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wilbur81

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Everything posted by wilbur81

  1. Hmmm... have a link for that Wags-acknowledgment? I've not yet come across it.
  2. Hear Hear! Good post.
  3. Believe me, that is a feature I'd love to have... but what documentation or evidence is there that we should be able to do this in the Hornet? It makes logical sense that the MC on the Hornet could be able to point the dish at the point in space that the datalink is displaying that the pilot wants to highlight, but then there are a few things that make perfect sense to me that the Hornet, apparently, doesn't have (i.e. - why doesn't NCTR print on the ATTK RDR?)
  4. Hey, Fellas. I've been meaning to post for a long time, but just couldn't find the time to get track files. Here's the scenario: Myself and AI wingmen going up (BVR) against a flight of AI Jeff's. When the Jeff's are in range, I select a L & S... it very quickly becomes apparent that the L&S starts switching WILDLY between the other three jets randomly. So, after firing on the first and then hitting Undesig. in order to step to the #2 priority target, the L&S has already jumped around from the different aircraft so that it is nearly impossible to systematically fire at the four different jets using the TWS step feature. My radar settings are as follows: TWS, 32 frames, PRF High, AUTO TWS Lock Switching.trk
  5. Yes, the "weapons" volume knob on the left rear panel near the Oxygen system.
  6. I own both. I find the Hornet's UFC to be way more user friendly than the Viper's ICP. I also find the Hornet's HUD to be more user friendly as well... the Viper's HUD displays too much info for me... The Hornet's HUD: just right. I also prefer the larger DDI's in the Hornet. I think the Viper has a slightly more intuitive HOTAS in some ways... though I've cheated in the Hornet and mapped things to my HOTAS such as radar range, azimuth, mode, etc. so I can actually do more with my HOTAS in the Hornet than the Viper. The Viper cockpit feels like an older airplane that has received a lot of updates (new MFD's, ICP, etc...a bit Frankenstein-y) whereas the Hornet feels a bit more integrated in it's pit tech because it is closer to the original design.
  7. Indeed... though the strangest behavior I've observed with this bug (I need to provide a track of course) is when my wingmen, in formation 1 mile abreast of me in spread, fire and I pick up their missiles WAAAYYY off boresight when I'm stepping through TWS targets dead off of my nose.
  8. Indeed. That was silly and certainly needless on my part for sure. Sorry about that.
  9. Are you kidding? Turbulence has been an option in DCS under the weather tab for years now... I always crank it up to get that more realistic air-feel.
  10. Nah... you'll get it.
  11. Absolutely. Dogfighting (especially in real life, but in this sim too) is a VERY perishable skill. I had a basement remodel happening that had my cockpit all locked up for about 3 months where I didn't play at all. When I got back into it, I thought: "What the HECK did ED do to "my" flight model!?!" Then, after a couple of hours of aggressive GUNZO, I got 'it' all back. Practice, practice, practice.... And do all of your practice guns only if you want to accelerate your skill sharpening.
  12. 10.5 G on an F/A-18A without the paddle switch.... whoops.... but at least the wings didn't come off. 1:21:58
  13. Nice! Just had a listen... very interesting. And that makes a lot of sense. Thanks for the link. Also, I REALLY appreciated what Gonky had to say about honoring the guys in DCS who fly it 'honest', without the paddle switch at 20:55. I sometimes feel like I'm one of the few guys who refuses to pull it in the name of realism.... but I'm sure there's a large number like me who just never mention it.
  14. For what it's worth, it appears that the Hornet is a 9G airplane for the Finnish and (I think) the Swiss. Basically, a different FCS software and no wing-fold mech allow the Hornet to sustain 9g. I've read that the 7.5 limiter is a product of US Hornet's having the Wing-fold requirement/limitation and to generally extend the service life, particularly in the salt water corrosion environment. Foreign air forces have made other tweaks, like the Aussie's taking off the launch bar from the nose gear... which turned out to cause some pretty wicked/scary wobbling at certain ground speeds. Point: It seems that the wing-fold would be the primary concern for a US hornet exceeding 7.5 G over and over... this does not account for over-G'ing hanging stores... which is also an issue for the Viper that is not currently modeled (i.e. - The Viper is not a 9-g airplane either when carrying certain stores without 'hung' ordinance problems).
  15. There are many variables here, but for me, as a general rule: I'm easing off b/w 300-350 and trying to never get below 250 unless I'm ready to cash-in.
  16. ^^^^This times 1000
  17. I long to actually hear Betty say, "engine fire, left!" and it not be a preflight test.
  18. The color-banding in the sky at night in DCS has been around for years now... though it has improved a bit in the last year or two. Playing with your NVIDIA gamma and contrast settings, along with in-game gamma can help.
  19. I'm SO pleased/excited about the current state AND future of DCS! Any other fancy trailers (the most recent one looking like DCS with MSAA cranked up :-)) for the 'other' newest thing honestly don't impress me all that much. DCS isn't just pretty...she's got a LOT of depth and is getting deeper still.
  20. This ^^^ I personally have nearly zero interest in a World Map for DCS at this stage. I think the world map is overrated. Bring on a dynamic campaign in a realistic war region like we currently have... and I'm more than good.
  21. This ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^This^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^Very much This
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