speed-of-heat Posted February 26, 2020 Posted February 26, 2020 depends, i tend to see improvement in heavy unit scenarios on 2.5.5, in terms of more frametime available, its like 1 or 2 ms, but that's a 9 or 18% margin of improvement so not trivial ... in the context of keeping things at 45fps SYSTEM SPECS: Hardware AMD 9800X3D, 64Gb RAM, 4090 FE, Virpil T50CM3 Throttle, WinWIng Orion 2 & F-16EX + MFG Crosswinds V2, Varjo Aero SOFTWARE: Microsoft Windows 11, VoiceAttack & VAICOM PRO YOUTUBE CHANNEL: @speed-of-heat
Bmeist Posted February 26, 2020 Posted February 26, 2020 I was doing some benchmark testing with the mod enabled. That worked fine and I was just going to remove the mod and test some more, but I noticed that the "Mods\terrains\PersianGulf\misc\metacache" directory did not contain a dcs directory, just the dcs.old that I renamed. Any idea why that would be? I thought it was supposed to regenerate that directory and files inside. After removing the mod and flying for around 30 seconds of the persian gulf free flight mission, that dir was still not there. Maybe I was confused and those files are not generated? Thanks!
speed-of-heat Posted February 26, 2020 Posted February 26, 2020 no it doesnt regenerate that direcory it regenerates the data in fxo and metashaders2 SYSTEM SPECS: Hardware AMD 9800X3D, 64Gb RAM, 4090 FE, Virpil T50CM3 Throttle, WinWIng Orion 2 & F-16EX + MFG Crosswinds V2, Varjo Aero SOFTWARE: Microsoft Windows 11, VoiceAttack & VAICOM PRO YOUTUBE CHANNEL: @speed-of-heat
imacken Posted February 27, 2020 Posted February 27, 2020 I was doing some benchmark testing with the mod enabled. That worked fine and I was just going to remove the mod and test some more, but I noticed that the "Mods\terrains\PersianGulf\misc\metacache" directory did not contain a dcs directory, just the dcs.old that I renamed. Any idea why that would be? I thought it was supposed to regenerate that directory and files inside. After removing the mod and flying for around 30 seconds of the persian gulf free flight mission, that dir was still not there. Maybe I was confused and those files are not generated? Thanks! How many times in this thread is this question going to be asked? Those folders do not get regenerated! Intel i7 12700K · MSI Gaming X Trio RTX 4090 · ASUS ROG STRIX Z690-A Wi-Fi · MSI 32" MPG321UR QD · Samsung 970 500Gb M.2 NVMe · 2 x Samsung 850 Evo 1Tb · 2Tb HDD · 32Gb Corsair Vengance 3000MHz DDR4 · Windows 11 · Thrustmaster TPR Pedals · Tobii Eye Tracker 5 · Thrustmaster F/A-18 Hornet Grip · Virpil MongoosT-50CM3 Base · Virpil Throttle MT-50 CM3 · Virpil Alpha Prime Grip · Virpil Control Panel 2 · Thrustmaster F-16 MFDs · HTC Vive Pro 2 · Total Controls Multifunction Button Box
Bmeist Posted February 28, 2020 Posted February 28, 2020 Thanks for the answer and snark. I must have missed in in the 110 pages of this thread? These megathreads are ridiculous, but I digress. This guys guide said they would be regenerated: He tells you to delete them, install the mod and they would get regenerated. I guess he is wrong, but the game seemed to work ok without them.
