Mustang Posted June 22, 2014 Posted June 22, 2014 huge rush?, new dx engine been in development for quite some time now, going into puplic beta test phase shortly. You know this for sure? whats your source?
cichlidfan Posted June 22, 2014 Posted June 22, 2014 (edited) You know this for sure? whats your source? I am guessing it is the same as the source for this. with the new engine just around the corner, am sure we can now get canopy rain effects . Edited June 22, 2014 by cichlidfan ASUS ROG Maximus VIII Hero, i7-6700K, Noctua NH-D14 Cooler, Crucial 32GB DDR4 2133, Samsung 950 Pro NVMe 256GB, Samsung EVO 250GB & 500GB SSD, 2TB Caviar Black, Zotac GTX 1080 AMP! Extreme 8GB, Corsair HX1000i, Phillips BDM4065UC 40" 4k monitor, VX2258 TouchScreen, TIR 5 w/ProClip, TM Warthog, VKB Gladiator Pro, Saitek X56, et. al., MFG Crosswind Pedals #1199, VolairSim Pit, Rift CV1 :thumbup:
Zakatak Posted June 22, 2014 Posted June 22, 2014 (edited) I doubt ED is allowed to share this but might as well ask anyway. Is the MiG-21 release being postponed so it can be released with 1.3.0? I imagine this would have some technical benefits. Edited June 22, 2014 by Zakatak
Mandrake5 Posted June 22, 2014 Posted June 22, 2014 Careful what you wish for; the release of EDGE is well known to be one of the five harbingers of the apocalypse... :helpsmilie:
javelina1 Posted June 22, 2014 Posted June 22, 2014 more likely, ED is hiring a few folks, to train them on end user support... once EDGE is pushed out, here come the request for help posts. "incoming....." ;) MSI MAG Z790 Carbon, i9-13900k, NH-D15 cooler, 64 GB CL40 6000mhz RAM, MSI RTX4090, Yamaha 5.1 A/V Receiver, 4x 2TB Samsung 980 Pro NVMe, 1x 2TB Samsung 870 EVO SSD, Win 11 Pro, TM Warthog, Virpil WarBRD, MFG Crosswinds, 43" Samsung 4K TV, 21.5 Acer VT touchscreen, TrackIR, Varjo Aero, Wheel Stand Pro Super Warthog, Phanteks Enthoo Pro2 Full Tower Case, Seasonic GX-1200 ATX3 PSU, PointCTRL, Buttkicker 2, K-51 Helicopter Collective Control
Ktulu2 Posted June 22, 2014 Posted June 22, 2014 (edited) I doubt ED is allowed to share this but might as well ask anyway. Is the MiG-21 release being postponed so it can be released with 1.3.0? I imagine this would have some technical benefits. cobra said it would be released in june, but there's only 8 days left and still no trailer so some are getting worried, but it should be in june as he said that all was don and they were waiting on ED's approval. edit : he didnt said june direcly, he suggested june in an interview : "right now June looks very promising, subject to change, but we're working very hard to wrap things up and meet this estimate" Edited June 22, 2014 by Ktulu2 I do DCS videos on youtube : https://www.youtube.com/channel/UCAs8VxtXRJHZLnKS4mKunnQ?view_as=public
Brisse Posted June 22, 2014 Posted June 22, 2014 The first talks of MiG-21bis release being imminent popped up years ago. I take such claims as "right now June looks promising" with a grain of salt. It will be out when it's out. That could be tomorrow,, next year, or never. We simply don't know.
kazereal Posted June 22, 2014 Posted June 22, 2014 cobra said it would be released in june, but there's only 8 days left and still no trailer so some are getting worried, but it should be in june as he said that all was don and they were waiting on ED's approval. edit : he didnt said june direcly, he suggested june in an interview : "right now June looks very promising, subject to change, but we're working very hard to wrap things up and meet this estimate" To be more precise: it was estimated all the acceptance testing would be finished around june 20 and considering it's midsummer festivities in lots of places going on don't expect news until following week. So 1-2 days delay and people are painting devils on the walls already? Sheesh.. (I'll add the link to original message if/when I find it again..) "I would have written a shorter post, but I did not have the time."
Chernaren Refugee Posted June 22, 2014 Posted June 22, 2014 I believe they told ED that they wanted to release at the end of the month, which is this month.
kazereal Posted June 22, 2014 Posted June 22, 2014 (edited) I believe they told ED that they wanted to release at the end of the month, which is this month. But that does not matter, you still need to complete testing and if testing is incomplete or problems are found they should be fixed before release. Which means despite intentions it can delay the release, regardless of the intended release date. Edit: and by "midsummer" in earlier post I was of course referring to this: http://en.wikipedia.org/wiki/Midsummer Edited June 22, 2014 by kazereal "I would have written a shorter post, but I did not have the time."
diveplane Posted June 23, 2014 Posted June 23, 2014 (edited) You know this for sure? whats your source? speculation my part but its a no brainer move, more testers out there on various rigs to test on the better, then ED can focus onward with bug squashing and constant code changes. then we can see more flight modules coming online and new effects integration. but first we need the base core package that's reasonably stable. last I read ED was aiming for a 1.3.0 build beta test. Edited June 23, 2014 by diveplane https://www.youtube.com/user/diveplane11 DCS Audio Modding.
