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Posted
I should hope not !!

I'd say it should depend on what features come with CA 1.5. ... but also the fact that the current CA as a DCS module is somewhat sub-par compared to others, I'd expect it to be rather on the cheaper side.

 

I would have no problem with something like 10-15 bucks. But if it were like 49.99 ... hrm, I guess, I'd use my 70% Hip coupon then... :o)

Posted
I'd say it should depend on what features come with CA 1.5. ... but also the fact that the current CA as a DCS module is somewhat sub-par compared to others, I'd expect it to be rather on the cheaper side.

 

I would have no problem with something like 10-15 bucks. But if it were like 49.99 ... hrm, I guess, I'd use my 70% Hip coupon then... :o)

 

Let see what wag tells us what's in CA 1.5

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Posted (edited)

DCS 1.2.7 preliminary changelog

 

If you get a lot of new features you'll have to pay. I see it normal. If what you get is bug fixes then I don't see why you have to pay for a well finished product that you thought you bought at first place.

Edited by falcon_120
Posted

Well then what's the point of paying for a beta if you gonna have to pay later for the full product ?

 

We pay beta to help ED get quickly funds to develop their products

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Posted

Before you guys stress yourself out about CA 1.5 this is what was first said, but as always, everything is subject to change ;)

 

http://forums.eagle.ru/showpost.php?p=1909716&postcount=5

 

This is explained in detail in the CA manual.

 

However, once we complete the new CA 1.5 free upgrade, we plan on creating a training video as well.

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Posted

CA actualy has no a beta, has release some time ago. The new features have unkonw today, only some details comming to the russian forum, but nothin have confirmed, waiting news.

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Posted
Before you guys stress yourself out about CA 1.5 this is what was first said, but as always, everything is subject to change ;)

 

 

http://forums.eagle.ru/showpost.php?p=1909716&postcount=5

This is explained in detail in the CA manual.

 

However, once we complete the new CA 1.5 free upgrade, we plan on creating a training video as well.

 

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Posted

Cool, CA is one of my most favourite addons. It has flaws but I hope they will be resolved.

 

It'd be cool to have radar for radar SAMs and possibility to lock target via radar display (not visually if you don't see target being in TOR).

Also some helper for Tunguska missile aimer because when you move mouse which is being pointed over the target, it is not going smoothly - and by that missile will fail to hit. To follow target via manual lock you must keep moving mouse, sometimes there is no space on desk :D

New interface for unit commands would be better too, some buttons radar on\off, weapons type change and so on.

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Posted

Matt thanks for hanging out with us and responding to our many questions. :-)

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Posted (edited)
Will there be Any updates for the Ka-50 in 1.2.7?

 

This is honest curiosity on my part so please don't take it as me being an ass.

 

What exactly is wrong with Ka-50? The only fault I can find is that the trimmer adds extra input unless you hold it down before/while setting it. IE: I know if I push stick forward 1/4 and click trimmer, the stick should use that as its new center but the helicopter adds another bit of forward pressure to the trim (I have centralized trimmer mode active so I have to recenter the joystick before I can effectively move the cyclic or rudders and the helicopter still noses down violently... my solution is to hold trimmer button down, correct for the additional input, then release).

 

Otherwise all systems seem to perform as advertised? I haven't noticed any bugs per se. I also haven't looked at the Ka-50 forums yet, but will go take a peek now. I do see a ton of requests for bug fixes in the Ka-50 though, and am just curious what the obvious ones are?

 

Nevermind, found this thread.

http://forums.eagle.ru/showthread.php?t=94741

Edited by Psyrixx

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Posted

RELEASE!!!! PLEASE!!!!

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Posted
This is honest curiosity on my part so please don't take it as me being an ass.

 

What exactly is wrong with Ka-50? The only fault I can find is that the trimmer adds extra input unless you hold it down before/while setting it. IE: I know if I push stick forward 1/4 and click trimmer, the stick should use that as its new center but the helicopter adds another bit of forward pressure to the trim (I have centralized trimmer mode active so I have to recenter the joystick before I can effectively move the cyclic or rudders and the helicopter still noses down violently... my solution is to hold trimmer button down, correct for the additional input, then release).

 

Otherwise all systems seem to perform as advertised? I haven't noticed any bugs per se. I also haven't looked at the Ka-50 forums yet, but will go take a peek now. I do see a ton of requests for bug fixes in the Ka-50 though, and am just curious what the obvious ones are?

 

Nevermind, found this thread.

http://forums.eagle.ru/showthread.php?t=94741

 

 

I've also found the Ka-50 to be in pretty good shape compared to some of the other modules. The trimmer issue that you mentioned isn't even a bug, either. That's apparently what happens in the real thing too, annoying as it may be.

Posted (edited)
I've also found the Ka-50 to be in pretty good shape compared to some of the other modules. The trimmer issue that you mentioned isn't even a bug, either. That's apparently what happens in the real thing too, annoying as it may be.

there are other glitches, that have been there for a long long time.

 

and i highly doubt the trimmer in the real thing is this extreme, because an accidental click can send your helicopter in some pretty wacky positions, which would lead to an extremely unsafe helicopter to fly.

