The_Fragger Posted April 30, 2016 Posted April 30, 2016 Hi guys, Put your bug reports here. 2D/3D Artist MILTECH-5 /PD Lead 3D Artist - TrueGrit Virtual Technologies [sIGPIC][/sIGPIC] BO-105 PAH1A1/VBH / HKP-9A / BO-105 CBS-5 KLH Eurofighter Typhoon https://www.facebook.com/PolyDynamicsDCS/ Windows 10 (x64) 3x Corsair SSD GT 250 GB Mainboard: Asus STRIX Z390-F CPU: Intel Core I9-9900K @ 3.60GHz RAM: 64 Gb Graphics: MSI GForce GTX 980 TI 4GB HOTAS Warthog Hofmann Simpad Rudders Oculus Rift / Oculus Touch Heavy Metal is the law ! :punk:
flying rabbit Posted April 30, 2016 Posted April 30, 2016 The trimmer does not fix the cyclic where it is, but scales the position the more you are off from the center.
1.JaVA_Platypus Posted April 30, 2016 Posted April 30, 2016 If you use the trim left/right and up/down, it automatically disengages and returns to un-trimmed state after you move the stick a bit. Is this a bug or a feature? Happy Flying! :pilotfly:
Aginor Posted April 30, 2016 Posted April 30, 2016 - The lower fin below the fenestron has no damage model, it ignores the ground and moves through - no clickable spot for the doors (I am fine with rcntrl+C but I wonder where does a real Gazelle pilot grab the door? Maybe you could just add a clickable spot there - button "D" for cyclying pylons is mentioned in the tutorial, but not assigned DCSW weapons cheat sheet speed cheat sheet
speckfire Posted April 30, 2016 Posted April 30, 2016 When running auto-start, the main HSI does not align . Speed is life !!!
grunf Posted April 30, 2016 Posted April 30, 2016 Gazelle flight hours/landings etc. are not logged in the logbook. Only the totals are logged.
johnco61 Posted April 30, 2016 Posted April 30, 2016 Don't get any response from wingman or tower when issuing commands, although they still seem to respond
burningtrees Posted April 30, 2016 Posted April 30, 2016 Wasn't sure where else to post this so here you go. Page 13 of the flight manual (section 2.4) typo of "whith" instead of "with". It may be important to note that in normal conditions, whith 2 HOT3 and the IR deflector, the maximal amount of fuel will be around 350L. It will allow the aircraft an approximate flight time of 01:30 h.
Derbysieger Posted April 30, 2016 Posted April 30, 2016 Key assignments to hide the little chat window in MP are missing so you can't hide the letter symbol as long as you're in the Gazelle. CPU: AMD Ryzen 7 9800X3D | Mobo: ASRock X870E Taichi Lite | RAM: 96GB DDR5-6000 CL30 | GPU: ASUS RTX5090 32GB ROG Astral | SSDs: 3xSamsung 990 Pro 4TB M.2 Peripherals: Warthog HOTAS | Virpil MongoosT-50CM3 Base | TrackIR 5 | MFG Crosswinds | 3xTM Cougar MFDs | HP Reverb G2
bart86pl Posted April 30, 2016 Posted April 30, 2016 when using auto-start "cheat" the artificial horizon wont adjust. Cant be done manually after too. [sIGPIC]http://forums.eagle.ru/signaturepics/sigpic73792_1.gif [/sIGPIC]
dabomb Posted April 30, 2016 Posted April 30, 2016 when using auto-start "cheat" the artificial horizon wont adjust. Cant be done manually after too. This was reported in post #5.
HawkDCS Posted April 30, 2016 Posted April 30, 2016 When I loaded cold and dark on Groom Lake Ramp I spawned with my tail ripped off. I have a screen shot of it. When I reloaded the mission all was well again. Rig: 5960X @ 4.5GHZ 32GB 3000Mhz DDR4 Titan XP Dell 3415W 21:9 Thrustmaster Warthog
dotChuckles Posted April 30, 2016 Posted April 30, 2016 Player seems almost indestructible. If you crash into the ground in a high-G non-survivable manner, you are not instantly killed. Aircraft burns for some time and then you die, sometimes not. [sIGPIC][/sIGPIC]
Sryan Posted April 30, 2016 Posted April 30, 2016 Just a small thing. During training the pilot is told to put it in DAY mode. Not telling the player in French that would be JOUR mode :) Check my F-15C guide
Coxy_99 Posted April 30, 2016 Posted April 30, 2016 Pilot never dies. Blades hit the floor, You can still fly E.G they dont break. Auto start HSI does not align. Night vision goggles seem blurred. Joystick for slewing not implemented. Not the fuel pump, But the bigger switch to the left flick it up nothing happens right click it again then it works. Co-pilot scares the s*** out of me when i look left, Please can you take his drugs away from him.
