johnv2pt0 Posted March 10, 2017 Posted March 10, 2017 "Those that took part in the DCS: World War II Kickstarter campaign, and provided a high enough contribution to receive the Normandy map, will receive the assets pack for free." What pledge dollar amount is this? How do we know if we reached that standard? I don't see it on the kickstarter page.
cichlidfan Posted March 10, 2017 Posted March 10, 2017 Check your backer rewards here. https://www.digitalcombatsimulator.com/en/personal/backer/ ASUS ROG Maximus VIII Hero, i7-6700K, Noctua NH-D14 Cooler, Crucial 32GB DDR4 2133, Samsung 950 Pro NVMe 256GB, Samsung EVO 250GB & 500GB SSD, 2TB Caviar Black, Zotac GTX 1080 AMP! Extreme 8GB, Corsair HX1000i, Phillips BDM4065UC 40" 4k monitor, VX2258 TouchScreen, TIR 5 w/ProClip, TM Warthog, VKB Gladiator Pro, Saitek X56, et. al., MFG Crosswind Pedals #1199, VolairSim Pit, Rift CV1 :thumbup:
SG1_Zveroboi Posted March 10, 2017 Posted March 10, 2017 Requires DCS World version 2.0! Does this mean that I have to have bought the map of Nevada even if I do not want it to be able to fly in Normandy?
cichlidfan Posted March 10, 2017 Posted March 10, 2017 Requires DCS World version 2.0! Does this mean that I have to have bought the map of Nevada even if I do not want to be able to fly in Normandy? No. 1 ASUS ROG Maximus VIII Hero, i7-6700K, Noctua NH-D14 Cooler, Crucial 32GB DDR4 2133, Samsung 950 Pro NVMe 256GB, Samsung EVO 250GB & 500GB SSD, 2TB Caviar Black, Zotac GTX 1080 AMP! Extreme 8GB, Corsair HX1000i, Phillips BDM4065UC 40" 4k monitor, VX2258 TouchScreen, TIR 5 w/ProClip, TM Warthog, VKB Gladiator Pro, Saitek X56, et. al., MFG Crosswind Pedals #1199, VolairSim Pit, Rift CV1 :thumbup:
razo+r Posted March 10, 2017 Posted March 10, 2017 Requires DCS World version 2.0! Does this mean that I have to have bought the map of Nevada even if I do not want to be able to fly in Normandy? No, you only need to download DCS World 2.0, but not the NTTR map if you don't want it
johnv2pt0 Posted March 10, 2017 Posted March 10, 2017 Check your backer rewards here. https://www.digitalcombatsimulator.com/en/personal/backer/ Oh thanks...so obvious! :thumbup:
rel4y Posted March 10, 2017 Posted March 10, 2017 (edited) Our director decided to make this change last night to ensure time to include as many of the Assets Pack units as possible at release, and afford time to properly test the module check and notification system for SP and MP. It could still release earlier, but this was the outside, safe estimate. And yes, we are reading and considering all comments. Although a rough start, thanks for all the mature and constructive feedback guys. ThanksThank you for the honest response Wags! I hope the release can be realized a bit earlier than end of May. For what its worth, the Asset Pack is what it is now and a lot of 3D models seem to be ready. So at least for me a finished AI Anton, Liberator or G6 isnt a game changer and I would rather have the map earlier than wait for additional AI aircraft to finish. Edited March 10, 2017 by BIGNEWY 1.3 Administrative actions against forum members are not subject to public discussion. Cougar, CH and Saitek PnP hall sensor kits + shift registers: https://forums.eagle.ru/showthread.php?t=220916 Shapeways store for DIY flight simming equipment and repair: https://www.shapeways.com/shops/rel4y-diy-joystick-flight-simming
