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  2. Ecco appunto, qualcosa del genere...
  3. Accepted! Thanks for your feedback sir! Will test and fix.
  4. Soooo, dann zeige ich mal mein Lösung ist eigentlich recht simpel. 40x80er Profile am Winkel zur Sicherheit noch etwas abgestützt. Am Stuhl sind Platten von Montertech, mit den M8 Rendelschrauben kannst du das ganze in 30 sek. montieren. Das geile ist das ich hier alles völlig stufenlos auf mich einstellen kann Was ich noch gemacht habe, in der Base des Kollektiv selbst habe ich eine Schraube in die Laufbuchse eingedreht. so dass der Kollektiv jetzt nur etwa 20 Grad bewegung ermöglicht. Damit lässt sich das super fliegen. Hoffe das hilft dir weiter :)
  5. mi sono chiesto lo stesso, molto accigliato. hanno installato le c++ redistrib 14.44 sottobanco, non ho visto nemmeno nelle release notes. si vede il pacchetto nelle applicazioni installate in win. un grazie a @kira_mikamy che ha trovato anche precedenti simili. almeno notificarlo nelle release notes sarebbe gradito.
  6. @xray20 Amazing find, thank you Sir!
  7. Have not seen DCS fill 64gb yet...but who knows in the future. You should be good for a few more years with 64gb.
  8. This is a forum about military aircraft, not a political debate. Anyways, this seems to be going well so far, and I'm glad to see it
  9. I've seen that happen when you have the BRM1 in CCIP mode.
  10. Wow, ok, definitely didn't think of that. Verifying files integrity through Steam and repairing thereafter solved the problem. Thank you for your quick answer ! I'll rename the thread to make it clearer for others.
  11. if later we are 100% sure of adding a new feature, we will add it to the roadmap then, but not before. Thanks
  12. Hitting the cage button prematurely can actually help locking up a little sooner as you don't have to fly the boresight onto the bogey first. I usually hit the button when the other guy's sitting on top of the HUD glass. ('ish...) Results may vary.
  13. В подавляющем большинстве случаев боевым ЛА устанавливается метеоминимум не ниже CAT1, нижний край 100 метров, видимость 1 км или 550 метров горизонтальной видимости на полосе RVR. И то редко первая категория, чаще выше. В то время как транспорты точно имеют CAT1, а то и ниже.
  14. Today
  15. Ладно. Специально для Вас анти-травматические Ч\Б фото.
  16. Or at least give us a fuse we can pull.
  17. You must never set a stick, (or rudder), axis to a slider! Only throttles, collectives, volume buttons, toe brakes and such axis that goes from 0-100 are sliders. Stick axis that goes from -something through 0 to +something can't be sliders as they are not sliders, but has a natural zero point in the middle. And you shouldn't tweak a curve to achieve this. Something's off with something. Have you tried to recalibrate your peripherals? Cheers!
  18. Snapviews for maps doesn't exist, so I might misunderstand you. To reset for any flyable module, open your Snapviews.lua in Notepad++, find the module and delete its section. To reset everything, just delete the file. Cheers!
  19. Fast and low is the way to go. Pity you can't make 'em bounce. ..
  20. I seldom use the ingame kneeboard all but current position and dynamically generated slides can be placed in openkneeboard, in the right place (VR at least) and with dual kneeboards... This is my Openkneeboard controller.... Not relly sure why you mention that it is challenging to adjust the position? Once you have them where you want, they stay there... And you can always "re-center" them if needed with the press of one button... Anyway... Sorry for the hijack... I definitely would support this functionality as native.
  21. For the radios, you have two options: you can use the preset channels or you can tune manually. It is important to be on the right frequencies so you get the right messages. If you get the "sort bandits" message, it means that the bandits are there, but it seems like you may have missed either the radar or the datalink from the AWACS. There are 20+ bandits; maybe send me a track or a TacView. I'll check the mission too on my end. Also, your wingman will be silent, otherwise it reports stuff every 5 seconds, and it is annoying how they never shut up Once you are in range, the wingman engages. Cheers,
  22. UPDATE v2.7 A little update: added nosewheel steering animation (unfortunately for now there's still a bug where you will spin too fast if slow enough, but if you go above 5km/h it fixes itself), changed texture on wheel tires, making it less shiny and changed gear position a little, making it look more natural when on the ground. Also the afterburner texture was changed to a better looking one. Fixed the issue with the radar not being used by AI to engage enemy, now it does and it has more powerful one than the old Zaslon. Besides that some small SFM adjustments for AI takeoff and landing speeds and some added loadouts. Enjoy!
  23. We've fixed this now and just sent to ED for upload
  24. Do note, that when using wing tanks you need to be under 4000lbs of fuel to refuel those. Best practice is to land with 1200 to 1800lbs of fuel to ensure they refuel all the way.
  25. Have you set the throttle axis as a slider?
  26. Харэ мою психику травмировать
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