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NineLine

ED Team
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Everything posted by NineLine

  1. These are the options from the sim, correct?
  2. You can make a bug report about that with more information and I would be happy to report. Thanks.
  3. We appreciate the feedback, good and bad. We want you all to keep us honest and keep pushing us to be better. We only ever ask for it to be constructive and mature, which yours has always been as far as I can remember, so no worries at all. We do hear you even if it doesn't feel like it. Thank you, we appreciate it.
  4. This is already reported internally, thanks.
  5. We havent taken over the MiG-21, so not sure what you mean.
  6. The last one was a little light, but I don't think it is fair to judge based on 1 patch, previous too that there were quite a few, and because of the new patch timeline it can take a little longer to get things out to everyone based on internal testing. August 14 (interim patch) Fixed: RWS target symbols no longer show altitude when cursor is hovering over it August 9th (major patch) Fixed: Crash during rearming in some cases. Fixed: Freeze/CTD when selecting STN field in TNDL page, from dynamic spawn only Fixed: FCR is detecting targets ignoring scan volume. Fixed: HYD OIL PRESS and TO/LDG CONFIG lamp housing. Fixed: Typo on throttle RNC - RNG. July 22 (interim patch) Fixed: Crash during rearming F-16C in some cases. July 11 (major patch) Radar: Introduced false targets. They are caused mainly by internal receiver noise and ambient noises at receiver input. The radar internal circuits maintain false target rate constant with an average frequency of one false alarm per minute. Fixed: Сrash when switching weapons when using unlimited weapons. Fixed: Crash when receiving SEAD Target into steerpoint 127. Fixed: Crash using GBU-24. Fixed: ACM modes stop working if you lose lock. Fixed: Laggy HUD TD box. Fixed: Level 5 gun piper. Fixed: ACM lock lagging/lost. Fixed: Bomb mode selection not updating dynamically. Fixed: Unable to bug MSI tracks that are correlated to radar memory tracks. Fixed: Non-selected AGM-65 seekers that are not in TRACK mode are not resetting to SLAVE or BORE modes. Fixed: Search target hot lines don't work. Fixed: AGM-65 can become non-space stabilised after launching. Fixed: Elevation bar scan values are wrong in certain circumstances. Fixed: Texture artefacts and geometry errors. Fixed: Maverick seeker LOS slave to FPM at TMS Down Ignores SPI. Fixed: TGP cannot change level setting in MGC mode. Fixed: FCR "NONE" hides everything, including your own FCR tracks. Fixed: FLCS TO/LDG Gains affected by weight-on-wheels. Fixed: In external view, pilot helmet clips canopy when looking back. Fixed: Inconsistencies with the JDAM AD CNTL settings. Fixed: CBU-87/97 inconsistencies with CCIP/CCRP calculations. Fixed: Impact Distance setup in SMS ripple is halved on impact. Fixed: Need to reverse left arm patch orientation. Fixed: TNDL Power resetting to HIGH in ME. Fixed: HARM in POS missing leading zeros on bearing in HUD. Fixed: AGM-65 in EO-VIS mode removes range scale after first launch. Fixed: Switching AG Weapon on SMS page keeps delivery mode of previous selected AG weapon. Fixed: Able to move A-G radar cursor without SOI. Fixed: Rename option on HSD CNTL page 2 to "A SMDL". Note: Although not ready for this update, the Sniper Advanced Targeting Pods is in advanced development and planned for release later this year. June 5th (F-4 interim patch)) Fixed: Сrash when switching weapons when using unlimited weapons Fixed: Reverse left arm patch orientation Fixed: Bomb mode selection not updating dynamically May 22 (F-4 Release) Added new model pilot - work in progress. Added improved movements of the pilot head and torso - work in progress. Added Maverick and HMCS Auto-Boresight, automatic for hot starts. Cold starts require manual boresight. Fixed: Increased G-warmup effect time. Added Bomb Fuze Options and Settings from ME - work in progress - missions where laser code is set to anything but default (1688) will need the code edited in Mission Editor using the new method. Fixed: Tuning the IFA alignment and further FIXes. Fixed: Missing scale on the standby attitude indicator. Fixed: GPS time starts at 00:00 when entering a mission. Fixed: FCR Air to Air Header fix. Fixed: Wheel friction imbalance. Fixed: FCR target Min/Max altitudes inverted in negative antenna elevation. Fixed: Handoff from TGP to TV-guided AGM-65's is partially functional using TMS Right. Fixed: RWR displays radars in "Track" mode in the inner "Missile Launch" ring. Fixed: CCRP lateral drop limit too small. Fixed: Scan volume twitching around when bugged target near or beyond gimbal limit. Fixed: RWR SYS Test no longer functions. Fixed: True heading on ICP stuck at 00. Fixed: Boresighting Mavericks is aligning with point mid air. Fixed: HSD zoom glitch. Fixed: Spotlight scan volume and EXP reference box snap from centre of display instead of appearing directly at cursor location. Fixed: Entering OVRD while in spotlight search can cause radar to stop working. Fixed: TGP does not take INS drift into account well (coordinates and height of the point changes). Fixed: Rolls left under positive G. Fixed: Search target hotlines don't work. Fixed: RWS SAM cannot change radar range scale is designated inside an auto-range zone. Fixed: Maverick seeker LOS Slave to FPM at TMS Down ignores SPI. Fixed; Right MFD rocker switch labels incorrectly refer to Left MFD. Fixed: JDAM with nose plugs fitted show 0 second AD in SMS by default. Fixed: Exhaust "turkey feathers" graphical clipping/misaligned. NOTE: The Sniper Advanced Targeting Pod is in active development for release later this year.
  7. Have you tired resetting your VR view? Recenter? I moved this to VR as I do not think its a F/A-18C issue, but sounds like maybe something on your end.
  8. We are still very actively developing the Viper, and we in fact welcome and enjoy the user feedback to have us look at things that might not be up to snuff, this is one of the many reasons we do Early Access. So maybe take a break and try out the F/A-18C for a while, but trust me, we are not giving up or finished with the Viper at all. Thanks
  9. As I said, it will be investigated. There is no need to be rude. Thanks.
  10. Yeah track doesnt seem to work here either. I tried setting down an Sa-11 site from templates in the mission editor, and it seemed to function and reload, etc as expected. So maybe its something in the mission? Scripting or something else?
  11. DO you have a track or a mission I can see please?
  12. Not seeing this, can you include a track? Thanks.
  13. This appears to be fixed internally, I will leave this open and you can report back if you still see an issue in future patches. Thanks.
  14. @Caboverpacman, was this solved with the patch earlier this week? Thanks.
  15. Yes, this is the case, some items have issues on their own and are not related to the CH-47, as well some of these items are from 3rd parties. We are working on all of them, thanks!
  16. I have requested for 44 right now, but I am not sure if in the future we will have more options or restrictions based on seats, no seats, infantry type etc. Thanks!
  17. Both threads are marked as investigating, thanks.
  18. This is simply not true, while it's possible there is an error, these values were checked by the team and SME's during development. The thread is marked as investigating as we are checking it out. Thanks.
  19. Its already reported, but if you lean in and get closer is shows up.
  20. AI gunners are not working at the moment, sorry.
  21. Just any engine failure tracks where you have no clue or it makes no sense for it to have failed, as I said, its reported, but I like having plenty of tracks if its a common issue.
  22. I don't think we have shared any priority lists. If everything took the same amount of time and no possiblity of complications then a priority list would be easy.
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