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Everything posted by VampireNZ
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Also, one thing TrackIR people won't understand, is that along with having to move your whole body around to keep tally etc - as it happens your arms that are holding the controls are attached to your body! So this introduces an interesting aspect to controlling the aircraft precisely - while at the same time contorting to all sorts of shapes and positions, all while not disrupting your control inputs at all. Is fun lol. :thumbup:
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That is an interesting point - you know I have been and aircraft engineer for 25 years and never really considered that as a problem. I guess it was something we didn't really think of as having a very big impact. Engines do have rub lining on the cases and in particular for the fans of high-bypass engines for any minor misalignment caused by these forces - but again this is very minor. Pitching the engine would give a commensurate yaw L or R depending on engine rotation and weight, but I imagine the FBW system should handle that fairly easily, given that the mass of the actual rotating core in an F-16 engine is only a small fraction of the total weight of the aircraft (200kg vs 20 ton), the actual impact on directional control of the aircraft would be minimal at best. OT Edit: Also on split spool engines it is possible to have each spool rotating in the opposite direction to counter these forces (just reverse the blade arrangement on the disc) - RITE, or dual compressor rotor - https://patents.google.com/patent/US8356469B1/en
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Any chance you could combine this fix with the BORE/SLAVE toggle using the Cursor Enable long-press on the throttle also? They are both sharing a boat at the moment regarding being a bit of a PITA during A-A engagements. Ta.
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Agreed - really looking forward to a Mod to address these exact issues. Also while the MFD font may be 'realistic' - I find it not that great in the Rift S so hoping for a change there too. Happy to forego 100% accuracy in the name of usability, which isn't for everyone so happy to wait for mods.
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On the couple of A-G training flights I did in a jet we did an initial 2.5G immediately off the runway to check the G-suit & Valve was working ok..and that was the lowest G's we pulled for the next hour. I can't say we did any 'specific' G-warm ups, as every change of direction involved at least 4-5G, and every ridge crossing involved aggressive pull-ups, rolls and then pull-down over the ridge....every time! So really there was no need to 'warm up' as you were constantly pulling G the whole flight. This would apply inbound to a target area etc - plenty of 'warm ups' on the way. Perhaps if you were up at altitude on a CAP or had a long transit first - but then you are hardly going to be like 'one second there good chap....just need to do my G-warmups first.'
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You can edit existing Steerpoints now using the ICP - but yea no inputting 'new' ones yet.
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This is one of the things I like best about VR - having to cope with real limitations and requirements to maintain tally in a 1:1 scale. Thank goodness there is no G included! I was surprised how much more limited you were in the F-16 compared to an aircraft with stick mounted in the center! Can't turn as far to the right as your right hand is holding the stick limiting shoulder rotation, and can't turn as far left as the stick is on the far RH side of you. With ctr mount at least you can swap hands and then turn a long way around to your right while leveraging off the side of the seat with your right hand. Also allows more rotation to your left as well. Dogfighting left-handed whilst twisted sideways peering over your right shoulder is a thing lol. Using a simrig with adjustable backrest, I did find the reclined position actually helped a little seeing up and behind a bit more obviously.
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Ha yea, if any of that stuff was on your aircraft during walk-around..the crew chief would be getting the beckoning finger with a 'So ahh - whats up with that?'. I guess you could possibly implement weapon safety pins and a remote arming procedure... However I DO think the aircraft should always have chocks fitted when first entering it on the ground. IIRC the Mirage has this enabled.
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Eastern Friendship Mission 1 - F-16C Edition by Sedlo
VampireNZ replied to Sedlo's topic in Missions and Campaigns
Cheers, yes the message detailing to change freq by the hold-short stayed up top of screen and nothing happened, despite changing to that preset, as described. Also, having dropped Mk-84's for real (pretty sure I had GBU-10's on my jet...that's the big ones)...I am pretty sure I wouldn't want to be anywhere 'close' to them! But hey, no biggie. :thumbup: Cheers for the mission. -
Eastern Friendship Mission 1 - F-16C Edition by Sedlo
VampireNZ replied to Sedlo's topic in Missions and Campaigns
Hi Sedlo, just tried out the mission several times. First run changing to the takeoff frequency preset did nothing (CH2 I believe)- no response while holding short of the RWY, just took off anyway. Second time through worked ok selecting channel while approaching the runway. After landing, the preset to change to for ground doesn't match the actual freq on that preset. Also the loadout - I wasn't aware 2x GBU-10's is a standard CAS loadout? I assume we are supposed to change to a more suitable loadout before departure? -
You currently can't - WIP. You're welcome!
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Yep - love my VKB GF also :thumbup:
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Yes, fully open - this requires more power to maintain and so the engine is up in the more responsive area of operation.
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Boards out in the downwind leg. Also, if you hold the SB open switch in the open position, they extend a bit further with the gear down while held. Nice for any additional drag you might need on short finals to settle everything in the right spot after the base turn. Also handy after touchdown. Also the guys talking about 'slight drifts', 1 deg of pitch etc and using pitch trim...you still need to actually fly the jet to respond to wind etc. No need for a gross trim change, just fly the jet. Long distance altitude holding at perfect pitch is what the AP is for.
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Hi Derek, there is no reason at all to use the pitch trim in the Viper. Just use light stick pressure to set the nose/FPM where you want and leave it - aircraft trims itself. Be that at a set climb angle, or straight and level. Probably just need to get your head around the F-16 - you also might need 1 or 2 DZ if your stick is inputting commands at neutral. Roll trim on the other hand is needed for assymetric loadouts...and yes is too sensitive which has been reported.
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Not sure how comfortable I would be flying along with my bombs bouncing around under the wing like that! :lol:
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Man....it's almost like I can see into the future...https://forums.eagle.ru/showpost.php?p=4046398&postcount=3 Even I was a little surprised thou - I think it was less than a weeks notice of release and cancellation of the pre-order window in the end.
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Not quite. I can happily pull 8.5G in Cat III, and it doesn't auto-switch. I was under the impression that you would get a CONFIG Master Caution if in Cat III and you expend all your A-G stores/deplete your external tanks...but not seen it in DCS to date.
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[REPORTED] Left wheelbrake not functioning,
VampireNZ replied to Topgun505's topic in Bugs and Problems
Nice one Panther, looks like it is the NWS causing it. Your suggestion of Chan 2 and disable anti-skid does the trick for now thou :thumbup: -
Hmmmm - So ED, could you sort it so we can we bind OSB 7 to a long-press of the NWS button in the meantime till fixed please? :lol:
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fixed [REPORTED]AMRAAM cross misplaced in TD box
VampireNZ replied to bkthunder's topic in Bugs and Problems
either that, or RL dudes :thumbup: -
Slow release of flares/chaff in manual mode.
VampireNZ replied to Hunter Joker's topic in DCS: F-16C Viper
So....you are manually using the programs then. :lol: