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baltic_dragon

DLC Campaign Creators
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Everything posted by baltic_dragon

  1. @chamol thanks.. then I guess we are back to the likely issue with 3rd party unofficial mods etc.. do you have any unofficial mods for aircraft installed, or things like SRS radio? These all tend to break the DLC campaigns for some reason... Some great advice from Jakes below that helped a lot of players: The No.1 Rule with DCS Campaigns... If you have ANY mod that is NOT purchased from the DCS Store, it will probably cause issues. SRS and OpenKneeboard(Mostly VR users) seem to be ok, as we test these mission using both. Make sure to remove any and all mods before flying campaigns. (Check out OVGME, I use it daily and it works well) If you have no mods, or if removing all mods still does not fix the issue, take the following steps(Test after each step): 1) Delete fxo and metashaders folders in you saved games. Can get gummed up with old files. 2) Rename you DCS Saved Games folder, run DCS and let it create a new one. Close DCS and then just copy the Config folder from the old to the new so you don't lose your bindings at least. (Some mods can write to places like your scripts folder in your saved games location as an example. Also seems to help sometimes even if you never run mods at all) 3) Do a full deep repair of DCS to clear up any unwanted stuff in your main game folder. Some settings to check: 1) If you have easy comms enabled, disable it. 2) Under Gameplay otions, make sure the tick box on the bottom right for "No force from mission, use min" is NOT ticked. 3) Try disabling TacView under special options. It can cause issues, usually performance, but that can lead to bugs if your cores are overloaded/too busy and it misses a trigger point due to that. A side note, some mods can write to places like your scripts folder in your saved games location (as an example). If removing all mods still does not fix the issue, take the following steps: 1)Delete fxo and metashaders folders in you saved games. Can get ummed up with old files. 2) Rename you DCS Saved Games folder, run DCS and let it create a new one. Then just copy the Config folder from the old to the new so you don't lose your bindings at least. 3) Do a full deep repair of DCS to clear up any unwanted stuff in your main game folder.
  2. We'll check that. The taxi directors are still work in progress, and the Tomcat is causing a lot of trouble from what I've seen...
  3. Thanks @jmarso - I think you hit the nail on the head with this review, especially considering the whole DCS environment.. though I guess there is nothing we can do about it just adapt and try to make things as simple as possible. After Dominant Fury I promised never to do such a big mission as M14 (or some others) as they are very prone to getting broken by updates, 3rd party mods etc - and that is perhaps why Arctic Thunder is faring so much better because I tried to avoid such scenarios at all costs, DCS is just not ready for it... I am now working with Kevin Miller and Jell-O on a Raven One training campaign, which should be fun and not as sterile as all standard training missions included with the modules and using the real life procedures (plus characters from the novel!).
  4. Changing load outs is a big NO-NO and will almost certainly break the campaign. As for the -2 not engaging, I've posted a long reply under the one which you quoted, please have a look if it helps. 95% of bugs or issues so far that people reported (apart from Syria map update that literally made all the missions stop working) were in the end on the user's side, most often caused by 3rd party unofficial mods, but also unfortunately TacView, SRS etc...
  5. Hey. We checked and everything works well there, must be a one-time glitch (possibly with wrong truck destroyed in the beginning making AI stupid). But could also be something on your end, including unofficial third party mods (they tend to break missions quite often - any aircraft like F-22, Superhornet etc). Let me know if it happens again, and just in case have a look at this instructions: The No.1 Rule with DCS Campaigns... If you have ANY mod that is NOT purchased from the DCS Store, it will probably cause issues. SRS and OpenKneeboard(Mostly VR users) seem to be ok, as we test these mission using both. Make sure to remove any and all mods before flying campaigns. (Check out OVGME, I use it daily and it works well) If you have no mods, or if removing all mods still does not fix the issue, take the following steps(Test after each step): 1) Delete fxo and metashaders folders in you saved games. Can get gummed up with old files. 2) Rename you DCS Saved Games folder, run DCS and let it create a new one. Close DCS and then just copy the Config folder from the old to the new so you don't lose your bindings at least. (Some mods can write to places like your scripts folder in your saved games location as an example. Also seems to help sometimes even if you never run mods at all) 3) Do a full deep repair of DCS to clear up any unwanted stuff in your main game folder. Some settings to check: 1) If you have easy comms enabled, disable it. 2) Under Gameplay otions, make sure the tick box on the bottom right for "No force from mission, use min" is NOT ticked. 3) Try disabling TacView under special options. It can cause issues, usually performance, but that can lead to bugs if your cores are overloaded/too busy and it misses a trigger point due to that. Jakes — 15/07/2024, 20:00 A side note, some mods can write to places like your scripts folder in your saved games location (as an example). If removing all mods still does not fix the issue, take the following steps: 1)Delete fxo and metashaders folders in you saved games. Can get ummed up with old files. 2) Rename you DCS Saved Games folder, run DCS and let it create a new one. Then just copy the Config folder from the old to the new so you don't lose your bindings at least. 3) Do a full deep repair of DCS to clear up any unwanted stuff in your main game folder.
