Search the Community
Showing results for tags 'mod'.
-
2022-09-23: ENGINEERING DATA DUMP F-105 ENGINEERING DATA (2025MAY15) DUMP: https://drive.google.com/file/d/1pVG628RmTqJXROtc1rdishT7yDE8DFQJ/view?usp=sharing I'd like to add in the F-105D as a module, third party module or a really good MOD to DCS World. "ONE HUNDRED MISSIONS TO BE FLOWN" One hundred missions to be flown. *uh-hmm, uh-hmm* One hundred targets still unknown. *uh-hmm, uh-hmm* But it's my belief that my Thunderchief strikes a telling blow to help GI Joe. Still a hundred missions I myself have flown. One hundred missions to be flown. *uh-hmm, uh-hmm* It's good to know you're not alone. *uh-hmm, uh-hmm* If the shrapnel stuck and I have to jump and the Jolly Green will pick me up clean. Still a hundred missions I my self have flown. One hundred missions to be flown. *uh-hmm, uh-hmm* A hundred bridges to be blown. *uh-hmm, uh-hmm* On my left and right, the rest of my flight help keep me alive in my one-o-five. Still a hundred missions I my self have flown. *uh-hmm, uh-hmm....hmmmm.....hmmm.uhmm.hmmm.hmmm....hmm*
- 375 replies
-
- 10
-
-
You will always find the latest version of all my assets here: http://www.currenthill.com Hey guys! Since the numbers of assets I've created is starting to grow considerably, I've decided to reorganize everything for your sake and mine. This will be the thread where I post information about releases of new and current assets. And I'd be happy to get your feedback on them as we've done so far. I appreciate you mentioning any issues you have, or ideas or new assets to create. To avoid confusion I will be decommissioning all my other threads. All the assets are available in one place with information about version, download link, size, stats and changelog with just a click.
-
Su-22m4 for DCS World! Mod developement thread. discord: https://discord.com/invite/6yqcEngfE8 First of all, this is separate project from Sniper's and Octopuss Su-22. I'm making Su-22m4 with custom cockpit and external model, based on FC3 (Su-25A) avionics with PFM. Mod will be released soon as a AI 3d model replacement for Su-17m4 and then, in the meantime I'll work further on developing the flyable mod (mainly working on cockpit) External model is 90% done, with most of the animations, and some liveries. Liveries include Polish, Czech, Hungarian, Ukrainian, Russian, Syrian, DDR and some other. Cockpit needs to be animated as well with making all the scripts and logic in lua. Yes, it will have variable sweep wings! It will carry a lot of unguided weaponry such as bombs and rockets, as well as guided munitions such as Kh-29 missiles family, ARM and more. Maybe I will be able to add TV seeker view into the cockpit CRT without switching to Su-25T avionics, but I dont promise anything yet. No ETA, stay tuned, the AI replacement will be public soon.
- 106 replies
-
- 57
-
-
-
Hello guys, this is my first DCS mod that's been up on User Files for a couple of months now, but I've made a few updates greatly improving the mod since then and to avoid confussion and to make things easier, I decided to make this thread. This mod doesn't use stock DCS MiG-31 model, neither external or collision. It's not a MiG-31 replacer and what's important to people playing multiplayer - it doesn't break IC. The mod uses custom cockpit with majority of gages working, working lights, and datalink display. Mod is FC3 Su-27 dependent, which since FC2024 update means that you have to load the FC3 aircraft which is used by the mod before being able to jump into the modded aircraft. However the OvGME ready FC3 Fix mod I'm attaching fixes this but sadly it doesn't pass IC as it changes core game files. Along with the MiG-31BM I'm adding custom weapons - R-33, R-37 and R-37M. All of the added A/A missiles can be fired without launch permission override. Besides A/A weapons MiG-31BM mod can also use Kh-31P anti radiation missile, using a "dumb" fire mode with launch permission override. As of now mirrors and refueling option don't work properly. User Files link: https://www.digitalcombatsimulator.com/en/files/3342771/ Huge thanks to zamoski, Hayds_93 and all of DCS Modding Hub community for helping me with making this mod. nullnull
- 93 replies
-
- 10
-
-
-
Project Lancaster for DCS We plan to bring the Avro Lancaster to DCS, Beginning with the Mk3 and hopefully covering other variants including the special variants responsible for the Dam-busters raids on the the dams in the Ruhr Valley. We dont want to state any time window for release as the mod is still far off and we want to get it right without having to skip steps to meet a set date Progress Checklist: Bomb Aimer's Station: 90% Pilot's Station: 80% Flight Engineer's Station: 95% Navigator's Station: 95% Radio Operator's Station: 70% Front Gunner's Station (Bomb aimer operated): 60% Mid Upper Gunner's Station: 30% Tail Gunner's Station: Not Started About the Mod: We plan on having a full multicrew aircraft capable of fitting a full 7 man crew. We are currently working to get the flight characteristics for the Lancaster nailed before moving onto systems and other parts. The new external model should be completed by the end of 2023 Discord: We are more active on discord and are about to answer your questions, You can find us at this link here: https://discord.gg/PD29TWXBKx How you can help We are looking for any help we can! With this being a community mod, we are looking for help from the community, weather this be directly helping out with the coding and modelling or just spreading the word, we need your help. If you do have something to assist us with the then the discord is the way to do it, We appreciated any reference images and all of the support we receive from the community and we are looking for people with experience in coding LUA or C based languages to help out with the coding of the mod! Feel free to contact me on discord at the tag Scooby#2794 Media Virtual Air Festivals vBBMF display for Remembrance day 2021 (21 mins) https://youtu.be/PJ7S8jaWXss Dambusters 80th anniversary: vBBMF VIAF 2022 Radio Operators Station PA474 Leader TW900 EM-F Feel free to ask questions below as I'm not really sure how to use the forums -Scooby and the Lancaster team. Edit: Updated progress percentages
