karambiatos Posted October 31, 2013 Posted October 31, 2013 Weapon collision with Trees is necessary since you can use forests for cover against something that has fired at you, if you are in a helicopter. A 1000 flights, a 1000 crashes, perfect record. =&arrFilter_pf[gameversion]=&arrFilter_pf[filelang]=&arrFilter_pf[aircraft]=&arrFilter_DATE_CREATE_1_DAYS_TO_BACK=&sort_by_order=TIMESTAMP_X_DESC"] Check out my random mods and things
Rotorhead Posted October 31, 2013 Posted October 31, 2013 Weapon collision with Trees is necessary since you can use forests for cover against something that has fired at you, if you are in a helicopter. Again, if the AI cannot detect you through the trees, they will not fire at all. And human players will have hard time hitting something they can't see. Problem with weapon collisions is that trees aren't 100% bulletproof. If you fire into a forest, part of the bullets will be stopped, part deflected, and part will continue in target's general direction, depending on how dense the forest is. Even missiles won't explode after slightest contact. Modelling this into a sim would be very difficult, unless is there some penetration system involved. Therefore I suggested to omit weapon collisions for now. Of course it will be better to have it, but until somebody comes with elegant way how to do it, I think everything is better than trees we have now.
zaelu Posted October 31, 2013 Posted October 31, 2013 RPG games has this for long time... chance... I think is implemented in DCS already... [sIGPIC][/sIGPIC] I5 4670k, 32GB, GTX 1070, Thrustmaster TFRP, G940 Throttle extremely modded with Bodnar 0836X and Bu0836A, Warthog Joystick with F-18 grip, Oculus Rift S - Almost all is made from gifts from friends, the most expensive parts at least
cichlidfan Posted October 31, 2013 Posted October 31, 2013 RPG games has this for long time... chance... I think is implemented in DCS already... I don't think so. Fire a maverick through trees one time. ASUS ROG Maximus VIII Hero, i7-6700K, Noctua NH-D14 Cooler, Crucial 32GB DDR4 2133, Samsung 950 Pro NVMe 256GB, Samsung EVO 250GB & 500GB SSD, 2TB Caviar Black, Zotac GTX 1080 AMP! Extreme 8GB, Corsair HX1000i, Phillips BDM4065UC 40" 4k monitor, VX2258 TouchScreen, TIR 5 w/ProClip, TM Warthog, VKB Gladiator Pro, Saitek X56, et. al., MFG Crosswind Pedals #1199, VolairSim Pit, Rift CV1 :thumbup:
zaelu Posted October 31, 2013 Posted October 31, 2013 I was rather thinking at one bullet Flexi sight is gone in Huey :D [sIGPIC][/sIGPIC] I5 4670k, 32GB, GTX 1070, Thrustmaster TFRP, G940 Throttle extremely modded with Bodnar 0836X and Bu0836A, Warthog Joystick with F-18 grip, Oculus Rift S - Almost all is made from gifts from friends, the most expensive parts at least
Suchacz Posted October 31, 2013 Posted October 31, 2013 (edited) Again, if the AI cannot detect you through the trees, they will not fire at all. This is true, but what about (for example) Stinger fired by a soldier who saw you near the forrest. You saw the missile right from the launch and have a plenty of time to hide behind the trees, the missile should probably lose its guidance, but it can be fused near you after flying through the forrest. Edited October 31, 2013 by Suchacz Per aspera ad astra! Crucial reading about DCS: Black Shark - Black Shark and Coaxial Rotor Aerodynamics, Black Shark and the Trimmer, Black Shark – Autopilot: Part 1, Black Shark – Autopilot: Part 2
NRG-Vampire Posted October 31, 2013 Posted October 31, 2013 This is true, but what about (for example) Stinger fired by a soldier who saw you near the forrest. You saw the missile right from the launch and have a plenty of time to hide behind the trees, the missile should probably lose its guidance, but it can be fused near you after flying through the forrest. in this case if the soldier cant see through forest but missile can fly through that forest then you will get a direct hit into your face while you wont see the incoming missile coz you think you are hidden by trees :lol:
Rotorhead Posted November 1, 2013 Posted November 1, 2013 This is true, but what about (for example) Stinger fired by a soldier who saw you near the forrest. You saw the missile right from the launch and have a plenty of time to hide behind the trees, the missile should probably lose its guidance, but it can be fused near you after flying through the forrest. Yep, this is a shortcoming of "my" solution. But imagine what would happen with weapon vs. tree collisions on. Take your Stinger guy for example. In real life, he'd probably hide in the forest near it's edge, so he can clearly see outside, but all those trees give him perfect cover. And he can launch his Stinger through the gaps between trees without any problems. Now imagine the same scenario in DCS. It's impossible to have detailed hitboxes for every individual tree (with trunk, branches, etc.), there will most likely be one large hitbox for the entire forest. Now if the guy in the forest fires at you, his missile will hit the outer hitbox boundary, and will explode in his face. So no good either. Maybe it should be possible for weapons to not collide with forest when exiting it, but only when entering it? I dunno, if somebody finds a way around it, I will be only happy. But for now, I'd settle with being hit through the forest at those rare and unlikely occasions, rather than being hit through them constantly as it happens now.
