shagrat Posted May 16, 2014 Posted May 16, 2014 Well, if the focus stay sharp on everything in the center off the screen... say a building a click away and everything else 5 km behind and before also, unless it is let's say at the edge of your view. That could work. Imagine 90* fov things between 0* to 5* as well as 85* to 90* AND nearer than 5000m from the centered "object" or area get out of focus as well as the cities and mountains at 5000m behind the focal point aka center of screen. In the end we don't know how it works or looks in game because we can't judge from a static screenshot. Speculating at best. So with the option to turn it off, it is a no brainer for me. If I don't like it, I switch it off! No problem! Shagrat - Flying Sims since 1984 - Win 10 | i5 10600K@4.1GHz | 64GB | GeForce RTX 3090 - Asus VG34VQL1B | TrackIR5 | Simshaker & Jetseat | VPForce Rhino Base & VIRPIL T50 CM2 Stick on 200mm curved extension | VIRPIL T50 CM2 Throttle | VPC Rotor TCS Plus/Apache64 Grip | MFG Crosswind Rudder Pedals | WW Top Gun MIP | a hand made AHCP | 2x Elgato StreamDeck (Buttons galore)
9.JG27 DavidRed Posted May 16, 2014 Posted May 16, 2014 i think i would hate to have a simulated blur effect which tries to resemble to focus of the human eye, as the eyes are already doing this while staring at the screen... so i think, for video and screenshots, this effect is very nice, but while actually flying, i personally wouldnt want to see it...of course if it is optional i wouldnt mind.
shagrat Posted May 16, 2014 Posted May 16, 2014 It is the only part of the camera/lens that controls depth-of-field. A Lytro light field camera, may prove you wrong there :smartass: Anyway, we should wait for the release and see for ourselves hoe it is beneficial or not. Shagrat - Flying Sims since 1984 - Win 10 | i5 10600K@4.1GHz | 64GB | GeForce RTX 3090 - Asus VG34VQL1B | TrackIR5 | Simshaker & Jetseat | VPForce Rhino Base & VIRPIL T50 CM2 Stick on 200mm curved extension | VIRPIL T50 CM2 Throttle | VPC Rotor TCS Plus/Apache64 Grip | MFG Crosswind Rudder Pedals | WW Top Gun MIP | a hand made AHCP | 2x Elgato StreamDeck (Buttons galore)
ED Team NineLine Posted May 16, 2014 ED Team Posted May 16, 2014 (edited) i think i would hate to have a simulated blur effect which tries to resemble to focus of the human eye, as the eyes are already doing this while staring at the screen... so i think, for video and screenshots, this effect is very nice, but while actually flying, i personally wouldnt want to see it...of course if it is optional i wouldnt mind. That is what I thought initially as well, although I am starting to sway a little, it could help with determining distances better and such... when you are staying at the monitor now you have little to no depth perception. Edited May 16, 2014 by NineLine Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug**
9.JG27 DavidRed Posted May 16, 2014 Posted May 16, 2014 true, but for example you are using trackir....now the game only knows where your head is pointing to, but not where you are actually looking at... of course maybe they somehow manage it so that spotting actually gets somehow better with this,...but i fear that it would be worse.
