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Everything posted by Scotch75
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Wow!!!! Fantastic work guys and gals. You've set a new high standard in sim movie making. A thoroughly enjoyable watch. Well done to all involved. Cheers!!!
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I just had a quick look. I think it was a blue "afterburner/exhaust" effect. I didn't think it was a label. I'd say GCI though.
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Yes, this is what happens consistently. While the TACAN is initialising (maybe going through a BIT) the morse code will sound with no effect from the volume knob. As soon as the signal locks in and the HSI shows an accurate reading, the volume knob will be respected. I don't think it is a big deal, I view it as a BIT during start-up, turn the volume knob to minimum and continue on. Cheers!
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Yes, I noticed this too. It's quite annoying when trying to work with elevations for manual bombing (F-5E). Not sure if it was introduced in a recent update, I'm sure it was never a problem before a few weeks ago. I'm also running on 1080p monitor and set native resolution in DCS with GUI scaled. Cheers!
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Well said Ironmike. Cheers!
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Is that accurate in the real aircraft though? I thought the flaps were either fully up or fully down via the flap lever (I didn't think it had settings in between). The manoeuvre flaps/slats are controlled by the DLC wheel when landing gear is up. We may have to consult with @Victory205, but I'm happy to be proven wrong.
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F-5E Dynamic Campaign: Desert Tiger 76
Scotch75 replied to MBot's topic in User Created Missions General
Hey Folks, I decided to get back into this campaign with the F-5 while the Tomcat issues are getting fixed. Enjoying it immensely. Although, I'm stuggling to succesfully complete a strike mission at Pahute airfield, which could be attributed to tactics and/or timings. With only 4 escorts, about 6 to 8 enemy bandits show up and inundate the F-4s (2 are lost in the first minutes), then take us strikers (heavy with bombs and rockets) down before we get to the target. 1. Should I be trying to flying NOE to be undetected? 2. Are there settings to adjust to make the enemy response more realistic? 3. Is there a setting to assign a bigger escort contingent? Many thanks! Cheers! -
No probs mate. As PBO@CEF posted above, try double clicking the .bat file first.
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Ok, I tried that before and it didn't seem to work as no DOS window showed up. I'll try it again, but yes, it will be definitely be easier. Many thanks [emoji106]
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@PBO_CEF I think @TheSauvaaage is asking how to actually run the .bat files. I only worked this out today myself. This is what I did: 1: Open a CMD line (or Powershell in W10) in the above mentioned directory were the campaign resides. 2: Type firstmission.bat to run the file to change the mission (type ./firstmission.bat if using powershell). 3: Go back into DCS and restart the campaign. Hope this helps, Cheers!
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Its a precautionary instruction from ATC to all military retractable undercarriage aircraft when giving a landing clearance to make sure gear is down and locked. Its a "challenge and response" scenario. So it would go something like this: Pilot: "Viper, base three greens" ATC: "Viper, cleared to land, check wheels" Pilot: "Cleared to land, Viper" (the pilot then presses a beep back button which only activates an audible beep over the radio when all gear is down and locked - not modelled in DCS). Cheers!
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@backspace340: Hey mate, thanks heaps for that. It improved my flying dramatically. He still ran out of fuel just before I could peg him, but he didn't get any shots on me. Cheers!
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Geez, this seems impossible. I've tried now about 60 times, no-joy. He gets on my 6 after the first turn, then I cant shake him. I either lose all of my energy trying to pull leaf, or I destroy the aircraft with over G. Can someone please post a YouTube video or something on how to do this. Much appreciated.
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@ClearDark I know how you feel. I must have tried this mission 40 times and I have not had 1 legitimate guns kill. Either he gets me, or he runs out of fuel. I've tried vertical, but lose too much energy. I try to pull any lead whatsoever, my airspeed bleeds off too much. The F16 seems to have limitless energy and extreme turning capability. I've even tried extending in full AB then going vertical again, and he just follows me up, with lead pursuit, so I fly into his hail of 20mm. Man its frustrating. Is there any way to dumb the AI down (I know the AI is dumb and predictable anyway, but man, they seem impossible to shake off your six)?
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Ahhh copy that, thanks for the info Victory.
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There is a small E bracket on the hud though isn't there? Or have I been looking at something different lol...? I tend to use the AoA indexer though once turning base.
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When landing gear is deployed and landing mode is selected on the hud, a small E bracket will show on the hud which moves up and down relative to your attitude, airspeed and power. On downwind you want to maintain 600 feet agl with power, at the same time trim the nose up so the E bracket stabilises on your horizontal "hud wings". Once you achieve this, you are considered "on-speed", your AoA (angle of attack) is optimum for the arresting hook to trap a wire. You now adjust up and down with power, without changing attitude of the aircraft. Hope this helps,
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DCS: F-14 Air to Air Refueling Tutorial
Scotch75 replied to 104th_Maverick's topic in DCS: F-14A & B
Excellent video again Mav, well done. You make it look so easy and smooth. One question: You emphasised how important trimming the aircraft is. Do you also trim in the horizontal (aileron), especially when the tanker is banking? I find I get laterally unstable as I near the basket. Cheers! Scotch -
The way I understand it is it gives you virtually instantaneous response and effect, rather than waiting for the engines to spool up or down then waiting for the glideslope response from the power change. Once you have trimmed for on-speed aoa, activated dlc and adjusted the power to hold glideslope, if you're slightly high - dlc to slightly raise the spoilers (more drag, less lift, plane starts to drop), once you intercept the ball, dlc (spoilers) back to neutral (less drag, increases lift so holds your previous set attitude and glideslope). So I think of it as adjusting higher or lower of neutral instantaneously. I still need a lot more practice to get the feel and touch right. Cheers!
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@Victory205 Thank you for your explanation Sir. I totally forgot about using the BDHI, as many have already said on these forums we have been spoilt with the Hornet lol... Also thank you for taking the time to read and respond to our posts, we are very lucky to have you in the forums sharing your knowledge and experience. Cheers!
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To add to this Vic rather than start a new thread, once you switch to AWL steer mode from TACAN, is there a way to keep the dme distance somewhere visible for cross-checking? It seems once in AWL/ICLS mode all displays no longer show DME to selected TCN (carrier). Cheers!
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I think this is the case. I was practicing the the case 1 instant action today, and after a successful trap, I went to swing the wings back for taxi, nope - spoilers are up. Looked down at that switch mentioned (anti-skid/spoilers/both) and it was on "both" - default set at mission start in the air. So that should be selected "off" for carrier ops. Yes, it activates definitely with weight-on-wheels.
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And make sure you have flipped the 4 SAS switches up to activate. IIRC they are linked.
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Hey Glyn, I finally finished the campaign. Fantastic work mate, the voice work and background chat made it all very immersive, with a great story line. I made my first successful Case III night trap to top it all off. Cheers [emoji106][emoji898]
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Many thanks for the advice guys. One glaring error I've made, as Glyn pointed out, is to use chaff instead of flare. For some reason I had in my mind that SA-8 locks on via radar (hence to rwr tones) to launch, then the guidance was the missile's IR seeker. "Know your enemy" lol... Cheers!