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Oceandar

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Everything posted by Oceandar

  1. I asked this to ED COO Kate Peredeko and her answer is yes. https://forums.eagle.ru/index.php?/topic/230714-DCS-World-roadmap-update#entry4235568
  2. For those who prefer litening over ATFLIR because Litening has better zoom just wait until ED reduce it just like what they did with Hornet radar. Better get used to using ATFLIR before get dissapointed IMO. these are WIP after all.
  3. Mine is very stable. Not a single crash whatsoever. I must be lucky. R5 3600, RAM 32 GB, RTX 3060Ti. flat screen.
  4. I was surprised no one reported this, probably distracted by beautiful view of the clouds lol. 2.7 MP scoreboard is bit broken. It does not display the score when you kill units both air and ground. It only count number of unit you've killed.
  5. Wow..nice. Thats good sign. Bring it on Deka. [emoji106][emoji106][emoji106]
  6. Eh... Does that mean you guys are going to make it?
  7. Its because they consider FC3 as a finished product AFAIK. So no new feature whatsoever only support for bug fixes which down low priority.
  8. Yea... there is thread discussing this issue extensively in bug section IIRC. I don't follow that thread as I don't understand most of them. Too technical for me. But my experience in MP showed me that any ARM would go dumb against blinking jammer. I have tested it myself and sometimes use this for trolling people when I was bored hehehe. https://forums.eagle.ru/topic/258729-aim-120-aim-7mh-sd-10-produce-0-hit-chance-against-non-manuevering-hot-target-with-blinking-ecmchaff/ Hope they fix it in the next update.
  9. What's issue that you're referring to be fixed? Your video only show one thing for me : the bandit not doing good enough to defend. Its good kill tho. I've done it many times against quite experience pilots from even far away like 40 miles or more (I did it just for testing and fun) and all had done the same mistake, they were distracted by other friendly or belittle the threat hence not doing hard to defend.
  10. Mine could jump to 102% then stable at 98% in SP. Strangely in MP when quite alot of players and demanding theater like Syria (Hoggit server) the GPU load reduced to like 60 - 80 and my R5 3600 showed like 15% load. Is this CPU bottleneck?
  11. Is this even realistic? Because I could exploit it in MP just for fun like landing in grass field and wait the bandit to pass then airborne again behind its tail ( I honestly did it in M2000 but land on the road lol)
  12. He has a point about "the nonexistence ground crew" tho lol.
  13. As default please no but I don't mind as an option. I've done 25 minutes rampstart in the past in "that F-16 sim". Time is luxurious for me now.
  14. Look at the top statistic in MP server like Blue Flag and Growling Sidewinder and the top fighter sitting in the first place (for A2A kills) is F-16 Viper. Its arguably easy to fly and fast (some says its rocket with wings). The Tomcat is actually better in BVR as long as you fly with Human RIO. Flying alone.... well not so much you can do. It was designed as two seat fighter then its the way you should fly it. My 2 cents.
  15. For other games having 32Gb is ridiculous but not for DCS particularly in Syria Map (DCS High setting). I've been playing MP (inferno mission server) when many players joined it ate almost 28Gb of RAM.
  16. Or go to ED technical support and get a ticket.
  17. You know the rule Coxy, without a track you're not going anywhere.
  18. The last time that I know in DCS, you dont need trees to avoid radar detection from fighters as long as you fly below 70 knots, tbh I have no idea if ED made changes in the updates. In my experience in MP so far it was not easy task to track for example a Gazelle even though I could see it on data link thats why I also am not sure about how AWACS detection on helos. RWR is passive and cant tell you if you're being detected or not.
  19. Can you fly through it ? Whats the effect on fighter jet ?
  20. I have MSI B550 Bazooka but with R5 3600 and 3600 Ti. DCS runs fine with acceptable FPS at high setting (MSAA 4X). Depending on the mission it never go below 40 even in heavy populated units in SP and MP. It can jump to above 100 with less unit. I can now enable mirror in the cockpit, something that I couldnt do it with the old system. First things I did was install the latest BIOS from MSI and updating all drivers. I actually didnt need to reinstall Windows after upgrading from old Haswell system. Despite having 32Gb RAM I had annoying stutter but resolved it by excluding all DCS related folders from my AV realtime scanner. The stutter still exist but not as annoying as before. I'm not sure my post could help you. Good luck and keep searching on this forum regarding your issue and try any suggestion you can find.
  21. I'm not a fan two seat fighter but for Su-30 I can make an exception lol. Day 1 purchase if Deka ever make it happens. Go for it Deka.
  22. I don't see any improvement with the latest update. I guess radar changed is intentional and not a bug. I noticed the radar is now sensitive to notch even little sharp manouver can break the lock (in TWS). TWS auto kinda weird and less reliable as before. Its harder to detect target in beaming and much harder in cold aspect. Honestly I have no idea if its more realistic or not but I'll be lying if I say I like it. I'm now trying to adapt and rebuild my own tactics.
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