- 640 replies
-
- 60
-
-
-
A "late summer look" for Cold War Germany map. Works best with gamma setting around 2.2, depending on your display. In case you prefer brighter surface, increase surface gamma in "Mods\terrains\GermanyColdWar\shadingOptions.lua" (currently 0.7, original value is 0.78). Same can be done for trees and objects (buildings) Download Link Probably breaks IC Update 03.07.2025 - v2 - Simplified the mod, only increased brightness of existing textures instead of swapping them - Fixed missing wheat textures
-
Hi Guys 'n Girls, can anyone of you share the current version of the EDM Exporter for Blender? All links are currently offline... I want to start creating own mods for DCS, with own 3D-Models... I would appreaciate your help very much!! best regards, Chris
- 10 replies
-
- edm
- edm exporter
- (and 7 more)
-
J10-A Community Mod v.1.0.0 Download : https://github.com/whisky-actual/Community-J-10-A Discord link : https://discord.gg/WhnCeenaPe Download Paint kit : J-10A_Paintkit_v1.0.zip (you will need the Microsoft YaHei Font) With the permission of original author, @happy cavin, we took his FC3 J-10 mod and adapted it for wonderful JF-17 made by Deka Ironwork Simulations using it's cockpit and avionics. We also added several custom weapons from the PLAA, custom cockpit textures and other interesting features.. We are taking the "early access" route with this mod and sharing it as-is. Work will continue and your help will be appreciated if you have any modding experience. Contributing Developers Cactus, Snowy Wolf, Yatsie, Whisky Actual Special Thanks Currenthill, Cdp Kobra, Freebird and the SU30 Team, Fatpsacepanda and JacobBadshot Features New exterior textures Updated animations Canards (in-flight) Leading edges Flaps New cockpit textures to match the J10A New Hud graphics to match what is seen in public videos New night lights mode for NVG based public pictures WIP mandarin cockpit (see options menu) FM modification using a special pod to have a different feel from the base JF-17 AAR refueling Authentic weapons loadouts with past, current and future weapons of the People's Liberation Army Air Force PL-8A PL-8B PL-10 PL-11 PL-12 PL-15 YJ-83K 250-3 YJ-91 JG500 JG500B Known Bugs Find the full list of bugs and enhancements at https://github.com/whisky-actual/Community-J-10-A/issues Installation The preferred method will be to use OVGME or any other mod management software. 1) Download the mod and extract it to your desktop. 2) Make backups of your CoreMods AND Mods folders in your main DCS install. 3) Drop the content of the CoreMods AND Mods in your main DCS install; override the files. 4) To remove the mod you will need to delete the CoreMods and Mods folders and replace them with your backups. Frequently Asked Questions Q: Do you need JF-17 to use the module? Yes. Q: Do we plan to make it a standalone? No. Q: Do we plan to have a B model or C models? Yes, possibly in the future. Q: Will the J10A mod pass IC? No.
- 53 replies
-
- 18
-
-
-
- custom weapons
- free
-
(and 3 more)
Tagged with:
-
Hi guys, It's eleyp from ValTek. As you've seen I have deleted our mod, this post has a video attached explaining what happened, and the future of the mod alongside the future of ValTek. Summary of the video : - I deleted the mod because I thought it wasn't good enough and I wasn't satisfied with it. I also believe I made it public too soon. - The mod will most likely keep being developed but more privately now (we also have a 3d artist that can help us upgrade the cockpit model) - Looking into Tu22M3 for the future Video : New Discord server (might be temporary depending on how things go) : https://discord.gg/ASGY5KtuUA
-
Hiya folks been working hard on getting the k4 cockpit up to par as much as humanly possible with obvious constraints and limitations of this old DCS bird but I am pleased to give you proper cockpit mod. Here's what I've done Every texture was upscaled to 4k, then every single line, scratch, wood grain, edge was refined to 4k standard giving a much sharper image. Colors were corrected to historical late war RLM 66, with aid of research and AI. In game shade and direct sunlight were cross referenced for honing in proper lightness and hue Revi 16b Gunsight changed to more plausible black configuration along with historically accurate base mounting plate and mounting bracket being in the correct color configuration Cockpit floor was basically redone from scratch. Panels, rivits, dirt, oil, wear and tear were added carefully cross referencing historical photos Please keep in mind this is what I produced with the most available data and a super smart robot that talks to me. It was not uncommon for pilots and crew to modify parts and use paints to their liking which is why you almost never find a 109 cockpit that looks the same even if its the same variant. Obviously being 4k the file is too large to upload to the user files section of the DCS website so here's a download link...... https://drive.google.com/file/d/1BbPf3NWLRkW50KoQ27-7Up6i8hiKHFgS/view?usp=sharing Please note i have corrected the flare gun since these screenshots
- 26 replies
-
- 24
-
-
-
This Elytra Mod is an entertaining, overpowered, fun and fictional mod. It does follow some general rule of a delta wing design plane but still, it will be just a mod for fun. It’s still in development but I hope posting it on forum earlier would gather some idea. YOUTUBE LINK DISCORD LINK Requirement: FC3 / F-15C What Elytra can provide? 