Rapier-VCG- Posted May 3, 2016 Posted May 3, 2016 Have a feeling it will be released when DCS 2.5 is finally out to the public
SnowTiger Posted May 3, 2016 Posted May 3, 2016 I just watched Matt Wagner flying in the Gazelle in 1.5.3 using this Terrain Texture Mod. It looked fantastic. Being that Matt was able to use it in 1.5.3, why isn't it available to the public yet ? I'm certainly going to purchase it whenever it is available. I think the price is well worth the effort put into it. But now I am trying to figure out how I might be able to fly my Gazelle in 1.5 ? I thought it was going to be available in 1.5 but so far I have only been able to install in 2.whatever. Is there somewhere where we might be able to register to be notified with this Texture Mod IS available ? SnowTiger AMD Ryzen 9 7950X - Zen 4 16-Core 4.5 GHz - Socket AM5 - 170W Desktop Processor ASUS ROG STRIX X670E-A GAMING WIFI 6E Socket AM5 (LGA 1718) Ryzen 7000 gaming motherboard Geforce RTX 4090 Gaming Trio X - 24GB GDDR6X + META Quest 3 + Controllers + Warthog Throttle, CH Pro Pedals, VKB Gunfighter MKII MCG Pro G.SKILL Trident Z5 Neo Series 64 GB RAM (2 x 32GB) 288-Pin PC RAM DDR5 6000 RAM
ody81 Posted May 3, 2016 Posted May 3, 2016 I just watched Matt Wagner flying in the Gazelle in 1.5.3 using this Terrain Texture Mod. It looked fantastic. Being that Matt was able to use it in 1.5.3, why isn't it available to the public yet ? I'm certainly going to purchase it whenever it is available. I think the price is well worth the effort put into it. But now I am trying to figure out how I might be able to fly my Gazelle in 1.5 ? I thought it was going to be available in 1.5 but so far I have only been able to install in 2.whatever. Is there somewhere where we might be able to register to be notified with this Texture Mod IS available ? Wags mentioned they were still working out the copy protection system and that it could be out this week or the end of the month. Yay Starforce!
SnowTiger Posted May 3, 2016 Posted May 3, 2016 Cool thanks for that info. I must have missed that part !! PS> I also just remembered that the Gazelle was only released for DCS World 2 for now but will be available for 1.5 soon. Thanks again ody81 SnowTiger AMD Ryzen 9 7950X - Zen 4 16-Core 4.5 GHz - Socket AM5 - 170W Desktop Processor ASUS ROG STRIX X670E-A GAMING WIFI 6E Socket AM5 (LGA 1718) Ryzen 7000 gaming motherboard Geforce RTX 4090 Gaming Trio X - 24GB GDDR6X + META Quest 3 + Controllers + Warthog Throttle, CH Pro Pedals, VKB Gunfighter MKII MCG Pro G.SKILL Trident Z5 Neo Series 64 GB RAM (2 x 32GB) 288-Pin PC RAM DDR5 6000 RAM
simo1000rr Posted May 3, 2016 Posted May 3, 2016 i though it was mentioned that they will release it this coming weekend !!!
LevelPulse Posted May 3, 2016 Posted May 3, 2016 i though it was mentioned that they will release it this coming weekend !!! Yeah it's coming very soon. Looking forward to picking this up! [sIGPIC][/sIGPIC] Director | Team Coordinator ME-163B Project The DCS Modding Hub Discord PC Specs: Intel I7 8700k 4.7Ghz Gigabyte Aorus Ultra Gaming Z370 Motherboard 16GB Corsair Vengeance DDR4 3000MHz Ram 500GB Samsung Evo 850 SSD
HiJack Posted May 3, 2016 Posted May 3, 2016 i though it was mentioned that they will release it this coming weekend !!! No, that was a mistake.
ody81 Posted May 3, 2016 Posted May 3, 2016 i though it was mentioned that they will release it this coming weekend !!! Starway gave the 6th as a release date but wags came back with a release window. A not set in stone window. A dcs release window, one that's open.