ED Team NineLine Posted May 16, 2014 ED Team Posted May 16, 2014 true, but for example you are using trackir....now the game only knows where your head is pointing to, but not where you are actually looking at... of course maybe they somehow manage it so that spotting actually gets somehow better with this,...but i fear that it would be worse. Its hard to say till we can actually try it. Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug**
RhineHornet Posted May 16, 2014 Posted May 16, 2014 (edited) I really like the new atmospheric scattering/light effects. Really! However, in the screenshot below, it looks like the mountains in the distance on the right hand side are lit up by a sun to the viewers right, coming from a 4 o'clock position, while the sun is on the 11 o'clock location as the shadow of the housing in the foreground indicates. Hmm... hopefully something that willl be corrected in the future. Great update anyways. Edited May 16, 2014 by SkateZilla [sIGPIC][/sIGPIC]
Jeesus Posted May 16, 2014 Posted May 16, 2014 (edited) I really like the new atmospheric scattering/light effects. Really! However, in the screenshot below, it looks like the mountains in the distance on the right hand side are lit up by a sun to the viewers right, coming from a 4 o'clock position, while the sun is on the 11 o'clock location as the shadow of the housing in the foreground indicates. Hmm... hopefully something that willl be corrected in the future. Great update anyways. That is... snow :) Edited May 16, 2014 by SkateZilla TrailBlazer
SkateZilla Posted May 16, 2014 Posted May 16, 2014 (edited) I could also say the sunlight is global and not related to camera position. Shadows are global to the environment and not the camera. So... Sun is in 11 O Clock Relative to Camera and House in Foreground. However the Mountains are in the background and the sun is to the back left if you go by position relative to the user, so the light's origin is behind the mountains to the left, meaning the front/right of the mountains would be self shadowed :music_whistling:. But yeah, we could just say it was snow too. Edited May 16, 2014 by SkateZilla Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs
joey45 Posted May 17, 2014 Posted May 17, 2014 (edited) So, EDGE will be with us in update 1.3.0. Unless something happens.... Version 1.2.9. hed better be good. How far will Nevada be after? Edited May 17, 2014 by joey45 The only way to make sense out of change is to plunge into it, move with it, and join the dance. "Me, the 13th Duke of Wybourne, here on the ED forums at 3 'o' clock in the morning, with my reputation. Are they mad.." https://ko-fi.com/joey45
ED Team NineLine Posted May 17, 2014 ED Team Posted May 17, 2014 Fingers crossed that 1.2.9 is flanker AFm... but I wouldmt hold my breath. Traditionally ED take their own sweet time. Belsimtek has a much faster turnaround time. I would argue that the Su-27 PFM is more challenging and infomation probably harder to come by... But yes, by taking their own sweet time I suppose you mean do it to the best possible standards that they can... I am sure yours just sounded ruder, and wasnt meant to be.... Regardless... all off topic.... Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug**
NoJoe Posted May 18, 2014 Posted May 18, 2014 So, EDGE will be with us in update 1.3.0. Unless something happens.... Wait, I somehow missed that announcement. Source? Because DO WANT. :D
Witchking Posted May 18, 2014 Posted May 18, 2014 I would argue that the Su-27 PFM is more challenging and infomation probably harder to come by... But yes, by taking their own sweet time I suppose you mean do it to the best possible standards that they can... I am sure yours just sounded ruder, and wasnt meant to be.... Regardless... all off topic.... Totally...didnt mean to be rude...although in a re-read it did seem a bit douchey.. :p... but yes... it was more meant as an observation. Flanker AFM with fuselage aerodynamics etc may take more time to tweak and model..as it is so integral to the performance of the aircraft. And no question about it...ED do a terrific job. But yes... it does seem that Belsimtek division is better at churning out modules faster... Huey, Mi8, f-15. Yes...they do have assistance from ED...and ED have their own priority list...EDGE...and probably even the F-18. Either way, the speculation was if 1.3.0 is EDGE...it makes me hopeful that 1.2.9 will be the AFM. But back to topic... can any of the testers pls give us some info about frame rate? I know performance improvement was mentioned in wags post, but how is performance in explosions, shooting a rocket barrage into the ground etc? ALso.... for the new EDGE era of terrain...does ED have to make damage models for all ground objects individually? broken trees ? perhaps..naplam to burn forests clear path for ground equipment? do buildings break apart with fracture damage? Will ED ever consider to use middleware like havok? WHISPR | Intel I7 5930K | Nvidia GTX980 4GB GDDR5 | 16GB DDR4 | Intel 730 series 512GB SSD | Thrustmaster WARTHOG | CH Pro Pedals | TrackIR4 pro | |A-10C|BS2 |CA|P-51 MUSTANG|UH-1H HUEY|MI-8 MTV2 |FC3|F5E|M2000C|AJS-37|FW190|BF 109K|Mig21|A-10:SSC,EWC|L-39|NEVADA|
