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Topics posted by TEMPEST.114
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- 2 replies
- 781 views
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Any way to make DCS Reload the HOOKS lua files without restarting?
By TEMPEST.114, in Mission Editor
- 2 replies
- 616 views
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Quest 3: Right eye intermittently blocky and very laggy in DCS. Fine in other VR games inc MSFS.
By TEMPEST.114, in VR Bugs
- 10 replies
- 3565 views
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Allow bulk adding of sound files & images to Mission, rather than one per ACTION.
By TEMPEST.114, in Wish List
- mission editor
- sound
- (and 4 more)
- 5 replies
- 1832 views
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In Beacons.lua for each terrain there is a direction figure that when converted to degrees is completely wrong.
By TEMPEST.114, in Mission Editor
- 4 replies
- 693 views
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Request: Separate forum channels for Scripting & DCS Scripting Engine API Bugs
By TEMPEST.114, in Scripting Tips, Tricks & Issues
- 2 replies
- 532 views
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- 35 replies
- 5599 views
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- 20 replies
- 4809 views
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- 3 replies
- 1094 views
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- 14 replies
- 1661 views
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solved Group CONDITION box does not evaluate correct and ALWAYS prevents spawn
By TEMPEST.114, in Mission Editor Bugs
- 4 replies
- 674 views
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Mission Editor Manual - Most of all M.E. 'how do I do this?' are solvable with this little PDF. It has lots of info not clear in the UI. Hope it helps!
By TEMPEST.114, in Mission Editor
- 12 replies
- 2590 views
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Multiplayer Event for when an aircraft has tuned a (any) radio and to what frequency.
By TEMPEST.114, in Wish List
- world.event
- event
- (and 4 more)
- 2 replies
- 756 views
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Request new Waypoint Action -> PERFORM COMMAND -> SET FLAG
By TEMPEST.114, in Wish List
- mission editor
- flag
- (and 2 more)
- 10 replies
- 926 views
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Can you enable the feature to mute/ignore specific threads & channels?
By TEMPEST.114, in Forum and Site Issues
- 0 replies
- 398 views
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Quit To Mission Editor on the Pause Menu (if mission ran from Mission Editor)
By TEMPEST.114, in Wish List
- mission editor
- pause menu
- (and 2 more)
- 0 replies
- 408 views
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correct as is When playing multiple sounds via M.E. or script, they all play at the same time (overlapping) rather than sequentially in order they were executed.
By TEMPEST.114, in Mission Editor Bugs
- 5 replies
- 959 views
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When changing ACTION -> 'FLAG ON' to 'FLAG OFF' or vice versa, it wipes out the previously set Flag Name back to a number '1'.
By TEMPEST.114, in Mission Editor Bugs
- 12 replies
- 1101 views
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Adding Multiple TRANSMIT COMMANDS to a unit, with a start condition of a unique flag, makes them all play the same sound file?!
By TEMPEST.114, in Mission Editor Bugs
- perform command
- transmit message
- (and 2 more)
- 0 replies
- 462 views
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Add a STOP CONDITION to the TRANSMIT MESSAGE 'Perform Command' for applicable units
By TEMPEST.114, in Wish List
- mission editor
- scripting engine
- (and 3 more)
- 0 replies
- 407 views
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New M.E. CONDITION for Multiplayer & Singleplayer => RADIO SET TO FREQ()
By TEMPEST.114, in Wish List
- mission editor
- conditions
- (and 2 more)
- 0 replies
- 366 views
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Is there any dirty hacky way I can read a variable in my HOOKS.lua from my MISSION.lua?
By TEMPEST.114, in Mission Editor
- 12 replies
- 976 views
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I'd like to suggest a free windows app for viewing dcs.log as the mission is running -> BARETAIL
By TEMPEST.114, in Scripting Tips, Tricks & Issues
- 2 replies
- 662 views
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reported BUG - Unit.getByName(unitName):getID() is returning a STRING and not a NUMBER as it should
By TEMPEST.114, in Mission Editor Bugs
- 4 replies
- 661 views
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Pretty please with sprinkles... make addSubMenuForUnit, addCommandForUnit and removeItemForUnit !!!
By TEMPEST.114, in Wish List
- 10 replies
- 1069 views