Raven68 Posted May 3, 2016 Posted May 3, 2016 Starway gave the 6th as a release date but wags came back with a release window. A not set in stone window. A dcs release window, one that's open. True and I really don't blame Matt for the "window". They have been burn many times by setting release dates and coming up short, even off a day or two. The community gets a little crazy when a hard date is not met. Intel i5-9600K @ 3.7GHz; Gigabyte Z370XP SLI Mobo; G.SKILL Ripjaws V Series 64GB (4 x 16GB) 288-Pin DDR4 GIGABYTE GeForce RTX 4080 16GB 256-Bit GDDR6; Thermaltake Water 3.0 Certified Liquid Cooling System Windows 11 Professional HP Reverb G2 /TrackIR 5 in case VR dies; Thrustmaster HOTAS Warthog w/ Thrustmaster T-Flight Rudder Pedals
Bucic Posted May 3, 2016 Posted May 3, 2016 Considering the massive difference between the DLC and the stock textures I wouldn't mind a "as is" release. I was holding to after 2.0 release to report bugs related to the stock textures as things started to look ridiculous. Washed out terrain textures, trees looking rather like graphical artifacts etc. This DLC is a godsend! F-5E simpit cockpit dimensions and flight controls Kill the Bloom - shader glow mod Poor audio Doppler effect in DCS [bug] Trees - huge performance hit especially up close
Pineapple Pete Posted May 3, 2016 Posted May 3, 2016 Count me in for a buy of this. Will it conflict with sweetfx or should I disable it? BTW just what does DLC mean? I even tried to find it in wiki. NIce work, Thanks It is always best to not fly too fast or fly too slow. So I fly half fast. :D
Gliptal Posted May 3, 2016 Posted May 3, 2016 SweetFX won't work. DLC is a paradigm where additional content is provided by releasing self sufficient modules, that require the base fame but not other modules (most of the time).
doodenkoff Posted May 3, 2016 Posted May 3, 2016 In other words, "DLC" is "DownLoadable Content". Win 10 | i7 4770 @ 3.5GHz | 32GB DDR3 | 6 GB GTX1060
JABO2009 Posted May 3, 2016 Posted May 3, 2016 First day buy for me as well, looking awesome... great work Starway. Hope the "soon" in the anouncement is truly meant... Intel I7 - 10700 K @ 3,80GHz / 64 GB DDR3 / RTX 3090 / Win 10 Home 64 bit / Logitech X56 HOTAS / HP Reverb G2 Running DCS on latest OB version
sim_guy Posted May 4, 2016 Posted May 4, 2016 SweetFX won't work. DLC is a paradigm where additional content is provided by releasing self sufficient modules, that require the base fame but not other modules (most of the time). Uhmmm, have you used SweetFX before. It has already been stated in this thread and the creator confirmed that SweetFX is compatible with this DLC!
Yurgon Posted May 4, 2016 Posted May 4, 2016 Uhmmm, have you used SweetFX before. It has already been stated in this thread and the creator confirmed that SweetFX is compatible with this DLC! So has the opposite: Just a side note, the protected version hasnt been built yet, the issues with protected DLC and SweetFX might show up here as well. Just dont want to get anyones hopes up on that as SweetFX isnt officially supported by ED. Just because it works for Starway (prior to adding the copy protection that breaks SweetFX compatibility) doesn't mean it's going to work for us. We'll have to wait and see, but it's probably not going to work for the same reason it doesn't work in the DLC campaigns.
