Jump to content

AlexCaboose

Members
  • Posts

    268
  • Joined

  • Last visited

Everything posted by AlexCaboose

  1. Do you have them reversed? The 103 didn’t exist in the F-16 before the patch.
  2. Enable Switch - Depress. It's called Cursor Enable in the real jet I believe.
  3. The CCIP for the CBU-97 is broken in today's update. It works fine for other weapons. F-16 CBU97 CCIP bug.trk
  4. I think this mod is causing some crashes in the latest update.
  5. This is still an issue with the Supercarrier module as well.
  6. It takes longer than 5min. The Tactical DCS Community Training Server used to be very cold. At around 28K, the probe would freeze within 30 minutes, but I don't recall the exact amount of time. It definitely happens though, you'll get very wrong airspeed readings etc.
  7. In DCS it definitely does not automatically turn on. I've flown in some extremely cold servers and had all sorts of FLCS issues before realizing my probe heat was off.
  8. No, the pinky switch is Expand/FOV. The index finger button on the front right side of the stick is the MSL STEP/NWS/AR Disconnect switch.
  9. Is this being looked into? It is still an issue.
  10. You need to modify your MFD pages per mastermode. DGFT and MSL Override won't have the HSD on them by default, but it's 3 button clicks to put it back.
  11. The BLU-108 submunitions to my knowledge aren't wind corrected. Just the actual CBU-105 cannister.
  12. I think he meant has the pilot's G tolerance been adjusted at all?
  13. The INS/GPS is broken in Nevada. The jet doesn't recognize itself as being in the Western hemisphere, and all coordinates & the starting location revert to East. I'm not able to get it into the track due to track length and size issues, however I have noticed that although the steerpoints seem accurate to the incorrect waypoint, they seem to drift quite large amounts through the flight. F-16 Nevada bug.trk Whoops, looks like this was already reported.
  14. I've stopped trying to make sense of why things are the way they are a long time ago. Hopefully when the HAD page is released, they'll do another pass.
  15. They’re not in. Maybe this will come when we get the HTS pod.
  16. Can you please explain this new methodology? It's unclear from the posts above how to get it to work.
  17. Haven't checked the track either, but I believe my buddy did this as well and mentioned that confirming the coordinates doesn't seem to matter.
  18. @BIGNEWY these are all issues with SAM, not just those mentioned in the patch notes.
  19. Missiles launched in SAM still do not loft as they should after today's hotfix. F-16 SAM bug 2.trk
  20. You can carry 4 HARMs, but can only launch 2.
  21. Try to bug a target in SAM. The target is bugged on the radar, but not locked up by the jet properly. Missiles will not loft/track on the target, and no HUD or FCR ranging/closure info is given. If a nearby target is attempted to be bugged, it will STT the first target. F-16 SAM bug.trk
  22. Given that they are in the directories, it'd be great to see them enabled as a stores loadout option
  23. It's been just over a year since I reported this. Is it still on the team's list of things to look into?
×
×
  • Create New...