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Events
Topics posted by TEMPEST.114
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world.event.S_EVENT_PLAYER_ENTER_UNIT not fired when a client enters aircraft on Multiplayer Server
By TEMPEST.114, in Scripting Tips, Tricks & Issues
- 23 replies
- 2941 views
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- 2 replies
- 989 views
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Any way to make DCS Reload the HOOKS lua files without restarting?
By TEMPEST.114, in Mission Editor
- 2 replies
- 677 views
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Quest 3: Right eye intermittently blocky and very laggy in DCS. Fine in other VR games inc MSFS.
By TEMPEST.114, in VR Bugs
- 10 replies
- 4001 views
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Allow bulk adding of sound files & images to Mission, rather than one per ACTION.
By TEMPEST.114, in Wish List
- mission editor
- sound
- (and 4 more)
- 5 replies
- 1971 views
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In Beacons.lua for each terrain there is a direction figure that when converted to degrees is completely wrong.
By TEMPEST.114, in Mission Editor
- 4 replies
- 794 views
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Request: Separate forum channels for Scripting & DCS Scripting Engine API Bugs
By TEMPEST.114, in Scripting Tips, Tricks & Issues
- 2 replies
- 584 views
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- 35 replies
- 6181 views
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- 20 replies
- 4995 views
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- 3 replies
- 1176 views
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- 14 replies
- 1825 views
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solved Group CONDITION box does not evaluate correct and ALWAYS prevents spawn
By TEMPEST.114, in Mission Editor Bugs
- 4 replies
- 729 views
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Mission Editor Manual - Most of all M.E. 'how do I do this?' are solvable with this little PDF. It has lots of info not clear in the UI. Hope it helps!
By TEMPEST.114, in Mission Editor
- 12 replies
- 3038 views
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Multiplayer Event for when an aircraft has tuned a (any) radio and to what frequency.
By TEMPEST.114, in Wish List
- world.event
- event
- (and 4 more)
- 2 replies
- 808 views
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Request new Waypoint Action -> PERFORM COMMAND -> SET FLAG
By TEMPEST.114, in Wish List
- mission editor
- flag
- (and 2 more)
- 10 replies
- 1020 views
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Can you enable the feature to mute/ignore specific threads & channels?
By TEMPEST.114, in Forum and Site Issues
- 0 replies
- 431 views
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Quit To Mission Editor on the Pause Menu (if mission ran from Mission Editor)
By TEMPEST.114, in Wish List
- mission editor
- pause menu
- (and 2 more)
- 0 replies
- 441 views
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correct as is When playing multiple sounds via M.E. or script, they all play at the same time (overlapping) rather than sequentially in order they were executed.
By TEMPEST.114, in Mission Editor Bugs
- 5 replies
- 1057 views
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When changing ACTION -> 'FLAG ON' to 'FLAG OFF' or vice versa, it wipes out the previously set Flag Name back to a number '1'.
By TEMPEST.114, in Mission Editor Bugs
- 12 replies
- 1220 views
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Adding Multiple TRANSMIT COMMANDS to a unit, with a start condition of a unique flag, makes them all play the same sound file?!
By TEMPEST.114, in Mission Editor Bugs
- perform command
- transmit message
- (and 2 more)
- 0 replies
- 488 views
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Add a STOP CONDITION to the TRANSMIT MESSAGE 'Perform Command' for applicable units
By TEMPEST.114, in Wish List
- mission editor
- scripting engine
- (and 3 more)
- 0 replies
- 439 views
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New M.E. CONDITION for Multiplayer & Singleplayer => RADIO SET TO FREQ()
By TEMPEST.114, in Wish List
- mission editor
- conditions
- (and 2 more)
- 0 replies
- 404 views
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Is there any dirty hacky way I can read a variable in my HOOKS.lua from my MISSION.lua?
By TEMPEST.114, in Mission Editor
- 12 replies
- 1138 views
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I'd like to suggest a free windows app for viewing dcs.log as the mission is running -> BARETAIL
By TEMPEST.114, in Scripting Tips, Tricks & Issues
- 2 replies
- 822 views
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reported BUG - Unit.getByName(unitName):getID() is returning a STRING and not a NUMBER as it should
By TEMPEST.114, in Mission Editor Bugs
- 4 replies
- 738 views
