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Posted (edited)
Frostbite engine:

Frostbite 2: (Battlefield 2) 2011

Frostbite 3: (Battlefield 3) 2013

.

 

That's BF3 in 2011 :P and BF4 soon, very soon : )

 

BF2 however was a legendary game (2000+ hours online) that I have the fondest memories of. in game VOIP, commander mode, nothing has been the same since.

 

Thanks Dragon for taking me back : )

Edited by X93355
BF4 whoops

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Posted

In BF2 we had human pilot and gunner in the same helicopter and there were 64 players on a map with no lag at all! Mind you that was back in 2005! I sure hope ED take a good look at the net code and brings dedicated server and stable play for 64 players.

Posted
Wags posted some screens this month about how the Nevada map is coming along. The real issue of concern is that ED is working on WWII projects. This is getting attention which I personally won't use if its a separate installer using the Edge engine. If they are going to integrate the WWII project into DCS world then they can kill two birds with one stone. Everyone would be happy this way. DCS in my opinion really needs to add a new engine and add few more areas to fly in.

 

 

Personally I am very interested in a new engine for DCS World and I really hope the special attention is not going towards DCS WWII but rather DCS/ED is developing that project and as a side effect DCS World and WWII will be one and the same. This will affect my beloved A-10C and other future modern military aircraft. Just my opinion the WWII has been over done for years and years. AFM will be fun, cool, realistic, ETC but special attention going to a WWII sim is a mistake in my opinion. Unless it's one DCS world installer.

 

 

Remember that DCS/ED creating modern AFM full fidelity aircraft is setting a bar for simulations. What they do will affect their profits and they already have a monopoly if they make good business decisions. This to me is not a game it's a sim. In real life what would you like to fly out of your local airport a F-15E, A-10C or a P-51D? Just some food for thought. Either way I am very impressed with DCS: World it's a success that's well deserved. And like I said before I would beat the DCS team!!........ to the door so I can open it for them.... And if I had a Vag I would let them gang bang...

 

This is also my main concern.

Posted
In BF2 we had human pilot and gunner in the same helicopter and there were 64 players on a map with no lag at all! Mind you that was back in 2005!

 

Still the same this morning with the 64 player BF4 mission I just played. Don't worry, Devs are working on the net code.

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Posted
Wags posted some screens this month about how the Nevada map is coming along. The real issue of concern is that ED is working on WWII projects. This is getting attention which I personally won't use if its a separate installer using the Edge engine. If they are going to integrate the WWII project into DCS world then they can kill two birds with one stone. Everyone would be happy this way. DCS in my opinion really needs to add a new engine and add few more areas to fly in.

 

 

Personally I am very interested in a new engine for DCS World and I really hope the special attention is not going towards DCS WWII but rather DCS/ED is developing that project and as a side effect DCS World and WWII will be one and the same. This will affect my beloved A-10C and other future modern military aircraft. Just my opinion the WWII has been over done for years and years. AFM will be fun, cool, realistic, ETC but special attention going to a WWII sim is a mistake in my opinion. Unless it's one DCS world installer.

 

 

Remember that DCS/ED creating modern AFM full fidelity aircraft is setting a bar for simulations. What they do will affect their profits and they already have a monopoly if they make good business decisions. This to me is not a game it's a sim. In real life what would you like to fly out of your local airport a F-15E, A-10C or a P-51D? Just some food for thought. Either way I am very impressed with DCS: World it's a success that's well deserved. And like I said before I would beat the DCS team!!........ to the door so I can open it for them.... And if I had a Vag I would let them gang bang...

 

 

RRG Studios is working on the WWII Stuff,

 

Only WWII Item ED is working on is the FW-190.

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Posted (edited)
That's BF3 in 2011 :P and BF4 soon, very soon : )

 

BF2 however was a legendary game (2000+ hours online) that I have the fondest memories of. in game VOIP, commander mode, nothing has been the same since.

 

Thanks Dragon for taking me back : )

 

In BF2 we had human pilot and gunner in the same helicopter and there were 64 players on a map with no lag at all! Mind you that was back in 2005! I sure hope ED take a good look at the net code and brings dedicated server and stable play for 64 players.