howie87 Posted November 1, 2013 Posted November 1, 2013 Just waiting on Wags' Friday EDGE update now. HE PROMISED! (even though he specifically didn't).
NRG-Vampire Posted November 1, 2013 Posted November 1, 2013 Just waiting on Wags' Friday EDGE update now. HE PROMISED! (even though he specifically didn't). me too, however he wrote: "Not a promise, but if all goes well, I hope to have some new images or a video for you all on Friday" so let's hope all gone well there :)
Raven68 Posted November 1, 2013 Posted November 1, 2013 Just waiting on Wags' Friday EDGE update now. HE PROMISED! (even though he specifically didn't). Even if he is not able to deliver today I can deal with that. I just look forward to him chiming in even if he has a wacky thought. :) Intel i5-9600K @ 3.7GHz; Gigabyte Z370XP SLI Mobo; G.SKILL Ripjaws V Series 64GB (4 x 16GB) 288-Pin DDR4 GIGABYTE GeForce RTX 4080 16GB 256-Bit GDDR6; Thermaltake Water 3.0 Certified Liquid Cooling System Windows 11 Professional HP Reverb G2 /TrackIR 5 in case VR dies; Thrustmaster HOTAS Warthog w/ Thrustmaster T-Flight Rudder Pedals
OttoPus Posted November 1, 2013 Posted November 1, 2013 Elevation map to 10m ensures more realism for CA uses in my point of view. I hope that rocks and some terrain will have some tassellation in use, just for the eye candy :D
SkateZilla Posted November 1, 2013 Posted November 1, 2013 I'll be racing up and down the strip in my Hummer w/ Fanatec CSR Setup, Lol. Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs
SkateZilla Posted November 1, 2013 Posted November 1, 2013 Even if he is not able to deliver today I can deal with that. I just look forward to him chiming in even if he has a wacky thought. :) Wish Granted: http://forums.eagle.ru/showthread.php?p=1920313#post1920313 Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs
Flagrum Posted November 1, 2013 Posted November 1, 2013 Yep, this is a shortcoming of "my" solution. But imagine what would happen with weapon vs. tree collisions on. Take your Stinger guy for example. In real life, he'd probably hide in the forest near it's edge, so he can clearly see outside, but all those trees give him perfect cover. And he can launch his Stinger through the gaps between trees without any problems. Now imagine the same scenario in DCS. It's impossible to have detailed hitboxes for every individual tree (with trunk, branches, etc.), there will most likely be one large hitbox for the entire forest. Now if the guy in the forest fires at you, his missile will hit the outer hitbox boundary, and will explode in his face. So no good either. Maybe it should be possible for weapons to not collide with forest when exiting it, but only when entering it? I dunno, if somebody finds a way around it, I will be only happy. But for now, I'd settle with being hit through the forest at those rare and unlikely occasions, rather than being hit through them constantly as it happens now. No, just inside the forrest he would not fire because the LOS check would be negative. If he moves a few steps just out of the woods, he could and should be able to fire. That would even be somewhat plausible in RL - you would not want to fire a missile when you risk hitting a tree that you haven't seen because you where following your target with the aiming reticle which blocks your peripheral vision.
