Raven (Elysian Angel) Posted October 30, 2024 Posted October 30, 2024 1 hour ago, schurem said: quite a bit more than just basic bug fixing Do you think so? null 3 Spoiler Ryzen 9 5900X | 64GB G.Skill TridentZ 3600 | Asus ProArt RTX 4080 Super | ASUS ROG Strix X570-E GAMING | Samsung 990Pro 2TB + 960Pro 1TB NMVe | VR: Varjo Aero Pro Flight Trainer Puma | VIRPIL MT-50CM2 grip on VPForce Rhino with Z-curve extension | Virpil CM3 throttle | Virpil CP2 + 3 | FSSB R3L | VPC Rotor TCS Plus base with SharKa-50 grip | Everything mounted on Monstertech MFC-1 | TPR rudder pedals OpenXR | PD 1.0 | 100% render resolution | DCS graphics settings
falcon_120 Posted October 30, 2024 Posted October 30, 2024 Wow, nice update. Everytime i read they are working on further F18 MSI functionality i get a hard-on . Also lovely to read that AIM7s might stop being useless against jammers (looking at you M2000), but i need to test that in MP. 3
Moxica Posted October 30, 2024 Posted October 30, 2024 (edited) Polychop patch notes added later too? Edited October 30, 2024 by Moxica ASUS ROG Strix B550-E GAMING - PNY GeForce RTX 4090 Gaming VERTO EPIC-X - AMD Ryzen 9 5900X - 64Gb RAM - 2x2Tb M2 - Win11 - Pimax crystal light - HP Reverb g2 - Oculus Quest 2 - Thrustmaster Warthog HOTAS - Thrustmaster Pendular Rudder - 2X Thrustmaster MFD Cougar - Audient EVO8
Moxica Posted October 30, 2024 Posted October 30, 2024 First run: null ASUS ROG Strix B550-E GAMING - PNY GeForce RTX 4090 Gaming VERTO EPIC-X - AMD Ryzen 9 5900X - 64Gb RAM - 2x2Tb M2 - Win11 - Pimax crystal light - HP Reverb g2 - Oculus Quest 2 - Thrustmaster Warthog HOTAS - Thrustmaster Pendular Rudder - 2X Thrustmaster MFD Cougar - Audient EVO8
ED Team BIGNEWY Posted October 30, 2024 Author ED Team Posted October 30, 2024 2 minutes ago, Moxica said: First run: null remove all unofficial mods and run a slow repair or verify if steam. If you have no luck check antivirus isnt creating a problem and post your dcs log on the crash forum area. thanks Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
Slippa Posted October 30, 2024 Posted October 30, 2024 (edited) 1 hour ago, Raven (Elysian Angel) said: Do you think so? null I’ll be seeing that green mouth lick it’s lips in my sleep. “A watched pot never boils” Edited October 30, 2024 by Slippa 1
Moxica Posted October 30, 2024 Posted October 30, 2024 34 minutes ago, BIGNEWY said: remove all unofficial mods and run a slow repair or verify if steam. If you have no luck check antivirus isnt creating a problem and post your dcs log on the crash forum area. thanks THX BN! FYI:Turned out it was the "Sikorsky SH-3 Sea King" mod again. 3 ASUS ROG Strix B550-E GAMING - PNY GeForce RTX 4090 Gaming VERTO EPIC-X - AMD Ryzen 9 5900X - 64Gb RAM - 2x2Tb M2 - Win11 - Pimax crystal light - HP Reverb g2 - Oculus Quest 2 - Thrustmaster Warthog HOTAS - Thrustmaster Pendular Rudder - 2X Thrustmaster MFD Cougar - Audient EVO8
draconus Posted October 30, 2024 Posted October 30, 2024 2 hours ago, TheFreshPrince said: But most importantly, this is probably the last big patch before 3.0! The next one is 2.9.10 naturally. 3 Win10 i7-10700KF 32GB RTX4070S Quest 3 T16000M VPC CDT-VMAX TFRP FC3 F-14A/B F-15E CA SC NTTR PG Syria