 

 

BF2 used the Refractor 2 Engine

 

Battlefield/CoD/MoHAA also only has to transmit and receive data for Players and a Few Vehicles, and the Physics/Systems in those Vehicles are Crazy Simplified Compared to DCS and Even Flaming Cliffs.

 

DCS has to transmit and receive data for upwards of a few hundred vehicles between ground units and AI Air Wings, not to mention coordinate it all through Radio/ATC System, In some missions.

 

I don’t see Battlefield getting no where near that level of Digital Battlefield Simulation.

 

 

Oh, and "BF4 Beta has stopped working" App Crash is the #1 Reported Bug on the DICE Database as of right now.

 

 

(just though I'd throw that in).

Edited by SkateZilla

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Posted (edited)
This to me is not a game it's a sim. In real life what would you like to fly out of your local airport a F-15E, A-10C or a P-51D? Just some food for thought.

 

Definitely the P-51D! :D

 

Besides, that is a realistic possibility for anyone with the means, the other two are not.

Edited by cichlidfan

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Posted
Yes, we really need a new net code or a very deep optimizations for making big campaigns with hundreds of peoples in one server, lots of AI units, moving ground, air and naval forces, without wrapping and crashes.

and backup to mission progress will be great too.

 

IMO that should be ED main goal now, more than new plane or something else.

+1

Posted

All I am going to really say on this is that if the MP doesnt improve soon I will walk away from DCS online.

 

At the moment its extremely unstable and there is no sign of a dedicated programme till edge comes along which isnt a problem providing the game is stable in the mean time

  • ED Team
Posted

http://forums.eagle.ru/showpost.php?p=1785258&postcount=17

 

All I am going to really say on this is that if the MP doesnt improve soon I will walk away from DCS online.

 

At the moment its extremely unstable and there is no sign of a dedicated programme till edge comes along which isnt a problem providing the game is stable in the mean time

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Posted

I'd be willing to place a large bet that we see nothing till edge is out

 

Good luck finding someone to take the other side of that wager. ;)

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  • ED Team
Posted
Not what I was told at Duxford and Tbh I'll believe it when I see it.

 

I'd be willing to place a large bet that we see nothing till edge is out

 

Ummm, that is what c0ff is saying, that it is dependant on EDGE, so you wont see it atleast till EDGE is out if not after....

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Posted

On the DCS WW2 - some comments were made that EDGE would include a dedicated server.

 

I'm with some other here - I'm not too interested in buying into all this if there isn't going to be a decent multiplayer setup.

 

I see rumors, I see comments about 'EDGE' - as far as I know that is the map creation 'world' aspects - I don't see much from Wags or any other person in charge here that really says there will be a dedicated server and any effort in multiplayer.

 

Any official word ?

  • ED Team
Posted

http://forums.eagle.ru/showpost.php?p=1785258&postcount=17

 

On the DCS WW2 - some comments were made that EDGE would include a dedicated server.

 

I'm with some other here - I'm not too interested in buying into all this if there isn't going to be a decent multiplayer setup.

 

I see rumors, I see comments about 'EDGE' - as far as I know that is the map creation 'world' aspects - I don't see much from Wags or any other person in charge here that really says there will be a dedicated server and any effort in multiplayer.

 

Any official word ?

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Posted

Wag's has posted the same info as Coff about it. He also recently posted that they are working hard to get EDGE out before the end of this year.

 

You can search for the posts yourself if you want to see them.

Posted
In BF2 we had human pilot and gunner in the same helicopter and there were 64 players on a map with no lag at all! Mind you that was back in 2005! I sure hope ED take a good look at the net code and brings dedicated server and stable play for 64 players.

 

But you can't compare DICE with ED. DICE was and is powered by EA, so they had a lot more financiall support and a lot more of manpower/ staff.

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Posted
But you can't compare DICE with ED. DICE was and is powered by EA, so they had a lot more financiall support and a lot more of manpower/ staff.

I was not comparing, just stating that net code for 64 ppl play with A2A and ground forces was done a long time ago.

Posted
I was not comparing, just stating that net code for 64 ppl play with A2A and ground forces was done a long time ago.

 

Nobody is saying that it isn't possible. c0ff has quite a few ideas to improve netcode, but he needs time to do it. It's not like he's spending his time picking his nose waiting for someone to tell him what to do.

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