SkateZilla Posted February 20, 2013 Posted February 20, 2013 This is not whether Ed has invested or not this is a look at things to come. Maybe some other flight simm will be using this engine and that would be something worth looking at. As far as Edge goes where is Their proof of concept. Have not seen any EDGE concept vids and that is supposedly something that has been in the works for YEARS. Umm, Nevada was in the works for years, by a 3rd party, then ED took it over, Then ED Started it Over from Scratch, then ED decided the only way to render all the details they wanted was to rebuild the Image Renderer, Enter EDGE. A GFX Engine re-write is no small task. EA's Frostbite Engine took 4-5 years to write. Which started before BF:BC was released in 2007. and EA has a HUGE Taskforce for General Purpose Engine Coding. FrostBite II is used by nearly every EA / Partners Title. Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs
SkateZilla Posted February 20, 2013 Posted February 20, 2013 http://forums.eagle.ru/showpost.php?p=1660812&postcount=1422 Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs
SkateZilla Posted February 20, 2013 Posted February 20, 2013 Forgive my posting etiquette, was not sure where to post it. But it was moved appropriately. It's all good, it's a amazing engine.. Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs
Chazz Ulric Posted February 20, 2013 Posted February 20, 2013 Yes, I have seen that post and am somewhat privy to the dev history of EDGE. Still just comes down to words.
Chazz Ulric Posted February 20, 2013 Posted February 20, 2013 It's all good, it's a amazing engine.. Cant help a lil green eyed monster of envy when I see the vid.:(
Lange_666 Posted February 21, 2013 Posted February 21, 2013 It looks good, superb detail but... the video posted on Youtube isn't smooth motion, it stutters. This can be because they didn't care about making a good video and just wanted to use this one as a show off to let everybody drool over the detail but then... if i was one of the makers of this engine, i would make 100% sure that i posted a fluid moving video. And this does not. Which makes me think that it isn't possible with current hardware and that everybody would get frustrated again on the poor performance of their own hardware the moment they buy a game based around this engine. Also, if i have to make a choice over either detail or motion i go for 100% fluid motion instead of being able to count the leaves of a flower as i move over the terrain. But it looks good, very good. Win11 Pro 64-bit, Ryzen 5800X3D, Corsair H115i, Gigabyte X570S UD, EVGA 3080Ti XC3 Ultra 12GB, 64 GB DDR4 G.Skill 3600. Monitors: LG 27GL850-B27 2560x1440 + Samsung SyncMaster 2443 1920x1200, HOTAS: Warthog with Virpil WarBRD base, MFG Crosswind pedals, TrackIR4, Rift-S, Elgato Streamdeck XL. Personal Wish List: A6 Intruder, Vietnam theater, decent ATC module, better VR performance!
winz Posted February 21, 2013 Posted February 21, 2013 Cant help a lil green eyed monster of envy when I see the vid.:( How do you buy a new car (or anything)? Do you watch a commercial for every car you consider buying and then buy the one with the best commercial? Or do you methodicaly compare specificacions, weight pros/cons of individual models and then pick the best compromise available to you? My wild gues would be the latter. If so, then why do you think that engine is superiour to EDGE, when you only saw a single ad? The Valley A-10C Version Revanche for FC 3
Boberro Posted February 21, 2013 Posted February 21, 2013 ED buy this buy :) Driving nasty Tunguska through the forest.... hunting poor Ka-50s and GheyTens.... I doubt EDGE will be even close to this. Reminder: Fighter pilots make movies. Bomber pilots make... HISTORY! :D | Also to be remembered: FRENCH TANKS HAVE ONE GEAR FORWARD AND FIVE BACKWARD :D ಠ_ಠ ツ
sorcer3r Posted February 21, 2013 Posted February 21, 2013 ED buy this buy :) Driving nasty Tunguska through the forest.... hunting poor Ka-50s and GheyTens.... I doubt EDGE will be even close to this. Make a kickstarter project for ED. If you get 5 million or more maybe then ED will consider it.... :P [sIGPIC]http://i1293.photobucket.com/albums/b582/sorcerer17/sorcf16-b_zpsycmnwuay.gif[/sIGPIC]
Terrorvogel Posted February 21, 2013 Posted February 21, 2013 This engine is amazing!!! I would pay a lots of money for a fluid flightsim with this graphics. With colidable trees to hide behind... Someone plz make a poll, how much users will pay for an engine like that. Maybe ED has take a look... ASROCK X79 Extreme11 (WC), i7-4930K (WC), 32GB G.Skill TridentX, Vertex 3 120GB, GTX 980ti, 3x 39,5" Philips 4K, TrackIR 5, TM Warthog with PeterP´s FFB2 Mod, 2xSaitek Throttle, 2x Thrustmaster Cougar MFD Bezel, Simped Vario Pedals modded with toe brakes, Opencockpit Cards, 4x Soundcard, 2x Buttkicker Gamer 2, 4x GTX 950 with tons of touchscreens...