Edited by karambiatos
Posted
and i highly doubt the trimmer in the real thing is this extreme, because an accidental click can send your helicopter in some pretty wacky positions, which would lead to an extremely unsafe helicopter to fly.

 

Though the trimmer works diffrently in real life, because if you press the trimmer, you will just remove all force from it (or apparently add a slight forward force).

 

Example:

 

If you move the stick 1/2 way forward and then wait for the helicopter to reach that attitude, and then hit the trimmer button, the helicopter wouldn't move. You just wouldn't have to apply as much force as you had to before.

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Posted

Hi guys, I know the changeling is subject to change, but could anyone confirm if the issue with the mp GUI shifting on multi screen setups has been fixed. It was reported on the thread below, Kuky did state during the thread that he had managed to replicate the issue and had passed it onto the bugs team.

 

Hi,

 

first, sorry for my bad english,

 

i have a problem with the multiplayer window until 1.2.6

 

I can't succed to acced to the "server button" because the multiplayer window is completly shifted like this :

 

GUI.jpg

 

The only way to succed is playing in "Full screen" and "1 screen" option, but i want to play with two screens for having my abris on my second monitor...

I just can't find a way for launching a server while playing in multiscreen.

 

I tried to uninstal DCS (deleting "saved games/DCS) and i installed DCS again with latest version, nothing has changed, i still have the problem....

And i ONLY have this problem here, everything else is absolutly ok.

 

Is there anything i can do to center that "multiplayer window" ??

 

http://forums.eagle.ru/showthread.php?t=113771

 

Many thanks

 

Cowboy10uk

 

 

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Fighter pilots make movies, Attack pilots make history, Helicopter pilots make heros.

 

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Posted
Though the trimmer works diffrently in real life, because if you press the trimmer, you will just remove all force from it (or apparently add a slight forward force).

 

Example:

 

If you move the stick 1/2 way forward and then wait for the helicopter to reach that attitude, and then hit the trimmer button, the helicopter wouldn't move. You just wouldn't have to apply as much force as you had to before.

 

Right. From what I understand the trimmer button simply holds the joystick in whatever position you had it when you clicked the button. But in the sim, it seems like it adds additional input into whatever direction the joystick is being shifted. Now, that may be the autopilot adjusting for the new inputs, I don't know and haven't flown a real Ka-50 so I can't comment as to the authenticity.

 

However, it seems that anyone who has a working FFB stick says "I simply push the trim button and the joystick holds the new position and the helicopter doesn't bounce around or over correct at all". That makes perfect sense to me, which is why I have Central Position Trim Mode turned on in the options: my joystick won't add any additional input after a trim until I re-center it. This is fine and conceptually makes perfect sense to me.

 

Despite that, if I take off and hold the helicopter in a hover and click the trim button, the helicopter lurches in the direction that I am holding the cyclic and I have to then correct in the opposite direction, at which point the helicopter over corrects that way, all without any additional joystick input because I haven't centered the stick yet.

 

It seems like it's adding 1.5 to 2 times the joystick input in any given direction when the trim button is pressed, even with Central Position Trim Mode turned on. This is only with the "holy trinity" autopilot channels on so I am inclined to believe it is expected behavior and the autopilot is being weird.

 

Also, like I said, if I hold the trim button down and set an attitude then release, the helicopter holds it just fine with no over correction.

 

Anyways, to the mods: sorry for going off topic!

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Posted
Right. From what I understand the trimmer button simply holds the joystick in whatever position you had it when you clicked the button. But in the sim, it seems like it adds additional input into whatever direction the joystick is being shifted. Now, that may be the autopilot adjusting for the new inputs, I don't know and haven't flown a real Ka-50 so I can't comment as to the authenticity.

 

However, it seems that anyone who has a working FFB stick says "I simply push the trim button and the joystick holds the new position and the helicopter doesn't bounce around or over correct at all". That makes perfect sense to me, which is why I have Central Position Trim Mode turned on in the options: my joystick won't add any additional input after a trim until I re-center it. This is fine and conceptually makes perfect sense to me.

 

Despite that, if I take off and hold the helicopter in a hover and click the trim button, the helicopter lurches in the direction that I am holding the cyclic and I have to then correct in the opposite direction, at which point the helicopter over corrects that way, all without any additional joystick input because I haven't centered the stick yet.

 

It seems like it's adding 1.5 to 2 times the joystick input in any given direction when the trim button is pressed, even with Central Position Trim Mode turned on. This is only with the "holy trinity" autopilot channels on so I am inclined to believe it is expected behavior and the autopilot is being weird.

 

Also, like I said, if I hold the trim button down and set an attitude then release, the helicopter holds it just fine with no over correction.

 

Anyways, to the mods: sorry for going off topic!

 

I'm not an expert, but I have some guesses as to why it behaves like it does in this thread: http://forums.eagle.ru/showthread.php?t=114496

 

I don't claim that the real helicopter is like this, but I don't have a lot of trouble explaining the bouncing.

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Posted

Then explain this, you dont get extra input when you click the joystick and move it to where you want it and release, but you do if you move the joystick where you want it and press the trim button.

 

for example doing trimming like this in the ka-50, is really hard nigh impossible, because the helicopter will bounce all over the place.

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