guod Posted August 31, 2023 Share Posted August 31, 2023 If not already suggested: Ability to save multiplay missions in progress to continue at a later time. Marquee around multiple objects to allow a group to move. 3D simple elevation map by sector to allow specific placement of vehicles. Ability to add an airfield. 3 Link to comment Share on other sites More sharing options...
bunkerjunker Posted September 8, 2023 Share Posted September 8, 2023 Similar to how the triggers work for "Message to Group" or "Sound to all", it would be wonderful to have a "Start Delay" option under AI Task push. As a mission creator, I use delayed triggers via AI task push very regularly for units, sounds, radio transmissions, etc. As it stands now, If I have with a triggered action to make a radio transmission, I use AI task push when needed to activate it. If I want a 2nd unit to respond (ie other group, ground controller, atc, etc), I create a flag along with the first trigger/transmission, then create a whole new trigger with a "time since flag" condition, then the response from unit 2 via AI task push. It would save so much time to have a "Start Delay" option available for the AI task push because things could be stacked within one trigger. Other huge wishlist items: 1. Undo last action. I don't know how many times I've deleted the group accidentally.....after spending so much time setting things up. 2. Ability to copy/paste triggers between missions. 4 Link to comment Share on other sites More sharing options...
Raviar Posted September 15, 2023 Share Posted September 15, 2023 ability to select Flight or Flight memeber wether AI or Player to be: immortal unlimitted fuel unlimmited weapon 6 Link to comment Share on other sites More sharing options...
DmanGIV Posted September 22, 2023 Share Posted September 22, 2023 Can there become an option for the carrier to turn in the wind for flight ops? 7 Link to comment Share on other sites More sharing options...
rwbishUP Posted November 28, 2023 Share Posted November 28, 2023 (edited) Ability to edit/add kneeboard pages from Mission Editor. Edited November 28, 2023 by rwbishUP 5 And I will execute vengeance in anger and fury upon the heathen, such as they have not heard. Micah 5:15 Link to comment Share on other sites More sharing options...
slowmover Posted January 9 Share Posted January 9 Be able to 3D view object and terrain on editor, so you do not need to run the mission to see if you have putted correct the ground unit.This will have a lot of time in mission editing. 13 1 [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
Exorcet Posted January 9 Share Posted January 9 Could we have the ability to link the start or end of one task to another? Example: AI plane has two waypoints. WP1 has a Search Then Engage Task. WP2 has an orbit task. Both tasks are set for 10 minutes. If The STE at WP1 is triggered before the plane gets to WP2, then it's possible that it spends 10 minutes engaging targets and then 10 minutes orbiting when the intention is that it only spends 10 minutes total following the waypoints. The problem can be avoided by putting the STE and orbit on the same WP, but this is not always desirable. If instead the end condition for the orbit could be linked to the end of the STE, then the AI would skip the orbit if it already spent 10 minutes engaging targets. Awaiting: DCS F-15C Win 10 i5-9600KF 4.6 GHz 64 GB RAM RTX2080Ti 11GB -- Win 7 64 i5-6600K 3.6 GHz 32 GB RAM GTX970 4GB -- A-10C, F-5E, Su-27, F-15C, F-14B, F-16C missions in User Files Link to comment Share on other sites More sharing options...
RichCotte Posted January 10 Share Posted January 10 11 hours ago, slowmover said: Be able to 3D view object and terrain on editor, so you do not need to run the mission to see if you have putted correct the ground unit.This will have a lot of time in mission editing. X2...It can be so frustrating having to start a mission multiple times, just to get something positioned correctly. 4 Link to comment Share on other sites More sharing options...
Rene Coulon Posted January 10 Share Posted January 10 3 hours ago, RichCotte said: X2...It can be so frustrating having to start a mission multiple times, just to get something positioned correctly. This is a feature SO BADLY NEEDED !! 2 Asus ROG MAXIMUS X Formula Intel i7- 8700K 4.8ghz Asus GTX 2080ti OC edition 64 Gb RAM at 3200mhz Kraken X 72 cooler Samsung CHG90 monitor at 144 htz DCS on M.2 drive 500 Gb Link to comment Share on other sites More sharing options...
RedHot Posted January 10 Share Posted January 10 Better and more animated infantry Animated ground crew An undo function/button 5 Link to comment Share on other sites More sharing options...
