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MAN!!!!!! I shot a video and decided not to release it until I go back in and test again. I took the A-4 up had a great run and got shot down. Jumped in the Cayuse and tore it up, picked up my pilot, dropped him off, then did some low level stuff and got hit again. Everything was running GREAT with no issues for 45 minutes. Hopped in the Bronco and everything was moving fine until I got over the AO and the flak started. All the sudden slide show city. 1 to 2 FPS if I was lucky. Could not get it unstuck and had to force DCS down. I need to see if this is a flak/asset issue or a Bronco issue. I am going to test again in a few hours. More to come. If there are problems, it may be a long while before anything gets corrected. My wingmen are both in the drink right now with separate issues and have not been on DCS for weeks. Going to be longer before I get the boys back in cockpit. I will see what I can trouble shoot from my end and go from there. I had a blast jumping back in so let see where this goes. We got the F-100 inbound this year and the Cobra. Need to keep ITJ alive.
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В Гс3 просто не сделан ручной выбор целей. Как я пытался обьяснить-реализован режим "автоматический захват" Только он распространяется на 2 цели. В обычном 9.12 есть режим автозахвата в ДВБ. Это автоматический захват ближайшей опасной цели (ОДНОЙ, с наибольшей скоростью сближения). Строб автоматом перемещается на метку опасной цели. Это по РЛЭ. Далее нажимаешь кнопку ввод(захват) , ждешь команду пуск разрешен и нажимаешь на боевую кнопку. Это все с ракетами Р-27. Полуактивными. РЛС не может поддерживать подсвет цели более одной ракете. Проблема не самолёта, а ракеты. Для р-77 возможен двухканальный режим работы РЛС с выдачей целеуказания на 2 ракеты. ЕД просто экстраполировали режим автозахват в ДВБ как в 9.12 только для двух целей(имхо). РЛС видит две опасных быстрых цели, автоматом их распознает, захватывает и подсвечивает. Ракеты идут на цель.
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I started this thread to provide constructive open-source data to ED if anyone finds it for the F-35. I would like to keep it that way please so the community can assist ED if possible. I do not want this thread closed down. I will say as a free content creator, myself, Kandy, and Zipper created the "Into The Jungle" Coop mission that many have run on a dedicated server as well as the ED servers. We have multiple modules on the mission. Some aircraft far exceed others in performance. The key is to provide each player with a role specific platform to their choosing. Ours is a little unique where we do not have opposing red force players but randomized AI units. I have flown on those servers as well though as the red opponent and did not feel cheated. If there are concerns of an unfair advantage on public servers with a superior platform, I would highly encourage you to check out all the open virtual squadrons. There are plenty that range from casual to mid-mil sim, to straight mil sim. This would prevent the concerns you have of unfair advantages when playing on the opposing side. You could also find some people you trust and set up your own server to fly with them. That is what the boys and I do. One more thing I feel I must point out because this is not the first time I have heard it, you are absolutely correct Blue Force units hold the advantage on the battlefield in DCS. It is the same in real life, so in actuality, DCS is crushing it. American Military superiority dominates the red aircraft, so it should not really be a shocker that the F-35 would join that party. If you need real life examples, look at the Air-to-Air combat engagements from Desert storm/Deseret Shield going forward and convince me we have not dominated the skies since. One last keynote. We have never been under any pressure of keeping a server full. Anyone who hosts a server through ED or dedicated is not making money off of it and has no real incentive to keeping them full. A lot of times, its way for friends to link up and fly and most do not go through the hassle of launching a dedicated server or password protecting their ED server. I support the F-35 development and acknowledge it for what it is and will become in DCS. I think you will be just fine continuing to find servers where you are not getting smoked left and right if you are a red force guy. But if that becomes the case when the Lightning II is released, then welcome to 5th gen fighter reality against aging Russian equipment lol.