Raven68 Posted November 1, 2013 Posted November 1, 2013 Wish Granted: http://forums.eagle.ru/showthread.php?p=1920313#post1920313 That it was!! Las Vegas at night will make for some nice night flying!! Oh and thanks for bringing another taste of Vegas, Matt! :thumbup: Intel i5-9600K @ 3.7GHz; Gigabyte Z370XP SLI Mobo; G.SKILL Ripjaws V Series 64GB (4 x 16GB) 288-Pin DDR4 GIGABYTE GeForce RTX 4080 16GB 256-Bit GDDR6; Thermaltake Water 3.0 Certified Liquid Cooling System Windows 11 Professional HP Reverb G2 /TrackIR 5 in case VR dies; Thrustmaster HOTAS Warthog w/ Thrustmaster T-Flight Rudder Pedals
Cibit Posted November 1, 2013 Posted November 1, 2013 Imagine the carnage on those streets when a Russian Armoured Brigade roll in:helpsmilie: Cant wait;) i5 8600k@5.2Ghz, Asus Prime A Z370, 32Gb DDR4 3000, GTX1080 SC, Oculus Rift CV1, Modded TM Warthog Modded X52 Collective, Jetseat, W10 Pro 64 [sIGPIC][/sIGPIC] Adding JTAC Guide //My Vid's//229th AHB
*Rage* Posted November 1, 2013 Posted November 1, 2013 Looks great! Shame my Flanker will look completely out of place in vegas. How much to model moscow?:) [sIGPIC][/sIGPIC] 64th "Scorpions" Aggressor Squadron Discord: 64th Aggressor Squadron TS: 195.201.110.22
ED Team Wags Posted November 1, 2013 Author ED Team Posted November 1, 2013 (edited) I personally think helo flying in Vegas will be quite fun. Edited November 1, 2013 by Wags Youtube: https://www.youtube.com/user/wagmatt Twitch: wagmatt System: https://forums.eagle.ru/showthread.php?p=3729544#post3729544
garengarch Posted November 1, 2013 Posted November 1, 2013 Can we blow up the traffic? Please.....:) Vega 2700x /16Gb ram/480Gb SSD/1Tb Seagate/nVidia 2080/Win 10 64 bit Rift. T-flight pedals.
Phantom88 Posted November 1, 2013 Posted November 1, 2013 ****VEGAS BABY**** Thank You very much for the update and taking the time to make the great video. Patrick
NRG-Vampire Posted November 1, 2013 Posted November 1, 2013 Can we blow up the traffic? Please.....:) :megalol: i would like to blow up some casinos :D possible ? :lol: and thank you for the friday update Matt :thumbup: I personally think helo flying in Vegas will be quit fun. sure it will, especially in the night
Mike Busutil Posted November 1, 2013 Posted November 1, 2013 In the latest video the Mirage hotel was spelled "Murage". Is this on purpose? [sIGPIC][/sIGPIC] Checkout my user files here: https://www.digitalcombatsimulator.com/en/files/filter/user-is-Mike Busutil/apply/
luckybob9 Posted November 1, 2013 Posted November 1, 2013 In the latest video the Mirage hotel was spelled "Murage". Is this on purpose? Copyrights, Intellectual Property, Trademarks, etc most likely Nevada map contributer EDM Modeling tools FAQ: http://forums.eagle.ru/showpost.php?p=1418067&postcount=1 Seo libh a chairde is chanadh liom. Líonaigí'n oíche le greann is le spórt. Seo sláinte na gcarad atá imithe uainn. Mar cheo an tsléibhe uaine, iad imithe go deo
Boberro Posted November 1, 2013 Posted November 1, 2013 Looks promising, it'd be funny to fly and blow all stuff up ;] Reminder: Fighter pilots make movies. Bomber pilots make... HISTORY! :D | Also to be remembered: FRENCH TANKS HAVE ONE GEAR FORWARD AND FIVE BACKWARD :D ಠ_ಠ ツ
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