  6. Did you get the whole part with landing gear problem?
  7. @pbt31 Weasel 32 not doing their tasks is a bug and it is likely caused by some unofficial mods or other 3rd party stuff that interferes with the AI somehow (don't ask me why). We tested the mission and it worked fine for me and two of my beta-testers who know it inside-out... Please follow the steps below just in case: The No.1 Rule with DCS Campaigns... If you have ANY mod that is NOT purchased from the DCS Store, it will probably cause issues. SRS and OpenKneeboard(Mostly VR users) seem to be ok, as we test these mission using both. Make sure to remove any and all mods before flying campaigns. (Check out OVGME, I use it daily and it works well) If you have no mods, or if removing all mods still does not fix the issue, take the following steps(Test after each step): 1) Delete fxo and metashaders folders in you saved games. Can get gummed up with old files. 2) Rename you DCS Saved Games folder, run DCS and let it create a new one. Close DCS and then just copy the Config folder from the old to the new so you don't lose your bindings at least. (Some mods can write to places like your scripts folder in your saved games location as an example. Also seems to help sometimes even if you never run mods at all) 3) Do a full deep repair of DCS to clear up any unwanted stuff in your main game folder. Some settings to check: 1) If you have easy comms enabled, disable it. 2) Under Gameplay otions, make sure the tick box on the bottom right for "No force from mission, use min" is NOT ticked. 3) Try disabling TacView under special options. It can cause issues, usually performance, but that can lead to bugs if your cores are overloaded/too busy and it misses a trigger point due to that. A side note, some mods can write to places like your scripts folder in your saved games location (as an example). If removing all mods still does not fix the issue, take the following steps: 1)Delete fxo and metashaders folders in you saved games. Can get ummed up with old files. 2) Rename you DCS Saved Games folder, run DCS and let it create a new one. Then just copy the Config folder from the old to the new so you don't lose your bindings at least. 3) Do a full deep repair of DCS to clear up any unwanted stuff in your main game folder.
  8. Just open the normal briefing screen from options (either pressing ESCAPE and choosing "BRIEFING" or by using the keyboard shortcut). It should be there after you see the mission complete message.
  9. With M07 - I have no idea what happens and I can't find a fix for that no matter what I do. Though the important part is that the mission progresses and the attack is just a prelude to something else. Now two general notes about the TacView: for scripted campaigns I would advise against using it too much. First of all, it is known to mess up the AI system and some triggers, I had numerous reports of mission not progressing with TacView ticked ON in options and working normally without it for some people. Secondly, in scripted campaigns and due to immense AI stupidity sometimes we as mission makers have to use different tricks, like despawning units and spawning new ones, making some invulnerable or exploding others just in case AI misses etc. So if you start analyzing what happened you are likely to find inconsistencies that in fact are there to make the mission playable / enjoyable and in line with the storyline... so just my 2 cents on that. Coming back to the M7 target - a known bug that I cannot fix and am not even sure why it happens as everything is set up properly, so don't worry. As for the tank in M8 - are you sure it was your target? Maybe it wasn't and was set to invulnerable for some reason... see above
  10. Thanks @Choffix for your insights and @Jack Chief I hear you and understand your frustration. The real problem I think is that the MANPADs became much more deadly since the time when I was building this mission (and a lot of people confirm that, it is almost impossible to dodge them now, I think if they were that lethal in real life, there wouldn't be any aircraft left in some conflicts). Now, in the briefing you get the information that in the first minute or two of the mission you can turn on the invulnerability for your aircraft if you're having trouble completing this mission (added later on when I realized how deadly MANPADS were) - it is always an option to make the mission more enjoyable. Or have you decided not to use it as it could be considered as "cheating"? Finally - looking at the general situation during the OIR, there was very little danger in all the missions from the enemy, because they simply didn't have means to harm coalition aircraft. We wanted to add some thrill to avoid being accused of producing a "boring campaign" - and in fact, combat of that kind is just that, boring for 95% of the time and even when you have the enemy in sights going through procedures, getting attack clearances etc took a LONG time.. but then again, some people accused me of not having enough air to air there, where in real life there were only a handful of any incidents of the kind. Still: what we really miss is some kind of a save game feature in DCS. Hope you'll be able to get through this one and enjoy the rest of the campaign!
  11. Some people experience problems with this one exactly in this spot, while for most it works OK and I cannot figure out what is wrong with (all the triggers in ME are set up correctly, safeguards are in place etc). Did you use the GBU-12 during the run on the trucks or on the AAA @Deadbeat?
