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Payware Models for DCSW (ONLY External 3D Models ! )


Payware Models for DCSW (ONLY External 3D Models ! )  

283 members have voted

  1. 1. Payware Models for DCSW (ONLY External 3D Models ! )

    • No ! This is E.D. task !
    • I don't think. Maybe a donation if i like this model.
    • Yes, but only low price: ( 1 - 2 $ per model )
    • Yes, slightly higher price if it is nice: ( 5 - 10 $ per model )
    • Yes, more higher price if it's highly detailed and important in DCSW: ( 10 - 20 $ per model )
    • Yes ! Even/moreover if it is a completly new model (SR-71, RAH-66 etc.)
    • Maybe. Everything new interests, but it VERY depends on the model and details.
    • Yes, but ONLY for aircrafts !
    • Yes, but ONLY for FLYABLE aircraft/rotorcraft models !
    • I don't know yet, but this is a good idea (motivations to model makers)


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Posted

as i said before, a good price for a good 3D model is above 100 dollars(in max format). 10-20 dollars is for the .edm file and if ED doesn't allow us to sell this extension, i cannot see a cheaper solution.

  • ED Team
Posted
as i said before, a good price for a good 3D model is above 100 dollars(in max format). 10-20 dollars is for the .edm file and if ED doesn't allow us to sell this extension, i cannot see a cheaper solution.

 

Actually I agree, if you are selling the max model, it could be worth quite a bit depending on the complexity. As for the .edm format, isnt that what the 3rd party thing is all about? Selling the .edm format and/or all the coding to go with it? Why coudnt you say you are only doing a usable model for DCS World and that you are only selling the model, now I would imagine if you are only selling the model it would be for an already existing aircraft or vehicle in game otherwise its pretty useless unless you sell it to someone that will do the rest of the work... for 20 bucks I would think it would have to have complete animations for use in game... otherwise again it wouldnt be much use. Just my personal opinion though...

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Posted
I doubt many people are willing to spend more on an add-on than on the original game.... Good business relies on number of sales at an affordable price rather a few at a high price. The development costs should spread over many sales not the first unlucky few. Anyone you makes good add on for DCS at $20 - $30 is gonna do well... and subsequently cover there development costs...

 

I think it all depends on it the person/people like the aircraft being added. I'd pay a good amount of money for a DCS F-16, people will pay good money for a DCS Su-27.

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Posted
I'd pay a good amount of money for a DCS F-16, people will pay good money for a DCS Su-27.

 

of course me too, but we are talking about 3D model swap/upgrade only and not talking about a complete DCS modul which needs years - with cockpit, AFM, systems, radars ! ! ! - and means higher price

 

check dates ;) Не бросили...

http://forum.lockon.ru/showthread.php?p=1292024#post1292024

http://forum.lockon.ru/showthread.php?p=1606260#post1606260

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Posted
I think it all depends on it the person/people like the aircraft being added. I'd pay a good amount of money for a DCS F-16, people will pay good money for a DCS Su-27.

 

Yes but by "a good addon for DCS", I think alex1 just meant a good external 3D model addition/swap(which is what we are discussing in this thread).

 

An actual third party DCS aircraft addon(with 6 DOF cockpit, flight model and systems) is of course an entirely different matter. But then the level of interest would also be on a different scale, so my earlier point about pricing/number of potential sales still applies - i.e. despite the mammuth development effort required, pricing it at say $50 instead of $100 may still be more profitable in the end :) .

JJ

Posted (edited)

First, I would only pay for a model that enhanced flyable aircraft. Next, I would definitely pay if the new external models came with improved 6-DOF cockpits (e.g. F-15C from FC3).

 

My priorities:

 

1) Su-27

2) Mig-29

 

Ultimately, DCS needs at least one fixed-wing fighter with clickable cockpits (i.e. study sim quality) for each coalition. When A-10C detail has been devoted to the Su-27 and F-15C (as an example), we will have a truly amazing game.