winz Posted February 21, 2013 Posted February 21, 2013 (edited) For those who don't know - you can download and test the engine/benchmark for free from http://unigine.com/products/valley/ My experience is: I got a 2500k I5 with GTX 560ti and my average FPS is 35 on ultra. That's with only landscape, no physics engine, no effects, one light per scene, no AI, no..nothing. Sure, you can tone the details down, but then the whole wow factor goes away. Also the visibility is poor for a flight sim, demo area is small (64 000 000 square meters is 8x8km), distanct trees looks awful, the detail lvl border is very obvious, even at ultra settings. Tbh, I can see the same beeing done in crysis 1, frostbite, or any other capable FPS engine. Edited February 21, 2013 by winz The Valley A-10C Version Revanche for FC 3
KennethBF Posted June 11, 2013 Posted June 11, 2013 (edited) Outera - New planetary/world/graphics engine for DCS ? Maybe this has been a topic earlier in this forum. Have a look at this: http://outerra.com/ Features: http://outerra.com/wfeatures.html And finaly look at these wideos and see what the future holds: http://outerra.com/wgallery.html This is the future of simulation. Will DCS take the step to the next level? Edited June 11, 2013 by KennethBF Hardware: Mainboard: MSI Z77!-GD65 Gaming, Socket-1155 CPU: Intel Core i7-3770K, Quad Core, 3,5 GHz, 8MB RAM: Corsair Dominator DDR3 2133 MHz 2x4 GB GPU: MSI GeForce GTX 650Ti Boost 2GB
joey45 Posted June 11, 2013 Posted June 11, 2013 This has been brought up before. ED are making their own, it's called EDGE. The only way to make sense out of change is to plunge into it, move with it, and join the dance. "Me, the 13th Duke of Wybourne, here on the ED forums at 3 'o' clock in the morning, with my reputation. Are they mad.." https://ko-fi.com/joey45
cichlidfan Posted June 11, 2013 Posted June 11, 2013 This might be the first Outerra thread, but not the only one. http://forums.eagle.ru/showthread.php?t=57607 ;) ASUS ROG Maximus VIII Hero, i7-6700K, Noctua NH-D14 Cooler, Crucial 32GB DDR4 2133, Samsung 950 Pro NVMe 256GB, Samsung EVO 250GB & 500GB SSD, 2TB Caviar Black, Zotac GTX 1080 AMP! Extreme 8GB, Corsair HX1000i, Phillips BDM4065UC 40" 4k monitor, VX2258 TouchScreen, TIR 5 w/ProClip, TM Warthog, VKB Gladiator Pro, Saitek X56, et. al., MFG Crosswind Pedals #1199, VolairSim Pit, Rift CV1 :thumbup:
KennethBF Posted June 11, 2013 Posted June 11, 2013 This has been brought up before. ED are making their own, it's called EDGE. Ok, so we are talking of a NEW world engine for DCS that they are makeing? Hardware: Mainboard: MSI Z77!-GD65 Gaming, Socket-1155 CPU: Intel Core i7-3770K, Quad Core, 3,5 GHz, 8MB RAM: Corsair Dominator DDR3 2133 MHz 2x4 GB GPU: MSI GeForce GTX 650Ti Boost 2GB
ED Team NineLine Posted June 11, 2013 ED Team Posted June 11, 2013 Ok, so we are talking of a NEW world engine for DCS that they are makeing? Yes Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug**
joey45 Posted June 11, 2013 Posted June 11, 2013 Going for the merge then????:pilotfly: The only way to make sense out of change is to plunge into it, move with it, and join the dance. "Me, the 13th Duke of Wybourne, here on the ED forums at 3 'o' clock in the morning, with my reputation. Are they mad.." https://ko-fi.com/joey45
KennethBF Posted June 11, 2013 Posted June 11, 2013 (edited) Yes Ok, that's good news :) Edited June 11, 2013 by KennethBF Hardware: Mainboard: MSI Z77!-GD65 Gaming, Socket-1155 CPU: Intel Core i7-3770K, Quad Core, 3,5 GHz, 8MB RAM: Corsair Dominator DDR3 2133 MHz 2x4 GB GPU: MSI GeForce GTX 650Ti Boost 2GB
