Yellonet Posted July 9, 2008 Posted July 9, 2008 PS I don't want to sound lazy but will there be an auto-start option for those moments when you come back from work and just need to shoot something?You'll be able to start the mission with the engines running or at least almost running so you only have to press "start". Or you could just make a simple mission in the editor where you start in the air. i7-2600k@4GHz, 8GB, R9 280X 3GB, SSD, HOTAS WH, Pro Flight Combat Pedals, TIR5
arneh Posted July 9, 2008 Posted July 9, 2008 I have attached a few development cockpit images of the F-16C and Mi-24. I notice that the Mi-24 (co-pilot's) cockpit is a Mi-24P, while the earlier announcement said you were modelling the Mi-24V. Has there been a change in plans?
EvilBivol-1 Posted July 9, 2008 Posted July 9, 2008 Will you be adding english textures for the controls so i can fly this bird too?From the list of fixes posted by Wags: - English caution/warning lamps have been added to the Ka-50 cockpitAn English cockpit is currently in development by one of the testers. Hopefully, it will be included in the project officially. If not, it will certainly be available as a mod. This is in addition to the English pop-up tool tips that are already available, the English ABRIS and EKRAN systems. PS I don't want to sound lazy but will there be an auto-start option for those moments when you come back from work and just need to shoot something?Yes, there is the option to start in the 'hot' helicopter with all systems ready to go, start in the air, or start 'cold'. In addition, there is an auto-start "cheat" that will automatically run through the start-up procedure. - EB [sIGPIC][/sIGPIC] Nothing is easy. Everything takes much longer. The Parable of Jane's A-10 Forum Rules
burnzoire Posted July 10, 2008 Posted July 10, 2008 Fantastic update, thanks Wags! The whole concept of feeding us all this juicy ka-50 info and then giving us screenshots from additional future products is both cheeky and awesome :D [sIGPIC][/sIGPIC]
eurofor Posted July 10, 2008 Posted July 10, 2008 Thanks for the update!! Can't wait for the Mi-24 and seeing the progress there's suddenly hope that it'll happen before 2020! I'm very interested in an answer to arneh's question. Is that the P version? I wouldn't mind it being that one but I was hoping for multiplayer with co-pilot gunner. I notice that the Mi-24 (co-pilot's) cockpit is a Mi-24P, while the earlier announcement said you were modelling the Mi-24V. Has there been a change in plans? [sIGPIC][/sIGPIC]
A.S Posted July 10, 2008 Posted July 10, 2008 RE: Black Shark Update: 09 July 2008 http://forums.eagle.ru/showpost.php?p=503375&postcount=343 Very interesting... seems like good progress going on but i have seen the buttom pics (F-16) and hmm how should i express my critics.. hmm best is, look my face....look good...do you see it THAT SMILIE :hehe: [sIGPIC][/sIGPIC]
deviletk Posted July 10, 2008 Posted July 10, 2008 awesome...mi24 cockpit is looking BadAss! (as well as the f16 one!..looking so very very familiar!) My feelings exactlly. Bad ass cockpits! Also one cockpit i actually know what the buttons are for. :D Nice update! Regards Alex Regards Alex "Snuffer" D. AMD FX8350 (8 core) 4.1GHZ ::: 8GB Dominator 1600mhz ::: GTX660 2GB ::: 2xHD ::: 24" ASUS
amalahama Posted July 10, 2008 Posted July 10, 2008 Thanks you Wags, When is the manual going out? Regards!!
graywo1fg Posted July 10, 2008 Posted July 10, 2008 Holy COW!!!! that is truly some amazing stuff!!!!................... need another tester? :P jk Voice of Jester AI Death From Above =DFA= Squadron Discord - https://discord.gg/deathfromabove http://www.twitch.tv/graywo1f https://www.youtube.com/user/Lonewo1fg
CAT_101st Posted July 10, 2008 Posted July 10, 2008 If I wore panties they would be in a bunch. Great up date. I get to have my schval in my pit yes :thumbup: 2nd moniter. Home built PC Win 10 Pro 64bit, MB ASUS Z170 WS, 6700K, EVGA 1080Ti Hybrid, 32GB DDR4 3200, Thermaltake 120x360 RAD, Custom built A-10C sim pit, TM WARTHOG HOTAS, Cougar MFD's, 3D printed UFC and Saitek rudders. HTC VIVE VR. https://digitalcombatmercenaries.enjin.com/
multiviper Posted July 10, 2008 Posted July 10, 2008 very nice update Multiviper http://www.multiviper.com [sIGPIC]http://www.multiviperforums.com/pictures/multi3uo8.jpg[/sIGPIC]
Allo Posted July 10, 2008 Posted July 10, 2008 - Multi-monitor support has been added. Now you can set, i.e. standard view + Shkval view on 2 monitors - Triple-head support has been added :thumbup: [sIGPIC][/sIGPIC] CPU - AMD Phenom II X6 1055T @ 3.6 GHz // Motherboard - ASUS M4A89GTD-PRO // GFX - ATI Radeon HD 6870 1GB // RAM - Patriot-Viper II 4GB(2x2GB) DDR3-1600 // Audio - Creative X-FI Platinum // OS - Windows 7 Home x64 Bit CH Fighterstick // CH Pro Pedals // CH Pro Throttle // TrackIR 4 // Eyefinity 20"x3 Portrait :joystick:
VMFA117_Poko Posted July 10, 2008 Posted July 10, 2008 (edited) Thank You for update Wags and I hope You will solve all problems soon. I'm happy with a part that Acedy shows. But what doesn't mean You have added turbulence? We had turbulence in LockOn. Is it something different what we have seen previously, is it more complex? Edited July 10, 2008 by Poko24
