (with all my respect to guys making Australia map, what are we going to do there? Fight emu?). I know many people will disagree with me, and this is my humble opinion, but even making WW2 planes wasn't a good idea 5 1
Hog_driver Posted January 7 Posted January 7 5 minutes ago, JD said: (with all my respect to guys making Australia map, what are we going to do there? Fight emu?) Now that you mentioned it... A strange story about the Aussies facing off against Stinger missile-wielding kangaroos started circulating around the internet in 1999. https://www.wearethemighty.com/mighty-history/australian-air-force-vs-kangaroos/ 2
Oesau Posted January 7 Posted January 7 1 hour ago, JD said: Australia map, what are we going to do there? Fight emu?). I know many people will disagree with me, and this is my humble opinion It can be used to defend against swarms of drone box jellyfish which are followed up by the heavy saltwater crocodiles. Once they make landfall you’ll have to deal with the deadly cassowary (in all seriousness- all of those animals can be deadly but that’s the beauty of northern end of Australia). The History of assets as being payware (WWII) didn’t go down very well in the community if I remember correctly but maps do sell. I’m not disagreeing with you at all though about the Australian map (hell - I live here and I don’t see the purpose of it other than reenacting Pitch Black exercises. 1
Gunfreak Posted January 7 Posted January 7 The Australia map will be the first fictitious map in DCS(Australia is obviously just filmed in the back lot of a Hollywood studio, as no place with monsters every 5 feet can be real) I'm only interested in the Australia map if they have Kakadu National park on it. 20 000km2, it will be the biggest jungle/rain forest in DCS, can be used as a poor man's Vietnam map, or south east Asia ww2. If it's not on the map? I have no real need for it. 6 i7 13700k @5.2ghz, GTX 3090, 64Gig ram 4800mhz DDR5, M2 drive.
krazyj Posted January 7 Posted January 7 well @Wags did tease on a facebook post that a 2025 video was close. so Wags... PLEEEEEEAAASE lol @Raptor9 and @BIGNEWY can you guys please supply Wags with copious amounts of coffee so we can get the teaser out lol
Vee.A Posted January 7 Posted January 7 9 minutes ago, krazyj said: well @Wags did tease on a facebook post that a 2025 video was close. so Wags... PLEEEEEEAAASE lol @Raptor9 and @BIGNEWY can you guys please supply Wags with copious amounts of coffee so we can get the teaser out lol Why Wags? There's a handful of people that make the trailers, GlowingAmraam being the most well known. And it's confirmed for Jan 16th. 2
krazyj Posted January 7 Posted January 7 2 minutes ago, Vee.A said: Why Wags? There's a handful of people that make the trailers, GlowingAmraam being the most well known. And it's confirmed for Jan 16th. I just like Wags calming voice thats all lol and he was the one who made the comment on facebook. Awesome news on 16th I will look forward to that. 1
Beirut Posted January 7 Posted January 7 27 minutes ago, krazyj said: I just like Wags calming voice . . . He is the Celine Dion of flightsim audio. 4 Some of the planes, but all of the maps!
draconus Posted January 8 Posted January 8 19 hours ago, JD said: And I find it one of the biggest problems of DCS, we need more ground units, more AI aircrafts etc, not another sand map or Australia map (with all my respect to guys making Australia map, what are we going to do there? Fight emu?). I know many people will disagree with me, and this is my humble opinion, but even making WW2 planes wasn't a good idea 200* assets is the biggest problem but 250 will make it great? I don't think so. If you lack imagination you'll never be happy and DCS will always lack something you think is most necessary. Of course everyone think totally different set of assets is more important. Australia is like NTTR, just on antipodes. You can actually fly the most detailed and realistic scenarios there contrary to the usual fiction you find in missions. And it will come with some own assets, at least E-7 we know of. *just random example numbers Win10 i7-10700KF 32GB RTX4070S Quest 3 T16000M VPC CDT-VMAX TFRP FC3 F-14A/B F-15E CA SC NTTR PG Syria
Gunfreak Posted January 8 Posted January 8 3 hours ago, draconus said: 200* assets is the biggest problem but 250 will make it great? I don't think so. If you lack imagination you'll never be happy and DCS will always lack something you think is most necessary. Of course everyone think totally different set of assets is more important. Australia is like NTTR, just on antipodes. You can actually fly the most detailed and realistic scenarios there contrary to the usual fiction you find in missions. And it will come with some own assets, at least E-7 we know of. *just random example numbers If it's the correct 50 assets. Then yes, it can massively improve DCS. 5 i7 13700k @5.2ghz, GTX 3090, 64Gig ram 4800mhz DDR5, M2 drive.
Jar72 Posted January 8 Posted January 8 On 1/7/2025 at 7:19 PM, JD said: And I find it one of the biggest problems of DCS, we need more ground units, more AI aircrafts etc, not another sand map or Australia map (with all my respect to guys making Australia map, what are we going to do there? Fight emu?). I know many people will disagree with me, and this is my humble opinion, but even making WW2 planes wasn't a good idea Fighting emu ! Lollllll 1
JD Posted January 10 Posted January 10 On 1/7/2025 at 9:36 PM, Oesau said: The History of assets as being payware (WWII) didn’t go down very well in the community if I remember correctly but maps do sell. I’m not disagreeing with you at all though about the Australian map (hell - I live here and I don’t see the purpose of it other than reenacting Pitch Black exercises. If we had some more options and civilian aircrafts it would be a great map Lol, wish, my country's map (that will 100% come someday) was as "boring" as Australia On 1/8/2025 at 4:23 PM, draconus said: 200* assets is the biggest problem but 250 will make it great? I don't think so. If you lack imagination you'll never be happy and DCS will always lack something you think is most necessary. Of course everyone think totally different set of assets is more important. as @Gunfreak just said, if those 50 assets are correct it will make it great. If they are propper ground units for Vietnam war era, for example, the upcoming map's (we're gonna get Vietnam someday) gonna feel different, but if it's just 10 variants of M1 and 40 variants of T-72, there will be no difference. On 1/8/2025 at 4:23 PM, draconus said: Australia is like NTTR, just on antipodes. You can actually fly the most detailed and realistic scenarios there contrary to the usual fiction you find in missions. And it will come with some own assets, at least E-7 we know of. Yeah and most campaigns on NTTR map are all about Red Flag, training etc. Of course, maybe @Oesau would like to drop few MK-82s on his nieghbor's house, who owns him money, but most of us are not interested in that map 3
dali Posted January 10 Posted January 10 As fir the map, I hope we will see balkans map, but I'm sure Vietnam is coming
bfr Posted January 10 Posted January 10 On 1/6/2025 at 7:02 PM, Keith Briscoe said: Please Gawd, bring the "save game" option. Campaigns are super cool, but too frustrating and long for me to enjoy until a save game option exists. Yeah, its hard having to clear a continuous 2 hour hole in the first place sometimes to even consider starting and frustrating when you come unstuck an hour in or fall foul of some trigger not firing and screwing it up. 3
Beirut Posted January 10 Posted January 10 4 hours ago, JD said: Yeah and most campaigns on NTTR map are all about Red Flag, training etc. Of course, maybe @Oesau would like to drop few MK-82s on his nieghbor's house, who owns him money, but most of us are not interested in that map Ol' Spudknockers's last survey (3600 responses) had the NTTR map as the third most owned. I'd be delighted to see it get a paint job. And I'd be delighted to pay for it. I think it will be the secret reveal... NTTR 2.0 4 Some of the planes, but all of the maps!
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