3D THRUST-VECTORING You could practice with the quick mission F/A-18-Ace-dogfight. An ace AI F/A-18C would pull you into an AoA fight which you could make the best use of TVC You could switch mode in FCS page to toggle Pitch/Yaw/Roll TVC separately. Sometimes you only want the Pitch TVC. In order to make the plane less UFO, the plane is made for not stable in stall. Don’t pull too hard while doing a post-stall maneuver. It takes time and practice to play with TVC. Cobra, falling leaf maneuvers are can-do with Elytra but a mistake could lead to unexpected spin like a kite out of control. Touchscreen cockpit Elytra use a touchscreen clickable cockpit I'm glad that the development of it is going well! Advanced Data Fusion System With 'Omniscient System' in Elytra, Elytra has information of ground and airborne units in the action zone. Elytra can utilize such information for weapon release and situation awareness. Custom BVR Radar 6 DOF DAS System Elytra can detect and lock nearby enemies at any degrees. DAS can launch Gen5 fox2s in lock on after launch mode. With Gen5 fox2s Elytra can attack enemies on its six. Guided A/G Weapon supported Support GPS guided and Laser guided weapons so as to perform precision strike. High angle manoeuvre It does not have an AoA limiter as you can easily recover the plane with TVC and strong thrust. You would easily stall in turning tight as a delta wing would slow down the plane very easily and you would face too high AoA. Even without TVC it still can achieve high AoA. You would stall around 45 degree AoA Very hard to fall out of the sky as the plane usually would recover itself if you push the throttle with the nose down. Super-cruise ability You can achieve 1.25 Mach without afterburner at altitude Mach 1.25 with afterburn at sea-level Mach 2.5 with afterburner at altitude Not so useful Fly-by-wire Still tuning. You could override the FBW system at the FCS page. It would help in level flight. Modern weapons compatibility 10 Hard points for missiles and bombs. Superb dogfight abilit EFM flight model doesn’t mean better than SFM. It just means I can mess around with the flight model and make thrust vectoring possible. The lift and drag are calculated by component separately. If you snap a part of the wing you only lose the lift drag from the part it snapped. A fair RCS for a modern fighter Custom Integrated HSI Waypoint, airbase, markpoints are shown on the screen. Fully HMD The HUD is integrated into HMD. Custom advanced EW You can see how far is the missile incoming EW filter (SAM, AIRBORNE, SHIP, MISSILE) Check six warning Cockpit WIP Only BVR mode is using F-15C. ACM mode are implemented with custom avionics code. With the custom avionics you can now acquire air targets and ground target by the HMD. No more FC3 control. Two mode auto throttle (ATC) Damage Model I didn’t work on the damage animation. No bullet holes but the wing would malfunction if it gets hit. It would snap by parts if it’s taking too much damage. Overwing Vapour Limited A/G ability (CCRP / CCIP )! Cluster bomb, iron bomb. Guidance not available right now but laser guided weapon might work with JTAC Ripple bombing setting available. See the effect of 12 x CBU-97 ripple run below TODO: Better stall behavior Custom radio I have not yet worked on the cockpit. I prefer to build a simple cockpit showing all the mfd screen and publish it. Maybe I could seek permission to use the cockpit of an existing mod as I’m not a good 3D builder… Will work on it when I consider the flight model is acceptable. This is a one man project so don’t expect the work progress would be fast. Elytra specification: Fuel capacity: 8400kg (Internal Bay) Wing span: 13.85m Clean weight: 17530 Max takeoff weight: 37340 Performance Clean configuration Maximum speed: Mach 2.5 at altitude; Mach 1.25 at sea level G limit: +9.0/-3.0 10 Hard points Credits: 3D model base from Nestor de Buen Current Progress Coding Clearing. Download would be available when ready.
- 65 replies
-
- 16
-
-
-
CGTC is an alternative package to improve the looks of the Caucasus map of DCS World, with extensively overhauled ground textures. It modifies everything texture related to the Caucasus terrain. From ground, mountain, rocks, to fields, trees, towns, airport terrain textures (and matching hangars), etc. It also modifies the gamma, palette and overall colors of the Caucasus, through readjusted ingame files (there are no Reshades here). It just doesn't modify the water or buildings/houses, as I see no need. It covers both the "High" and "Low" textures, so that it can be used also by those with older/slower GPUs, as well as those struggling with VR requirements. Latest 2.84.1 version of CGTC (release 21/May/2023) represents the biggest update to the mod since the initial release, with many improvements, additions and bug fixes. I don't find bugs with this mod but, if you find any, feel free to report them in this thread. DCS is constantly updated and it may break something in this mod at some point. At this point, the "CGTC project" is to be considered concluded. But then who knows about tomorrow... ________________________________________________________________________________________________________________________________________________________ - This mod was tested and made compatible with DCS 2.84 (but should be compatible with later versions) and does work with older versions as well (from 2.5 and up). - No performance impact as all of the texture replacements have similar format and size as stock defaults, and both "High" and "Low" terrain texture packages are included. - With no other mod dependencies, just install over vanilla (default) Caucasus map of DCS and off you go. - As usual with this type of mod, for Multiplayer it's only usable on servers with “Pure textures” disabled (in the integrity check). ________________________________________________________________________________________________________________________________________________________ CGTC (v2.84.1) download: https://www.digitalcombatsimulator.com/en/files/3321589/ I've included a "READ ME" in .PDF format (also available HERE) with all the necessary info: mod description, installation notes with suggested settings, credits/thanks, etc. Please take a moment to read it before using the mod or posting, as it should clear the most common doubts. _____________________________________________________________________________________________________________________________________ Also, as optional, you have two different options for the Caucasus' Shading Options, which slightly alter overall tones: - Modified based (CGTC uses this one by default) - Original based If you ever wish to change this, go to the main DCS folder and then into "...\Mods\terrains\Caucasus\shadingOptions\CGTC - shading options selection". Use the respective file as of your preference. _____________________________________________________________________________________________________________________________________ And now for the mandatory screenshots... Enjoy it!