slowhand Posted May 18, 2014 Posted May 18, 2014 Hey Guys, Do any of testers or the Mods here no if the System Requirements will change with Edge? Cus those new shots look :censored: Great...:smartass: [sIGPIC][/sIGPIC] SMOKE'M:smoke: IF YA GOT'M!:gun_rifle: H2o Cooler I7 9700k GA 390x MB Win 10 pro Evga RTX 2070 8Gig DD5 32 Gig Corsair Vengence, 2T SSD. TM.Warthog:joystick: :punk:, CV-1:matrix:,3x23" monitors, Tm MFD's, Saitek pro rudders wrapped up in 2 sheets of plywood:megalol:
ED Team NineLine Posted May 18, 2014 ED Team Posted May 18, 2014 Hey Guys, Do any of testers or the Mods here no if the System Requirements will change with Edge? Cus those new shots look :censored: Great...:smartass: Nothing official has been stated as its still being tuned and optimized, they wont know till closer till release I am sure. Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug**
ED Team NineLine Posted May 18, 2014 ED Team Posted May 18, 2014 But back to topic... can any of the testers pls give us some info about frame rate? I know performance improvement was mentioned in wags post, but how is performance in explosions, shooting a rocket barrage into the ground etc? ALso.... for the new EDGE era of terrain...does ED have to make damage models for all ground objects individually? broken trees ? perhaps..naplam to burn forests clear path for ground equipment? do buildings break apart with fracture damage? Will ED ever consider to use middleware like havok? Nothin has been stated yet, performance wont be known till its fully implemented and tuned. No idea on model changes and such, we do know they wish to re-work damage modeling at some point, but I dont know if that is related to EDGE at all or if it will come after, if I had to guess I would say after. Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug**
sobek Posted May 18, 2014 Posted May 18, 2014 Will ED ever consider to use middleware like havok? Very unlikely. Good, fast, cheap. Choose any two. Come let's eat grandpa! Use punctuation, save lives!
Witchking Posted May 18, 2014 Posted May 18, 2014 Very unlikely. Thats a shame... :noexpression: :( imagine destroying the dam in the black sea map... blowing that up leading to flooding in the lowland areas. :p . More procedural damage to bridges. WHISPR | Intel I7 5930K | Nvidia GTX980 4GB GDDR5 | 16GB DDR4 | Intel 730 series 512GB SSD | Thrustmaster WARTHOG | CH Pro Pedals | TrackIR4 pro | |A-10C|BS2 |CA|P-51 MUSTANG|UH-1H HUEY|MI-8 MTV2 |FC3|F5E|M2000C|AJS-37|FW190|BF 109K|Mig21|A-10:SSC,EWC|L-39|NEVADA|
karambiatos Posted May 18, 2014 Posted May 18, 2014 i dont think physics on that scale would really work in DCS, it doesnt work in relatively small maps, like in BF4. A 1000 flights, a 1000 crashes, perfect record. =&arrFilter_pf[gameversion]=&arrFilter_pf[filelang]=&arrFilter_pf[aircraft]=&arrFilter_DATE_CREATE_1_DAYS_TO_BACK=&sort_by_order=TIMESTAMP_X_DESC"] Check out my random mods and things
Sceptre Posted May 18, 2014 Posted May 18, 2014 (edited) Environmental destruction would be nice, but I'd rather they focus on the bug squashing and improving the scenery in DCSWorld and ground textures for CA. EDIT: yeah wait a sec I've flown DCS for ages and never seen a dam... Edited May 19, 2014 by Sceptre RTX 2070 8GB | 32GB DDR4 2666 RAM | AMD Ryzen 5 3600 4.2Ghz | Asrock X570 | CH Fighterstick/Pro Throttle | TM MFDs | TrackIR 5
sobek Posted May 19, 2014 Posted May 19, 2014 (edited) EDIT: yeah wait a sec I've flown DCS for ages and never seen a dam... In your defense, it's only the worlds second highest of its kind. Edited May 19, 2014 by sobek Good, fast, cheap. Choose any two. Come let's eat grandpa! Use punctuation, save lives!
Sceptre Posted May 19, 2014 Posted May 19, 2014 wow I'll have to take a look in DCS I can't believe I never saw that RTX 2070 8GB | 32GB DDR4 2666 RAM | AMD Ryzen 5 3600 4.2Ghz | Asrock X570 | CH Fighterstick/Pro Throttle | TM MFDs | TrackIR 5
159th_Viper Posted May 19, 2014 Posted May 19, 2014 Novice or Veteran looking for an alternative MP career? Click me to commence your Journey of Pillage and Plunder! [sIGPIC][/sIGPIC] '....And when I get to Heaven, to St Peter I will tell.... One more Soldier reporting Sir, I've served my time in Hell......'
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