ED Team f-18hornet Posted July 10, 2008 ED Team Posted July 10, 2008 I hope that this F-16C will be so complicated or more than like Falcon 4.0. I can't wait for this plane.:joystick: AMD Ryzen 9 3900X, GeForce RTX 2080Ti, 32 GB DRAM, HOTAS TM Warthog, FSSB R3 Lighting, MFG Crosswind, Win 10 Pro
qrazi Posted July 10, 2008 Posted July 10, 2008 I hope that this F-16C will be so complicated or more than like Falcon 4.0. I can't wait for this plane.:joystick: Then Falcon fans and Lockon fans can finally unite after bashing eachother for years!!! (or is that maybe a little to much dreaming?) 1 MSI 870A-G54, AMD Phenom II X2 555 @Phenom II X4 B55 BE, 3.2 GHz quad-core, Asus EAH4870 DK/HTDI/512MD5, OCZ Gold Edition DDR3 1333MHz 4GB Kit Low-Voltage. Budget = Cheap = Good :D
G3 Posted July 10, 2008 Posted July 10, 2008 Originally Posted by Wags - Multi-monitor support has been added. Now you can set, i.e. standard view + Shkval view on 2 monitors - Triple-head support has been added question: will there be support for multi-multi :) as in will it be possible to have a setup similar to Urze crazy 4 screens with one being touch + seperate shkval thinking projector for main view, triplehead below for instruments view with centre touch and seperate small monitor for shkval. Wags?
nemises Posted July 10, 2008 Posted July 10, 2008 I hope that this F-16C will be so complicated or more than like Falcon 4.0. I can't wait for this plane.:joystick: I'm pretty sure that, if ED detail the f16c to the same level as we've seem in the ka50, then it will exceed f4:AF by some margin....at least in terms of cockpit controls and flight modelling. It will be interesting to see if they manage to match F4's ground radar complexity though..interesting and exciting, because it seems like they are willing to take it all the way to be as accurate as possible. ...then multiply this by all the other aircraft they are doing....:D
VMFA117_Poko Posted July 10, 2008 Posted July 10, 2008 Great thing I realized that ED delays release only because they are tuning and unbugging the engine but when they will done and we come finally to release date it's very possible we will see next modules in 9 months separation. There some problems as we heard but developing of new aircrafts hasn't stopped. That really good. Another so big delay can be when they will start working at new engine.
Chrjs Posted July 10, 2008 Posted July 10, 2008 In addition to the 550+ page Ka-50 flight manual mentioned earlier, we have also now completed the 160+ page DCS manual that covers all the GUI elements to include such pages as the Mission Editor, Campaign Editor, Multiplayer screen, etc. 550 pages seem quite a few to study. it seems to me as they are basically set and maybe you can release a beta-version of the flight manual now or in the near future so we can take a look at it and start learning :pilotfly:! as for the DCS manual i think we can wait until the final release... would be awesome :lol: i79900k @ 4,7 - Geforce RTX2080TI 11GB - 32Gbram - Win10 - TRackIr4 - Thrustmaster Warthog/Saitek Rudder
Legolasindar Posted July 10, 2008 Posted July 10, 2008 We realize that a few of you are a bit grumpy about the delays, but please understand that we wish to release a quality product and not put it out the door with known, significant bugs. Do not worry for the impatient, others know that the wait is good, and also prefer a simulator later and well done, rather than an early and wrong. Use the time needed. Sorry for my bad english. 2 [sIGPIC][/sIGPIC] Cavallers del Cel - Comunintat Catalana de Simulació http://www.cavallersdelcel.cat
RedTiger Posted July 10, 2008 Posted July 10, 2008 (edited) I hope that this F-16C will be so complicated or more than like Falcon 4.0. I can't wait for this plane.:joystick: The DCS Falcon is going to leave the stock 4.0/Allied Force Falcon in the dust. Just look at the detail ont he Black Shark. Its already far, far more detailed than either of those. What's even better is that there are other aircraft that are in development too. Definately one of the reasons why F4 took so long for me to get into (and still doesn't quite always hold my attention even today), is that I started from a position of little or no interest in the F-16. Its a bomb truck, and one that is sophisticated enough to take a lot of the excitement out of trucking those bombs. Anything "exciting" you might do in the F-16 involving air to ground has a high chance of also being suicidal. I might be more willing to put up with the old graphics and sterile FM if I could fly an Eagle in the dynamic campaign. And I don't mean an Eagle using the HUD and MFDs from the F-16 pasted into a custom cockpit. ;) Edited July 10, 2008 by RedTiger
Frazer Posted July 10, 2008 Posted July 10, 2008 AWESOME :D:D:D Forum | Videos | DCS:BS Demo1 / Demo2 | YouTube Channel [sIGPIC][/sIGPIC]
bogusheadbox Posted July 10, 2008 Posted July 10, 2008 (edited) I am mostly interested in the icing. You have mentioned airframe and induction icing. (Not even FSX modells airframe / induction / carburettor icing) Can you describe how it is implemented in game. Is it a set occurance based on static weather parameters or is it dynamic with various effects ? Also in the defence of Icing, what does the KA-50 carry? Blade tip heaters? Vibrating leading edges? Weeping membrame ? Bleed air for induction icing ? Regards, Bogus. Edited July 10, 2008 by bogusheadbox
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