- 63 replies
-
- 15
-
-
-
The Iconic Talon Veco Simulations is happy to announce our first public community mod for DCS World: the T-38A Talon. The T-38A Talon is a two-seat supersonic jet trainer powered by two J85 turbojet engines. Entering service in 1961, it was the world's first jet trainer to exceed Mach 1. This revolutionised pilot training with its high performance, endurance, and safety. Extensively used by the U.S. Air Force and other NATO allies, it has trained more than 72,000 pilots since its inception. Even today, over 65 years after its first flight, the T-38 remains a key part of NATO fighter pilot training for many nations. The T-38A will be released as a free standalone full-fidelity community mod with a clickable multi-crew cockpit, highly-detailed 3D model and textures, custom-built external flight model (EFM) and stand-alone avionics. 3D Model The creation of the 3D model began with a simple external design and evolved into a year-and-a-half-long project fueled by precision and dedication to capturing the iconic shape of the T-38A. Our focus on VR optimization and accuracy led us to extensively overhaul the external model and revise the cockpit design three times since 2022, ensuring every detail meets our high standards. Extensive research was crucial in this journey. We gathered hundreds of high-resolution photos, both first-hand and second-hand, of the T-38A and its T-38M counterpart. Using photogrammetry, we meticulously captured the most complex shapes, ensuring no detail was overlooked. To bring the model to life, we are utilizing PBR textures and have hand-painted hundreds of bolts, ensuring an accurate and vibrant representation of the aircraft. This attention to detail not only enhances the realism of the model but also adds a dynamic and immersive quality that makes the aircraft feel truly alive. We have a skilled team of well-known 2d artists and livery creators - Roughmaster, Wolfthrower, Crash, Aqil, and Fistick - dedicated to crafting a diverse range of liveries for the initial release. These liveries represent various operators throughout the aircraft's extensive operational history. Each livery is detailed with unique weathering effects specifically crafted by Roughmaster to reflect the wear and tear experienced by these aircraft over time. Furthermore, we are developing templates with multiple levels of wear-and-tear to include in the livery painting kit. This will allow the community to select their preferred starting point when creating their own liveries, providing flexibility and creative freedom for everyone. External Flight Model (EFM) Development of the EFM started in 2022 and it is responsible for the simulation of the flight dynamic model, engine model and aircraft systems. The flight dynamics of the T-38A are defined by over 25 stability and control derivatives, considering non-linear effects of angle of attack and Mach. The coefficients were derived from wind tunnel tests, empirical estimations and CFD analysis - and subsequently verified against U.S. Air Force flight tests. It features accurate stall characteristics, yaw and pitch dampers, and authentic flight control deflection limits and is continuously refined through extensive flight testing by the Virtual Turkish Stars. The J85 engine simulation uses an analytical model based on a NASA design, providing detailed engine parameters influenced by environmental conditions, with features like afterburner, cold start, and compressor stall accurately represented. The system model employs a "divide and conquer" approach, simulating each component independently, covering electric, fuel, and hydraulic systems on a near-study level, ensuring an honest representation of the aircraft's operational procedures. Standalone Avionic The T-38A features a classic steam gauge cockpit and is fully equipped for instrument flight training. Community mods for DCS typically have limitations regarding the avionic capabilities, as they don't have access to the Software Development Kit (SDK) that is used by 3rd party developers. However, we have carefully chosen an authentic 1970s avionic configuration that allows us to fully implement every functionality, without the need to own any other module and - equally important - without sacrificing our self-imposed level of fidelity. This configuration includes: A fully functional UHF radio for radio communication with ATC and even other players via voice chat. Intercom for communication between the pilot in the front seat and the instructor in the back seat via voice chat. TACAN for range and bearing information to ground beacons, taking into account distance and line-of-sight limitations. ILS for vertical and horizontal guidance during instrument approach, including marker beacon. A mechanical Flight Director System provides the steering cues to follow the desired flight path. Our vision is to provide an unforgettable experience that truly represents what it's like to be in the seats of the T-38A Talon, creating a digital representation that goes beyond what you see on the screen. This project represents a culmination of extensive research, meticulous craftsmanship, and a deep appreciation for the historical significance of this iconic trainer. We invite you to join our journey and experience the T-38A Talon in unparalleled detail. To stay updated on our progress, participate in discussions, and connect with fellow enthusiasts, join our Discord server: https://discord.gg/GfwnDEr62s
- 90 replies
-
- 36
-
-
-
Hello! I am Widow, and me and my development team are working to bring an A-7D Corsair II Mod to DCS. The model to this plane is nowhere near completion but here are some small snippets of what we have done, our goal is to make the best Standalone A-7D Corsair II mod that we can, If you would like to support us and our journey to creating the A-7D for DCS go ahead and join our server down below! Join our Discord community to get exclusive development updates, behind-the-scenes looks, A-7D discussions, and more. [https://discord.gg/PAH7HchW]
-
