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  2. пройдите обучающую миссию по навигации, она ответит на этот вопрос, а еще я не ожидал, что она длится около часа, довольно интересная и подробная, прям кайфонул))
  3. You can use this in the meantime. Breaks IC though. MiG-29A (Full Fidelity) Visor Reflection Remover for VR https://www.digitalcombatsimulator.com/en/files/3347017/
  4. Not sure what that means, but whatever works for you! With the Sidewinder you can move the stick to any position and then just let it go, and it will stay there (provided you haven't covered the sensor) since it only applies return to center forces when the sensor is covered. Not something I use often, but it can be useful as a sort of defacto auto trimmer in certain circumstances. You can just put the joystick into the position you want it to hold, and release quickly. It's a feature very unique to the Sidewinder, and again, I've had this particular joystick for over 25 years. I'm very used to everything it can do.
  5. First proper mission in the 29. Fighting some M2000s over Berlin. While I was hitting wrong buttons. Losing situational awareness etc. My wingman shot down 1 M2000 I was merged with. Then dodged a Fox 1, then a Fox 2. Before shooting down the second M2000. Oddly enough, my east German wingman insisted on only speaking in Russian.
  6. Too many active units on the server for your server? try to take a look at your RAM usage while playing. It may happens that if server has some bad coding, scripts, or simple too many units Other servers run smooth? based on my expirience, the only thing that you can eventually try to improve on your side, is put 64GB of RAM, that despite is useless on most of the game, they play a big role in DCS multiplayer Fly Safe!
  7. First proper mission in the 29. Fighting some M2000s over Berlin. While I was hitting wrong buttons. Losing situational awareness etc. My wingman shot down 1 M2000 I was merged with. Then dodged a Fox 1, then a Fox 2. Before shooting down the second M2000. Oddly enough, my east German wingman insisted on only speaking in Russian.
  8. Какое видео?
  9. Thanks. That's nice, but "enhanced" one looks like we blow up a propane tank. :))
  10. Deactivate the clock below, you have activated the 2025 vehicle group. It probably requires historic vehicles. If the clock is deactivated, the RSBN vehicle will appear.
  11. Yes I do. But tried to run without the plugin and it was the same. I'll try to save a track file when I get back from work.
  12. Massun, you should team up with ViolentNomad. That dude is doing some wonders on the Cobra. I am sure the 2 of you could knock out an amazing older UH-1 variant. More Vietnam style. Maybe a slick.
  13. I'm still trying to fully understand the logic of not having a dedicated icon. I mean it's a huge advantage even just the dot in the F1. I figure it still just comes down to doctrine and the Soviets being tied to the numbers game. For them it's not individual pilots that are going to turn the tide, and you have limited flight hours per pilot due to cost. I believe Robert Hierl said it was around 60 flight hours per year for the east Germans vs 240 hours for the West Germans. So the idea it you send the pilots up, and they following the steering cues and the envelope that you have set up to do the interception automated. No need to put a direct icon where the target is physically. We want you to fly the most efficient programed path the put your missiles into optimal range and firing zone. Yes that might mean due to the inflexiblity in the system that some pilots might not be able to actively adapt, and will get shot down, but if the majority follow the plan then the odds will stack up, everyone will be in the correct place at the correct time, and engage efficiently. And even when you then get to the merge, most of your targeting will be looking outside of the cockpit with the helmet cueing system, so you don't really need a icon for that too untill your are actually employing fixed guns. That's how I feel the logic goes.
  14. I have recently installed it and it appears to be working on the latest patch...
  15. No MOD and v2.9.20.15010... No RSBN at all...really strange... I already did a repair but nothing...
  16. +1 for the Lynx.
  17. the flight model changed alot in 2.0 and feels much more responsive but also feels as if the helicopter has much more lift as well. Was the older Uh60L mod flight model simply underpowered for the GE 701C engines? or is this a Uh60L updated to reflect a Uh60L reffited with GE 701D engines ? IF so the choice of pilot model reflecting contemporary period uniforms would make sense as opposed to early GWOT period when olive green flight suits were still worn.
  18. Раз уж админы покинули это место, давайте обсудим слитый видос) кто уже видел?
  19. Lol. Look if i didn't want the full MiG-29 experience I'm would have been content with flaming cliffs.
  20. No. I'll give it a go. Cheers PS I am very grateful for moders but I still would like an official upgrade.
  21. А это нормально что на удалении менее 6км от РСБН, Задатчик курса перестаёт вращаться? При отходе на расстояние больше 6км он снова начинает указывать на маяк. А есть ещё какой то метод полётов "в зоне" без наличия Гарминов и тд?)
  22. Okey I kind of understand what you are saying ( but still a bit confused). Thanks for the effort though, really appreciate it. I will wait for Wags tutorial video and meanwhile consult the manual some more.
  23. Well false contacts are modeled. So that will happen. Are you using AUT setting? Don’t
  24. I reviewed your video, you are not aligned with the landing area centerline but rather centerline of the carrier, which is likely why its not catching the wire. Try again and make sure you aligned with the landing area centerline. I am able to land on the carrier.
  25. The bug im running into is radar contacts are only visible for a few seconds then constantly drop, I also cannot lock anything with the radar. Ive been having this problem on both single player missions and multiplayer.
  26. Today
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