ED Team NineLine Posted June 23, 2014 ED Team Posted June 23, 2014 speculation my part but its a no brainer move, more testers out there on various rigs to test on the better, then ED can focus onward with the new engine integration and bug squashing, then we can see more flight modules coming online and new effects integration. but first we need the base core package that's reasonably stable. last I read ED was aiming for a 1.3.0 build test. More testers wont help when its still being integrated and tuned, that's all ED has really said so far. Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug**
Dejjvid Posted June 24, 2014 Posted June 24, 2014 And the sad part is that more devs doesn't necessarily speed things up either. Look at Bohemia Interactive.. So much money they don't know what to do with it, and still one of the worst optimised titles ever released. Yes, I'm talking about Arma 3. i7 8700K | GTX 1080 Ti | 32GB RAM | 500GB M.2 SSD | TIR5 w/ Trackclip Pro | TM Hotas Warthog | Saitek Pro Flight Rudder [sigpic]http://www.132virtualwing.org[/sigpic]
Dudester22 Posted June 26, 2014 Posted June 26, 2014 And the sad part is that more devs doesn't necessarily speed things up either. Look at Bohemia Interactive.. So much money they don't know what to do with it, and still one of the worst optimised titles ever released. Yes, I'm talking about Arma 3. Yeah and 3 games on they still have an engine that sucks. That game would be awesome in Multiplayer without all the lagg.
Darkwolf Posted June 26, 2014 Posted June 26, 2014 If ED works the core - people will complain that modules aren't coming fast enough - If ED works module - people will complain that core isn't stable. :) [sIGPIC][/sIGPIC] PC simulator news site. Also....Join the largest DCS community on Facebook :pilotfly:
_Dredd Posted June 26, 2014 Posted June 26, 2014 I vote for the return of Friday updates ! :drink: I'm getting curious if we can see some dynamic action taking place soon with the new scenery and eye candy being tuned. :) I'm happy to see ground explosion effects, or an assortment of fireworks. Can we get a preview of the some new particle effects if any. :xmas: How bout it ED? :worthy: Current Flight Rig i7 4960X @ 4.6Ghz ASUS Rampage IV Formula G.SKILL TridentX 2400Mhz 32GB DDR3 Crucial 1TB MX300 SSD MSI Gaming X 1080Ti Samsung 55" JS8000 SUHD 4K Windows 10 x64 TrackIR 5, Warthog HOTAS Saitek Pro Flight Combat Pedals Custom Akers-Barnes, MkI eyeball.
Sceptre Posted June 26, 2014 Posted June 26, 2014 Hopefully the new engine can support large areas of smoke and fire. It would make fore some great Huey/Mi8 firefighting missions! RTX 2070 8GB | 32GB DDR4 2666 RAM | AMD Ryzen 5 3600 4.2Ghz | Asrock X570 | CH Fighterstick/Pro Throttle | TM MFDs | TrackIR 5
bkthunder Posted June 26, 2014 Posted June 26, 2014 If ED works the core - people will complain that modules aren't coming fast enough - If ED works module - people will complain that core isn't stable. :) No point having modules if the core is a piece of antique coding as it is now. I for one am extremely excited to see that they finally seem to be focusing a little more on the actual sim engine, and the screenshots so far look very promising. IF they get the performance right and balance things out (i.e. the engine can support hundreds of units and combat without issues), this could finally become the combat simulator it ought to be. Windows 10 - Intel i7 7700K 4.2 Ghz (no OC) - Asus Strix GTX 1080 8Gb - 16GB DDR4 (3000 MHz) - SSD 500GB + WD Black FZEX 1TB 6Gb/s
kazereal Posted June 26, 2014 Posted June 26, 2014 No point having modules if the core is a piece of antique coding as it is now. I for one am extremely excited to see that they finally seem to be focusing a little more on the actual sim engine, and the screenshots so far look very promising. IF they get the performance right and balance things out (i.e. the engine can support hundreds of units and combat without issues), this could finally become the combat simulator it ought to be. Actually, a lot of the processing seems to module-based since each aircraft can react in slightly different ways in different weather etc. So upgrading modules from script-based SFM to AFM/PFM is just part of it. Map engine (support for large maps in "chunks" or "segments") and graphics engine (efficient image generation) are another part of the whole. That's what I gather from various information here. But EDGE really looks very promising indeed! :thumbup: "I would have written a shorter post, but I did not have the time."