  12. What @rob10 says.. briefing is the key. Unfortunately in the scripted campaigns there is only so many things we as mission creators can do or rely on to detect what the player's actions are - and therefore it is crucial to follow the flight plan etc. etc. Also, keeping the procedures - engaging only when you are cleared hot (by JTAC, Chainsaw, flight lead - but someone has to do that!) etc. There is no shame in flying the same mission twice, on the second run it is much more enjoyable (I found it even flying my own campaigns, not to mention missions from some other good 3rd party devs)
  13. I'm trying to envisage as many possible events as possible, but with a scripted campaign it is not doable to have all areas covered. One idea would be to just give an option via F10 to always say "need to abort", then RTB and land, which would cause the campaign to progress. Though honestly - having some save game feature in DCS would be absolutely fantastic.
  14. Haha, I put the credits there to make the long part of the flight more interesting, don't think anyone would want to sit in the pit and watch them after landing. And there still is one mission to go after that! I really like Kola, so I'll be doing something there in the future for sure, but for the moment I am busy with a training campaign for the Hornet and am about to release a very interesting one that wasn't made by me, but I participated in the creation and quality control process. Besides, have you flown two Raven One Hornet campaigns, @Critter?
  15. Hey, we found the issue was not with the mission, @wct24 at least three people that experienced it had some unofficial mods installed that caused the problems. Some things to do: The No.1 Rule with DCS Campaigns... If you have ANY mod that is NOT purchased from the DCS Store, it will probably cause issues. SRS and OpenKneeboard(Mostly VR users) seem to be ok, as we test these mission using both. Make sure to remove any and all mods before flying campaigns. (Check out OVGME, I use it daily and it works well) If you have no mods, or if removing all mods still does not fix the issue, take the following steps(Test after each step): 1) Delete fxo and metashaders folders in you saved games. Can get gummed up with old files. 2) Rename you DCS Saved Games folder, run DCS and let it create a new one. Close DCS and then just copy the Config folder from the old to the new so you don't lose your bindings at least. (Some mods can write to places like your scripts folder in your saved games location as an example. Also seems to help sometimes even if you never run mods at all) 3) Do a full deep repair of DCS to clear up any unwanted stuff in your main game folder. Some settings to check: 1) If you have easy comms enabled, disable it. 2) Under Gameplay otions, make sure the tick box on the bottom right for "No force from mission, use min" is NOT ticked. 3) Try disabling TacView under special options. It can cause issues, usually performance, but that can lead to bugs if your cores are overloaded/too busy and it misses a trigger point due to that. A side note, some mods can write to places like your scripts folder in your saved games location (as an example). If removing all mods still does not fix the issue, take the following steps: 1)Delete fxo and metashaders folders in you saved games. Can get ummed up with old files. 2) Rename you DCS Saved Games folder, run DCS and let it create a new one. Then just copy the Config folder from the old to the new so you don't lose your bindings at least. 3) Do a full deep repair of DCS to clear up any unwanted stuff in your main game folder.
  16. Hey, when I am back at my PC I will check the exact scoring and let you know.
  17. Yes, you always have to land in each mission to progress.. kind of as in real life
  18. Thank you @HanuXXL and @jmarso for the reviews, glad you enjoyed the campaign! Did you send your proofs of purchase for the WinWing draw? If you are OK with that, I'll post the reviews and add them to my website. As for lack of A-A, I think it is quite realistic (though I also know FaF used to train exclusively to that, but AFAIK it has changed recently, saw some posts by them on Twitter about using GBUs?). Realistic, because after two years of war in Ukraine and heavy losses, Russia does not have that much air power and would definitely hesitant to use it in full (remaining) strength against NATO, knowing all well how it would end.. which we tried to simulate. Looking forward to more reviews!
  19. Thanks guys! I highly recommend Reflected's campaign! And also, if you're up for the task, also my Gamblers one, built with John "Rain" Waters, former F-16 demo pilot. And there is a winwing draw there as well!
  20. Thanks @Dovivan! Good points both, as for one I would need additional VOs (but will see what I can do), for the second I will add it (actually I am pretty sure I did, but in DCS even safeguards not always work). Beware with voice attack, as it can cause bugs in the campaign for some players. Not for everyone, but don't say I didn't warn you!
  21. Things are constantly changing in the DCS World!
  22. Thanks guys, we will check this. Just to be sure - you don't have Easy Comms turned ON, do you? If there is a bug, it will be fixed for the next patch. Hope you enjoy the rest of the campaign!
  23. Thanks. Yes, flipped them for better visibility via TGP, but forgot to update the cards.
  24. The kneeboards are added to the documentation folder for the next patch.
  25. Thanks for the DM. Replied. But I'll repeat what I said there: this campaign worked flawlessly before radio changes were implemented to DCS and we warned that these changes will affect a lot of campaigns. Trying to fix it would take dozens of hours and basically redoing big chunks of the campaign from scratch, so we are working with ED to find an easier solution...
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