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Posted (edited)

ok, I put the RAR in..

 

I have always used zip in Modman and didn't see a zip.. wish someone said put the RAR file in. RAR is not a zip!

(and I know it don't use the enclosed rar's CDDS file..)

 

:huh:

 

thanx anyways.. just wish the communication was better here.

and yes I know files I have been working with computers for almost 30 years..

 

I take information literally and can't read minds

Edited by Ramstein

ASUS Strix Z790-H, i9-13900, WartHog HOTAS and MFG Crosswind

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Posted

Very nice work Mustang :thumbup:

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Posted

Wow. Just wow.

I'm-a-guessin' someone's working toward being a part of the ED texturing team...?:P

 

Awesome stuff again, Mustang. Makes it all the more engaging and immersive when flying at low level. :thumbup:

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Rectum non bustus

Posted (edited)

These structures have proven difficult to texture, just getting them to look right, especially that scaffolding running down the sides of each building, it took me a while to figure out what they were.

 

I'm undecided on these textures, but i kinda think they look the part....

 

comparison1.jpg

 

comparison2.jpg

Edited by Mustang
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Posted

They look pretty good to me! :thumbup:

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Posted
Work continues... :D

 

 

...thats what we all thought anyways ;)

 

Great work again!

 

Greets

S@uDepp

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Posted (edited)

OK, decided to drop the scaffold texture from those buildings, think these look alot better :thumbup:

 

comparison5.jpg

Edited by Mustang
Posted

I bet in reality if I traveled there, I would see graffiti on the buildings..

 

just sayin..

:megalol:

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ASUS Strix Z790-H, i9-13900, WartHog HOTAS and MFG Crosswind

G.Skill 64 GB Ram, 2TB SSD

EVGA Nvidia RTX 2080-TI (trying to hang on for a bit longer)

55" Sony OLED TV, Oculus VR

 

Posted (edited)

An update, a few minor changes:

 

revised the blockhouse window textures and doorway, also notice how my new concrete texture has affected that smaller building nearby

 

screenshot501v.jpg

 

i've also updated the windows on this building too

 

screenshot500r.jpg

 

new textures for this apartment block

 

comparison3.jpg

 

i've also been busy fixing some minor mis-alignments on some previous textures, overall it's shaping up to look even better than ever :)

Edited by Mustang
Posted

thank you Mustang :thumbup:

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"any failure you meet, is never a defeat; merely a set up for a greater come back",  W Forbes.

"Success is not final, failure is not fatal, it is the courage to continue that counts",
"He who never changes his mind, never changes anything," Winston Churchill.

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Posted (edited)

Not sure how much more i wish to do with this mod, expect a v4.0 final soon :)

 

In the meantime, heres another building texture update

 

comparion6.jpg

 

screenshot510.jpg

Edited by Mustang
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Posted

Really Pretty - Good Job M8 :)

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Posted

Been looking at changing the texture which affects both the cinema and facility at airbases, the previous texture didn't feel right to me

 

comparison7.jpg

Posted
Out of curiosity, where do you get the textures? Are they default that you touch up, filter and sharpen?

 

Lots and lots of searching on the interweb :D

 

Seriously though, you wouldn't believe how many hours i've spent on google and other sites staring at countless photos, looking to see what might fit into the LO/DCS world.

Posted
I cannot put a fence when there is no 3D object to attach the texture to.

 

All i've done is remake the texture, consider how it looked beforehand:

 

screenshot445w.jpg

 

Hey Mustang !

What is your plan ? Making a new game ? :smilewink:

 

YOU DID !

 

AWESOME & WONDERFUL :thumbup:

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"When I'm working on a problem, I never think about beauty. I think only how to solve the problem. But when I have finished, if the solution is not beautiful, I know it is wrong." - R. Buckminster Fuller (1895 - 1983), American Architect, Author, Designer, Inventor, and Futurist

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