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Kang

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Everything posted by Kang

  1. I've actually suspected for a while now that (at least visually) the wheels all spin according to the current speed of the aircraft. With something like a Harrier transitioning in and out of hover it is somewhat observable.
  2. Don't worry, picking off MiG-15s with AIM-9X at high boresight angles should work in daylight, too, even if the scary Rooskies can see you then.
  3. While you do raise a valid point, I find it frankly more of an issue that tank main gunners get accurate, instant, real-time lead computing when locking onto aircraft.
  4. Good luck with that. General consensus is that you are lucky if they simply play back correctly.
  5. Since you deleted my message saying 'yes, do want Taiwan for Marianas map' as being off-topic... what thread do you mean?
  6. Is the whole 'naval focus' thing that was the plan for the foreseeable future when F/A-18 went to the market actually still a thing? Apart from the Stennis and the Supercarrier module (which has gotten ab it quiet as well) there hasn't really been much maritime news.
  7. Would be a nice map for sure, but I agree that it's very unlikely. It is so densely populated that it's bound to be a performance nightmare, plus plenty of work to set up, plus doesn't have any proper kind of semi-natural boundary to it. We don't have a lot of 1980s stuff to play with as of now and people who frequent the mystical realms of wherever these kind of quotes turn up repeatedly said that ED at least has absolutely no interest in making any of the famous cold war planes beyond what is confirmed in the pipeline at this point. Concluding I think having a Baltic Sea map would be the closest one could get reasonably.
  8. Well, those were both made by Belsimtek and at least here everyone keeps quoting that they recently stated that they had zero interest in making any more of the ilk.
  9. I'm sure this has been previously reported, because it has been an issue in DCS multiplayer literally for years now. When flying something equipped with a RWR system the system will show read-outs from other planes at times, specifically one quite often will get lock tones from enemy forces that are decidedly out of range coinciding precisely with the times that other, friendly flights engage with fitting types in combat. Yes, I am aware of radar fields of view. Yes, I am aware that passing behind the locked target could in real life produce such an event. I highly doubt that's properly modelled in DCS, really. It definitely is not a thing that should happen when somebody fights over Gelenzhik and I happen to be flying near Nalchik.
  10. That actually makes it even more confusing that ED seems so completely disinterested in making any iconic cold war era planes. At least to me it seems like that would be a 'middle ground' sort of thing to bring together jet and WW2 communities both in players and developers. But maybe that's just not true.
  11. This may sound stupid, but: does the mission actually have waypoints for your F-16?
  12. Kang

    Seat height ajdustment

    What the OP meant, and he has a point, is that in some modules the seat height adjustment switch only moves the camera up and down, not the seat visibly in the cockpit.
  13. Kang

    Seat height ajdustment

    It does that in some modules, I'm sure.
  14. Guess it's just generally hard for an automated system to distinguish why somebody flew into terrain.
  15. It were wonderful days when things like that worked. Nowadays putting anything on an oil rig is tricky already. P.S.: Naval focus and all
  16. Alright... You stressed that you have a crucial need for this. Fair enough. I simply cannot see any necessity at all.
  17. Just feeling like this is slightly relevant here.
  18. While I do like the C-119, I'd personally say it would be better to go with the AC-47 instead. It is after all a rather similar plane, but as you said yourself the AC-47 is the much more renowned one, saw action in different countries and would effectively give us a C-47 for other purposes as well, which touches on scenarios from WW2 to fairly recent. I would like an (A)C-119 probably, but the (A)C-47 just seems to be the more obvious choice if going that route.
  19. Funnily enough this has been a major problem a while back (plus the player couldn't quite use them either), but it got fixed after quite a lot of complaining, at least for a while. Apparently it's back. P.S.: Last time around the issue was that the AI would only 'tap' the trigger and never hold it for some reason. Doesn't matter for the M60s, but since the M134D have to spin up a short moment, they never got any lead on target from them.
  20. The 'cancel' refers to the log-in process, I reckon. Realising you don't have an account you can cancel and just go to the non-activated version. The real oversight here is that there is no 'quit' option.
  21. There are a few instant action missions. The 'usual' freeflight ones and a strike mission.
  22. Back in my day we didn't have a voting system. We had to keep track of whose opinions we valued and who we considered a complete moron all by ourselves!
  23. Lets face it, now that the F-16 introduced super-fluffy™ technology to DCS...
  24. Oh no, it does not. I've looked at that thread and am sure it's a different thing. The menus do work, it's just when they 'flip open', they take a moment, then appear 'halfway' and finally completely. It doesn't take a second, really, but it's irksome and quite noticable. It could be just me, but even then I wonder why that of all things should be trouble. I mean, it's a little menu that looks straight out of Windows 95 and somehow it stutters...
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