Всем привет, это тема, посвященная разработке мода Ка-52 для DCS. Присоединяйтесь в Дискорд, новые скриншоты разработки каждый день. Также требуется помощь в разработке мода. Канал Дискорд: https://discord.gg/BwGZE8VEQg --------- Hello everyone, this is a topic dedicated to the development of the Ka-52 mod for DCS. Join the Discord, new screenshots of the development every day. You also need help developing a mod. Discord Channel: https://discord.gg/BwGZE8VEQg
- 305 replies
-
- 24
-
-
-
- ka-52
- black shark
-
(and 3 more)
Tagged with:
-
I have received a few requests for my E-7a AEW&C mod, so here it is. However, as I might release more AEW&C or ISR mods in the future, I am making a single thread to capture all of the "magic collection" This post will be reserved for download links. E-7a DOWNLOAD HERE (v1.1.0317): E-7a Wedgetail (AI only) (digitalcombatsimulator.com) P-8 DOWNLOAD HERE (v1.2.0922) P-8 Poseidon (AI only) (digitalcombatsimulator.com) M28 Skytruck / MC-145 Coyote and Antonov An-28 DOWNLOAD HERE (v1.0.1007) M-28 Skytruck / MC-145 /An-28 (AI only) (digitalcombatsimulator.com) Tupolev Tu-204/214 variants DOWNLOAD HERE (v1.2.0123) Tupolev Tu-204/214 variants (AI only) (digitalcombatsimulator.com) O-2A Skymaster, DOWNLOAD HERE (v1.2.0123): O-2A Skymaster (AI only) mod (digitalcombatsimulator.com) RQ-4 Global Hawk, DOWNLOAD HERE (v1.0.0704): RQ-4 Global Hawk (AI only) (digitalcombatsimulator.com)
- 333 replies
-
- 32
-
-
-
- awacs
- ai aircraft
-
(and 1 more)
Tagged with:
-
JAS 39C Gripen Community Mod v.1.8.5 Download : https://github.com/whisky-actual/Community-JAS-39-C Discord Channel YouTube Channel Our team is passionate about aviation and DCS, and we wanted to bring the JAS-39 Gripen to the simulator. We started working on the mod in February 2021, and in a short amount of time, we achieved a basic FC3 module. We have put a lot of effort into the mod and have added several features to enhance the user experience. Our main focus has been on creating an authentic and immersive cockpit that accurately represents the Gripen's instruments and controls. We have also added unique weapons and made modifications to the SFM to make it as realistic as possible, taking feedback from Gripen SMEs into consideration. We are grateful to the Community A-4E-C team, Grinnelli, Freebird, Gonzalodesanta, Megalax, Isak, 313_Paegas, Krieger, and VSN Team for their support and contributions. Without their help, this project would not have been possible. We are excited to share our mod with the DCS community and welcome anyone who shares our passion to join us on Discord to learn more about the project. Contributing Developers Breadmaker91, Currenthill, FatSpacePanda, FrM|Shaft, Glaucus, Gripen Viking, Kreazle, MangoTango, Roughmaster, Whisky Actual Past Developers Double Tap, Vinedog, Wolfthrower Liveries 313_Paegas, 59th_Jack, Isak Khysing, Megalax Admins Cortexus, Ulv Testers CJordense, Cortexus, DJTaz1975, Norman, Simba11 Special Thanks Bimbac, Fox, Fox2 Productions, Freebird, Gonzalodesanta, Grinnelli, Growling Sidewinder, Krieger, Lanky, Luiz Renault, Neon, PORS, Jerec, Ulvar40, VSN Team (Cdpkobra and Razor+) What's new in version 1.8 For a complete list of changes - check out the change log file included in the package. Added: Clickable cockpit Custom HUD Clickable left display Clickable center display Startup procedure A custom canopy and APU sounds Custom external lights Autothrottle with AoA 12 and AoA 14 landing modes Kneeboard flight checklists Kneeboard weapons deployment overviews Damage model with bullet holes External model cockpit lights for MFDs, flood and HUD Tire overspeed damage Bare metal livery Air launched cruise missile Taurus KEPD 350 Anti radiation missile SPEAR-3 with triple launcher Anti radiation decoy SPEAR-EW with triple launcher Terrain following and pop-up for Storm Shadow Dynamic launch zones for multiple weapons Changed: Higher quality cockpit textures More realistic flight control surfaces Higher quality liveries More realistic nose wheel and rudder turning Higher quality pilot head and helmet DWS 39 is now guided RBS-15 AI with added sea skimming and pop-up features Fixed: RBS-15 blowing up after release Guided A/G weapons that wouldn't release from rack Features New high detailed exterior textures Liveries for each nation that operates the JAS-39 New template to create your liveries Updated animations Canards (in-flight and aerobraking on landings) Leading edges Flaps Updated exterior model (currently using the VSN model as a base, but with adjusted geometries that align with the real plane) New Gripen cockpit (clickable in the future) AAR refueling Roads bases Multiple practice missions Authentic weapons loadout: Known Bugs Find the full list of bugs and enhancements at https://github.com/whisky-actual/Community-JAS-39-C/issues or in our Discord under #bug-reporting Installation Drop the content of the zip file under C:\Users\username\Saved Games\DCS\ Installation Download the latest release at https://github.com/whisky-actual/Community-JAS-39-C/releases select assets -> Source code (zip) Open the zip and go inside the first folder that will have the release name Select the Mods folder and drop it under C:\Users\username\Saved Games\DCS (username will vary on your machine and DCS could be DCS beta) Frequently Asked Questions Q: Do you need FC3 to use the module? Yes for the AA variant (F15) (not free) No for the AG variant since it uses the SU25T avionics (free) Q: Do we plan to make it a standalone? Yes, but no promises since we are still exploring the limits of development without the SDK. Q: Do we need a test pilot? Not currently, I will post here and in the discord closer to release. Q: Do we plan to have a D model (two-seaters)? Yes, but no plans for the 2nd seat to be active. Q: Do you have a release date yet? 6/6/2021. Q: Will the JAS39 mod pass IC? Yes, but a public server will need to have the same version for it to work properly.
- 488 replies
-
- 31
-
-
-