MemphisBelle Posted January 10 Share Posted January 10 On 1/9/2024 at 4:00 PM, slowmover said: Be able to 3D view object and terrain on editor, so you do not need to run the mission to see if you have putted correct the ground unit.This will have a lot of time in mission editing. I´m absolutely seconding this. It really can be a pain in the ass to jump in the Mission quite a lot just to build a good ground structure 4 DCS-Tutorial-Collection BlackSharkDen - Helicopter only Specs:: ASrock Z790 Pro RS; Intel i5-13600K @5,1Ghz; 64GB DDR5 RAM; RTX 3080 @10GB; Corsair RMX Serie 750; 2x SSD 850 EVO 1x860 EVO 500GB 1x nvme M.2 970 EVO 1TB; 1x nvme M.2 980 Pro 2TB+ 3 TB HDD Hardware: Oculus Rift S; Meta Quest 3; HOTAS Warthog; Logitech Rudder Pedals, K-51 Collective Link to comment Share on other sites More sharing options...
Tusky Posted January 10 Share Posted January 10 A triggered task which would allow an object to turn to a specific heading/altitude/speed unlimited or for a certain time. It would be good for carriers as a command to align them to the wind. Link to comment Share on other sites More sharing options...
Caveman655 Posted January 11 Share Posted January 11 The ability to set a ROE coalition wide instead of by individual units. 2 Link to comment Share on other sites More sharing options...
RichCotte Posted January 11 Share Posted January 11 53 minutes ago, Caveman655 said: The ability to set a ROE coalition wide instead of by individual units. X2 on this. It would be much easier to set the entire coalition, then adjust on a by-unit basis if needed. 2 Link to comment Share on other sites More sharing options...
BoomBoom Posted January 11 Share Posted January 11 (edited) Im yet to be able to measure distance with ruler in editor. is that just me? abilty to grab all units in an area and send them to a location would be cool. Edited January 11 by BoomBoom 1 Link to comment Share on other sites More sharing options...
PunchOut Posted January 15 Share Posted January 15 KIAS when setting waypoint speeds instead of GS 2 Rig: intel i9-9900kf @ 1.21 gigawatts of electricity | Gigabyte Z390 Aorus Pro | EVGA 1080 Ti SC2 Gaming Link to comment Share on other sites More sharing options...
Santus Posted January 17 Share Posted January 17 "rocket in zone" trigger We already have all the other like "bomb in zone" etc - Livery Catalog - Youtube channel Link to comment Share on other sites More sharing options...
Ahogephilia Posted January 18 Share Posted January 18 I'm using "aerobatic option" to formation flight with AI leader... but this means that I can only perform tac-turns in missions of my own design. I'd like more easier and generalized option. 1 Link to comment Share on other sites More sharing options...
Barking Horse Posted January 23 Share Posted January 23 An option button for a 'random weather selection' from the pre-existing weather options (a random selection each time the mission is started). 3 Link to comment Share on other sites More sharing options...
hotrod525 Posted January 25 Share Posted January 25 JAMMER in a "Trigger zone"... 2 Link to comment Share on other sites More sharing options...
BoomBoom Posted January 25 Share Posted January 25 Server ability to change the time of day live Hot start with hand brake on. Link to comment Share on other sites More sharing options...
TimGoz Posted February 7 Share Posted February 7 In the settings page it would be great to have a window to see the changes on the graphic settings and effects before having to reload the start. Link to comment Share on other sites More sharing options...
Raviar Posted February 7 Share Posted February 7 (edited) Dont break the existing one! Unit Test! https://forum.dcs.world/search/?q=part of group in zone&quick=1 Edited February 7 by Raviar 1 Link to comment Share on other sites More sharing options...
buceador Posted February 8 Share Posted February 8 I echo those who suggest CLICK SELECT DRAG/ MOVE multiple ground assets. I'm guessing this kind of overhaul of ME is on the back burner due to the imminent release of DCS Web Editor? 1 Link to comment Share on other sites More sharing options...
draconus Posted February 8 Share Posted February 8 44 minutes ago, buceador said: I'm guessing this kind of overhaul of ME is on the back burner due to the imminent release of DCS Web Editor? This is not ED project. 1 Win10 i7-10700KF 32GB RTX3060 Rift S T16000M TWCS TFRP FC3 F-14A/B F-15E CA SC NTTR PG Syria Link to comment Share on other sites More sharing options...
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