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Everything posted by Jenson
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Yup, I got many successful hands-off landing with ACLS mode 1, in single player missions.
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Thanks Bignewy, what i meant was if i took the default mission, added two new command to activate both link 4 and ACLS for the carrier, it still wont work. However, if i create a new mission from scratch, then the ACLS will work.
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As I created a new case iii mission (not editting the original case iii in DCS), it works, but the DCS default mission won't work.
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Same thing happened here, 6nm, ACLS lock on, but it won't enter Mode 1
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investigating Mission 14 Bugs Report - Tron 52 not commit assigned tasks
Jenson replied to Jenson's topic in Bugs and Problems
Yup, finished this mission and the following 15 and 16, awesome campaign, looking forward to your next good work! -
OpenXR Guide - Deprecated - This time for real (▀̿Ĺ̯▀̿ ̿)
Jenson replied to nikoel's topic in Virtual Reality
Yes, it turned out I was an idiot who didn't check "Use VR Headset" in the VR settings (because with steamVR or oculusVR option this checkbox isn't applicable) Anyway, it works now, and I've added DCS app as a big screen in my WMR virtual room. I'll start to try the openxr toolkit. Thanks so much again. -
OpenXR Guide - Deprecated - This time for real (▀̿Ĺ̯▀̿ ̿)
Jenson replied to nikoel's topic in Virtual Reality
Hi Niko, I followed your steps, but when I double click DCS icon, it runs as 2D mode instead of VR mode, can you elaborate how to run it in VR mode after get everything done? Thanks again -
OpenXR Guide - Deprecated - This time for real (▀̿Ĺ̯▀̿ ̿)
Jenson replied to nikoel's topic in Virtual Reality
Thanks for your swift reply sir! I didn't know I can transfer from steam to standalone, it sounds like a big project but I'm definitely gonna check it out. I'm tired of opening steam every time I wanted to play DCS, basically I only play DCS (honestly also Arma3) on my PC. I just got my G2 couple days ago and loved this headset so much, I'm also tired of using steamVR or oculus VR. I set my G2 with 2200*2200 per eye resolution, fps stabled at around 60 in the air, but lowered to only 30-40 when flying low in cities. I think 60 fps is enough for me but I hope to increase my resolution to something like 2500*2500 to increase the clarity. -
OpenXR Guide - Deprecated - This time for real (▀̿Ĺ̯▀̿ ̿)
Jenson replied to nikoel's topic in Virtual Reality
Hi nikoel, I'm using steam distribute DCS, and I see SkateZilla's utility doesn't support steam DCS, any idea how do I check my game's clean/complete installation? -
Does ED public EM charts for the aircraft they make simulations for?
Jenson replied to Orwell's topic in DCS: F/A-18C
you're a superstar -
I think ED team is working on the data cartrige for hornet, hopefully it will be available soon.
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Maybe try single player dogfight practice first to see if you can shoot down an AI aircraft with guns.
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F/A-18C - How do I Practise ACM and Missile Evasion etc
Jenson replied to Toni Carrera's topic in DCS: F/A-18C
SAM evasion: first principle: don't panic; second principle: respect death. -
So, have you guys experienced the situation when the hornet is super light loaded, the nose will keep pitching up all the way up if you don't touch the stick?
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carry 4 gbu-10, full afterburner diving for 30 degree from 30k to reach supersonic, at around 5k ft, pull your stick to the end while clicking pinky paddle to override G-limit, you might get a chance to break your wings.
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Agreed, 10 years ago while I was playing the legacy Flaming Cliffs 2, I didn't expect to play a full fidelity hornet on DCS with so realistic scenes and with my VR headset now. In 10 years, we might be playing DCS like in Ready Player One, or at least on a PC with Intel i17 and XTX 9090Ti, plus a 16k resolution 120fps VR headset. At that time, I might refrain to pull the trigger because the "bandits" just look too real in the game.
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- pedestrians
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Even the ARMA3 doesn't have enough civilian in the cities. I doubt if DCS has the extra computing power to do that. Although it would make the cities more lively.
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Something like Operation Opera?
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correct as is AGM-65F FOV button sometimes not working
Jenson replied to Topper81's topic in Bugs and Problems
Encountered the same issue, I thought it might have mixed up the FLIR display and FOV display, as I put them as RDDI and LDDI simultaneously. -
Slewing TDC in HUD is very sensative in DCS (I have no idea what it should be in real world). Suggest to use FLIR for precise designation: after you acquired the approximate location of target from HUD, put SOI to the FLIR Display and slew for a more accuate lockdown.
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Can no longer switch targets with the AGM-88 in TOO
Jenson replied to Flogger23m's topic in DCS: F/A-18C
A kind reminder that switching target in HARM is by pressing RAID/HARM Target Sequence/FLIR button on your throttle, not the pinky switch on your stick. -
Those non-AI players in multiplayer server are like the fanatic war boys in Mad Max.
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I encountered the same issue, A/G gun actual impact point above pipper point.
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Hi there, I read in the manual that the hornet pitch should be trimmed according to the take off weight as follow: less than 44,000 lbs: 16 degree 45,000 - 48,000 lbs: 17 degree above 49,000 lbs: 19 degree I have a few questions and wonder if anyone could advise: 1. Why there isn't 18 degree recommended? 2. If take-off weight is way below 44,000 lbs, should we adjust it further down to 15 degree or even less? I noted if trim is less than 15 degree, the Master caution will lit, however, when I take off with 35,000 lbs, even if trimmed at 15 degree, the hornet will lift nose up like a rocket after launch. So the real question is, why the take-off trim isn't calculated more precisely based on aircraft weight, especially when take off at a super light weight? Thanks
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I have no idea then.