YoYo Posted October 30, 2024 Posted October 30, 2024 287 Gb? Wow, huge patch! Good thing I have a lot of free space there (still) ! 1 Webmaster of http://www.yoyosims.pl Win 10 64, i9-13900 KF, RTX 4090 24Gb OC, RAM 64Gb Corsair Vengeance LED OC@3600MHz,, 3xSSD+3xSSD M.2 NVMe, Predator XB271HU res.2560x1440 27'' G-sync, Sound Blaster Z + 5.1, TiR5, [MSFS, P3Dv5, DCS, RoF, Condor2, IL-2 CoD/BoX] VR fly only: Meta Quest Pro
Rudel_chw Posted October 30, 2024 Posted October 30, 2024 3 minutes ago, YoYo said: 287 Gb? Wow, huge patch! This happens when large maps like Kola and South Atlantic are updated 2 For work: iMac mid-2010 of 27" - Core i7 870 - 6 GB DDR3 1333 MHz - ATI HD5670 - SSD 256 GB - HDD 2 TB - macOS High Sierra For Gaming: 34" Monitor - Ryzen 3600 - 32 GB DDR4 2400 - nVidia RTX2080 - SSD 1.25 TB - HDD 10 TB - Win10 Pro - TM HOTAS Cougar Mobile: iPad Pro 12.9" of 256 GB
TheFreshPrince Posted October 30, 2024 Posted October 30, 2024 (edited) vor 12 Minuten schrieb draconus: The next one is 2.9.10 naturally. You're probably confusing with the patch in the first post, this patch is 2.9.9. Or was it a joke? Edited October 30, 2024 by TheFreshPrince
draconus Posted October 30, 2024 Posted October 30, 2024 3 minutes ago, TheFreshPrince said: You're probably confusing with the patch in the first post, this patch is 2.9.9. Or was it a joke? No joke. Current version is 2.9.9. Next one is most probably 2.9.10. 1 Win10 i7-10700KF 32GB RTX4070S Quest 3 T16000M VPC CDT-VMAX TFRP FC3 F-14A/B F-15E CA SC NTTR PG Syria
MAXsenna Posted October 30, 2024 Posted October 30, 2024 @BIGNEWY In a video or an update from ORX, we were promised several missions in the Kola theatre. It seems there are, but is it possible to post a list of which ones are new? Cheers!
TheFreshPrince Posted October 30, 2024 Posted October 30, 2024 vor 1 Minute schrieb draconus: No joke. Current version is 2.9.9. Next one is most probably 2.9.10. With that logic we have 91 patches to go before 3.0 or 91 x 6 weeks = 546 weeks or 10.5 years
razo+r Posted October 30, 2024 Posted October 30, 2024 1 minute ago, TheFreshPrince said: With that logic we have 91 patches to go before 3.0 or 91 x 6 weeks = 546 weeks or 10.5 years If you look at the history of DCS Updates, you'll see it's not that simple. We got 1.2.14, then 1.5, later on 2.0 parallel with 1.5 and then 2.5. So it's quite random it seems. 2
MAXsenna Posted October 30, 2024 Posted October 30, 2024 (edited) 2 minutes ago, TheFreshPrince said: With that logic we have 91 patches to go before 3.0 or 91 x 6 weeks = 546 weeks or 10.5 years Eh... No, Because we can have 2.9.11 too. Current version is actually 2.9.9.2280, which could give us Hotfix 2.9.9.5893 and Campaign patch 2.9.9.8125 even before we get 2.9.10 Edited October 30, 2024 by MAXsenna 1
MARLAN_ Posted October 30, 2024 Posted October 30, 2024 It's multi source integration, not sensor, by the way. Should help with your key word searches. @BIGNEWY 1 Virtual CVW-8 - The mission of Virtual Carrier Air Wing EIGHT is to provide its members with an organization committed to presenting an authentic representation of U.S. Navy Carrier Air Wing operations in training and combat environments based on the real world experience of its real fighter pilots, air intercept controllers, airbosses, and many others.
