

Spurts
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Everything posted by Spurts
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The irony being that the F-35A is cheaper to purchase and operate than anything other than the F-16V, and then the difference in purchase price is 10%. If the US can't afford F-35s then it can't afford anything and should give up on power projection entirely (forcing a treaty break with NATO, S.Korea, and Japan) and consolidate to national defense only.
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Turn indicator may not indicate standard rate turns correctly
Spurts replied to Bestandskraft's topic in Bugs and Problems
Oh duh. Thanks @Callsign JoNay -
The AF equivalent to what the Navy did would be "Hey, the Eagle is expensive so we are going to just use the Viper for every mission until we get enough F-22s to replace the Eagle role. We don't need air superiority F-15s when an F-16 with an AMRAAM killed a MiG-25. Get rid of the F-15Es too, they are too costly to operate and F-16s are perfectly adequate strike planes. You don't need the ability to carry a heavy load far when you have stand off munitions anyway."
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Feedback Thread - F14 Tomcat Patch July 21st 2022
Spurts replied to IronMike's topic in DCS: F-14A & B
I recently did a 1v4 (2 Ace MiG-29 and 2 Ace Su-27) while in the F-14A and I think I hit 8G at the initial break... maybe. Most my time was spent under 250KIAS. -
Yes, it always could carry AAMs on the CFTs.
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Turn indicator may not indicate standard rate turns correctly
Spurts replied to Bestandskraft's topic in Bugs and Problems
Am I misreading the Horent indicator? It looks like it's doing 240, not 300+- -
Feedback Thread - F14 Tomcat Patch July 21st 2022
Spurts replied to IronMike's topic in DCS: F-14A & B
I was going to say "First thought is over-G'ed INS" but @Golo beat me to it. -
Turn indicator may not indicate standard rate turns correctly
Spurts replied to Bestandskraft's topic in Bugs and Problems
Whats the speed on the F-14? same bank angle means same G, so turn rate is dependant on airspeed. -
10 things about F-14 I wish I knew when I started to learn it
Spurts replied to Pegas44 (Andrey)'s topic in DCS: F-14A & B
Learning the Airspeed Indicator by peripheral vision is a huge bonus. -
PSA: F-14 Performance/FM Development Status + Guided Discussion
Spurts replied to IronMike's topic in DCS: F-14A & B
the team with the most advanced (only VG) and intricate FM needs more FM people.... for cleanup work.... Yeah no. I am happy with the FM and any accuracy improvements will be welcome whenever they arrive. -
These always make my day!
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I've never encountered that one myself, but it sure is interesting. The Harrier does have a nasty stall.
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Pretty sure to Aerobrake you need to disable the spoilers popping up with WoW. It won't give you a shorter landing though. Even in the NATOPS manual, F-14 landing distances are crazy short.
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Deactivate Iceman and use normal autopilot
Spurts replied to Harald_Bluthaar17's topic in DCS: F-14A & B
Iceman was flying in this mission from 00:33 (after gear up and flaps up) to 16:39. I switch seats at ~250kts and tell him to increase by 100 IIRC. As he hits 350 I tell him to set altitude to 30,000. that did not go the best, but he got there eventually. Then I gave him a +200kt command once he re-reached at 350. then I gave him a command to 40,000 and then a +5,000 which I corrected back to a 40,000ft command when he was bleeding all our speed. We were not recovering speed fast enough so I gave him a command to a lower alt. with our speed back up I commanded a higher alt again and we ended up at 42,000ft at which point I gave him a series of small altitude increases to get up to 46,000ft at 1.72M. I was testing using Iceman for a whole intercept mission. I had to take over when I realized I couldn't ask him to cue up the missiles. Needless to say, he was in AB for the entire time from 250kt on the deck to 46,000ft at 1.7M. Tacview-20220719-185418-DCS-Tomcat Test.zip.acmi -
Tomcat landings on a runway are shorter than anything that can't reverse thrust. Great brakes, spoilers, clamshells open, full aft stick, and a low approach speed even when on-speed. Done. Sub 2,000ft rollouts every time. Had a buddy to the shortest landing he could in a Hornet and stay put where he stopped. I landed an A model on the same touchdown point, came to a full stop, then took off over him without hitting him.
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the modeling problem is that this is LO:MAC 5.0 so we are dealing with a base code from 2000
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F-14A of 70's Vs F-14A of 90's Vs F-14A Iranian
Spurts replied to Satarosa's topic in DCS: F-14A & B
Or maybe they just lack the know how of modelling the behaviour in a sim. because it's all relative. F-101 and F-106 had early short range radars so an IRST was near parity. F-14A had the AWG-9, so those same IRSTs are useless in comparison. -
Deactivate Iceman and use normal autopilot
Spurts replied to Harald_Bluthaar17's topic in DCS: F-14A & B
I can assure you he does use afterburner. I have gone from 350 on the deck to M1.5+ at 40,000ft with Iceman. -
F-14A of 70's Vs F-14A of 90's Vs F-14A Iranian
Spurts replied to Satarosa's topic in DCS: F-14A & B
The one in the A. The one in the D picked up a tanker at 190nm and is the basis of the current IRST21/Legion pod. -
Had a quick gunfight with Rogue https://youtu.be/QHZObJ9Gfxs
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If that's the reason for the multiple channels then it makes sense. Mooch is a RIO
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Heatblur Update - Supersize Me & Public Roadmap
Spurts replied to Cobra847's topic in Heatblur Simulations
"everyone" who flies the tomcat may WANT the F-14D, but most of us have listened to HB in their explanations about the documents they would need and are unable to get and why they are unwilling to cut corners to fake it. -
correct as-is Look Down Clutter Notch Question
Spurts replied to almullao's topic in DCS: F-16C Viper
Because a Pulse Doppler radar return gets filed into two locations, Doppler Gate and Rage Gate. If you have a PD radar mode that detects no return in the Doppler Gate then it invalidates the return. If you are in Pulse mode there is only Range Gate. -
Super sweep max speed mode to reach 2.7M! Sarcasm obviously.
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- over sweep stuck
- wing sweep behaviour
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