OGREMAN Posted June 12, 2013 Posted June 12, 2013 Hi to everyone. Did you see outerra graphic engine? It's made by Bratislavian guys and they are doing it to be compatible with a lot of stuff. So i think this could be comaptible with DCS engine too. It's OpenGL 3.3 (now, in the future OpenGL 4.4 too). Don´t know about licenses but may be is cheapper than MS directx. Linux and Mac people are a big comunity and a big source of income...... :music_whistling: What do you think? Best regards. Hi Locoidle, As an avid hardcore flight simmer in DCS series, I dont give two hoots as to the size of market a piece of software might attract but I do care about the quality of a graphics engine that could make an already excellent sim into a world renowned all-time classic. OUTERRA graphics engine could do that for DCS but it will require a leap of faith on the part of DCS (something I dont think they are capable of). The PROs--- 1;Outerra engine models the ENTIRE PLANET to as little as 20cm detail, thats every rock and boulder as taken from the global satelite systems. Imagine ... no more problems of map scale or new terrains. 2; Because Outerra uses fractal generation of the physical world it can maintain silky smooth presentation of the world at infinate view distance down to individual blades of grass in the meadow. 3;The sandbox structure of the graphic engine allows for easy customisation of physical features even to the creation of total fantasy terrains. ? PRO or CON? -; The physical world while rendered in breathtaking detail is also TOTALLY VIRGIN, ie without any evidence of human habitation. The sandbox design of the graphic engine provides excellent facilities for the replication of the built environment (including airfields, buildings ,roads, harbours etc. This of course means that areas of human occupation would have to be BUILT. CONs 1; While the OUTERRA engine provides a very good physics model (as demonstrated by videos) it is not directly interchangable with the DCS physics, thus it would probably require a complete re-write of the DCS program to make it compatible. (Needing Faith and Vision). 2; Not all aspects of the OUTERRA world are replicated at this time, specificaly the Vegitation that characterise DESERT,TROPICAL,SEMI ARID, regions is not yet available. The single vegitation character that is available is TEMPERATE. So the grand canyon and Gobi Desert both look like they were transplants from ALASKA. CONCLUSIONs The outerra graphics engine absolutely rocks, but it is still under development for the inclusion of some pretty fundamental stuff rivers ,streams, clouds and weather patterns.... global variation of Vegitation and human occupation. Until these things are in a working state the flight sim activity is going to fall short of being immersive. I have followed the development of this graphic engine for the last couple of years and am sure it could be a massive hit in the "all sim catagory of gaming". [sIGPIC][/sIGPIC]
OttoPus Posted June 15, 2013 Posted June 15, 2013 Nice but... it seems a little bit fake and cartoonish compared to Outerra views. Beautiful piece of technology though :) It would be useful, other than pure eye candy, to see how the engine can handle multiple moving objects with AI, physics and balistic calculations.
Phantom88 Posted June 15, 2013 Posted June 15, 2013 I Agree with the above,Hopefully we will see more to come from this new engine. Patrick
Wolfie Posted June 15, 2013 Posted June 15, 2013 Very toonish looking, and Arma already has that small of a map covered. Basically, unless I missed some realism simulation, its just Arma. "Isn't this fun!?" - Inglorious Bastards "I rode a tank, held a general's rank / When the Blitzkrieg raged, and the bodies stank!" - Stones.
TimeKilla Posted June 15, 2013 Posted June 15, 2013 Looks interesting. :thumbup: :joystick: YouTube :pilotfly: TimeKilla on Flight Sims over at YouTube.
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