motoadve Posted October 30, 2024 Posted October 30, 2024 Spent 1.5 hrs on 4YA PO server and was smooth as butter (only 3 players but plenty AI) looks promising. Brakes on 190 and 109s feel a lot better and more realistic, have not tested P51 yet. Thanks for taking care of that. 1
ED Team BIGNEWY Posted October 30, 2024 Author ED Team Posted October 30, 2024 Heatblur change log added to forum post DCS: F-4E Phantom II by Heatblur Simulations NEW: Added WSO Startup Procedure Training Lesson NEW: Added depression tables for cannon and rockets to the kneeboard NEW: JESTER-AI: Jester Nav Improvements Part 2: Added VIP_SILENT waypoint for ME (like VIP but without distance callouts) Fixed a bug where JESTER would switch flyover waypoints assigned as HOLD (now holding properly) You can now assign any WPT type as a holding waypoint in the ME by typing HOLD in the waypoint name field JESTER will now report the new steering after it's physically in on the Nav Comp (previously he was saying it in the meantime) When applicable, the waypoint name will appear instead of coordinates in the Jester Nav Menu Waypoint coordinates latitide and longitude precision limited to 3 digits after comma (implementation change not to make strings unnecessarily long, no gameplay impact) INS alignment state is now shown in the JESTER Nav menu wheel info NEW: JESTER-AI: Added 20 new set commands for the JESTER-AI: PROXY_Jester_tune_ARC_164_channel = 20015 PROXY_Jester_tune_TACAN_channel = 20016 PROXY_Jester_deviate_to_tgt_zone = 20017 PROXY_Jester_add_wpt_after = 20018 PROXY_Jester_resume_flightplan = 20020 PROXY_Jester_designate_wpt = 20021 PROXY_Jester_set_cap_time = 20022 PROXY_Jester_eject_WSO = 20023 PROXY_last_command_sentinel = 20099 PROXY_Jester_radar_power = 20098 PROXY_Jester_radar_polar = 20097 PROXY_Jester_radar_range = 20096 PROXY_Jester_radar_maneuver = 20095 PROXY_Jester_radar_scan = 20094 PROXY_Jester_radar_aspect = 20093 PROXY_Jester_radar_rcvr_fine = 20092 PROXY_Jester_radar_rcvr_coarse = 20091 PROXY_Jester_radar_track = 20090 PROXY_Jester_radar_display = 20089 PROXY_Jester_radar_man_vc = 20088 PROXY_Jester_radar_pulse = 20087 PROXY_Jester_radar_mode = 20086 PROXY_Jester_dispense = 20085 PROXY_Jester_air_to_air = 20084 PROXY_Jester_video_select = 20083 PROXY_Jester_laser_code = 20082 PROXY_Jester_context_short = 20081 PROXY_Jester_context_long = 20080 PROXY_Jester_context_double = 20079 PROXY_Jester_unlock_tgt = 20078 PROXY_Jester_set_laser_code = 20024 PROXY_Jester_set_wrcs_drag = 20025 PROXY_Jester_set_wrcs_alt_range = 20026 PROXY_Jester_set_wrcs_ew_dist = 20027 PROXY_Jester_set_wrcs_ns_dist = 20028 PROXY_Jester_set_wrcs_advance = 20029 PROXY_Jester_set_wrcs_range = 20030 We will pin an in depth guide on the ED F-4 Forums within the next couple days JESTER-AI: Fixed JESTER asking for alignment type on hotstart JESTER-AI: Fixed JESTER asking for alignment type too often Systems: Fixed an issue with the RWR TGT SEP function Systems: Tuned INS errors Systems: Changed default position of ext-fuel switch, now prefers OUTBOARD over CENTER Systems: Adjusted autostart to incorporate the new alignment types Weapons: Corrected CL Interlock for Gunpod and 1xMk-84 (lit but launch allowed) BRU-5/A with single store allows launch, despite light on (applies to "1xMk-84" and gunpod) Weapons: Fixed SUU-23 Gunpod having 639 instead of 1234 rounds Visual: Adjusted WRCS lamp range Visual: Made WRCS lamps dimmable Visual: Fixed UHF repeater brightness dropping too low Visual: Improved HUD shutter animation Visual: Improved TGT INSERT/FREEZE lamp art Visual: Reverted previous attempt for a better throttle AB detent animation, will be reattempted later Sound: Reverted the J-79 and canopies sound updates due to a severe bug - will be re-added as soon as possible. AI: Mitigating Pave Spike issues by giving