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Svenson started following WWII Infantry
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Tobias00723 changed their profile photo
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вот я и тоже предполагаю но предполагаю что там все не так. реализация снп2 нелогичная. я думаю что ничего радар 2е цели так несопповождает и точно так автоматически их не берет в захват и уж точно так нельзя пустить одну за другой ракеты р77 которая одна политит в одного другая в другого и непонятно кто в каго я считаю это нелогично и такого быть не может вот и задался вопросом почему в dcs так сделано
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Yak40 Executive Jets
GoodbayAmerica replied to crazyeddie's topic in Flyable/Drivable Mods for DCS World
Dude, you're a wizard. Why doesn't ED do it itself? Losers. Do another reverse. Thanks. -
наследственность между вылетами
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GoodbayAmerica started following Dead planes return to DCS
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Advice needed and what Haptic seat to get?
Cowboy10uk replied to Cowboy10uk's topic in Input Devices
Thanks for that @MAXsenna it’s much appreciated and @rapid for your quick review. I have managed to find a few vids on it showing it off for DCS and MSFS, so I think I might take a gamble on the Pro. I do miss having the haptic feedback I used to get from the Jetseat so I do need to get that back somehow. -
any answer to this bar the whole Razbam problem? I can't autostart as the guy above says
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cannot produce and mssing track file HMD alignment help
RogueSpecterGaming replied to snak's topic in DCS: F-16C Viper
If it fails on the first alignment process just realign the cross and press the ENABLE switch again. No need to do anything fancy. -
Вот вышел тот же F-4. На старте, одна мини кампания и больше ничего. Но полностью историческая и с погружением. Как слетал, эх.. Окупило все вложения (это про фантом). Про Ми-24 уже упомянул. Ладно хоть успел сыграть в официальную "реванш" до съёма с продаж всего контента в РФ. Крокодил ведь не нагибатор танков, по сравнению с акулой и тем более апачем. Но.. Лампово. Родной. Также и Миг. Ламповый, родной. Миссии подтянутся, а наконец то понять, на что там надо кликать хочется. Да и просто понять, скорее прочувствовать, почему за всю историю он не сбил ничего в воздушном бою (не считая беспилотников). Но GCI вроде же обещают. В общем дайте зверю быть в его лесу). И будут результаты.
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This suggests that only 100 of the 481 available aircraft on DDay were fighters; https://www.history.navy.mil/research/library/online-reading-room/title-list-alphabetically/g/gaf-invasion-normandy.html This article states that JG26 had 3 fighter groups on DDay, two of which were A8s and one being a G6. https://en.m.wikipedia.org/wiki/Jagdgeschwader_26
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Хм. Из новья ничего. Того нового и жду. А по памяти горячих скал, ещё первых, много было интересного. "угон" миникампания помнится. В гс 3 была ещё "за горбом", то там да, был 9.13с и f-16 нагибали) На то и надежда, писал пару страниц назад, что если будет новый контент, то все получиться. Разрабы правда даже кампанию не обещали.. Но верю, что появится. Хоть даже и римейки старых с файлов пользователей на сайте DCS. На ми-24 тоже в начале ничего не вышло. Уж потом пошло, мало и плохо, но контент был.
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Aim120 can be trashed with a barrel roll and chaff headon
Merrek replied to GRY Money's topic in Weapon Bugs
No, you can't tell from my GIFs, how much of vertical maneuvering there is and that's the idea. The last thing I'm going to do is teach blue how to use their planes to dodge amraams. Moderate Gs are pulled in conjunction with the "resonant" roll. If you don't understand, what the key ingredient in the maneuver is, don't speculate or mistify. It has nothing to do with desync, what would I desync with on my computer, not even a dedicated server? And if it's so easy, why don't you repeat it with only the aileron roll? F-16 and F-5 can dodge amraams because they have superior roll rate. If anyone wanted to abuse this, they'd set up a saturation for the joystick Y axis, so maximum roll is held, without any skill or thinking and I'm not going to promote that. Depending on the missile energy, which can be roughly estimated (altitude, speed, lofting or not), you just need to fly directly towards it and set the correct speed, roll rate and Gs. It's really that easy. If I wasn't working 12 hrs a day, I would've posted the "3 amraams in a row" GIF a week ago. It can be studied and practiced. But why spend tens of hours on a maneuver that's banned anyway, because "experts" can't differentiate between the rolls? Yes, the previous maneuvers before all the "fixes", if you can even call that, were only aileron rolls, that any noob could replicate. Now it takes some thinking and practice, that's the only difference. The maneuver can't be performed by chance or luck unlike