speed-of-heat Posted February 28, 2020 Posted February 28, 2020 The data they contain is regenerated, just not in the same location, it’s right, but wrong SYSTEM SPECS: Hardware AMD 9800X3D, 64Gb RAM, 4090 FE, Virpil T50CM3 Throttle, WinWIng Orion 2 & F-16EX + MFG Crosswinds V2, Varjo Aero SOFTWARE: Microsoft Windows 11, VoiceAttack & VAICOM PRO YOUTUBE CHANNEL: @speed-of-heat
Magic Zach Posted February 29, 2020 Posted February 29, 2020 Any ETA on when this mod will be updated to the latest DCS version? Hardware: T-50 Mongoose, VKB STECS, Saitek 3 Throttle Quadrant, Homemade 32-function Leo Bodnar Button Box, MFG Crosswind Pedals Oculus Rift S System Specs: MSI MPG X570 GAMING PLUS, RTX 4090, Ryzen 7 7800X3D, 32GB DDR5-3600, Samsung 990 PRO Modules: AH-64D, Ka-50, Mi-8MTV2, F-16C, F-15E, F/A-18C, F-14B, F-5E, P-51D, Spitfire Mk LF Mk. IXc, Bf-109K-4, Fw-190A-8 Maps: Normandy, Nevada, Persian Gulf, Syria, Germany
LtDanTailor Posted March 1, 2020 Posted March 1, 2020 Latest mod version works fine with latest DCS beta Win10 Pro, Intel i9 9700k @5GHz, GeForce RTX 2080 TI, 32GB G.Skill Ripjaw DDR4 @3200MHz RAM, MSI z390 Gaming Plus, HP Reverb Pro, TM Warthog, Virpil WarBRD Base, Samsung SSD 850 EVO 500GB (for DCS), Samsung SSD 850 EVO 250GB (for Win10), Philips PHL 274E
DERacing Posted March 1, 2020 Posted March 1, 2020 Latest mod version works fine with latest DCS beta I have it working, but it wont pass IC. Tried the IC updates in this thread, and still not able to pass IC. Unless I missed one somewhere. It would be nice to have the IC compliant updates added to the first post as well. Intel i7 9700k, 64GB DDR4 (Corsair), Gigabyte Z390 Master, RTX 2080 Ti AMP 11gb, 500GB Sabrent Rocket (System), 1TB XPG Gammix S11 Pro M.2 (DCS), Windows 11 64-bit Pro, Samsung 49" 4K CRG9 Monitor (5120x1440), Samsung Odyssey Plus, TrackIR 5, Thrustmaster Warthog Hotas, Various streamdecks, button boxes, Logitech Pro Rudder Pedals, Corsair K95 Platinum, Iron Claw mouse. DCS OB, F-14B Tomcat, F-18C Hornet, F-16C Viper, A-10C Warthog, F-5 Tiger II, AV-8B Harrier, P-51D Mustang, FC3, Super Carrier Thrustmaster Warthog Hotas, (3) Cougar MFD's, Logitech Pro Rudder Pedals, (2) Stream Decks, (1) Stream Deck XL, (1) Stream Deck Mini, Misc Button Boxes
hazzer Posted March 1, 2020 Posted March 1, 2020 I'm getting failed to compile errors: RTX 2080ti, I7 9700k, 32gb ram, SSD, Samsung Odyssey VR, MSFFB2, T-50 Throttle, Thrustmaster Rudder Pedals
DERacing Posted March 1, 2020 Posted March 1, 2020 Anyone happen to know what the MASKSIZE setting should be for the Odyssey +?? I found the Odyssey is .575. Not sure if that is the same for the + model or not. Intel i7 9700k, 64GB DDR4 (Corsair), Gigabyte Z390 Master, RTX 2080 Ti AMP 11gb, 500GB Sabrent Rocket (System), 1TB XPG Gammix S11 Pro M.2 (DCS), Windows 11 64-bit Pro, Samsung 49" 4K CRG9 Monitor (5120x1440), Samsung Odyssey Plus, TrackIR 5, Thrustmaster Warthog Hotas, Various streamdecks, button boxes, Logitech Pro Rudder Pedals, Corsair K95 Platinum, Iron Claw mouse. DCS OB, F-14B Tomcat, F-18C Hornet, F-16C Viper, A-10C Warthog, F-5 Tiger II, AV-8B Harrier, P-51D Mustang, FC3, Super Carrier Thrustmaster Warthog Hotas, (3) Cougar MFD's, Logitech Pro Rudder Pedals, (2) Stream Decks, (1) Stream Deck XL, (1) Stream Deck Mini, Misc Button Boxes
Gamaray Posted March 3, 2020 Posted March 3, 2020 (edited) I'm getting failed to compile errors: I have successfully installed and reinstalled shaders mod when needed accept for this last update of 2.5.6. I am getting same error messages as #1097 Hazzer and it breaks DCS and will not start. Will there be an update or am I missing something? Edited March 3, 2020 by Gamaray
speed-of-heat Posted March 3, 2020 Posted March 3, 2020 (edited) you will need to reinstall the shaders mod with each update, i would also uninstall it before each update Edited March 3, 2020 by speed-of-heat SYSTEM SPECS: Hardware AMD 9800X3D, 64Gb RAM, 4090 FE, Virpil T50CM3 Throttle, WinWIng Orion 2 & F-16EX + MFG Crosswinds V2, Varjo Aero SOFTWARE: Microsoft Windows 11, VoiceAttack & VAICOM PRO YOUTUBE CHANNEL: @speed-of-heat
hazzer Posted March 4, 2020 Posted March 4, 2020 Issue was that I was running the minimal version to pass the integrity check however when doing that with this version it fails to compile. RTX 2080ti, I7 9700k, 32gb ram, SSD, Samsung Odyssey VR, MSFFB2, T-50 Throttle, Thrustmaster Rudder Pedals
MPK Posted March 6, 2020 Posted March 6, 2020 Here's IC pass version. I haven't tested it much tho. Thank you! Worked online first try for me last night
jaylw314 Posted March 7, 2020 Posted March 7, 2020 Anyone happen to know what the MASKSIZE setting should be for the Odyssey +?? I found the Odyssey is .575. Not sure if that is the same for the + model or not. I got by with a MASKSIZE of 0.550 with the Odyssey+
