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Magic Zach

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Everything posted by Magic Zach

  1. It sounds like a myraid of toggles and switches being flipped
  2. Ah, alright. Interesting detail. And as I look into the engines I can indeed see them windmilling, didn't notice that. Partly surprised by it though. I have wind set, but it's only 5m/s and not even in a direction that would blow up into the inlet. Still, very cool. Thanks!
  3. I noticed this a year ago, surprised it hasn't been fixed yet. Lights off Lights on There is barely any difference. It's like the glass is frosted. The Master Caution light just above the center of each screenshot is the same way
  4. Basically, what's in the title. As I fast forward, it come and goes at various volumes. Haven't done a thing except arm and then disarm the pilot's ejection seat, this Tomcat is dead cold, as is upon spawning in. When I fast forward, I can hear it come and go for a minute at a time https://cdn.discordapp.com/attachments/865742930064965662/908129259183280178/ghost.mp4
  5. I noticed this when I started to turn Jester off so I could learn the startup as a whole together. It starts when you arm the pilot's ejection seat. It also goes away when you cycle it too. It's kind of randomly activated by a cycle of the pilot's ejection seat, to make the sounds stop, cycle it until it does. I can't attach the videos but here's links to them. Activating and deactivating the soundfile: https://cdn.discordapp.com/attachments/865742930064965662/908129082997362688/ghostly_arming.mp4 Activation of Jester's ghost: https://cdn.discordapp.com/attachments/865742930064965662/908129291630415882/jesters_vengeful_ghost.mp4
  6. Also as promised, some snapshots of upcoming stuff. I think the glass has been frosted long enough. Default canopies: Adjusted (for the moment): Resolution had to be bumped, but also includes very slight smudging near the edges of reflections. Might be able to pick them out at some angles.
  7. 1.0.35 released -My bad guys! When I fixed RAF 19's left wing, I completely missed that there was a roughmet issue with all the other left wings of the RAF skins. The rough-looking messy quality of the left wing's invasion stripes are back in!
  8. Would be rather handy, +1
  9. The trigger pull is instantaneous. The moment the command button is pressed, the reflective trigger in the cockpit is as well. There is no tweening-movement, it is purely on/off. And for the sake of things, while yes it is not one second, it is actually 0.3 of a second delay (I did time it). Not much on paper but it's actually quite meaningful in aerial fights. Which, intended or not, will happen a lot with the Mosquito as they try to hit moving targets.
  10. As in the title. For both the A8 and D9, the starter handle does not animate the popped-up position to start the engine. Though the function and mouse-click work fine, the animation of the action in the cockpit is broken, and the starter handle stays in the neutral position when right clicked.
  11. I can't replicate this severed wingtip phenomenon on the 109, with another 109's own 30mm
  12. I would like to add for the record as people sift through the bug threads in the future that this issue was fixed some time ago, shortly after being reported. Thx, any future readers.
  13. still there today
  14. The Dora skins used on the SoW server, a DCS default, still do not have them.
  15. Bump. "Correct-as-is" looks apparently incorrect after all. This is a pretty significantly noticeable issue...cannons firing with a delay. Not something that would be missed by any users.
  16. The questions that have been left unanswered. Previously, his answers have brought up new ones. There is still a performance error and the goal is to try to determine what is the reason or cause. It was explained in Yo-Yo's October 2nd post that the performance loss was due to air charge temperature increasing, and the loss of BHP that slowed the Mustang down again as the shutter closed completely and the aftercoolant and coolant temperatures rose. And regarding the applicability of the data we have, even if singular sources might not be optimum at all, only have one I don't believe warrants not modeling the result, and ignoring it completely. Additionally the temperature range for the oil still falls short on both ends, it can't get as hot, or as cold. By a very large margin And also, why is the oil temperature in our DCS P-51 thermostatically set for 85C, and not 70 or 75C? Our oil is themostatically set to be hot, and above the prescribed limits. This was all mentioned in more detail above in my last post.
