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Hiob

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Everything posted by Hiob

  1. Agreed, question is if the current engine allows for this. That was the part I'm not so sure about. It is in its core very old after all. I would love the mirrors to work properly! VR and 2D. Currently I usually turn them off. (Which opens the next can of worms: Some mirror "off" look much better than others...)
  2. Personally, I would prefer a linear response to range of motion of the physical device. No matter what. In the sim space, a lot of players have "realistically" long extensions on their sticks and full deflection of those should correspond with full deflection of the virtual stick (and a linear response in between). That would also benefit FFB users. And of course the second part of this (and where I feel the Corsair is a bit off right now), is the "twitchy" response of the Aircraft to the input of the simulated controls. Or lack of inertia, or both.
  3. How taxing the current implementation already is, can easily be observed when toggeling the current mirrors on and off. Not saying that there aren't obvious examples for better and worse implemetations, and therefore potential right now. My argument was, that limited resources are better spend in advancing the new engine, than beating a dead horse.
  4. Even when I put the saturation to 30%, the nose swing when touching the pedals even slightly is off the charts. I can adopt, but it is far off all the other warbirds. The problem is less the input device (or the curve) but the excessive effect of the ingame pedals. If that was real to life for the F4U, I can't imagine how they hit anything in ground attacks. NOT hating on Mag3, just saying, that imho, there are tweaks necessary during EA!
  5. That would be interesting to know. I assume that it is off. But still, there is something very wrong with the current rudder implementation. The reaction to miniscule rudder inputs is wild. I don't know if this is related, but I hope for a first round of EA fixes soon.
  6. Doing a proper (additional) 3D-Rendering in the mirrors is definitely tasking for the game engine. Something that would (assumingly) very heavily impact performance. I'm pretty sure ED is aware of that particular shortcoming, but won't do anything about it until the overhaul of the game engine (aka Vulkan API) is complete. Assuming that my deduction is correct, nothing will happen about this, no matter how insistent this topic is brought forward. my 2C
  7. On the inner left side of the footwell there are two tear shaped handles.
  8. The slower you go, the more you have to compensate for side slip in a turn by use of the rudder. Generally speaking, that is normal. I assume such basic flight characteristics are modelled in the Corsair as well.
  9. Public Beta (aka EA) simply has much more people testing. Sometimes brute force can't be compensated.....
  10. Hiob

    FFB?

    Kiowa works just fine in FFB. Note though, that the DirectX FFB-output of DCS is very limited for most modules. You need an effects-software, that can make use of the DCS-Telemetry for the full experience. For the VP (Rhino) eco system that would be TelemFFB. The Beast has its own effects app afaik. When you use a Moza, you are out of luck for now and have to live with what they offer. (Which is to my understanding "lend" poorly from TelemFFB and gets slowly developed further)
  11. I don't have issues with the flight model per se. I think the "problem" is more that literally 3mm movement on my input device results in a 4G pull. The translation between input and virtual stick seems a bit excessive. Nothing that can't easily be fixed in early access though. Other than that I'm sure there will be lots of tweaks to particular items of the fligh model. As always.
  12. Well, then get a FFB mod for your pedals. I would recommend…. I’m flying with a Rhino. Can’t use curves. I think the input control vs. simulated controls translation still needs some tweaking. It’s EA after all….
  13. Hiob

    Junk mail?

    by virtue of a catch-all email domain, which almost every (good) service offers. So basically, I have a random email domain like @blala.bla and I can make up any prefix to this I want on the fly. Like “RandomVendor@blabla.bla”… the catch-all will receive it. If I start getting spam, I can see immediately who leaked my adress and disable it. Very useful! SimpleLogin for example
  14. But I’d be surprised of it could ever outrun a late Bf-109.
  15. The Corsair doesn’t strike me as a high speed design. Whereas, given the huge surfaces, I could imagine it as being good at turning. But that is only my unprofessional deduction from the optics.
  16. My biggest Problem is that I can barely pull the stick 3 mm before reaching 4G and stall onset? That can't be right, no? The Stall onset effect isn't really that great either.....
  17. Generally I find it helpful to be a bit on the faster side when landing the Phantom. I’d assume that would help with the nose drop tendency as well. She really doesn’t forgive being slow on approach.
  18. Even though our Phantom is the Airforce variant, the Phantom was originally conceived as a carrier based Interceptor/Fighter. Maybe good aero braking characteristics were considered counter productive? Just guessing
  19. Do you own the P-47 or Mosquito already? Those are the best Warbirds right now (from a fidelity pov). The Corsair needs some polishing still as far as I can tell right now. The Mustang, whilst flying great, shows its age in comparison.
  20. DON'T YELL AT ME! though I agree with the premise!
  21. Hiob

    Junk mail?

    I haven’t received any emails from ED ever, apart from solicited ones of course. If there is a phishing site, that impersonates ED/DCS, that should be forwarded to them……. if
  22. Hiob

    Junk mail?

    That doesn’t make any sense. Why would you be the only one to receive Spam on a DCS related E-mail?
  23. Well, maybe it was an Anden Condor…… Do we no how the pilot got away?
  24. On second view, I don’t think it was a mach cone but just low pressure vapor from pulling. Nevertheless, still not fun.
  25. FFS, a bird to the face at Mach1. Bad day in the office!
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