the plane a Laser Designator: (this allows the AI to also lase bombs without Pave Spike equipped, but that is better than not being able to lase at all) AI: F-4 AI learned how to use the trigger. Fixes most weapon issues. Remaining: CBU-1/2 "pods" (AI thinks its a normal CBU, not a dispenser) If the AI goes for a DIVE attack it tends to overshoot slightly AI: Fixed incorrect definition of Pave Spike Sensor Missions: Updated several training missions: Lesson 05: Removed 2x external tanks from aircraft (according to lesson plan) Set internal fuel to 80% (according to lesson plan) Lesson 06: Re-armed the 4x AIM-9L to the aircraft, which became missing after a previous DCS Update Missions: Updated Red Flag mission 1, and 2 by Sedlo Missions: Updated Afghanistan IA BFM mission by Sedlo Missions: Updated Afghanistan IA missions by Activity Missions: Updated missions by Reflected Missions: Updated Frog-7 mini campaign mission 1 and 2: Fixed AI issues with takeoff runway and target attack (M1) Removed single unit which required High Digit Sams (M2) Inputs: Added hardware micro-interruption protection for Jester Context Command Inputs: Added direct binds for Jester Context Action (SHORT, HOLD, DOUBLE) Workaround for those who experience issues with the “smart bind” Manual: Updated in game manual Localization: Updated Chinese localization Liveries: IAF Toad Livery updated to use better Camo Colors - Thank you Fish! DCS: F-14 Tomcat by Heatblur Simulations NEW: Added IA Caucasus Speed & Angels Practice mission by Reflected (thank you!) Fixed a potential CTD with JESTER-AI Fixed the STT TWS track extrapolation issue Updated ECM to work with the new ECM API from DCS Removed VR-specific bindings, as requested by ED ALQ-167 is now mounted on BRU-32 adapter Fixed not allowing Mk-82, Mk-83, GBU-12, GBU-16 with TARPS Add CBU-99 to the available weapons arsenal Added support for launching chaff from Expanded Chaff Adapter Uses pilot bomb release button in A/G mode with interval timer Replaced the Hand Drawn TARPS Icon Updated the AN/APQ-167 Textures (removed Airforce Stencils, added Navy Stencil and painted it in Medium Gray) Converted the MAK79 Textures to be “.dds” instead of “.png” Updated “Watching the Devildog” mission Updated IA Caucasus Fear the Bones by Reflected Updated IA NTTR Zone 5 - 1v1 DACT vs F-5 mission by Reflected Updated Chinese Localization (thank you, Alphabet Ghost!) DCS: AJS37 Viggen by Heatblur Simulations Fix for AI dropping BK90s out of parameters Fix for dynamic TacNo showing on liveries that should not have them Update the Manual RC2.1 9 3 Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
peachmonkey Posted October 30, 2024 Posted October 30, 2024 >>Fixed: Set “F4” view camera usage distance restriction as for “F2” view camera. does this mean we can no longer get up close and personal to each individual rivet? What? That's my favorite thing with F4 view..
AndrewDCS2005 Posted October 30, 2024 Posted October 30, 2024 Quote Weapons: Legacy schema missiles were tweaked with more adequate speedgate bandpass, radial velocity calculation and probability of target change. What does this mean please? Which missiles have been tweaked (not everyone knows which are legacy vs new), and what is the practical outcome of this - how does missile behavior change?
Glide Posted October 30, 2024 Posted October 30, 2024 16 minutes ago, NoPro said: So nothing regarding VR performance?! Smoother than ever, it seems to me. Thanks so much! The Apache is crazy fun now! 3
Dangerzone Posted October 30, 2024 Posted October 30, 2024 ED - thank you for the last 2 patches. The amount of "Fixed" showing up in these 2 patches has definitely not been unnoticed, and is a real encouragement to many of us. Please keep the 'fixes' coming. 4
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