Hello everyone! I noticed there was no good thread combining all of the Chinese military mods that are out there for ease of finding, so I've spent a good while digging around and putting together this compendium of all relevant mods I could find. There's a LOT more than I initially had expected, although a lot of it has been coming out quite recently, with lots more still in the works (thanks to the hard work of @currenthill @cao990 @meimingzi123456 @prccowboy and @Admiral189). Hopefully this helps! P.S. There were a few models that I don't remember where I got from, so I was unable to include links to them below although they do exist in-game already (namely, the PLAN Liaoning CV-16, KJ-600 AWACS, and KJ-2000 AWACS). There are also a couple other vehicles you can get through liveries, though I don't remember where I got them from - they might have been part of the vanilla asset pack (such as the PLAAF IL-76MD/IL-78M skins). Also, at the bottom you'll find a list of major Chinese military equipment/vehicles that are still needed in the game. If anything is missing or you discovered another mod that should be on this list, please feel free to comment below or shoot me a DM! Cheers!! Threads to Follow (For Future Builds/Updates): - cao990's Thread - Cowboy's Thread - Meimingzi's Mods - Spino's Simulations - Admiral189's Corner - Admiral 189's Website - CurrentHill's Thread - CurrentHill's Website . . . CurrentHill's Military Asset Pack China (Type 055 Destroyer, Type 052D Destroyer, Type 054B Frigate, Type 056A Corvette, Type 022 FAC, CJ-10 GLCM, DF-21D LBASBM, HQ-17A SHORAD, HQ-22 SAM, LD-3000 C-RAM, SX-2190 Truck, PGZ-09 SPAAG, PCL-181 SPG, PGL-625 SPAAGM, PGZ-95 SPAAG, PHL-11 SPMRL, PHL-16 SPMRL, PLZ-07 SPG, YJ-21B LBASM, ZBD-04 ATGM, ZBL-09 IFV, ZTL-11 AFV, ZTQ-15 LT, ZTZ-99A2 MBT) https://drive.google.com/drive/folders/1P0sF9DE8DJl2z051xVb7UT8JNduQfjLC Landing Ships/Craft (Type 762 LCAC, Type 3260 LCAC, Type 072III LST, Type 072A LST, Type 074 LSM, Type 074A LSM, Type 067 LCU, Type 069 LCU) https://mega.nz/file/wJUyTYhD#wR2TkzjW5DUNm3q99gGXjrrV5Y4JdMA77p9Pmw6CvUI Land-Based Missiles (DF-15B SSM, DF-16 SSM, DF-17 SSM, DF-26 SSM, DF-41 SSM) https://mega.nz/file/oc9xGIDI#wjPhoP21kX2QXt4mInW5Ipyj0ZeYBc0n9T5i4VspfJc Type 920 Hospital Ship https://mega.nz/file/1U8BjL5L#hEnhoN2NbH2V1WJAjCqvOpRrN_XdWI3OUGiSioW3yis Type 002 Aircraft Carrier "Shandong" https://mega.nz/file/ZV91wSSQ#hCJUn2hRTQXA1mnIpuhuxEVcrKQK3YgrQuEaxkJ40YI Chinese Aircraft Mod Pack (J-7, J-11, J-15, J-16 & J-20) https://drive.google.com/drive/folders/15mRPDX8REsAaus1imXwTBfqRwjOrO6k0 Meimingzi's Chinese Asset Pack (J-35A Stealth Fighter, FH-97A Stealth UCAV) https://github.com/liwenHAO5105/DCS/releases/tag/1-1 J-15D ("Roaring Shark") Electronic Warfare Fighter https://www.digitalcombatsimulator.com/en/files/3332181/ J-16A Fighter Jet https://files.digitalcombatsimulator.com/userfiles/73f/rp4uasut1gpp5mqwvgx5yjb7pw5rzec5/J-16A_1.0.0.zip FC-31 (J-31/J-35 "Gyrfalcon") Stealth Fighter https://www.dropbox.com/s/9lyrpxu6o6qhqo5/J-31.zip?dl=0&e=2 Xi'an H-20 Stealth Bomber https://www.digitalcombatsimulator.com/en/files/3331881/ AVIC Dark Sword https://www.digitalcombatsimulator.com/en/files/3332196/ Xianglong EA-03 UCAV https://www.digitalcombatsimulator.com/en/files/3332013/ Z-20 Medium-Lift Utility Helicopter (S-70C/UH-60 Variant + PLA Liveries) https://www.digitalcombatsimulator.com/en/files/3319397/ https://www.digitalcombatsimulator.com/en/files/3314233/ Eurocopter AS365 Dauphin (Harbin Z-9) + Aérospatiale SA 321 Super Frelon (Harbin Z-8) (Still missing People's Liberation Army Navy liveries) https://e.pcloud.link/publink/show?code=XZ1Xx0Z2FBTnVbLoofVQVnG6Jo8wSUPUD1y Chinese Coast Guard Vessels https://mega.nz/file/5Q0mnZDR#JpZoTszZz1Rd8ijhB_u_gLwLcY-_lVBgGZSO193x_oQ Admiral189's Commercial Ships (CSCL Star Shipping - Container Ship) https://sites.google.com/view/admiral189dcsworldmods/commercial-ships?authuser=0 Static Architecture/Decor https://mega.nz/file/xQ1QgAYR#UQ5Onli7P30Bp6ef6wkzi8DIh_3ggIagzzV4sZdlvxo . . . UNITS STILL NEEDED IN-GAME: Naval: - Type 003 "Fujian" CVE (福建舰) (IN PROGRESS) - Type 076 LHD Stealth Drone Carrier (076型两栖攻击舰) <- STILL NEEDED - Type 075 LHD (075型两栖攻击舰) (IN PROGRESS) - Type 901 Fast Combat Support Ship (901型综合补给舰) (IN PROGRESS) - Type 903A Replenishment Ship (903型综合补给舰) (IN PROGRESS) - Type 073A Landing Ship, Medium (LSM) (073型中型登陆舰) <- STILL NEEDED - Type 801 (Dongdiao-class) Spy Ship (815型電子偵察艦) <- STILL NEEDED - Daguan-class Transport/Troopship (徐霞客号综合保障舰) <- STILL NEEDED Aerial: - Changzhe Z-8 Transport Helicopter (直-8) <-- Super Frelon just needs PLAN liveries - Changzhe Z-18J AWACS Helicopter (直-18) - Changzhe Z-18F ASW Helicopter (直-18) - Harbin Z-9C SAR/ASW Helicopter (直-9) <-- Dauphin just needs PLAN liveries - Shaanxi Y-8 Medium Transport/AWACS (运-8) - Xi'an Y-20 Strategic Airlifter (运-20 鲲鹏) - CAIG Wing Loong II UAV (翼龙-2) - Chengdu Wing Loong-3 UAV - Chengdu Wing Loong-10 UAV (云影无人机) - Hongdu GJ-11 Stealth UAV (攻击-11无人机) Ground: - ZBD-05 (Type 05, 30mm) IFV - ZTD-05 (Type 05, 105mm) AAV - PLL-05 (120mm) SPGM - PCP-001 (82mm) SPM - PHZ-89 SPG - PLZ-10 SPG - Lynx CS 8x8 ATV - Dongfeng Mengshi CSK-141 Eastwind Warrior ATV - Dongfeng Mengshi CSK-181 Eastwind Warrior JLTV + AFT-10 ATGM variant - PLA/PLANMC Infantry (Type 21 Uniform Series w/ Xingkong Pattern in Woodland, Jungle, Desert, Arid, and Urban - equipped w/ QBZ-191 AR, QBU-191 DMR, QJB-191 LMG, QBZ-95 AR, QBB-95 LMG, QBU-88 DMR, DZJ-08, QW-2 MANPAD) - Support Weapons (HJ-8 ATGM, PF-98, QLZ-04 35mm AGL, QLZ-87 35mm AGL, QLU-11 AGL, QBU-10 12.7mm AMR, QJY-201 GPMG, Type 85 HMG) - Mortars (PP-93 60mm Mortar, PP-87 82mm Mortar, PBP-172 120mm Mortar)
-
