Luzifer Posted October 17, 2013 Posted October 17, 2013 Is it hard to change the cities names, e.g. to change Las Vegas to Baghdad? :) That's gonna be the flashiest Baghdad of all time.
Bucic Posted October 17, 2013 Posted October 17, 2013 Following this logic, let's rename A-10C to F/A-18C. Profit! :thumbup: :lol: You misunderstood my post. It was a genuine question, not 'why don't you, guys, just rename the cities, whalha!'. If it's easy though, then it can >facilitate creating limited non-US scenarios<. This is 'my logic' and my point. F-5E simpit cockpit dimensions and flight controls Kill the Bloom - shader glow mod Poor audio Doppler effect in DCS [bug] Trees - huge performance hit especially up close
SkateZilla Posted October 17, 2013 Posted October 17, 2013 dont, lol.. wasnt a 3rd party working on an Afghanistan Map? But stopped to wait for EDGE Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs
Silver_Dragon Posted October 17, 2013 Posted October 17, 2013 expected all stooped teams working on maps can rejoin that work (Afghanistan / Vladivostok / etc) and coming new battleground in the future. For Work/Gaming: 28" Philips 246E Monitor - Ryzen 7 1800X - 32 GB DDR4 - nVidia RTX1080 - SSD 860 EVO 1 TB / 860 QVO 1 TB / 860 QVO 2 TB - Win10 Pro - TM HOTAS Warthog / TPR / MDF
sobek Posted October 18, 2013 Posted October 18, 2013 wasnt a 3rd party working on an Afghanistan Map? But stopped to wait for EDGE Yes, Batou. I hope he's still up for it and can get access to the SDK. Good, fast, cheap. Choose any two. Come let's eat grandpa! Use punctuation, save lives!
Mainstay Posted October 18, 2013 Posted October 18, 2013 That's gonna be the flashiest Baghdad of all time. Las Baghas
LexiconG2 Posted October 20, 2013 Posted October 20, 2013 (edited) DCS: EDGE Integration REC Requirments. With Edge coming out soon I am wondering what kind of performance we will be getting? Nevada and especially Las Vegas is a decent size major city not to mention that the ground objects look pretty high in detail. I am meeting the REC REQ's for the release of the new engine but often I find that min = it will run at low settings and at recommended requirements = you can run it good with med/high settings then there is room to improve for the future. Since Edqe runs on servers for real life/commercial simulation this often means 196GB ram multi SLI capable 4 usually is is max in current technology out of the box. Not only this at least in a Microsoft Enterprise Data-center environment is about 64 CPU's. This is based on a VDI from the server interface thats usually porting into simulator environments. Some of these even in the past like what NASA use to have really had stiff requirements. What do you expect from ED/DCS on what EDGE should offer in terms of product cost which is already $250+ for mods. in a mostly enthusiast type of home simulation enviroment. I just find to be able to enjoy this sim FPS on all of the map is really needed to get the effect of flying. Also will there be N Vision or 3d support at all? Edited October 20, 2013 by LexiconG2 Dell XPS 8500 Modified 700 Watt PSU Windows 8 Pro MCE Intel I7 3770 3.8 GHZ TR (stock) 16GB DDR 3 PC12800 Gigabyte 760 OC 2.0GB 2x 2TB HD
Hamblue Posted October 20, 2013 Posted October 20, 2013 If you have a decent video card you'll probably be fine. The graphics of EDGE probably won't be any better than current first person shooters. Expect a lot of bugs to start as it will probably be the open beta that was mentioned a couple of months ago. I would also expect the current version will be active along side EDGE during the Beta period. Asus Sabertooth P67 Motherboard 2600k CPU, 16 gig DDR3, 1600. Samsung 830, 256 gig hard drive, GTX780 Video Card, Warthog Hotas, Razer Mamba mouse. Saitek Combat Rudder Pedals. Trackir 5, Verizon FIOS 25Meg Up/Down
Rotorhead Posted October 24, 2013 Posted October 24, 2013 http://forums.eagle.ru/showpost.php?p=1913780&postcount=6 A little update: A couple of weeks ago myself and the other producers got access to the current build of the map within the terrain viewer (hence the new images recently). In the process, we were able to identify half a dozen areas that did not meet our visual quality goals. We are now in the process adjusting the visual quality, while balancing it with file size and game performance. Once these improvement efforts have been completed, I will post some new images. Matt Nice to hear, keep up your effort ED, and thank you Wags for your post! :thumbup:
Raven68 Posted October 24, 2013 Posted October 24, 2013 Thanks for the update Matt. I sincerely appreciate it. I know things are subject to change here, but *NERVOUS GULP* how do you feel about being on track for release by end of this year? :pilotfly: Intel i5-9600K @ 3.7GHz; Gigabyte Z370XP SLI Mobo; G.SKILL Ripjaws V Series 64GB (4 x 16GB) 288-Pin DDR4 GIGABYTE GeForce RTX 4080 16GB 256-Bit GDDR6; Thermaltake Water 3.0 Certified Liquid Cooling System Windows 11 Professional HP Reverb G2 /TrackIR 5 in case VR dies; Thrustmaster HOTAS Warthog w/ Thrustmaster T-Flight Rudder Pedals