TomCatMucDe Posted April 30, 2016 Posted April 30, 2016 *SA342 BUG REPORTS* Other than the magnetic brake button on the pilot cyclic that seems not to work, i would say this is one of the most complete mod in terms of bugs. At least in this early access stage! Respect Polychop. I am forced to buy anything you bring in the future.
Espéce De salaud Posted April 30, 2016 Posted April 30, 2016 When we get hit my a missile or whatever and the pilots die, we hear the screams but they look like they are dead but the actual player can still play, but not control the aircraft. EDIT: Ah, sorry, I didn't see this has already made.
HawkDCS Posted April 30, 2016 Posted April 30, 2016 Pilot never dies. Blades hit the floor, You can still fly E.G they dont break. Auto start HSI does not align. Night vision goggles seem blurred. Joystick for slewing not implemented. Not the fuel pump, But the bigger switch to the left flick it up nothing happens right click it again then it works. Co-pilot scares the s*** out of me when i look left, Please can you take his drugs away from him. Ya seems on the starter switch you have to hold it with mouse for a second to get it to start up. If you click it fast it just moves and doesn't start the turbine it is glitchy for me aswell. The nerd in me would also like to see real battery drain if you failed the start or something. Rig: 5960X @ 4.5GHZ 32GB 3000Mhz DDR4 Titan XP Dell 3415W 21:9 Thrustmaster Warthog
sabreman Posted April 30, 2016 Posted April 30, 2016 The autopilot seems to be bugged: [ame] [/ame] It looks like it's always on regardless of what the switches are doing. This also seems to confirm my anecdotal experience with flying feeling identical with and without sas.
Looney Posted April 30, 2016 Posted April 30, 2016 On the gunner seat, when moving forward with trackir and focusing on the monitor, you'll actually go through the monitor screen and look inside of it :) [sIGPIC][/sIGPIC] Commodore 64 | MOS6510 | VIC-II | SID6581 | DD 1541 | KCS Power Cartridge | 64Kb | 32Kb external | Arcade Turbo
finoogles Posted April 30, 2016 Posted April 30, 2016 There seems to be no option to set the collective to a button or key or am I just retarded cause I could not find any besides in the axis tabs. [sIGPIC][/sIGPIC]
=Mac= Posted April 30, 2016 Posted April 30, 2016 Bugs? Sure. Lots of 'em. Cockroaches, spiders, ants, and little white crawlies that I have no idea what they are.... probably nanobots of some sort. But helicopter coding bugs? I have too much fun just flying the contraption than to look and see what isn't working right. I'm so excited.... Thanks PolyChop! The Hornet is best at killing things on the ground. Now, if we could just get a GAU-8 in the nose next to the AN/APG-65, a titanium tub around the pilot, and a couple of J-58 engines in the tail...
Bulldog51 Posted April 30, 2016 Posted April 30, 2016 Other than the magnetic brake button on the pilot cyclic that seems not to work, i would say this is one of the most complete mod in terms of bugs. At least in this early access stage! Respect Polychop. I am forced to buy anything you bring in the future. X-2, PolyChop very nice Debut and Roll Out!!! :thumbup: 1 [sIGPIC][/sIGPIC]
Mt5_Roie Posted April 30, 2016 Posted April 30, 2016 Be careful what area you spawn in. Sometime the Area 51 Aliens like to steal helicopter parts to rebuild their spaceship to fly back home. When I loaded cold and dark on Groom Lake Ramp I spawned with my tail ripped off. I have a screen shot of it. When I reloaded the mission all was well again. Coder - Oculus Rift Guy - Court Jester
petertheduke21 Posted May 1, 2016 Posted May 1, 2016 a Uh-1 with a autohover can be more effectiive then this :( where to start the auto hover only engages sometimes when you press auto collective in a hover it 1 ither kills you or doesnt work at all its max speed with 4 hots is around 150 kmph again a uh-1 is like twice as fast then it with a full loadout great release................................ not 1
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