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  • 2 weeks later...
Posted

this is incredible. don't know how I missed it. awesome mod!

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Posted

Amazing.

 

Any suggestion for minimizing the fps hit using this pack. Any specific object that could cause more fps drop than other?

 

I was testing the mod and if i populate the airfield with objects the fps hit is Big.

" You must think in russian.."

[sIGPIC][/sIGPIC]

 

Windows 7 Home Premium-Intel 2500K OC 4.6-SSD Samsung EVO 860- MSI GTX 1080 - 16G RAM - 1920x1080 27´

 

Hotas Rhino X-55-MFG Crosswind Rudder Pedals -Track IR 4

Posted

Are these objects that have to be placed by the mission designer, or are they 'autogen'?

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Pimax Crystal Light

I'm learning to fly - but I ain't got wings

With my head in VR - it's the next best thing!

Posted

Manually placed.

" You must think in russian.."

[sIGPIC][/sIGPIC]

 

Windows 7 Home Premium-Intel 2500K OC 4.6-SSD Samsung EVO 860- MSI GTX 1080 - 16G RAM - 1920x1080 27´

 

Hotas Rhino X-55-MFG Crosswind Rudder Pedals -Track IR 4

Posted

Thanks

Rig: Asus TUF GAMING B650-PLUS; Ryzen 7800X3D ; 64GB DDR5 5600; RTX 4080; VPC T50 CM2 HOTAS;

Pimax Crystal Light

I'm learning to fly - but I ain't got wings

With my head in VR - it's the next best thing!

Posted
Amazing.

 

Any suggestion for minimizing the fps hit using this pack. Any specific object that could cause more fps drop than other?

 

I was testing the mod and if i populate the airfield with objects the fps hit is Big.

 

Are you placing them as a "static" object or as a vehicle group? I've found placing things as a vehicle group helps with FPS quite a bit. I have three airfields populated fully and more to come and haven't seen any significant FPS drop

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Posted

Yes, as static objects.

 

Thanks for the tip. Really appreciated.

" You must think in russian.."

[sIGPIC][/sIGPIC]

 

Windows 7 Home Premium-Intel 2500K OC 4.6-SSD Samsung EVO 860- MSI GTX 1080 - 16G RAM - 1920x1080 27´

 

Hotas Rhino X-55-MFG Crosswind Rudder Pedals -Track IR 4

Posted
@Sport,

 

Would you mind sharing these in a mission file? Would love to see what you came up with.

 

I'll be happy to... I'm on vacation at the moment but when I get home in a few days will be happy to share! As always, it's a WIP and I haven't seen/used the beautiful new objects they've added yet

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Posted
Yes, as static objects.

 

Thanks for the tip. Really appreciated.

 

What I've been doing is creating all of the ground objects for an airfield as a single group to help simplify the number of groups in the mission. I'd like to see if I can activate an individual airport when a player approaches it, then deactivate once they leave, to also help with any performance issues.

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Posted
If you are doing it as groups - does that imply you could create templates for particular bases?

 

I suppose it does. Very useful in quick mission creation..

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Posted
Very nice! I wish I had the talent (or someone developed) the equivalent with USAF equipment (tow bar, Coleman, bread van, etc).

 

Could we start a thread with all the NATO (and Russian I suppose) ground service equipment we'd like to see? Maybe someone will take up the challenge...

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Posted
VERY nice mod... But unfortunatley ALL AI Planes disapear after landing rwy 08...

 

It is possible in more detail? If it is a bug, then I will look for the reason. So far such messages didn't arrive.

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