BitMaster Posted June 26, 2014 Posted June 26, 2014 No point having modules if the core is a piece of antique coding as it is now. I for one am extremely excited to see that they finally seem to be focusing a little more on the actual sim engine, and the screenshots so far look very promising. IF they get the performance right and balance things out (i.e. the engine can support hundreds of units and combat without issues), this could finally become the combat simulator it ought to be. Correct, the longer you know the Flanker series of Simulations you cannot get around finding some bugs/mistunes going from Flanker 1.x right into DCSW 1.2.8.x...which I why I initially hesitated for a few years to buy the Ka and A-10. I just did not believe that ED would ever care about fixing those issues. I honestly lost faith back with Flanker 2.x SMP-Support aiming on 4+ Core CPU's. 6-12 Core CPU's are around the corner for consumer PC's Stable SLI/CF support Smoke and Explosions need to resemble the real thing and not just a semi-real appearance. Radar and IR needs to be tuned so I doesn't do stuff its not supposed to be able to achieve. I freaking don't care about how nice something is made in my cockpit as long as an Awacs can track me inside a Hangar. Something is wrong in ED's world when they make a plan for what needs to be addressed and what is left out.Many Many things have been left out too long for my taste. DCS is a very delicate piece of software, like a Swiss Watch, mistune 1 little spring or sprocket and the whole clock is going wrong. I honestly don't care about all those KS things, new modules etc.. I own them all and can't wait until they all work the way they are supposed to function. Fix them first, then expect me to buy more. When looking at the KS disaster, that's what happens if you grant too much and ask too little over a long time. IMHO, 1.3.0 will bring new stuff to wishy-washy your eyes so you forget & forgive unsolved, old problems, bugs and mistunes. ED will tell you to wait a month or two and soon a year goes by and radar still looks through mountains, AWACS can track you inside a Hangar and the Su-25T will still not have proper lights for IR/ECM I hope I am totally wrong with my last statement. ...and despite you may think this is all about Flying...WRONG..it's a money driven thing made for the sole purpose of generating profit. This is a love & hate relation. I love ED for that they do it despite all odds ( few potential buyers, complex tuning, high fidelity modules etc.. ) and I hate them for not paying attention to things that really kill the game at it's core. Look at the numbers of online players !!! That number says it all ! MAYBE 2-5 Servers max w/o pwd that one can join that have a few players. It's not that there are so few Pilots around, it's because it's so damn hard to make missions, no ded. server, no real useful server browser etc etc... Where you wanna go ? Bit Gigabyte Aorus X570S Master - Ryzen 5900X - Gskill 64GB 3200/CL14@3600/CL14 - Sapphire Nitro+ 7800XT - 4x Samsung 980Pro 1TB - 1x Samsung 870 Evo 1TB - 1x SanDisc 120GB SSD - Heatkiller IV - MoRa3-360LT@9x120mm Noctua F12 - Corsair AXi-1200 - TiR5-Pro - Warthog Hotas - Saitek Combat Pedals - Asus XG27ACG QHD 180Hz - Corsair K70 RGB Pro - Win11 Pro/Linux - Phanteks Evolv-X
SkateZilla Posted June 26, 2014 Posted June 26, 2014 For the love of JP5, Please don't turn this into another "Whining about ED" thread guys. 1 Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs
BitMaster Posted June 26, 2014 Posted June 26, 2014 For the love of JP5, Please don't turn this into another "Whining about ED" thread guys. Well, you are right for a few reasons, but I have reasons to write exactly what I wrote Skate ! I prefer a small branch over a golden cage... or lemme put it in FlightSim words: Rather postpone eye-candy and get the real, current problems fixed. If 1.3.0 still has the Su-25T IR/ECM unfixed, radar locking through mountains and an AWACS lock you inside a concrete hangar from 180° then EDGE might still be cool but hammers into stone what I said before. Wait & See...this story aint over Bit Gigabyte Aorus X570S Master - Ryzen 5900X - Gskill 64GB 3200/CL14@3600/CL14 - Sapphire Nitro+ 7800XT - 4x Samsung 980Pro 1TB - 1x Samsung 870 Evo 1TB - 1x SanDisc 120GB SSD - Heatkiller IV - MoRa3-360LT@9x120mm Noctua F12 - Corsair AXi-1200 - TiR5-Pro - Warthog Hotas - Saitek Combat Pedals - Asus XG27ACG QHD 180Hz - Corsair K70 RGB Pro - Win11 Pro/Linux - Phanteks Evolv-X
Fri13 Posted June 26, 2014 Posted June 26, 2014 What difference is between AFM and so called PFM? ("Professional Flight Modeling"?) As I have seen that mentioned only couple days ago and have no clue what improved simulations does it offer over AFM? i7-8700k, 32GB 2666Mhz DDR4, 2x 2080S SLI 8GB, Oculus Rift S. i7-8700k, 16GB 2666Mhz DDR4, 1080Ti 11GB, 27" 4K, 65" HDR 4K.
SkateZilla Posted June 26, 2014 Posted June 26, 2014 What difference is between AFM and so called PFM? ("Professional Flight Modeling"?) As I have seen that mentioned only couple days ago and have no clue what improved simulations does it offer over AFM? http://forums.eagle.ru/showthread.php?t=122801 Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs
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