Silver_Dragon Posted March 10, 2017 Posted March 10, 2017 When ED starts selling the 2nd map and the 2nd assets pack in the future, it will be hard to judge what option most players would choose. If initially the quantity of the players who owns both the 2nd map and the 2nd assets pack is LESS THAN that of the players who only owns the map because, let's say, the 2nd assets pack is overpriced, there will be more servers that opt to NOT use the 2nd assets pack. And because the majority of the online community is playing in these servers, new comers will tend to take time and try the map first before deciding whether to buy the 2nd assets pack or not. This will further populate the servers not using the 2nd assets pack. Thus as the time goes by, the servers using the 2nd assets pack will eventually vanish. New players who love the 2nd assets pack will never be able to enjoy it online any more. This is what happened to some famous AAA titles. And it is what some people here really concerns, if I understand correctly. I also don't want this to happen, because DCS: WWII has the potential to be the most realistic WWII flight sim humans have ever made. What "second" assets pack? :huh: For Work/Gaming: 28" Philips 246E Monitor - Ryzen 7 1800X - 32 GB DDR4 - nVidia RTX1080 - SSD 860 EVO 1 TB / 860 QVO 1 TB / 860 QVO 2 TB - Win10 Pro - TM HOTAS Warthog / TPR / MDF
Zilch Posted March 10, 2017 Posted March 10, 2017 I can't wait for this to come out...just flying my P-51 over this place is probably gonna give me the warm fuzzies. Also, the content that players come up with will be interesting to see. I'm hoping to make some "RED TIDE: WW III 1987!" style scenarios with the more modern assets, just to be weird. I mean, remember this stuff? Now we can make a very immersive version. [sIGPIC][/sIGPIC] Zilch79's YouTube Channel:
Witchking Posted March 10, 2017 Posted March 10, 2017 I think you are missing the point most people have. It's not the price. I'll gladly fork out $60 for the map+assets. Same as I have done with all other modules up till now (even though I haven't gotten more then 2 hours flight on any of the ww2 stuff). Just to support this niche sim so I can have fun in the jets. The point most people have regarding the assets, is that using the assets in the other maps, stops people from joining the server. The beauty of DCS world is/was that the threshold to join is low. If I want to fly a mission in the mountains of Georgia with a Huey + A-10. I can do that. I have to buy the A-10, buddy buys the Huey, because he never flies fixed wing. After playing the mission a few times, another buddy comes around who only owns the F-15. So I stick a f-15 in there and that buddy is circling around in CAP now. Everyone happy. Now I decide to stick a flack canon in there I gotten with my mappack. Buddies can't join the server anymore because of 1 canon in the map. Sure, as the mission designer I can remove it, but it'l mean checking every single time with all of my buddies, who has what asset pack, what assets pack are the same so we can use, what not. etc. etc. Is going to become a big pain very fast. Instead of just "What are we flying tonight lads? Caucasus!, aight" I get why ED needs a return on investment, and support it. But.. loosing the flexibility DCS world has gotten his name for (anyone can fly any of the modules in one massive shared world) shouldn't be lost because of it. In my opinion, the way to go would be something similar to how plane DLC works in the game.. Free: Have the assets sitting in a server as a client (not hoster) without having any influence on them Paid: -Controlling the assets (with or without CA) -Use them in the mission editor -Host missions with them The 90% of people who never play online, will still have to buy it. So do mission designers and hosters. What is left is some small percentage, many of whom wouldn't buy WW2 assets in the first place, while still trowing the "online community" a bone in letting them fly together. I understand the concern about segmenting the community. But I feel this is a move by ED to set a precedence . Its the style of selling assets like in the FSX / X-plane world. They can't be just giving everything away saying that the use of those particular units will alienate a segment of their audience that do not want the WWII units. It is like a prelude to when we