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Everything posted by Derbysieger
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How to win at BFM in the Mighty F-4E Phantom
Derbysieger replied to Victory205's topic in DCS: F-4E Phantom
For the MiG-29 AI: Full AB, just before the merge pull up in a climbing turn and get on her six. The AI can't handle that maneuver, pushes the nose down and then starts a lazy turn 5 tries, 5 times I shot her down after two turns. 4 kills with AIM 9, 1 gun kill. This obviously doesn't work against players but I though it was funny. -
If they are placed as client aircraft you can select the option "takeoff from ground" to freely place flyable aircraft around the map. like this, Jokkmokk in Sweden:
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For me this doesn't always work. I recently did a ~1000 nautical mile flight around the map in the Viper: Bodø - Kiruna - North Cape - refueling over Kirkenes - Murmansk - Olenogorsk - Kola NPP - Rovaniemi and I was stuck at around 17fps after I landed, no matter what. I tried tabbing out, closed all other apps except for Task Manager and WMR - no dice.
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I have this weird problem where it performs okay (35-50fps on the ground in Rovaniemi) when I don't use the F10 Map but as soon as I use the F10 map a few times performance plummets to something like 15-25fps on the ground around Rovaniemi or the Finnish road base. Other locations like Bodø still run absolutely fine, mostly around 50-60fps in VR. Only after restarting DCS will performance be back to playable levels.
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Ich habe zwar nicht viel mit der OFS gemein aber ich weiß aus eigener jahrelanger Erfahrung als jemand der sowohl in einem Squadron Flugstunden bekommen hat als auch selber heute noch als IP in einem Squadron aktiv ist, dass es unglaublich hilfreich ist zusammen mit anderen Gleichgesinnten zu lernen. Die meisten Online-Gemeinschaften die solche Kurse anbieten - ob es jetzt die OFS ist oder ein Squadron - machen sich da deutlich mehr Arbeit als nur Halbwissen aus Youtube-Videos weiter zu geben. Da werden Handbücher studiert, Trainingspläne zu verschiedenen Themen erstellt usw. Wenn du besser alleine lernst ist das ja okay aber ich finde den Kommentar doch ziemlich respektlos, wenn man bedenkt wie viel Arbeit in solche Kurse gesteckt wird.
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DCS World 2023 Screenshots and Video Thread
Derbysieger replied to walker450's topic in Screenshots and Videos
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AUX comms not working on tankers post 2.9.1.48111
Derbysieger replied to Brainfreeze's topic in Bugs and Problems
Already tried that, doesn't seem to have any effect -
AUX comms not working on tankers post 2.9.1.48111
Derbysieger replied to Brainfreeze's topic in Bugs and Problems
VHF Frequencies use FM now instead of AM, that's why as far as I can tell Edit: Radio two uses the FM Band for all frequency ranges and I have not found a way to shange it back to AM, so yeah, as far as ingame comms are concerned the second radio is inop. -
Same Problem here. dcs.log.old dcs.log-20230923-144143.zip
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DCS World 2023 Screenshots and Video Thread
Derbysieger replied to walker450's topic in Screenshots and Videos
Topping up over the NTTR -
fixed Authorization failure wipes out all settings for unauthorized modules
Derbysieger replied to some1's topic in General Bugs
Yup same issue here. This shouldn't be happening. I shouldn't have to redo all the settings whenever this happens. Every warbird will have Take Off Assist at 100% and the trim settings for helis are borked. -
Same issue here. I used this to get rid of the mask in order to stream DCS at a higher resolution and take screenshots without the need to crop afterwards. I would appreciate the option to disable the mask. Best would be an option in the VR settings of DCS but having the hmd.fx excluded from the integrity check would work just as well.
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7800X3D, 7900X3D, 7950X3D..
Derbysieger replied to EightyDuce's topic in PC Hardware and Related Software
Well you can reduce RAM usage by lowering your preload radius. I am also flying in VR (Reverb G2) and the Missions we run are pretty heavy on performance. The nice thing is that thanks to multithreading I get ~60fps at pretty high details on busy servers. On the other hand PvP focused servers with static ground targets like the PO WWII server take far less RAM (anywhere between 10GB to 36GB depending on how busy it is. The most obvious improvement going from 32GB to 64GB was that all stutters went away and loading times improved massively. -
7800X3D, 7900X3D, 7950X3D..
Derbysieger replied to EightyDuce's topic in PC Hardware and Related Software
For singleplayer it's fine but in large multiplayer missions I wouldn't want any less than 64GB. Especially if you're in the habit of having a browser with lots of tabs open in the background. I see ~45GB used by DCS on a regular basis when I am flying online, especially in scenarios like foothold where there's lots of units active at any time. -
No performance issues here, just the bug with the left mirror (image in the mirror gets stuck when you look left). I do have a pretty high end rig though.
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I managed to (mostly) fix my fps issues with the latest patches (this applies mainly to VR). Here's what I did: Someone in my squadron suggested I rename my DCS saved games folder and let DCS create a new one. This helped immediately, I was almost back at pre-patch performance albeit at lower graphics settings (more on that later). I then started copying back folders from my previous saved games folder and when I copied the scripts folder my performance tanked. I managed to single out SRS as the culprit - a reinstall helped to regain performance. Now the biggest thing for VR performance was that I forgot about holger's openvr FSR mod that I used. Obviously the game overwrites the custom openvr_api.dll when you run an update. I completely forgot about that and reapplying the mod brought my performance back to (almost) pre-patch levels. There is still an issue with performance when looking at smoke that I had not experienced pre patch in this way but it is not unplayable anymore.
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Here's my log file and a track from SoW earlier today. Before the update I used to fly at +60fps in VR, now, at the same settings it's down to sometimes under 45fps, which is a massive drop. Track: https://we.tl/t-NfKnR2v7gM dcs.log
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Noticed this as well. Went from pretty much 60+ FPS in VR (Reverb G2) to something like 45-50fps. I will attach DCS.log etc in the morning
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Engines not running when in observer in Multicrew
Derbysieger replied to deltatango's topic in Bugs and Problems
Multiplayer tracks are automatically saved to your DCS World folder under saved games. \user\*yourusername*\saved games\DCS.openbeta\Tracks\Multiplayer -
Check this out regarding trim: As to your other points I don't agree. From what I have read the Mossie is actually quite tail havy, whether it is correct or overdone in DCS is not something I am qualified to judge. I have flown the Mossie quite a lot since release and I have to say she is a joy to fly in formation and also in combat. I would say it is actually an excellent gun platform. Very stable and precise, plus the 20mm cannons are absolutely wrecking everything that comes in front of your nose.
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While I have not done proper speed tests in the Mossie the numbers for the lower altitudes do seem quite close to what I see in-game. It might need some tweaking but it seems to be quite good already, you'd have to run some proper tests. Make sure you mod your trim sensitivity when you do this because the current sensitivity doesn't allow for fine enough adjustments to trim the aircraft properly.
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Mi-24 Hind, Autopilot und Steuerungsanzeige dauerhaft entfernen/ blockieren
Derbysieger replied to Trigger's topic in Deutsch
rCTRL+ENTER sollte das ausblenden