Bought this map 2 days ago. First off, thank you for doing this, UGRA! I know I'm early with this, since a lot will hopefully be added or fixed, but anyway, here we go again... I decided to get back into modding as much as possible. I know I never really finished what I started back then, but I can say I learned a lot. This time it feels different, because it's Germany — I live here on the westide if germany, grew up here, and know many of the bases since I was a little kid in the early '90s. So there's a personal connection to it to some degree. (Even if LA is my second home.) This isn't meant to bash anyone, but I did pay $55 for this map, so yeah — while I don't expect much accurate cities or villages (it's not possible without satellite data or AI generating detailed roadmaps and building placements), I do at least expect the airbases to be accurate. Right now, RAF Gütersloh looks like a civilian airport, with 99% inaccurate buildings. Also, the shelters are wrong — too many colorful buildings and so on. It's fun to have a bike at all the main gates, but I'd prefer accuracy over little details like that. So, I decided to start this project. And yes, it will take time and resources — I'm on my own doing this. More about that later. This is just a start — models are not finished yet, it's all work in progress. The only thing that's finished right now is the shelter concrete texture. Sad thing already: the AI gets scared when you place something "over" their "heads" — jets automatically choose the next available ramp start spot to take off from, even though the shelters don't even have a collision shell yet. Choosing ground start is no option since the Harrier go full speed and just crash somewhere.. very buggy So the idea with Shelters is, to some degree, useless until one of the following happens: - UGRA Media adopts my hardened shelter model, - or they create their own, - or ED tweaks the AI so they're less "scared". (Also hoping the scenery remove object tool gets enhanced too.) enough talk for now... very early stages shots
- 50 replies
-
- 12
-
-
-
So I am looking at making a mission where I need the Puma helicopter. I remember there being a French helicopter mod pack. However, I cant find it anywhere. Does anyone have a link? Or is a dead mod? Thanks a bunch
-
Does anyone else get really low framerate in the Su-30 mod by Codename Flanker? I only get like 20 fps.
-
Eurofighter Typhoon by Lechuzas Negras Dowload: Option 1 Manual: Document Oficial Livery Template: Option 1 YouTube Channel : Discord EvilASV # 8641 Start-up TUTORIAL: VIDEO This mod started development over two years ago as a personal project to join the DCS modding community. Its developers, as the name suggests, belong to the virtual squad Lechuzas Negras. We started with the VSN model and then added and improved it. We are currently working with Qbit Simulations on a spectacular new cockpit even more amazing than the current one, 100% true to the real one. And we'll keep working on the mod to fix bugs and add new content. Happy New Year 2022! Developers: Gonzalodesanta EvilASV Qbit Badger for internal textures in the cockpit. Vader for the texture template linked above. Contributing Developers: We want to thank our mentor Hawkeye60, the entire Gripen Team for their immense help. Vinedog for all the support. Grinnelli for inspiration. Badger for his cockpit textures mod wich we have implemented with his permission. Freebird on the coding information and Neoshot for help regarding textures. Vader for texture template work. Testers: The entire squadron Lechuzas Negras (Chirri, Martin, Pablo, 2DKUN, Darcos_06 ...) Emiliano Growling Siderwinder LongShot Special thanks: We would like to thank D3W, especially Deliverator for supporting our project through the Airshow Mineralnye Vody 2021. Growling Siderwinder for being interested in our mod and supporting us by testing the plane and making videos of the mod. C.A.L.L. Campamento Aeronautico La Loma (Alberto, El Comandante) for so many years of passion for the air, to be the base of this and give us access to the air base of Albacete Los Llanos. Jaume and Alex, formal mechanic and pilot of the Spanish air force. LucasGitanoFamily for the main menu music. Ildsjel07 For the instant action missions. Features: Clickable cockpit Custom NAV HUD Startup procedure Shutdown procedure Custom external lights (different modes) Damage model Liveries for each nation that operates the aircraft Custom DASS (RWR) Custom HMD Custom Radar (not working yet) Rias Animations: Canards Flaperons Leading edges Air intake Canpy EJ-200 Wingflex Wing vapors Updated exterior model (currently using the VSN model as a base, we added more details) AAR refueling Real weapons loadout: A-A Weapons: Meteor Iris-T Aim-132 Aim-120 C-5 Aim-9M A-G Weapons: Bombs just CCIP and CCRP MODE: Mk-82 Snakeye Mk-82 Mk-82Y Mk-83 GBU-10 GBU-16 GBU-24 Paveway III GBU-31 GBU-38 Antiradiation missiles: AGM-88C ALARM Gun: BK-27 150 rds 27mm ammo PELE/PELE-T LITENING Smokewinder (all colors) Installation: Download the latest release at "link" Unzip the zip in C:\ Users \ username \ Saved Games \ DCS (el nombre de usuario variará en su máquina y DCS podría ser DCS beta) \ Mods \ Aircraft FAQ Preguntas frecuentes: Do I need FC3 to use the module? Yes we use SU33 avionics so only SU33 works. Is there any plan to make it independent? Yes, but without promise as we are still exploring the limits of development without the SDK.. Is there any plan for a two-seaters version? Surprise. Pass the IC? Yes. Known issues: [Incompatibility with the JAS39 MOD] Terrain units and ships will disappear. AI doesn't shoot our custom missiles. Changelog: v1.0.1 [Add] New instant action missions. v1.0.2 [Removed] Mach cone for better fps performance. [Fix] Gear animation. v1.0.3 [Fix] FM -> Engines performance. v1.0.4 [Fix] FM v1.0.5 [New] FM engines and SFM data more realistic Top supercruise (no afterburner) speed at FL400 (standar cruise altitude): Mach 1.3 Less "Over G" sound Max Speed at sea level: Mach 1.33 Max Speed at FL400 (standar cruise altitude) : Mach 2.21 T/W greater than 1 with light loads T/W less than 1 with heavy loads Optimum turn ratio speed: 220-300 Kts v.1.0.6. Hotfix for controls. Added new cockpit textures wip: Creation of texture Paint Kit for v 1.0.69. v.1.0.69. Hotfix ejection/death causing CTD (Crash to Desktop for non nerds) v.1.0.7. Flight model performance Cd0 High g turns Slats movements improve Canards movements improve v1.0.72. Flight model performance ROADMAP: (NO PROMISES) WIP: Add A/P and it's cockpit buttons Fix custom RWR New 3D cockpit and textures Two seater 3D model Add disorientation recovery button A-G version with guieded weapons Break axis Nose wheel animation MAYBE: New Working in a EFM Add Mach cone Add Interior lights Add operational custom radar Add new A-G weapons Fly by wire Fuel page HSI Independent HMD Thanks for all the support, see you in the sky!