get those carriers in the future. If they include the models just as AI, most people will never buy the units. Firstly because most people don't care about the CA module..secondly most people will make due with a lower poly model of the unit rather than buy something. Making it paid to have the units makes logical sense. I guess they will find out after this experience of how the metrics work out. I think this is an important experience for the future as well.. what if they develop a new set of units for modern era maps? They just can't keep adding it for free to the base DCS engine. They need to make a return on that investment of time/money. WHISPR | Intel I7 5930K | Nvidia GTX980 4GB GDDR5 | 16GB DDR4 | Intel 730 series 512GB SSD | Thrustmaster WARTHOG | CH Pro Pedals | TrackIR4 pro | |A-10C|BS2 |CA|P-51 MUSTANG|UH-1H HUEY|MI-8 MTV2 |FC3|F5E|M2000C|AJS-37|FW190|BF 109K|Mig21|A-10:SSC,EWC|L-39|NEVADA|
Captain Orso Posted March 10, 2017 Posted March 10, 2017 Seem's then it is not allowed to put the Bofors L60 Flak in a Viggen Mission..... Well, you could, but I don't think it would be very effective. The reason for the redesign of the 40mm, was the demand on performance to engage jet aircraft. The L70 has a higher ROF and much higher muzzle velocity and range, which increases effectivity and the engagement envelope. When you hit the wrong button on take-off System Specs. Spoiler System board: MSI X670E ACE Memory: 64GB DDR5-6000 G.Skill Ripjaw System disk: Crucial P5 M.2 2TB CPU: AMD Ryzen 7 7800X3D PSU: Corsair HX1200 PSU Monitor: ASUS MG279Q, 27" CPU cooling: Noctua NH-D15S Graphics card: MSI RTX 3090Ti SuprimX VR: Oculus Rift CV1
Captain Orso Posted March 10, 2017 Posted March 10, 2017 Hello, will Bronze Backers access to Normandy map from first release in May 2017 or will they have to wait for non alfa/beta release? Thank you. Best regards Tomas The news letter says 'release' at the end of May 2017, which generally means, past beta, so GA (Generally Available). I'm guessing ED might put out DCSW 2.1 beta to check fitting the Normandy and NTTR maps as selectable options in the ME, with full 'release' then at the end of May. When you hit the wrong button on take-off System Specs. Spoiler System board: MSI X670E ACE Memory: 64GB DDR5-6000 G.Skill Ripjaw System disk: Crucial P5 M.2 2TB CPU: AMD Ryzen 7 7800X3D PSU: Corsair HX1200 PSU Monitor: ASUS MG279Q, 27" CPU cooling: Noctua NH-D15S Graphics card: MSI RTX 3090Ti SuprimX VR: Oculus Rift CV1
Captain Orso Posted March 10, 2017 Posted March 10, 2017 Nope Although the L/60 was later replaced in production by the L/70, it remained in front-line service well into the 1980s. In most cases, these were the ground anti-aircraft versions, as a suitable replacement in this role did not come along until the introduction of truly effective MANPADS missiles in the 1980s. In United States Army service, the M19 Gun Motor Carriage was replaced by the M42 Duster, using the same turret but based on the chassis of the M41 Walker Bulldog tank. The L/60 saw active service with the Argentinian and British Navies in the 1982 Falklands War and continued to be used into the 1990s, when it was replaced by modern 20-mm and 30-mm artillery. The L/60 Bofors fitted to the Kingston-class coastal defence vessel HMCS Nanaimo The Canadian Forces also used Bofors on their surface fleet, but removed the guns in the late 1980s when they were considered to be outdated. Bofors continue to be the main armament of the Kingston-class coastal defence vessel, although the navy is in the midst of a search for a suitable replacement.