Edited by Echo225
Posted

I spend most of my time inside the cockpit looking out, so no, I would not pay for a 3rd party external 3D model.

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Posted

And what if you fly a close formation, and you're looking at your buddies? :)

I got your point, but also the external model makes sense. At least for me.

 

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Posted (edited)
this is why i didn't release any of my models till now. nobody wants to pay for a good 3d model. well then, you guys deserve to wait for ED to work their entire fleet, no matter how long it'd take... i'm a little suspicious that ED would ever agree to let us sell our models. for this, an important factor in sustaining us(me, combatace, hungarojet, tomcatz and many others) would be the market. it seems the market doesn't care about us as many of your answers are "No, no cent for good 3D models". it's a shame to happen like this, as many of you do pay for the new modules. i sincerely announce you that my future 3d models are not for free and the price will be somewhere around 100 euros(only the external shape), and 150(plus the cockpit).

 

 

One of the worst things (probably the worst thing) which can happen to a new market is for some to come along and start gouging it.

 

 

Buy a non flyable model?? forget it

Buy a non/ or flyable model, then fork out again later on for the cockpit?? forget it.

Limited, or no after sale support? you're dreamin'

 

Forced to buy a model because that (3rd party) model has been included in a mission (outside of wanting to fly it)... should not be allowed to happen

Edited by Wolf Rider

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Posted

Systems Wise:

Dont Assume A-10C to be the beacon of realism,

As there are plenty of things done wrong in A-10C version 1.1.1.1 and in DCSW,

 

There are also plenty of "Assumed" functions integrated, as the data is still classified.

 

 

Sounds Wise:

Same as Above, how many times have they changed the APU Sound?.

 

3d Model wise, it's gorgeous, but there still a few things (tiny details) done wrong, and there are still tears in the Models shape that allow bleed throughs and see throughs when zoomed in.

 

Most of which are inevitable unless you want a 500K Polygon model.

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Posted

I would pay for a 3D model, and already did with the 3GO conversion for DCSW.

 

Given today's day and age, where multiplayer aspect of the game is far more attractive than doing things solo. External models of the aircraft we fly and interact with on regular basis in the game need to be of a certain level of quality - otherwise, at least for me, it lowers immersion and overall level of expectation from the simulation. That level of quality is not met by the 27 model that just happens to be what me and my fellow squad mates fly (used to fly - now that FC3 is out) in rather intimate formations, and even if flown outside of formations given FC3's missile mechanics (under developed) the fight normally evolves into WVR where external models, once again become relevant.

 

To conclude, I feel that objects that are interacted with by players on a consistent basis, especially in multiplayer environment, must have a minimum level of detail in both 3D shape and texture to be considered worthy of the product.

 

Thanks to Hungaro we now have a model that doesn't result in explosive puking when lining up for a fingertip take off. :thumbup:

Posted (edited)

well almost 40% of users dont want to pay, they need to wait and pay only to ED (or to payware future modul makers)

this is a sad story.

this is how the DCS community start to die IMHO

 

i see why Diveplane, Combatace, HungaroJet and BeczL got only few bugs as donations and now i can understand why Grandsurf will never release any of his hard work objects and other improvements (maybe previously mentioned names also wont more) and why Moa and JohnX will release only payware stuffs in the future

 

everybody must see this DCS thing is a cheap thing and therefore users get limited things but must be testers of ED and why these DCS moduls come more slowly than a pregnancy because nobody want to pay

 

soldiers, armies, air forces who are the real users and who paid a lot, probably dont want to be testers like all of us who want all "free" :(

Edited by NRG-Vampire

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  • 2 weeks later...
Posted

Most of the time in A2A combat you don't have time to notice how good the 3D model is...either that or they are miles away and you are launching missiles at relatively small target and you are getting a really low LOD version of it.