- 327 replies
-
- 34
-
-
-
- typhoon
- eurofighter
-
(and 8 more)
Tagged with:
-
JAS-39C by Whisky Actual using JF-17 avionics v.1.1.0 Download: https://github.com/whisky-actual/JAS-39-C-by-Whisky-Acutal/releases YouTube Channel This is the initial release of the JAS-39-C Mod using the JF-17 avionics. This is a personal project of mine based on the amazing work of the Community mod. Until we are able to achieve the standalone, this mod will satisfy all your 4th Gen fighter needs, with an advanced radar, TGP, EWS suit, and one of the best SA pages in the game. I've re-mapped our cockpit to match the JF-17's avionics. Fun fact, about 95% of the functions of the Jeff maps directly to the Gripen functions. Thus, if you already know one of these airframes you will feel at home. I will be making some videos to learn this "new" plane, so stay tuned! Developer Whisky.Actual Liveries 313_Paegas, 59th_Jack, Isak Khysing, Megalax, Whisky.Actual Special Thanks Breadmaker91, Currenthill, FatSpacePanda, FrM|Shaft, Gripen Viking, Roughmaster, Ulvar40, VSN Team (Cdpkobra and Razor+) Features Custom clickable cockpit Liveries Exterior model Tweaked avionics Tweaked flight model Custom cockpit sounds Custom Weapons Air-to-Air WVR IRIS-T Air-to-Air BVR AIM-120C-7 Meteor Air-to-Ground guided AGM-65H AGM-65K Brimstone GBU-12 GBU-16 GBU-10 GBU-31 BLU-109 GBU-39 SDB DWS39 RBS-15 Gungnir SPEAR-EW AGM-154A (CBU) AGM-154B (Anti-Armour) AGM-154C (Unitary BROACH) KEPD 350 Air-to-Ground unguided M70B AP M71 Mk82 Mk83 Mk84 Other LDP Litening III Drop tank 1100 liters Drop tank 1700 litres Internal tank Internal tank + 1700 litres Known Bugs Find the full list of bugs and enhancements at https://github.com/whisky-actual/JAS-39-C-by-Whisky-Acutal/issues Installation Download the latest release at https://github.com/whisky-actual/JAS-39-C-by-Whisky-Acutal/releases select assets The JF-39_AI.zip contains the plane and weapons, if you don't own the JF-17 you can still use this as an AI replacement for the JF-17 The JF-39_Liveries.zip contains extra liveries (this file is not mandatory) JF-39_Player.zip contains the cockpit, systems, and files needed to fly the JAS-39-C. This will replace the JF-17 cockpit. Frequently Asked Questions Q: Do you need JF-17 to use the module? Yes. Q: Do we plan to make it a standalone? No. Q: Will the JAS-39C mod pass IC? No.
- 66 replies
-
- 6
-
-
-
I'd like to introduce Livery Link, a desktop application for managing custom liveries. I've been working on this for a few months now and although it's still incomplete, there are a few people using it and I think it's in a state where I'm happy to share with the wider community. The primary function is to make it trivial to install liveries (see the video below). In addition to this, it can also automatically share liveries with other people. So far, I loved building this, I really hope you enjoy it! For those interest in the server, I've created a Server Functionality Poll to get a feel for the kind of features people would like to see added. Download Visit https://github.com/Camble/LiveryLink for more information click the download button for the latest version. User Files link: https://www.digitalcombatsimulator.com/en/files/3339586/ See it in use: Key Features Paste in a User Files URL to automatically install a livery The Livery Browser displays your installed liveries with nice thumbnails Plenty of options in case you don't like a specific feature Automatically share and download liveries (with other users of Livery Link) Installation No installation required, extract anywhere you like and run. FAQs Q. How does Livery Sharing work? A. In order to share liveries to other players, they must also have Livery Link, and the server you are flying on must be running Livery Link Server. Q. How do I enable livery sharing? A. Simply install liveries with Livery Link, and use those liveries on a Livery Link enabled server. Q. How do I send liveries to people? A. If you're sporting a livery that was installed with Livery Link, it will be shared automatically as soon as you take off. Q. How do I receive other people's liveries? A. If connected to a Livery Link server and a player shares a custom livery, Livery Link will download and install it automatically. Q. What if I don't want to share liveries? A. This feature can be disabled, or tweaked to your liking.
-
Howdy, I have been working on making my first mod for DCS for the last 2 weeks, decided to go with the Nike Hercules launcher and Missile. So far I have been able to create the Missile and Launcher model within blender with animations on the launcher that works (roughly) and have been able to get those models exported in EDM format and working in game replacing the SA-2 models. I then started to work on creating the custom mod folder for my mod and getting the lua files set up working with other existing sam mods and their lua codes. All the lua code just to get it to run is done and in the mod folder but I am stuck at the game not wanting to launch if the mod is in the mod folder so somewhere the code is broke and I have not been able to get any help from the DCS forms or on modding discords. Because of that, I am releasing my models, blender files and broke mod file for anyone to work on and play around with. It's pretty basic but the missile still looks cool in game. Please let me know if you decide to work on it and get it working or are able to help me with the coding issue. Thanks! Nike Hurcules Mod BROKE.rar