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Yes. This problem was fixed for the Elevator Trim on the Mosquito some time ago Two lines were added to the default.lua file in >>> Mods\aircraft\MosquitoFBMkVI\Input\MosquitoFBMkVI\joystick\default.lua" I expect it would also work for the Corsair and could be modified for the rudder and ailerons too.. This below is for the Mosquito gives two extra control options , Trim Elevator Nose Up 1/4 and Trim Elevator Nose Down 1/4, to use instead of the originals -- ------------------------------------------------------------------------------ -- Tail Trim Wheel -------------------------------------------------------------- { cockpit_device_id = devices.CONTROLS, down = device_commands.Button_16, up = device_commands.Button_16, value_down = -1.00, value_up = 0.0, name = _("Trim Elevator Nose Up"), category = _("Flight Control")}, { cockpit_device_id = devices.CONTROLS, down = device_commands.Button_16, up = device_commands.Button_16, value_down = 1.00, value_up = 0.0, name = _("Trim Elevator Nose Down"), category = _("Flight Control")}, -- MOD ADDED HERE { cockpit_device_id = devices.CONTROLS, down = device_commands.Button_16, up = device_commands.Button_16, value_down = -0.25, value_up = 0.0, name = _("Trim Elevator Nose Up 1/4"), category = _("Flight Control")}, { cockpit_device_id = devices.CONTROLS, down = device_commands.Button_16, up = device_commands.Button_16, value_down = 0.25, value_up = 0.0, name = _("Trim Elevator Nose Down 1/4"), category = _("Flight Control")}, -- ---------------------------------------------------------------------------------- There will be a thread in the Mosquito forum where you can thank the original poster.
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Military Assets for DCS by Currenthill
Hoodaya replied to currenthill's topic in Static/AI Mods for DCS World
Thanks. Clicking on the historical filter button fixed my issue. -
What capabilities should we expect from the F-104?
303_Kermit replied to Hatman335's topic in DCS: F-104
I travel from one crash site to the other. I learn the history of Starfighters form JaBoG 34. These week I visited crash site of Oblt. Kelenk on the mountain "Hochgrat". It looks very different if you see the report about the last flight, and after you see an actual crash site. Anyway.... maybe it's offtop, but may I ask for these one Skin? Looks insane. -
Okay, I am mad at Mil. The ASP-17 sight of the Mi-24 is also used by MiG-23, so, they could have given it a HUD!!!! Imagine having the MiG-23 altitude and speed scales! Altitude scales that switch between radar and barometric altitude!!! The artificial horizon!!! Could it be possible to mod this on???
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That's probably a DCS thing then. Always challenging to track down intermittent issues.
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Military Assets for DCS by Currenthill
Rudel_chw replied to currenthill's topic in Static/AI Mods for DCS World
Maybe you enabled the Historic Filter on the Mission Editor? ... these assets are not yet compatible with that feature. -
FriedrichNix started following Corsair School Campaign
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Military Assets for DCS by Currenthill
Hoodaya replied to currenthill's topic in Static/AI Mods for DCS World
Hi, I am a beginner trying to use these assets. I followed the directions for installation. When I first used the mission editor to play around with the assets, they were there, and I ran a scenario where I got to use a couple of them. Then, as I go and select the assets for another scenario, they disappeared. I have no idea what I did to make that happen, but restarting DCS world and reinstalling the assets hasn't brought them back. They still show up in the encyclopedia, but not the Mission Editor. Does anyone know what the issue might be here? -
Dead WW2 aircraft flying in circles - Is DCS looking at this?
Rolds replied to ChuckIV's topic in General Bugs
This was also reported in this locked thread. This problem was also in the game years ago and they fixed it, but have somehow unfixed it and left it unfixed for two months and counting now. - Today
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Hi, I use the argument 32 - bord numbers, second digit to present the MiG23 MDL. Works good so far ... interesting as long as there is no switch in DCS ... Damage models next ... Hope it will be good. Cheers TOM
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Video2.mp4 Great success Gonna be busy the next week so i cant continue developing, but gonna upload the code to github and post it here in about a week
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motoadve started following Dead WW2 aircraft flying in circles - Is DCS looking at this?
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Dead WW2 aircraft flying in circles - Is DCS looking at this?
motoadve replied to ChuckIV's topic in General Bugs
Pretty disappointing is not a priority for ED -
Yes. That is how aerodynamics works. That is the core basics of how generating lift works. Increase speed to increase lift, and decrease speed to decrease lift. That is why losing engine power makes the plane/jet slow which then makes it fall out of the sky.
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We were seeing this for a while, but not currently.
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Because they were waiting for the record , 9.08.2025 Lockheed Martin:
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It's impossible to provide a full path that will be correct for everyone .. for example your saved games path includes your username, the DCS folder can be named DCS, DCS World, DCS.openbeta, it can be a custom name like my own DCS.296 (from when I had two DCS versions at the same time). I don't think it is too much to ask from our users to know where their home folder is, and where they installed DCS on the first place. I prefer to refer to them as the DCS Program folder (wherever you put it) and the DCS saved Games folder, and leave to the users to locate them on their own PC.
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These issues still remain with shadows off afaik. Not just in the F-5 but in many modules.
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Sorry, I'm all in for supporting the developers, but the subscription marketing model is awful .. the moment your income situation changes (retiring, losing our job for a while, a serious disease) you lose access to your software, media entertainment, cloud storage, etc, etc ... I much rather purchase rather than subscribing.
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If this has been proposed here several times in the past and nothing has changed, something is wrong. Unfortunately, ED is gradually bringing this situation to its own attention with its approach. When they cannot distribute efforts and resources so that mistakes do not occur over time, they only complicate the situation cumulatively in the future, until it may eventually become unsolvable. I estimate that they must already be focused on newspaper income and they have no time or money left for old mistakes-debts. And on top of that, there are legal - economic issues with RAZBAM. I am also sure that a lot of people will come to explain to us that it is okay.
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I'm looking at that picture very closely but I'm not seeing any RCAF markings.
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На форуме стали появляться "безобидные" запросы об подробностях симуляции и работы в целом блоков из версии 9-12 совместимых с 9-13. Поток их резко пошёл вверх после ажиотажа вокруг модуля МиГ-29А он же проект 9-12. Совместимость 9-12 и 9-13 настолько сильная что небольшие утечки чреваты. В своё время по спутниковым фотографиям по следу работы двигателя, отпечатку на бетонке с места стоянки на 90% точно определяли состав топлива ушедших в полёт ЛА со стоянки. Так что безобидность тут сами понимаете не такая уж и безобидная. Вот и вся "теория заговора". Шапочки из фольги конечно тут не помогут... но если сильно захотеть.
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CyberCopter started following IR Heat Seeker Missiles - Lock Behavior Not Functioning Properly
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I've been flying the Viggen for a while now and working my way through all the weapons. When trying to use the Sidewinder derived A2A missiles the seeker heads do not behave as expected, compared to the F-4E which worked flawlessly in the same mission file. The only heat source that I can get a proper tone lock from is (directly bore sighted towards) the sun. No adversary aircraft I tried will give a tone. The Missile Uncage button will not lock on a target either. The missiles sometimes track to the target from an exact bore sight. I'm flying a fully patched version 2.9.18.12899 MT. I suspect that this is a bug. I looked and could not find any way that the Viggen is misconfigured on my part.
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- heat seeker
- sidewinder
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