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Art-J

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Everything posted by Art-J

  1. ^ Not quite. Both versions update the same way, ie. when launching the game the updater auto-checks for a patch, but only once per 24 hours. Or we can just manually click the "update" link from Windows start menu, whenever we want any as many times as we want. In either case, yes, one needs to update to latest OB version anyway.
  2. There's no need for attaching your single-threaded DCS.exe. We all have exactly the same one on our PCs . A replay track would be much more useful. Does it happen with multithreaded exe as well? What I see on your screens looks like a partial gear collapse combined with double puncture. Way too fast touchdown with heavy loadout perhaps? In my three takeoff and landing cycles post-update so far I haven't experienced anything like it. Normandy 2 Manston might not be the best airbase to test such things anyway, as it seems to be more rough and bumpy than its Channel version for whatever reason and we don't know if that's a bug (which makes gear failures more likely to happen here) or intended surface modelling by Ugra media. Although one could argue that's exactly THE reason new suspension should be tested here. EDIT: I'm not bothered by main gear units, but I have noticed much more bouncy behaviour of tail wheel unit. Its suspension compresses and rebounds much more post update, even at low taxiing speeds and on asphalt/concrete surfaces. Not enogh damping maybe? In my replay track attached below one can even hear a tailwheel damage sound kicking in multiple times when I'm just lining up for takeoff, not doing anything extreme. Later, after landing, tail wheel suspension collapses completely. Granted, it might be exacerbated by aforementioned Normandy Manston surface issue, but still, I think tailwheel damper simulation is something devs should look into. 2.9_Mossie_susp_test.trk
  3. Maybe you've found a new bug, but more info is needed to investigate. Was it single- or multiplayer? After refueling or straight from mission editor? I tried to replicate, albeit with much shorter intervals between switching tanks (every few minutes really) and couldn't - all tanks seemed to feed properly. My replay track is posted below. In either case, please save and attach yours. 2.9_P-51D30_tank_test.trk
  4. Certainly not normal. In my experience, it should always be centered. I'm a track hat user, though.
  5. Gunsight mod changes only REVI-16B.tga file, so we can still use it with this cockpit retexture, or Massun92's one. Unless they decide to hardcode the cockpit textures some day, we should be fine.
  6. Release video posted by Reflected today says Normandy in the description, so I'm pretty sure 2.0 is recommended at least (albeit maybe it could work on N "1.5" as well).
  7. Not at my PC at the moment but the fastest way to tell is checking what indicator says when you're stationary on the ground. Rudder is not hydro-boosted in Sabre, so yes, it probably gets limited by airflow like in other modules.
  8. If you're talking about distant layers jumping slightly up and down then yes, it's a DCS thing since new clouds tech was introduced in Spring 2021. Apparently it's more or less noticeable depending on players resolution, screen vs VR etc., but it's always there to some extent. I know it's difficult to un-see it once you saw it, but get used to it, there's no fix.
  9. Are you sure you've got the latest A-4 package (2.2 Oct 27th) installed? I've never used that mod, but out of curiosity just downloaded it, installed and tried it in latest Open Beta. A couple of random cold start and free flight instant action missions (Caucasus, Nevada, Marianas) + ramp start fast mission on Caucasus - they all loaded correctly without issues. Most likely some other outdated mod (not 2.9-compatible anymore) interferes with A-4. Disable all the others and try the Skyhawk alone. In either case, zip and post your DCS logs (found in Saved Games/DCS/Logs) here, otherwise there's no way to figure out what's going on.
  10. Biggin is currently inop even for player aircraft, yet alone AI ones. I wouldn't waste time on finding workarounds until next OB patch to be honest.
  11. No idea to be honest. Kurfy has indeed been programmed somewhat different compared ot other DCS warbirds in this regard. Looks like they experimented with this special option feature only once for this module and didn't expand it later.
  12. We know nothing about Hellcat project apart from the fact that it has started last year as teased in ED's "2023 and beyond" video. So it might be anywhere between 2 and 3 years off. You can follow F4U progress on Magnitude3 section of the forum, although these guys are always rather tight lipped about their projects. Rudel has been posting many neat screenshots in recent months, however, which suggests we might get the plane next year. No updates on their carrier, though, so it's uncertain if it's going to make it on time together with the plane, or what functional features it's going to have. F8F is still a private mod attempt I believe, so whether it ever sees light of day remains to be seen. No updates from ED for a long time about their WWII version of Marianas, so nobody knows how it's going to be distributed and if it's going to be a free map in the first place.