DERacing Posted March 8, 2020 Posted March 8, 2020 I got by with a MASKSIZE of 0.550 with the Odyssey+ Thank you!!! Intel i7 9700k, 64GB DDR4 (Corsair), Gigabyte Z390 Master, RTX 2080 Ti AMP 11gb, 500GB Sabrent Rocket (System), 1TB XPG Gammix S11 Pro M.2 (DCS), Windows 11 64-bit Pro, Samsung 49" 4K CRG9 Monitor (5120x1440), Samsung Odyssey Plus, TrackIR 5, Thrustmaster Warthog Hotas, Various streamdecks, button boxes, Logitech Pro Rudder Pedals, Corsair K95 Platinum, Iron Claw mouse. DCS OB, F-14B Tomcat, F-18C Hornet, F-16C Viper, A-10C Warthog, F-5 Tiger II, AV-8B Harrier, P-51D Mustang, FC3, Super Carrier Thrustmaster Warthog Hotas, (3) Cougar MFD's, Logitech Pro Rudder Pedals, (2) Stream Decks, (1) Stream Deck XL, (1) Stream Deck Mini, Misc Button Boxes
speed-of-heat Posted March 8, 2020 Posted March 8, 2020 Is there no compatible version for 2.5.5.41962? from memory the one for 2.5.5.41371 works SYSTEM SPECS: Hardware AMD 9800X3D, 64Gb RAM, 4090 FE, Virpil T50CM3 Throttle, WinWIng Orion 2 & F-16EX + MFG Crosswinds V2, Varjo Aero SOFTWARE: Microsoft Windows 11, VoiceAttack & VAICOM PRO YOUTUBE CHANNEL: @speed-of-heat
DERacing Posted March 8, 2020 Posted March 8, 2020 from memory the one for 2.5.5.41371 works No luck with this one... I am getting a compiling error: I am loading the DCS Performance Mod for 2.5.5.41371 then I load the DCS VR Shaders 2.5.6 (ICPass) mod. Intel i7 9700k, 64GB DDR4 (Corsair), Gigabyte Z390 Master, RTX 2080 Ti AMP 11gb, 500GB Sabrent Rocket (System), 1TB XPG Gammix S11 Pro M.2 (DCS), Windows 11 64-bit Pro, Samsung 49" 4K CRG9 Monitor (5120x1440), Samsung Odyssey Plus, TrackIR 5, Thrustmaster Warthog Hotas, Various streamdecks, button boxes, Logitech Pro Rudder Pedals, Corsair K95 Platinum, Iron Claw mouse. DCS OB, F-14B Tomcat, F-18C Hornet, F-16C Viper, A-10C Warthog, F-5 Tiger II, AV-8B Harrier, P-51D Mustang, FC3, Super Carrier Thrustmaster Warthog Hotas, (3) Cougar MFD's, Logitech Pro Rudder Pedals, (2) Stream Decks, (1) Stream Deck XL, (1) Stream Deck Mini, Misc Button Boxes
Flarpt Posted March 8, 2020 Posted March 8, 2020 LOVE this shader pack, T H A N K Y O U !!! ==== Quick question please☺: After learning what a trainwreck the last update patch was for most I have locked my DCS.exe and won't let it update. My current DCS.exe runs better with this pack in VR and I am afraid to screw it up. This is my goal is to not screw up. With that understood, is it recommended yet to go ahead and update to latest Beta WITH its improved lighting etc WITH this VR Shader pack yet or is that flirting with failure? Guys, if the new update patch helps I will risk it, if it has ruined lives then I will wait and keep an eye on the forums for good news. One last question for anyone that is in the know please: I read the Reddit release where ED essentially assign near to long term for where they are honestly focusing their teams efforts this year. What I gather from their provided chart is that all the current DLC is the focus for completing and repairing for near term which she defined as within maybe 6 months-ish. According to their chart it looks like 91% of their team and efforts is dedicated to DLC. There is more info aside from Kate's main article scattered through the comments below it. The remaining 9% of their teams efforts for 2020 she described as possibly but not likely going towards Vulkan or any form of focused optimization of what she described as their confusing and very outdated spaghetti code for better performance. Their words not mine, although I have said so for 5 years now. This Kate prescribed as a possible Long-Term goal before they would address assigning that as perhaps as much as 18 months down the road or more. With that said, by them and not me; I am asking those in this forum that know what they are talking about -- --Is this VR shader pack being worked on still to make up for ED's lack of efforts for VR and general optimization, or is this pack the end product please? Simple question, I only wish to know what to expect and IF any improvments are being worked on still in this VR Shader pack☺. Also, A N Y advice any of you have for me to keep this awesome shader pack running well, if not even better would be very much appreciated. Like all of you I just want to fly. I look for any way to kill stutters and blurs and if my experience can be improved by any of you I am grateful and seeking to learn more about that. Again I THANK YOU for this awesome shader pack. It alone has kept me from throwing in the towel and uninstalling untill 2025 or 'far term', so to speak☺.