cichlidfan Posted May 4, 2016 Posted May 4, 2016 We'll have to wait and see, but it's probably not going to work for the same reason it doesn't work in the DLC campaigns. Interesting. I did not know that SweetFX did not work with DLC campaigns. I would be very curious as to why the issue crops up with a DLC campaign but not with DLC aircraft. ASUS ROG Maximus VIII Hero, i7-6700K, Noctua NH-D14 Cooler, Crucial 32GB DDR4 2133, Samsung 950 Pro NVMe 256GB, Samsung EVO 250GB & 500GB SSD, 2TB Caviar Black, Zotac GTX 1080 AMP! Extreme 8GB, Corsair HX1000i, Phillips BDM4065UC 40" 4k monitor, VX2258 TouchScreen, TIR 5 w/ProClip, TM Warthog, VKB Gladiator Pro, Saitek X56, et. al., MFG Crosswind Pedals #1199, VolairSim Pit, Rift CV1 :thumbup:
jjohnson241 Posted May 4, 2016 Posted May 4, 2016 Interesting. I did not know that SweetFX did not work with DLC campaigns. I would be very curious as to why the issue crops up with a DLC campaign but not with DLC aircraft. So would I. I've used SweetFX and of late SweetFX with Reshade for several years without problem. I've got it running in all three installations (Public, Beta and Alpha) of DCS currently. I'm aware of the problems with DLC campaigns and I'm of the understanding that the campaigns use a DRM scheme written specifically for the campaigns. I don't understand why this DRM scheme has a problem with SweetFX/Reshade as SweetFX is a post-processor and doesn't alter game code nor execution. It simply enhances the video out of the game as it is delivered to the graphics processor. Others here (Yo Yo for example) have questioned the incompatibility brought about by the DLC DRM as being harmful to the success of the DLC products by excluding the purchase of the DLC by the DCS SweetFX user. I have not purchased any DLC campaign that conflicts with SweetFX. Apparently ED is not concerned with the problem nor resolving the conflict. I've seen opinions here that the conflict is a SweetFX issue to resolve. SweetFX runs successfully for a myriad of games without issue. I believe it is ED's DRM that's creating the conflict. [sIGPIC][/sIGPIC] 3rd Mar Div RVN '66-'67
Gliptal Posted May 4, 2016 Posted May 4, 2016 DRMs are very strange beasts, it's probably impossible to understand why SweetFX is an issue with campaign DLCs without access to the code. If I'm not mistake the first iterations of Starforce could physically brake CD drives for some reason.
ody81 Posted May 4, 2016 Posted May 4, 2016 DRMs are very strange beasts, it's probably impossible to understand why SweetFX is an issue with campaign DLCs without access to the code. If I'm not mistake the first iterations of Starforce could physically brake CD drives for some reason. True, back in the flaming cliffs 2 days I had to unplug my burners or it refused to start at all. And those old starforce drivers were absolute resource hogs, never been a starforce fan, my gut sank when I read dcs world would be using it as well. Ah well. Maybe sweetfx will work in the dlc someday, but I stopped using it and eventually didn't miss it.
Yurgon Posted May 4, 2016 Posted May 4, 2016 Interesting. I did not know that SweetFX did not work with DLC campaigns. I haven't used SweetFX since 1.5 came out, so I only read about it. As for the exact reasons, I could only speculate. But I think I read that ED's point of view is that the SweetFX team should change something and it's not ED's fault as such (don't quote me on this, though, I might remember it wrong).
ED Team NineLine Posted May 4, 2016 ED Team Posted May 4, 2016 I haven't used SweetFX since 1.5 came out, so I only read about it. As for the exact reasons, I could only speculate. But I think I read that ED's point of view is that the SweetFX team should change something and it's not ED's fault as such (don't quote me on this, though, I might remember it wrong). That is pretty much correct, ED wont try and diagnose or change anything with the DLC protection system for unofficial modifications to the sim. Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug**
jjohnson241 Posted May 4, 2016 Posted May 4, 2016 That is pretty much correct, ED wont try and diagnose or change anything with the DLC protection system for unofficial modifications to the sim. OK, then ED males the decision that they don't want my money. I guess the fact that SweetFX does not modify the SIM escapes them. 3 [sIGPIC][/sIGPIC] 3rd Mar Div RVN '66-'67
cichlidfan Posted May 4, 2016 Posted May 4, 2016 OK. Refund request support ticket inbound. ASUS ROG Maximus VIII Hero, i7-6700K, Noctua NH-D14 Cooler, Crucial 32GB DDR4 2133, Samsung 950 Pro NVMe 256GB, Samsung EVO 250GB & 500GB SSD, 2TB Caviar Black, Zotac GTX 1080 AMP! Extreme 8GB, Corsair HX1000i, Phillips BDM4065UC 40" 4k monitor, VX2258 TouchScreen, TIR 5 w/ProClip, TM Warthog, VKB Gladiator Pro, Saitek X56, et. al., MFG Crosswind Pedals #1199, VolairSim Pit, Rift CV1 :thumbup:
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