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If you are solely using 2D, then I would use SimAppPro to manage the WinWing displays (that's what I did before entering to the wonderful world of VR), and forget using custom-made monitor configuration .lua file. But before worrying about WinWing displays, I would first make sure that your main monitor is working properly. I'm not fully sure what you mean by not getting the main monitor working: is Windows recognizing it? Or is the issue only in DCS? I have unfortunately Finnish Win11 installation, so screenshots from my system may not be that useful. Anyhow, when you right-click on free space on your desktop, you can get to your Screen Settings menu on Win11. I would first disconnect the WinWing displays, and then try to make the main display working fine within Windows and DCS. When the main display works fine, then you should connect the WinWing display next to each other on a USB hub, and again enter the Screen Settings menu in Win11. Then, it should be enough to do all the WinWing screen configurations once on Screen settings: Turn each WinWing MIP display into portrait mode Drag and drop each display on Screen Settings visual configuration so that screen layout corresponds to your Re-Shade filter image. I have the WinWing displays on the right side of my main monitor, as shown above, but the WinWing displays can be dragged also e.g. to be located below the main screen as well. It does not matter where the WinWing displays are on Win11 Screen Settings view, the important thing is that you know what display is what in Windows and in the physical world, and that the screen layout corresponds your Re-Shade filter .png. You can use the Identify Display (or whatever it is called in English) to verify what display is what. Tick the box "Remember display locations" (or something like that), under Multiple Display section on Win11 Screen Settings view. Do the screen mapping on SimAppPro on Game Peripheral Display tab so that all the steps are green. Note that you need to pick the aircraft you are going to use in DCS, but if it is F/A-18 you are only using, then this part is straightforward. I'm using WinWing MIP display for both F/A-18 and F-16. For F-16, I've exported RWR and EHSI to the WinWing middle display with manual monitor config .lua file (but that part was not in the file I shared above). After this, you should be good to go on 2D + WinWing displays.
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Visors are great. I don't buy any of that "getting sick". It's rather too realistic and steps onto some users convenience. Can't wait for the nose O2 mask
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Ironhand started following Communicating with wingmen?
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I’ve never used it but DCS has its own voice chat system. There’s also SRS which, again, I’ve never used. And Discord which I have used.
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NineLine started following C-RAM bad target prioritization
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C-RAM bad target prioritization
NineLine replied to Rex854Warrior's topic in Ground AI Bugs (Non-Combined Arms)
I'll check your old track and see if it still shows the issue. Thanks -
First test looks good. There's still an excessive number of antennas, not sure they were on a real Super Constellation, but as a make-shift airliner it would work. The uv map does not seem to be affected when removing the radomes: Do you use Substance Painter or a 2d graphics program? Cheers, TeTeT
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Ooooh, that worked. Lol, spoke too soon (again). Worked until take-off, at which point it was back to 180 degrees out again. Pah.
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Again, that‘s nothing to be dogmatic about, but just as food for thought: Trainers are not only trainers, because they have a second cockpit, but also, because they have manageable performance, are usually not FBW (so that they offer very „basic“ stick and rudder experience to build fundamental skills etc….
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Well, this campaign is quite old and I’m not sure it’s author is still working on it
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- mbot
- dynamic campaign
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New bug introduced with the last update. Changing the KURSKORR knob a little and then back again will fix it (in all cases I've seen it happen).
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I found what appears to be a workaround elsewhere. There's a comment that if clearing the FXO and Metashader folders in Saved Games doesn't work, to ensure that you do NOT have Mavs loaded on the aircraft during a cold start. That solved it for me until my aircraft had finished aligning, then it promptly broke again.
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Deck crew stops working / unable to teleport.
Mistermann replied to G21pilot's topic in Bugs and Problems
Any mods running? Just a guess. -
eeez101 joined the community
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А взять веб камеру и аитрекер и не парится?
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I've had something similar on both the Kola and Germany map. Cold start, power aircraft up, 9099, and my heading is 180 degrees out. I'm hoping that it's just me being a muppet.
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elliegator1209 started following DCS: Mirage F1
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So getting back to this, I removed all units and triggers except the convoy, and it manages to make the journey just fine, so it seems to be some combo of the route, vehicles and interaction that's causing some issues. Perhaps try adjusting the location or number of enemy units in the area where it gets stuck?
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elliegator1209 started following VNAO T-45 Goshawk
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Deck crew stops working / unable to teleport.
G21pilot replied to G21pilot's topic in Bugs and Problems
I should mention that the deck taxi routes are clear of obstructions as well. This track file is smaller as the one from the multiplayer folder wouldn't upload. LastMissionTrack.trk -
Which RWR will we get in this module?
Andrew8604 replied to PLAAF's topic in DCS: F-100D Super Sabre
I saw the first few minutes of this video and wondered...Is this how it went?... (Thanks for the video!! Looking forward to the Hun!) You're gonna point your aircraft right at the SAM radar antenna and shoot it with a missile! YGBSM! - Today
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the op uses 2d but also uses multiple screens and this is what i see. i also don't see a need for it in game personally.
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Weasel started following "ILS" für die Hornet
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I had the same issue.
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was doing some livery work today and found this bug(the black shape) on the outside port vert stab. this was viewed in ModelViewer2 and i have not checked it in the actual game as of yet. i have check it on the BA and default liveries(attached) in addition to the livery i was working on.
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can not reproduce R-27R missing targets also as 27ER.
Ironhand replied to LaCiKa's topic in Weapon Bugs
Susceptibility to chaff has always been this missile’s weakness in the sim. Doesn’t seem any worse than previously, though. Much more often than not, in a BVR dual, it’ll be a missile with an IR seeker that will make the kill. The R-27R/ERs just give you something to do, while you wait to make the R-73 kill. -
Ich habe es gestern mal geschafft in die Mig zu springen. Habe aber bemerkt, dass ich massive FPS-Probleme mit ihr habe unabhängig der Karte. Habe auch mal die niedrigere Cockpit-Auflösung in den SpecialFunctions probiert aber bleibt. Alles aber in VR -> testweise JF-17 probiert... kein Problem. Liegt es an der Mig? Habe keine negativen Berichte zur Performance gefunden?!