*Rage* Posted October 24, 2013 Posted October 24, 2013 Thanks for update:) [sIGPIC][/sIGPIC] 64th "Scorpions" Aggressor Squadron Discord: 64th Aggressor Squadron TS: 195.201.110.22
Pyroflash Posted October 24, 2013 Posted October 24, 2013 Thanks for the update Matt. I sincerely appreciate it. I know things are subject to change here, but *NERVOUS GULP* how do you feel about being on track for release by end of this year? :pilotfly: I think the key words here in this announcement are that "There are a half-dozen areas" that need improvement. Only a half-dozen, out of how many is the real question. If they are relatively small areas, then a release could be just around the corner barring other technology relevant issues. If, however, they are bigger areas, then, *shrug*. If you aim for the sky, you will never hit the ground.
ED Team Wags Posted October 24, 2013 Author ED Team Posted October 24, 2013 Areas in regards to map content (textures, elevation mesh, etc.), not geographic areas. Youtube: https://www.youtube.com/user/wagmatt Twitch: wagmatt System: https://forums.eagle.ru/showthread.php?p=3729544#post3729544
NRG-Vampire Posted October 24, 2013 Posted October 24, 2013 A little update: A couple of weeks ago myself and the other producers got access to the current build of the map within the terrain viewer (hence the new images recently). In the process, we were able to identify half a dozen areas that did not meet our visual quality goals. We are now in the process adjusting the visual quality, while balancing it with file size and game performance. Once these improvement efforts have been completed, I will post some new images. Matt Matt please do not decrease the visual quality for the performance (higher FPS) I mean: just think about future gfx cards - more stronger will come so just please make/add more graphics ingame options as ultra high and extreme for textures, scenes, water, visibility range etc. :thumbup:
Raven68 Posted October 24, 2013 Posted October 24, 2013 Areas in regards to map content (textures, elevation mesh, etc.), not geographic areas. Thanks for chiming in again Matt for that tidbit. Always good to see your post. :thumbup: Intel i5-9600K @ 3.7GHz; Gigabyte Z370XP SLI Mobo; G.SKILL Ripjaws V Series 64GB (4 x 16GB) 288-Pin DDR4 GIGABYTE GeForce RTX 4080 16GB 256-Bit GDDR6; Thermaltake Water 3.0 Certified Liquid Cooling System Windows 11 Professional HP Reverb G2 /TrackIR 5 in case VR dies; Thrustmaster HOTAS Warthog w/ Thrustmaster T-Flight Rudder Pedals
zaelu Posted October 24, 2013 Posted October 24, 2013 Thanks for news Matt! [sIGPIC][/sIGPIC] I5 4670k, 32GB, GTX 1070, Thrustmaster TFRP, G940 Throttle extremely modded with Bodnar 0836X and Bu0836A, Warthog Joystick with F-18 grip, Oculus Rift S - Almost all is made from gifts from friends, the most expensive parts at least
Boberro Posted October 24, 2013 Posted October 24, 2013 (edited) Matt please do not decrease the visual quality for the performance (higher FPS) I mean: just think about future gfx cards - more stronger will come so just please make/add more graphics ingame options as ultra high and extreme for textures, scenes, water, visibility range etc. :thumbup: It should be user's decision either better FPS or better fireworks, but if it is not possible to implement they must balance it. They can upgrade GFX when time goes by, while people will get pissed off getting low FPS and hearing a bit weird excuses "it is for future GFX cards O_o). Their last main patch 1.2.6 in terms of performance (compared to the 1.2.5 IIRC) is disaster, personally I completely stopped playing, however I am too lazy to bring back cool 1.2.5 though :D) Edited October 24, 2013 by Boberro Reminder: Fighter pilots make movies. Bomber pilots make... HISTORY! :D | Also to be remembered: FRENCH TANKS HAVE ONE GEAR FORWARD AND FIVE BACKWARD :D ಠ_ಠ ツ
ED Team NineLine Posted October 24, 2013 ED Team Posted October 24, 2013 Matt please do not decrease the visual quality for the performance (higher FPS) I mean: just think about future gfx cards - more stronger will come so just please make/add more graphics ingame options as ultra high and extreme for textures, scenes, water, visibility range etc. :thumbup: I really didnt read it as they were decreasing the quality, if anything it sounds like the changes were to improve quality in these areas.... of course I am only giving my opinion on how I read it as you are :) Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug**
Alireza.kh Posted October 24, 2013 Posted October 24, 2013 does edge support physx and DirectX 11.1 ?