 

I'd definately pay for updated buildings, airports scenery etc. Aircraft carriers, ships trains etc would be nice projects too. This is stuff you see a lot especially when your in a chopper or flying low. Just wonder how new objects would look or work when they release EDGE...trying to make new 3d objects for the old terrain may be a dead end :/

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  • 1 year later...
Posted
Most of the time in A2A combat you don't have time to notice how good the 3D model is...either that or they are miles away and you are launching missiles at relatively small target and you are getting a really low LOD version of it.

 

 

^ that's true, most of the time we wont see the details - how good is that 3d model

but if we like the closer look then we need a very detailed model

can you imagine how much time needs for researching, texturing, materialing, animating etc. for making a perfect model - not a "looks like that's an aircraft", missile or a building model but making a full real proportionable model in all parts and details

 

so just for comparison

here is a model from turbosquid (without animations) which cost $49 http://www.turbosquid.com/3d-models/aim-7m-sparrow-max/406008

and here are some wip screenshots from dcsw with the most detailed same aim-7m sparrow model what i ever seen (with animated wings, nozzle cover, safe/arm switch handle)

http://imageshack.com/a/img607/1262/gy3.jpg

http://imageshack.com/a/img11/6391/r01f.jpg

http://imageshack.com/a/img211/4251/screen130606170122.jpg

http://imageshack.com/a/img705/162/screen130606165409.jpg

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Posted (edited)

thread resurrection ?

i dont think so, this thread is still current and actual :cry: developing are very slow - not enough 3rd parties and model makers of ed are probably overloaded i think

 

during one year - from the last post till now - we have received (only) some new models and 3 (beta?) series - with models of course: uh-1h, mi-8, hawk

iirc from ed: su-27, su-33, tu-22, jdam, gun-pods, r-60, r-73, r-77, r-27 family missiles (do you know more ?)

 

so that's not bad but not too good

 

i mean there are many developers which already made detailed and wonderful models but unfortunately they are not making/exporting/selling models for dcsw :( at least not yet - like iris, milviz, virtavia, razbam, nemeth-design, aerosoft, a2a, area51, yankee air pirate etc.

why ?

thirdwire and their developers do it profitably i guess - for $2.99 - $5.99 per model/pack

and for example fsx/razbam -for $5 - $20 per model

http://www.fspilotshop.com/razbam-m-39.html

 

https://store.thirdwire.com/store_dlc.htm

https://www.facebook.com/media/set/?set=a.10150701574235203.708954.187224385202

Edited by NRG-Vampire

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Posted

We debated this issue with our decision to partner with ED and sell our missions.

 

We are still selling but it's because users like the products and the price is low. IMHO.

 

I voted "maybe" because I believe there is good content that would be worth paying for but you don't really know until you see it. $49 for a super detailed AIM7 - sorry but that's too much for me.

 

Someone who is doing a PR video for the military - maybe $49 for them is nothing and they need the high quality to please the generals, etc.

 

It's like any other business, artists can choose to sell their work or give it away for free.

 

The price point they set and the quality of their product will determine their success or not.

 

I wouldn't stop anyone from trying as you don't know what will be successful until you do.

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Posted (edited)
$49 for a super detailed AIM7 - sorry but that's too much for me.

Someone who is doing a PR video for the military - maybe $49 for them is nothing and they need the high quality to please the generals, etc.

 

^ i agree $49 is too much for that - in fact - not super detailed (wrong in many parts), not animated, not well textured missile on turboaquid but got many 3d extensions and not a game/sim model extension - this is a big difference

3D Studio (.3ds), Lightwave 6 (.lwo, .lw, .lws), 3ds Max 6 (.max), Maya 4.5 (.ma, .mb), OBJ (.obj)

 

but if i see the dcsw model: just dropped my jaw

i would happily pay for that

i guess in edm format it would worth $20 - $40 in a pack with 20-40 similar detailed objects/weapons

but unfortunately the author cant protect the edm file: i mean no copy protection