speed-of-heat Posted March 8, 2020 Posted March 8, 2020 No luck with this one... I am getting a compiling error: I am loading the DCS Performance Mod for 2.5.5.41371 then I load the DCS VR Shaders 2.5.6 (ICPass) mod. then don't load it, you aren't running 2.5.6.... SYSTEM SPECS: Hardware AMD 9800X3D, 64Gb RAM, 4090 FE, Virpil T50CM3 Throttle, WinWIng Orion 2 & F-16EX + MFG Crosswinds V2, Varjo Aero SOFTWARE: Microsoft Windows 11, VoiceAttack & VAICOM PRO YOUTUBE CHANNEL: @speed-of-heat
Flarpt Posted March 8, 2020 Posted March 8, 2020 I need to rephrase my question please. Looking back over the last many pages I am honestly confused and seeking clarity. I am running the 2.5.5.41962 with this AWESOME VR Shaders Mod. I am happy. Is there a performance boost, performance drop or suicide to let DCS update tot he latest beta with the new map updates and new lighting? Also is this correct if updating: 1. Use jsgme to remove the VR Shaders mod 2. Let DCS update 3. Reapply this awesome VR shaders mod 4 delete the contents of FXO & MetaShaders2 and let them recompile the shaders anew Is this the correct way to do it and is it good to do it please? Thank you.
Baldrick33 Posted March 8, 2020 Posted March 8, 2020 I need to rephrase my question please. Looking back over the last many pages I am honestly confused and seeking clarity. I am running the 2.5.5.41962 with this AWESOME VR Shaders Mod. I am happy. Is there a performance boost, performance drop or suicide to let DCS update tot he latest beta with the new map updates and new lighting? Also is this correct if updating: 1. Use jsgme to remove the VR Shaders mod 2. Let DCS update 3. Reapply this awesome VR shaders mod 4 delete the contents of FXO & MetaShaders2 and let them recompile the shaders anew Is this the correct way to do it and is it good to do it please? Thank you.You will need to download the compatible version of the shader mod to run with the beta - it isn't the same as the stable version mod. Look on the first page of this thread for the links to various versions. So remove the mod, update DCS, download the new mod version for the beta and apply it to DCS, delete the contents of the fxo and metashaders2 folders, AMD 5800X3D · MSI 4080 · Asus ROG Strix B550 Gaming · HP Reverb Pro · 1Tb M.2 NVMe, 32Gb Corsair Vengence 3600MHz DDR4 · Windows 11 · Thrustmaster TPR Pedals · VIRPIL T-50CM3 Base, Alpha Prime R. VIRPIL VPC Rotor TCS Base. JetSeat
DERacing Posted March 9, 2020 Posted March 9, 2020 then don't load it, you aren't running 2.5.6.... Im an idiot! I read your previous post wrong. I mistook that the 2.5.5.xxx version was working in 2.5.6 with the ICPass mod. I am still not having any luck with it loading and passing IC check when I run the 2.5.6 version with the ICPass mod. Intel i7 9700k, 64GB DDR4 (Corsair), Gigabyte Z390 Master, RTX 2080 Ti AMP 11gb, 500GB Sabrent Rocket (System), 1TB XPG Gammix S11 Pro M.2 (DCS), Windows 11 64-bit Pro, Samsung 49" 4K CRG9 Monitor (5120x1440), Samsung Odyssey Plus, TrackIR 5, Thrustmaster Warthog Hotas, Various streamdecks, button boxes, Logitech Pro Rudder Pedals, Corsair K95 Platinum, Iron Claw mouse. DCS OB, F-14B Tomcat, F-18C Hornet, F-16C Viper, A-10C Warthog, F-5 Tiger II, AV-8B Harrier, P-51D Mustang, FC3, Super Carrier Thrustmaster Warthog Hotas, (3) Cougar MFD's, Logitech Pro Rudder Pedals, (2) Stream Decks, (1) Stream Deck XL, (1) Stream Deck Mini, Misc Button Boxes
Recommended Posts