cichlidfan Posted October 24, 2013 Posted October 24, 2013 does edge support physx and DirectX 11.1 ? No mention of Physix, don't see that we need it, but here is what Matt has told us. Now that we are getting very close to integrating EDGE into DCS, I can share a few more details. 1- DirectX 11 / DirectX 11 Windows 8 based. 2- Can support up to four GPU (either SLI or CF). 3- Uses clip maps. 4- Two cloud layers can be created with options for none, cumulous, cumulous nimbus, and stratus. 5- Terrain shadow projection is supported. 6- World can be as large as the designer wishes them to be, it is more of a question of development time / map detail. 7- Option to project map on globe surface. http://forums.eagle.ru/showpost.php?p=1900652&postcount=3 ASUS ROG Maximus VIII Hero, i7-6700K, Noctua NH-D14 Cooler, Crucial 32GB DDR4 2133, Samsung 950 Pro NVMe 256GB, Samsung EVO 250GB & 500GB SSD, 2TB Caviar Black, Zotac GTX 1080 AMP! Extreme 8GB, Corsair HX1000i, Phillips BDM4065UC 40" 4k monitor, VX2258 TouchScreen, TIR 5 w/ProClip, TM Warthog, VKB Gladiator Pro, Saitek X56, et. al., MFG Crosswind Pedals #1199, VolairSim Pit, Rift CV1 :thumbup:
Phantom88 Posted October 24, 2013 Posted October 24, 2013 I really Appreciate the updates on EDGE......Even when it's something I don't want to hear[Delay's].....So Thank You for keeping us informed. Patrick
SkateZilla Posted October 24, 2013 Posted October 24, 2013 why are people so obsessed with PhysX?, Nothing in the PhysX Library would be useful in flight sims.... except maybe parachutes blowing in the wind after you bail and touch ground. Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs
EAKMotorsports Posted October 25, 2013 Posted October 25, 2013 Intel® Core™ i5-2500k CPU@4.20GHz 64 bit operation System Windows 10+ Pro NVIDIA GeForce GTX 1060 - Memory: 16.0 GB - 500gb ssd samsung - Samsung 27"SyncMaster TA550 monitors [SIZE=1][B]- [/B][/SIZE][FONT=Arial][SIZE=2]TM Hotas Warthog[/SIZE][/FONT] Trackir4 - TM Rudder Pedals.
VincentLaw Posted October 25, 2013 Posted October 25, 2013 why are people so obsessed with PhysX? Because marketing works. Turns out money can buy people. Does EDGE have SkyActiv technology? Is EDGE gluten free? Is EDGE in "the cloud"? etc. [sIGPIC][/sIGPIC]
*Rage* Posted October 25, 2013 Posted October 25, 2013 Matt/ED...Can you give us some indication of how well Edge scales with xfire and sli. There are some really great deals to be had on older gen graphics card currently and it would be great to capitalise. [sIGPIC][/sIGPIC] 64th "Scorpions" Aggressor Squadron Discord: 64th Aggressor Squadron TS: 195.201.110.22
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