  13. Can confirm the same thing (without double assignments and assists). Anyone can by launching the game with controllers unplugged, starting any free flight mission in K-4 and enabling ctrl indicator. Diamond will be offset by a tiny bit in roll axis. Never really noticed it till now despite owning the module since its release, but it seems to be there indeed. I don't remember if it was all those years ago. Since the diamond symbol represents virtual stick position affected by trims and airflow, the only explanation I can think of is that "0" set in special options does not really mean a flush tab, but it's a start/reference measured relative to a tab surface which is already bent a little at some unspecified angle (and that one is hardcoded, we don't have access to it).
  14. If you're interested in econo-cruising with reduced power and no warning sound, just get boost to 7 first and then drop rpm to 2000 or below. That will push boost down to 4-4.5 without beep.
  15. Why would they, though? Game flight mode is still there in DCS, although ED has been considering removing it, as it seems to be causing more harm than good. They decided to remove the avionics one last year or so for the same reasons so it's unlikely they'll ever want to develop something similar again.
  16. Ripcord, since you located the tracks in "tracks" sub-folder, I gather you know where your Saved Games/DCS is. There's another sub-folder over there called "logs". That's where the logs are, created by the game automatically. Zip all of them and attach here just like you attached tracks.
  17. Not difficult to forget about it After all, It's been sort of announced already when modern version was released in summer 2021, but progress on it has always been a bit on a slow side.
  18. ^ That's pretty much it. During past two decades A-10 played an important role in all asymmetric conflicts where it was engaging towelheads with not much of a AAA capability whatsoever. It excelled at that job, noone denies that. Nowadays, though, geopolitical situation is changing. With tension between 3 superpowers increasing, even if direct conflict between them doesn't come (hopefully!), proxy conflicts between more equal opponents will involve more and more advanced AAA equipment being used on both sides. Ukraine conflict seems to show that already, with Thunderbolt's red brothers, Su-25s not being able to do much (on both sides really) despite flying as low and fast as possible. Damn, even Su-34s can't operate there easily and freely.
  19. Grumpy, as noted, you most likely won't have to use radiator switches much (if at all, unless for immersion reasons), so unless you must have everything assigned to HOTAS because of how your rig is set up, I wouldn't bother.
  20. I would first do some solo "torture testing" - advanced low speed, high power aerobatics at high ambient temps. Slow reaction of radiator flaps used to be a major issue indeed before last year revamp of cooling system. Nowadays, however, the plane is more idiotproof (less prone to overheating) and, in my opinion, fiddling with manual adjustments is usually not necessary anymore. "Open" and "auto" idea could work. Granted, these are still 4 inputs total (3 if used with modifier?). Moreover, you still need to flip both covers open, but I guess you could do it once with a mouse at the beginning of each mission, though.
  21. Unless Win11 handles driver updates differently than Win10, I'd avoid GFExperience like a plague. Always preferred manual method in 10 but hey - if GFE works for OP, it works. Problem has been solved and that's the most important thing.
  22. No it doesn't . The light might be out, but it doesn't work until you flip the switch. Nav and recognition lights have no purpose in SP missions whatsoever (unless Reflected somehow made them usable in his scripted campaigns, I don't know that). In multiplayer - I guess it depends on your squad buddies. P.S - Not sure about mixture lever either. I seem to recall it cannot be assigned to analog physical axis (as the virtual one only has three fixed positions). Not directly in DCS at least. I suppose one can kind of make it work with axis by using joystick gremlin or other 3rd party app.
  23. With 4090s getting snatched for new gold rush (AI farms) recently, their availability (and thus pricing) for us gamers will probably be getting worse rather than improve in near future . Waiting for them might not be the best solution then. I don't have experience with these two cards you mention, though. Look around this and VR forum section, some folks use them.
  24. When you create a reply, there should be "Add files" button (and paperclip symbol) on the bottom left, but I think this option might indeed not be available for new forum users with insufficient number of posts. Replay track could help a little, but since the problem seems to be hardware related it will play different on our PCs. Logs would provide more info.
  25. ^ I'm sure you meant and wanted to highlight airspeed impact on cooling system efficiency, but dear God, calling Merlin and Jumo "air cooled" engines is so wrong it hurts .
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