[3] Twin L/60 dismounted from an Argentinian corvette which saw service during the Falklands war As of August 2006, the French navy uses L/60s on more than twenty ships (patrols and auxiliaries). Ships of the Norwegian and Icelandic Coast Guards continue to use the 40mm Bofors gun. The L/60 continued in use in the Irish Army until recent years, when it was retired in favour of the radar-controlled L/70. The Irish Naval Service P20 class retained L/60s on board as their main weapon until the 1990s but were rearmed with L/70s. The last remaining P20-class patrol vessel, (LÉ Aisling) due for decommissioning in 2016, is now the only vessel fitted with the L/70. Two retired L/60s can be seen adjacent the square in Sarsfield Barracks, Limerick. The last 40 mm/60 Bofors in service with the Royal Australian Navy (RAN) were used as the main weapon aboard the Fremantle-class patrol boats, and for training purposes at the West Head gunnery range at HMAS Cerberus.[14] These were removed from service during 2007; Bofors were used aboard almost every RAN ship to operate between the 1940s and the 1990s.[14] As of 2012, the L/60 is still in use by the military of Brazil, Paraguay and Taiwan. Thanks for the correction. ED should probably release the Bofors 40L60 into DCS World. When you hit the wrong button on take-off System Specs. Spoiler System board: MSI X670E ACE Memory: 64GB DDR5-6000 G.Skill Ripjaw System disk: Crucial P5 M.2 2TB CPU: AMD Ryzen 7 7800X3D PSU: Corsair HX1200 PSU Monitor: ASUS MG279Q, 27" CPU cooling: Noctua NH-D15S Graphics card: MSI RTX 3090Ti SuprimX VR: Oculus Rift CV1
Mad Dog 7.62 Posted March 10, 2017 Posted March 10, 2017 This is gonna be a blast! Panther, meet the Black Shark!! Tiger, I would like to introduce you to....the Warthog!! LOL. Those will be fun, but this should seriously help out ED with sales of the WWII era birds. I have the Mustang but haven't bought the others.....yet. [sIGPIC][/sIGPIC] Gigabyte GA97XSLI Core i7 4790 @ 4.0 Ghz MSI GTX 1080ti 32 Mb RAM DDR3-2133 512GB SSD for DCS HP Reverb VR HMD Thrustmaster Warthog & MFG Crosswind
Decibel dB Posted March 10, 2017 Posted March 10, 2017 Thanks for the correction. ED should probably release the Bofors 40L60 into DCS World. Not a problem :thumbup:
PicksKing Posted March 10, 2017 Posted March 10, 2017 I just found this post in normandy screenshot thread. https://forums.eagle.ru/showpost.php?p=3075403&postcount=22 Why do these two screenshots look so different? Any ideas? It seems to be a different season but this does not explain the different lighting model. [sIGPIC][/sIGPIC] Gainward RTX 2080 OC | i7 8700K OC | 32GB G.Skill RipJaws V DDR4 3600 MHz | MSI Z370-A PRO | Samsung 970 EVO 500GB
Buzzles Posted March 10, 2017 Posted March 10, 2017 Genuinely serious question: Will the awesome tractor be drivable with CA? Fancy trying Star Citizen? Click here!
Badhorsie53 Posted March 10, 2017 Posted March 10, 2017 Pre-purchased :thumbup: Spoiler System Specs: MB - MSI ACEX570S, AMD 5950X, 64GB 3600 NEO RAM, 3090 TI 24GB __ A-10C2 Wisconsin 176th (TFS) 128th (TFW) - Repaint
Brigg Posted March 10, 2017 Posted March 10, 2017 Genuinely serious question: Will the awesome tractor be drivable with CA? :megalol:
Blood-n-Guts Posted March 10, 2017 Posted March 10, 2017 Pre-purchased!! :thumbup: FORTIS FORTUNA ADIUVAT
SG1_Zveroboi Posted March 10, 2017 Posted March 10, 2017 No, you only need to download DCS World 2.0, but not the NTTR map if you don't want it Thank you¡ :)
Beamscanner Posted March 10, 2017 Posted March 10, 2017 Can we expect further paid content to operate in a similar way? i.e. if I don't buy a module, will I be able to join a game that has that module active in its sever?
Esac_mirmidon Posted March 10, 2017 Posted March 10, 2017 Not for modules. Only Assets and i dont expect to be as many in the future so everything is like now. You would see the Viggen on a server even if you dont own it. " You must think in russian.." [sIGPIC][/sIGPIC] Windows 7 Home Premium-Intel 2500K OC 4.6-SSD Samsung EVO 860- MSI GTX 1080 - 16G RAM - 1920x1080 27´ Hotas Rhino X-55-MFG Crosswind Rudder Pedals -Track IR 4
Recommended Posts