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Everything posted by falcon_120
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It would be nice to have some kind of penalty for exceding those limits during enough time or repeatedly, like increasing the ods of in flight failure. Enviado desde mi ELE-L29 mediante Tapatalk
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Sorry, but i dont follow your logic, really. I can't see how a macro doing all the checklists will translate to going over simplified system. I'm sure at ED they won't understand it like that either. I state it again, just ED is gathering info over this: " I Want full fidelity systems" period, i want them understanding that some part of them bore me sometimes, like cold starting them so i appreciate the help. My fun comes afterwards: managing the TGP, the radar, creating a flight plan in flight, checking engine temperatures, checking in before combat, AAR, etc... For all that i need all the systems simulated. Enviado desde mi ELE-L29 mediante Tapatalk
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You lost the point. I wouldnt as a customer buy anything other than high fidelity, even though i use autostart quite often for some planes. The reason i and many others use Autostart has nothing to do with wanting simplied systems. I use that option because of life and my limited time to be proficient in the more than 10 ACs that i own and regularly fly, and because from all parts of complex modern air combat jets, the startup sequence is the one that got me bored sooner, hence i do it when i have enough time and i skip it while doing others things in a normal life 25 min session. Enviado desde mi ELE-L29 mediante Tapatalk
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Mmm maybe... The problem i see with this is the difficulty to discern that from bugs in a time where missiles are being reworked and many bugs still exists. I would be more keen of that idea once some years have passed and all missiles have been reworked and we have a solid foundation and their behavior is polished enough to consider that option. Enviado desde mi ELE-L29 mediante Tapatalk
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I am lightly dissapointed by some of the Harrier exisiting bugs. On the other hand I can say it is in a state that allows fun in many missions, specially in MP where i mostly play in. Regarding the out of EA, I agree that a bare minimum like a finished manual should be there. I do hope that the product sustainment state is as good in the harrier as it is in the mirage 2000. Lets not forget the whole picture and get things out of proportion. I will give them the benefit of the doubt for one more year, but indeed I will think twice before going into the F15E depending how things evolve.
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I've learned to make the autostsrt time my coffee and take a leak time [emoji23] Enviado desde mi ELE-L29 mediante Tapatalk
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Exactly this. Its the same case for me. On a regular day, if the job, the girlfriend or other daily stuffs allows, i have time for a 20 min multiplayer session where i want to go to the air as fast as possible, and if it i take a jet i dont master, i need to check the procedure cause i may forgot some crucial step. So those days the autostart is very important to me. On holidays with 8 hours playtime ahead i love to enjoy the startup with no help. Enviado desde mi ELE-L29 mediante Tapatalk
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Omg those codes :/, french engineers had to be... (kidding :p) Enviado desde mi ELE-L29 mediante Tapatalk
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Yeah i know what you mean, and i agree. But in this case i would use scripting like you have in some servers where for example to get supplies to an airbase you need to protect a cargo aircraft, and this is shown like a warning message, along with iits success or failaure. Enviado desde mi ELE-L29 mediante Tapatalk
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The map is beautiful. Once bugs get squeezed out and the map gets a bit more optimised, it will be the best map of DCS.
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It won't come since its not worth the development effort (changes to the engine to include massive destruction, smoke particles for the huge fungus shape...). You can "script" as nuclear bomb if you like in a server... so when a plane drop that bomb the mission ends... I'm also happy they waste their limited resources in other important areas of the game (hoping for those new clouds and vulkan soon...)
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I use my hotas for most important functions, the ones i use a lot, for example SA page range scale, the top row of the left ddi for weapon selection, or to change between tws auto and manual. I also use voice attack for some actions. Other than that i use the mouse for waypoint creations and non combat related functions (radios, lights...) . Enviado desde mi ELE-L29 mediante Tapatalk
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+1 Enviado desde mi ELE-L29 mediante Tapatalk
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Is R73 RDM2 coming to DCS? I would love to read about that :) Enviado desde mi ELE-L29 mediante Tapatalk
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Will EXP3 mode of air to ground radar be optimized and improved?
falcon_120 replied to kaoqumba's topic in DCS: F/A-18C
Yeah i know, what i meant is whatever the shitty resolution you get, should not be better in EXP3 vs EXP2? Still WIP i guess Enviado desde mi ELE-L29 mediante Tapatalk -
Will EXP3 mode of air to ground radar be optimized and improved?
falcon_120 replied to kaoqumba's topic in DCS: F/A-18C
Yep, i also find targets in EXP3 harder to see. I tried with a sam site and some vehicles in the middle of Nevada desert and while you could see them in EXP2, in EXP3 it is so much harder due to lots of random white points indiscernible from the targets. -
Check your tgp zoom is not mapped to an axis that self centers, for example a twist rudder in your joystick or paddle switch like the one in the TWCS Enviado desde mi ELE-L29 mediante Tapatalk
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Thank you sir! Enviado desde mi ELE-L29 mediante Tapatalk
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Will EXP3 mode of air to ground radar be optimized and improved?
falcon_120 replied to kaoqumba's topic in DCS: F/A-18C
I think the answer has been quite clear already: -No, not reliably. You will see things, and probably very distinct structures (railways and ports) are distinguishable, but nothing else to the degree you need to employ weapons (ID) . Enviado desde mi ELE-L29 mediante Tapatalk -
Its incredibly smooth for me too. Enviado desde mi ELE-L29 mediante Tapatalk