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It doesn’t matter if I could load chaff, I would still take all flares
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Not going to stop me from using as much as I can. With 12-40 km range, radar range finding, gain knob, I think it will have good use in right situation
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I've played some instant action games with P-51D and noticed how movements of my wingman are completely unrealistic. Depending on how I fly the wingman move to keep formation but do so in a very artificial way (like translating from point to point). Also, other friendly planes e.g. bombers in formation keep bobbing like buoys...
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nice video, but I believe it would have been better to wait for the upcoming v1.2 before producing it.
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Arecibo started following VNAO T-45 Goshawk
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Demon2Hunter777 joined the community
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Building a new dynamic campaign - a long journey
Horns replied to Sandman Simulations's topic in Sandman Simulations
This is exactly the kind of campaign I was hoping for - one where the player can take a hand in mission planning. I'll be buying this as soon as it's available, thanks for making it -
To be fair, that came from an interview (translation posted here) more than five years ago and a year before TG even partnered with Heatblur, so I find it tough to take that as a comment on the current situation. Not too sure why you replied to this thread either, that interview is not the same as the one referred to here.
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Hillman started following DCS: Supercarrier
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+1
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This would be an ED issue. We don't have the ability to change spawn points on their carriers.
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Yes, please extend the map to the south.
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Recently I've been playing with the F-5E (FC version) for the first time and I'm now trying to use the CBU-52 cluster bombs and was going to report an issue with these same bombs when I stumbled across this thread and so, I decided to post here instead of creating a new thread. Basically CBU-52s are unusable since targets hit by their bomblets don't seem to get any damage at all. It's as if the bomblets don't do any damage at all. For instance I attach here the results of a release of two (2) GBU-52 where some of their bomblets hit 3 vehicles (SA-6 TELs) but absolutely no damage was done to the vehicles/TELs. By the way, this bombing was done by releasing the bombs at 6,000 ft (dive bombing pattern) while the vehicles were located themselves at a locating with an elevation of only 33 ft (almost sea level) so the problem shouldn't be not having enough time to fuse and I do see the bomblets explode using external view camera or looking outside the plane's canopy.
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GWdope started following Random Center on Player
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I’m getting an annoying center on player command. It seems to be linked to the mouse, about every 3-6 clicks on the mouse makes the “center on player” happen. makes using the editor almost impossible. I cannot find any binds for “center on player besides the keyboard “C” key and o don’t think it’s a hardware issue with the keyboard as I don’t get any unintended keystrokes in any other applications.
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I remember that elevator trim in Mustang was very sensitive. Around a month ago I've noticed that it doesn't have any effect at all. Was there some recent update that messed it up? Does it work for you? My binding is working fine, I can see the knob turning, I can see the trim tab deflection. Just no impact on nose attitude... :(
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+1
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NekoObito joined the community
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yeah, but the Mark Label button is janky, you gotta press it twice after placing a marker label. A key binding would hopefully negate the jankiness.
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I don’t know how ED will do a global map since they’ve said the streaming technology which would make that feasible isn’t affordable for them. And a map that size which needs to fit on your drive will look like something from 20 years ago.
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Jef Costello started following VNAO T-45 Goshawk
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And you are aware that a water switch was introduced in an update? If water is not turned on the engine will happily boost to around 60 inches, but it will knock (the banging sound). I killed the engine a few times before I found the switch.
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Livery Link - Install & Share Custom Liveries
Camble replied to Camble's topic in Utility/Program Mods for DCS World
Thought I'd drop an update on how development is going for v0.28.0 - this version will include Google Drive integration, eliminating the need to copy/paste Google Drive links, and also supporting the installation of liveries which are privately hosted on your Google Drive, or shared directly with you. This feature has been requested by squadrons who want to share liveries with their squad mates, but don't want to make their custom livery publicly available. https://www.patreon.com/posts/google-drive-138814923 -
Sorry, don't get you.
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Рад за вас. Но речь изначально шла про видео. Как там оно в VR мне не известно.
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Я смотрю в игре двумя глазами в VR. Что бы увидеть реальные размеры на мониторе шириной 70 см, нужно выставить FOV 90° и придвинуть лицо на расстояние 35 см от экрана
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Вопрос в том, что как в реале не будет точно. Потому что мы смотрим двумя глазами, а в игре у нас один глаз. Вроде в теме по хорнету был уже подобный спор. но чисто спортивного интереса ради, можно попробовать с угловыми размерами.
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Что бы говорить правильно или нет смоделирован размер индикации в новом модуле, нужно сравнить угловые размеры типовых элементов. Например цифры индикации высоты. Так как индикатор коллиматорный, то приближайся или отдаляйся от рамки ИЛС, угловой размер индикации останется неизменным. Раз уж ты часто глядишь в реальный ИЛС, то можно взять объект известных размеров, например такой же МиГ-29 стоящий напротив :), размах крыла известен, осталось измерить расстояние от точки наблюдения через ИЛС до объекта, и сопоставить размеры. Потом проделать то же самое в DCS. Путь сложный, проще найти документацию с подробным описанием ИЛС-31. Вот здесь указано лишь: Полное угловое поле зрения не менее 24 градусов Здесь тоже есть информация.
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A big Thank You! Best regards.
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In Cold War Vs F-4's with more modern weapons it will be fine. Just limit it to R-27R and R-60's. Will give it a slight edge in air to air, but not grossly so. In 80's contention. It's basically simliar to a M2000 though slightly better on the offensive side, and slightly worse on defense, but similar workload. One thing I'm expecting in cold war is a bunch of people doing ground attack in it since Red will now have a fast jet that can do CCIP. Even if with just dumb bombs and rockets It's going to be fine, in MP in my opinion.