 

for example there is JohnX with his detailed F-16 models who probably wont sell his model because there is only flight model protection in dll files and maybe other protection for missions in dcsw

so i think JohnX has only 1 way to earn some money by backers/funders on kickstarter/indiegogo before he release his 3D model (and other 3d makers too)

maybe he needs $2500 for his edm model: with 500 backers * $5 this is possible

but after he released nobody will pay i guess because of the lack of model copyprotection

and unfortunately there is no promises from ED about keeping this current 3d edm file extension, maybe in the future they will change it to another: to edge file extension

and the model what backers bought will be unusable

these are the real problems

Edited by NRG-Vampire

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Posted (edited)
This is ED's task.

 

For the sake of multiplayer compatibility.

 

unfortunately ED cant handle/perform this - i think

and i guess they know it as well

if a detailed object - building, aircraft or weapon does not matter - needs weeks,months or years then the 500+ models - which need facelifts - will need a decade or more

and after that they will need to start it again because of the new future requirements/expectations - more detailed models in the future will need more developing time

 

or you can accept this: you will get ~ 2 new cockpits + 4 new aircrafts + 8 new weapons and 16 facelifted trees or buildings models only in a year

sounds good ?

Edited by NRG-Vampire

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Posted
OK, i understand you, but we are talking about ONLY 3D models... CHANGE or SWAP !

I would gladly pay for new AI units, especially for ground units. But a simple swapping of the ext. model would in most cases not be viable for that.

But it doesn't need to be a fully fledged AI if the model serves some purpose and/or adds some kind of functionality. I.e. Heli ports or that Nevada Target thingy are such examples.

 

But only for a different look? No.

Posted

 

(...)

 

or you can accept this: you will get ~ 2 new cockpits + 4 new aircrafts + 8 new weapons and 16 facelifted trees or buildings models only in a year

sounds good ?

 

Yes, sounds good. Provided that means quality over quantity and ensures multiplayer compatability for all DCSW users.

 

Best thing would be: developers are allowed to submit their models to ED, which are then (if approved) added to DCSW via the auto-updater.

'Frett'

Posted (edited)
thread resurrection ?

i dont think so, this thread is still current and actual :cry: developing are very slow - not enough 3rd parties and model makers of ed are probably overloaded i think

 

during one year - from the last post till now - we have received (only) some new models and 3 (beta?) series - with models of course: uh-1h, mi-8, hawk

iirc from ed: su-27, su-33, tu-22, jdam, gun-pods, r-60, r-73, r-77, r-27 family missiles (do you know more ?)

 

so that's not bad but not too good

 

i mean there are many developers which already made detailed and wonderful models but unfortunately they are not making/exporting/selling models for dcsw :( at least not yet - like iris, milviz, virtavia, razbam, nemeth-design, aerosoft, a2a, area51, yankee air pirate etc.

why ?

thirdwire and their developers do it profitably i guess - for $2.99 - $5.99 per model/pack

and for example fsx/razbam -for $5 - $20 per model

http://www.fspilotshop.com/razbam-m-39.html

 

https://store.thirdwire.com/store_dlc.htm

https://www.facebook.com/media/set/?set=a.10150701574235203.708954.187224385202

 

voted yes payware , everything takes work and some dedication , people deserve a return payment

for there hard work .

Edited by diveplane
Posted (edited)

Before to use DCS I've used FSX and I had bought many many addons and for me why not ?

I think that it's a good idea to pay any 3D model...

Created one repaint, one cockpit (Ricardo or Devrim) need many hours and I think that it's normal to pay the work of these creators...

 

Sometime I want few repaints for my Mi-8 or P-51D but nobody create these repaints, if we can bought or pay one artist or member of this forum to have one repaint that I want it's not one problem but of course it's just my idea...

 

In the world of "Microsoft Flight Simulator" many addons are free and many addons are payware and for my FSX I have bought many many addons, it's the power of FSX or FS9...

 

Bye, Skull.

Edited by Skulleader
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