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Everything posted by WolfK33
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And here Ladies an Gentlemen he is, the aforementioned professional ! Thank you, Sir ! I hope someone finds a solution for "clr" not working. As I said, the elgato software accepts "lwin+2" just fine, but the game puts you in the Cpg-cockpit when you press it... But I think this will be obsolete soon anyways as soon as someone makes something "real" with that DCS-plugin. But I´m too dumb for that... Just made it as a makeshift solution.
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not planned Slave George to selected pilot ACQ / Waypoint / Control Measure
WolfK33 replied to LF_Luftmanu's topic in Wish List
Absolutely. That should be absolute basic functionality. That's what acq sources are for after all hehe -
not planned Slave George to selected pilot ACQ / Waypoint / Control Measure
WolfK33 replied to LF_Luftmanu's topic in Wish List
Exactly what I was thinking the whole time. For the Hind the system was/is ok so far, but here we have that bird with a million sensors and electronic thingies that can be shared between pilot and cpg back and forth and success depends on if I hit the right pixel with my TrackIr. I hope that all that is already planned by ED and we´re only seeing the very first very basic version. I even hope that the CPG gets some kind of SOP, as in, even if I don´t tell him to he looks at our next WP or wherever a real CPG would look, and tell me if there is something without having been told to instead of studying the playmate of the month... ED, please make your AI a bit more...Jester-ish. Aaand, while we´re at it (again, I´m pretty sure and hope ED have planned this already), when he finds a target right now, but only one so there isn´t a list, it would be nice to know what he found. "There are [targets/enemies/whatever] at the waypoint/ahead/wherever." "Target lased and stored as T03. It´s a SA-15"... etc.. edit: I would pay for a Heatblur-made AI-addon for the Hind and Apache. Including jokes and wiseass remarks about landings etc lol. So far nothing in DCS for me beats flying in the Tomcat with Jester and actually talking to him with Vaicom AIRIO -
Hey Folks, I just made a really very crude Elgato StreamdeckXL keyboard for the Apache. Just letters A-Z, Numbers 1-0, left, right, clr, enter, all that´s needed for entering points or putting the gun on auto ranging for the thousand´s time in a flight. Thought I´d share it until someone makes something professional, lol. Enjoy Edit: New version, clr working, with icons bei Wedge and for DCS Interface Plugin "AH64 KU by WolfK33 and Wedge". AH64 KU (DCS Interface) by WolfK33 and Wedge.streamDeckProfile
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Ok, most probably my problem was caused by a stupid binding of the Boresight/Polarity switch and me being stupid boresighting while I wanted to change polarity (and looking somewhere...). I guess that was it, as the problem started to show when I started playing around with the PNVS-stuff. So please disregard my transmission...
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I´m also having a problem of the gun hitting way off, most probably high, but using TrackIR. I have not found what causes this so far, as sometimes it works just fine, and then again not. I thought it maybe because I didn´t align the IHADSS in a hot from ground start, as that was the first time it happened, but that was not the problem. Sometimes it´s so far off I can´t even see any bullet impacts at all. Or maybe the crew chief trolled me and loaded blanks lol.
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Aaaaand down to 0.0
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Went down from 10MB/s to 1.5
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And then that moment when the update is finally done, you jump in the game, nothing there, and then you remember that now you have to download the module, like me with the Hind lol
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fixed HTS does not update position of emitters
WolfK33 replied to TobiasA's topic in Bugs and Problems
I have noticed lately on my usual mp-server in Caucasus (Kaukasus Offensive) that it never gets better then "2", but didn´t think much about it and fired away.. -
planned for 27th now No patch today? (26 Jan)
WolfK33 replied to VR Flight Guy in PJ Pants's topic in DCS 2.9
Maybe they´re trying something different and waited with the F4-announcement until it´s ready to go and the issue they have is not with the patch but with the shop page, lol It´s a spooky Phantom after all -
solved [MISSING CRASH LOGS] F-16C's TGP causes the game to crash!
WolfK33 replied to HappyVoo's topic in Bugs and Problems
Just came here to report this. Thank you! -
Thanks, the problem in my case was that the weapon selector switch on the stick was not in the most downward/off position but still on Phoenix. All the stuff in the back was allright. But my posting was more about that Jester didn´t notice that no bomb dropped when I pickled but started lasing at 10 seconds and told me time to impact. Although no bomb was released.
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I have to admit I didn´t read everything, so it probably was already reported. Don´t have a track either as it ocurred towards the end of a long MP-flight. When you try to drop a GBU-12, but don´t have "ORD" selected in AG mode, because you still were on Phoenix from an A2A engagement before (and are stupid and in a slight fever like me...), Jester will start lasing at "imaginary" 10 seconds and call time to impact, although no bomb dropped. Took me a while to find out why nothing exploded. Maybe add something like "Hey, maybe select ORD next time, dumbass?" On the other hand it may be nice this way for simulated drops without wasting bombs. Maybe Jester could say "No drop, simulating" or something like that.
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Had the same for one that I gifted. Switched to credit card and that worked. Then bought one for myself, Paypal first worked, but now I get "Payment processing... Please wait" for ages...
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Operation Bactria (MP COOP 14), Afghanistan CAS
WolfK33 replied to Habu23's topic in User Created Missions General
Thank you very much ! -
no bug Weird Controls on Mission Start
WolfK33 replied to WolfK33's topic in Controller Questions and Bugs
For me, at least for one test right now disabling hotas syncing did it, thanks guys, could fly one hot started on ground mission now without issues. I will report back when it comes back. Weird none the less where those inputs come from. -
Hi, I´m having a weird problem: With the Hind, when I click "fly" my collective moves all the way up, cyclic all the way to front left, and full left rudder. Only after giving a little input on my hotas and pedals it returns to neutral, but usually that´s too late and I already crashed. I remember having a similar problem with the MI8, not exactly the same, back then it was some assignment on another peripheral, but I checked everything and all cyclic, collective and rudder functions are only bound to where they belong, couldn´t find anything. hindcrash.trk
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Operation Bactria (MP COOP 14), Afghanistan CAS
WolfK33 replied to Habu23's topic in User Created Missions General
Soooo, is the updated version already available somewhere ? I would reaaaaaally love to fly Bactria again -
Sounds interesting
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A full ("slow") repair did the trick, it works now, before I only had done a quick repair. Should´ve thought about that myself, sorry. Thanks again
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Hi, thank you for testing. I recently did a repair for some other reason and had this problem before and after, but I will try again. I thought I maybe just missed pressing some button. No, no mods. Except an 80s mixed tape for Heatblur´s Walkman