before. If MP desync was penalized by instant disconnect of the abusing player, then you'd see who can perform the proper dodging barrel roll (won't get disconnected) without sudden AoA spikes, 8+ Gs and unexpected motions performed only to fool the game that can't even plot the next pixel, where the plane is going to be and missiles can't track something that disappears. This proper "synchronized resonant" barrel roll is one single fluid motion with perfect parameters, nothing chaotic or random. There is a huge "displacement" of the current flight path, unlike what you think, and that's why it is possible to create 25m+ separation from the missile at merge, even if it's amraam. The tracks and tacview footage is old news, before the changes in missile tracking logic and proximity fuze range. No information there. And I'm not providing any tacviews to be studied and abused. I merely wanted to: 1. prove it's still doable against AMRAAM 2. prove it's doable against Aim-7 and probably will be doable against every missile on the new API 3. provide an explanation using some kind of physics and logic beyond speculation If you study the amraam closely, you'll identify it switches to the pure pursuit in the very terminal stages of the interception, singles of km. How do you think pure pursuit works, if target is maneuvering nonstop? The tracking delay will always be an issue IRL and also in the new API missiles, if nothing else, then only because of the inertia of the missile itself. Then start including all the electronics and software, etc., I wrote it all before, have you read it? The reason, why the missile misses you, could be best described as follows: 1 - the missile is trying to lead your nose (velocity vector to be hardcore) 2 - you start performing the maneuver at the proper distance from the missile (again, this needs to be judged and practiced, observing contrails, etc.) 3 - missile starts maneuvering with you, after the tracking delay 4 - you're keeping the "resonant" roll rate and tight barrel roll with realistic AoA and Gs 5 - the missile starts trailing you, aims below your belly 6 - if you've kept the roll rate in the ideal window, you create and offset in the missile tracking of about 90-180 degs on the barrel roll circle (front view - missile POV) 7 - if you can keep this to the "merge", you've successfully created a distance offset between yourself and the missile 8 - if this distance offset is bigger than the missile's proximity fuze range, the missile misses you and doesn't explode The missile does track the whole time, but it is chasing the "old" you, where you were 0.7 seconds ago. How much distance does a fighter flying at 1000kmh+ move in 0.7 seconds? How much is the proximity fuze range? What if the maneuver is not "flying predictably straight" but a barrel roll deliberately constructed in such a way, that when you are "up", the missile is "down"? How many words one needs to use to describe it so it's understandable? -
I have a YouTube where I’ve been releasing helpful videos for the Mi-24, I plan to switch to MiG-29 shortly before its release. I first plan videos best speeds and most efficient BVR profile, then perhaps RWR and HUD, sensor interaction use, etc
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Definitely a nice addition for those who seek more realism and immersion. Your A/G ROE with regards to attack headings is very specific. You could generalize it a bit more, like „Every attempt should be made IOT avoid or minimize collateral damage, to include appropriate selection of employed ordnance, fuze settings and attack direction.“
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No harm no foul, I just wanted to make sure it was clear, I would love the -33 on everything if I had that choice
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Navigation Beacon in Marianas WWII
Ala13_Kokakolo replied to Ala13_Kokakolo's topic in DCS: Marianas World War II
The marianas ww2 airfield freq do not work in presets, the carriers they do only in SP. The airfields do not in any. -
DCS was never driven by what happens in MP servers.
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Thank you CFrag , that's what I did and it works, but only with the "coalition out of zone trigger" which is a bit complicated to use. Thank you for your time and have a great evening ! Cheers
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- mission editor
- dml
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I was thinking Eagle Dynamics was probably waiting for the release of the dynamic campaign to be able to plan your missions. However, as you mentioned, it could be DTC related too.
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IDF Mods Project | F-16D/I Mod V3.9 - Official Thread
Urbi replied to Omer.d's topic in Flyable/Drivable Mods for DCS World
Hello Carlo! To kill time. I hope this helps. https://e.pcloud.link/publink/show?code=XZsJ5EZfesbrWGXjCY6mt2oUOjyBViT67Ok -
Would like to see a Video on the upcomming AI George Search options
andyfoot replied to fjacobsen's topic in DCS: AH-64D
Pretty sure Wags said he was working on it (during Sat night's Deephack podcast)