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NineLine

ED Team
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Everything posted by NineLine

  1. Hi, do you have a track? Thanks
  2. Sorry that track seems to be the wrong one, the one above just loads into the -47 sitting on the ground then ends.
  3. The FM is still WIP, and I will say this is a very different FM than we have done so there might be some oddities as it improves, that said I will take a look. Thanks!
  4. I have reported improvements to the ramp opening, but it probably won't be a high priority if the team accepts it. Thanks!
  5. Hey all, I know many of you were very eager to have more of the QA done, and we do plan on doing more of it in the future. We got somewhat busy, and after the first video, we wanted to take some time to adjust the format based on feedback. Also, some of the questions have become obsolete so we need to filter through this again as well. We hope to have some more info on what will be next from the Q&A after some of our team return from summer vacation or get caught up on other work. Sorry, but thanks for your patience.
  6. The extensions are free moving, not hydraulic or anything, so on unload/opening, they will most likely be flipped out (SME noting that on harder terrain he would prefer you didn't) and on close, they are hand-held to close (not flipped back in), hence the slower speed. Maybe the animation could be tuned a little to look more natural, but our SMEs do not have an issue with the speed currently.
  7. This is reported, thanks!
  8. This is the issue with these discussions, here or anywhere. Nobody knows all the facts here. even some of those that claim they do, don't. So going in circles trying to figure out what happened, what is happening, etc is just tail chasing at this point. It's best to just continue to wait, the process is progressing at typical speeds for such issues.
  9. Thanks, I will check it out
  10. Issues with multi-monitor setups is already reported, thanks!
  11. If you catch it again can you post a track? I am not seeing an issue but sounds like it doesn't always happen. Thanks!
  12. Do you mean this switch?
  13. Yes, it works. If you are in the pilot position you need to make sure on the Pilot Light Panel it is set to On, so the controls on the thrust handle will work. Make sure it says Pilot Control, there is one for Co-pilot control as well. Then on the Thrust handle you can map Searchlight On/Off and the position.
  14. This should be fixed in a hotix coming soon, thanks!
  15. Thanks I will take a look.
  16. This is now fixed internally, thanks!
  17. I think it's probably a link to a dev build so I will pass it along but I am sure they will get sorted. I don't think they are impacting your FPS as those folders won't exist for anyone.
  18. Ok, I might not be 100% sure what you mean, I assigned it to a 3 way switch and it worked ok. Do you mean binding it to a switch on your HOTAS?
  19. There is an issue with fueling right now, so we will add this to the report to be checked as well. Thanks!
  20. Reported, just note the cockpit model is still considered WIP. Thanks!
  21. Ok, I tried again, and I see what is happening, why it wasn't happening for me is that I moved the stick where I wanted it, and then I just pushed and released the button. I do not think it's correct to push and hold and move your stick. Soo move the stick, click the button, if you need to adjust, move the stick to where you want it, click the button again.
  22. Hmmm, I am not seeing that either. I will try again.
  23. If there is anything we can do to improve this down the road we will see. But yes, right now it's correct.
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