  17. 1.0.3 released -fix for RAF 19's left wing roughmet
  18. @Yo-Yo Hello? Been 10 days
  19. Man I wish that DM diagnosis tool was available to everyone. Would help a lot of user analysis and speed up bug-hunting from the playerbase
  20. For quite some time now, it's been widely noted by the WWII community that aircraft when shot will sometimes duplicate an entire tail piece (sometimes multiple times but that's less frequently observed). It appears very possible that this is linked to DCS attempting to model the detachment of the entire rudder. For instance, with the 190A8: When the rudder is detached, it spawns the object "...oblomok_tail" This is that "...oblomok_tail" for the Anton: Same for the 109K4: Of note with this screenshot, the damage arguments do not match that of the actual 109 itself. This tail in this screenshot can be recreated with these arguments For a detached rudder, these are the arguments needed for a coherent rudder detachment animation This appearance of a regrowing tail has also been observed with the Spitfire, Dora, P-47, and I believe the P-51.
  21. This issue is still present. I was told that this was actually intentional, and was something modeled for the RR Merlin that no other sim has touched on before? @Yo-YoDo you have any information on this? Is this actually intended, to have the boost fluctuate even with the tank pressurized and the fuel booster on? Or is it just a bug? If it is intended, what makes this phenomenon present in the RR Merlin, but not the Packard Merlin?
  22. So you are saying that while the shutter closes, the aftercoolant temperature rises, rising the fuel/air mix temperature and decreasing engine power. This clicks. However, we apparenlty don't see this loss in BHP within the DCS P-51D. So, the primary source cannot be followed because it's unreliable? While the term "air charge" was new to me, I believe that the idea of cooling the air and/or mixture is universal virtue of all our engines, the P-47 notoriously so with the intercooler. I can't see what permits this BHP-loss phenomenon to be ommitted from our Mustang. We have a primary source, and while more would be ideal, it is better than nothing. The idea of not implementing features because some but not all possible source exists isn't doing DCS module fidelity any favors. One source is better than none, and I believe it's better to act on it than ignoring such a feature for a module entirely. I need to also rehash some things. In my prior charts, I made a critical mistake. I misread the original source and thought 44-15342's tested shutter altitude was at 5,000ft. It is not. It is at 15,000ft, and I have since redone all my DCS mimic trials. It now also makes sense as to why 46" was chosen as the throttle setting, because at that altitude and density, I can only attain 44-46" of manifold pressure myself. Also, I have redone them all with the momentarily-ignored shutter full 100% open, instead of left in auto as before. Regardless, here is the redone charts Of note: -The speeds attained are really not that different. At most, it is a 3mph difference between 44-15342 and DCS. It's not that significant in my opinion, but others may have a different take on it. -Of major note, the temperature range is still greatly, if not more reduced. While 44-15342's has the ability to influence its oil temperature anywhere from 90C to 48C (a 42C range), our DCS Mustang can only change its temperature from 76C to 51C (a 25C range). This is nearly half of the capability of 44-15342. Of note: -The coolant temperature vs shutter position lines are incredibly close between the real Mustang and ours in DCS. Close enough I'd say it's rather accurate! -The speed benefits still do not stop their linear progression with the DCS Mustang, and this permits the DCS P-51 to attain rather fast speeds with the shutter fully closed. The DCS speed line doesn't follow anywhere near the same shape as with the real Mustang. This is (as talked about above) possibly due to the loss of BHP not being modeled within DCS. Replay tracks provided, created in the new DCS 2.7.7 (P.S. Why is our DCS P-51's oil thermostatically controlled to maintain 85C oil temperature when attainable, 5C on the hot side of the green? What was the source for this decision? The primary source above was attempting to set the control to 70C oil, at the bottom end of the green on the gauge. And likewise 107C for the coolant. Even within ED's own P-51 English Manual, it lists 70-80C as the desired oil operating temperature) MUSTANG SHUTTER TRIALS.zip
  23. I need this plane in my DCS hangar ASAP, after a G6 and P-38J
  24. This checks out when you look over pilot combat reports as well. By very far, the trait most repeated by P-51 pilots making 109 and 190 kills described the E/A suddenly slackening at the controls, implying most likely an injured or killed pilot. This is something that almost never happens within DCS. At least 9/10 of all my air kills are attributed to unsustainable aircraft damage, than pilot injuries.
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