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Posted
huge rush?, new dx engine been in development for quite some time now, going into puplic beta

test phase shortly.

 

You know this for sure? whats your source?

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Posted (edited)
You know this for sure? whats your source?

 

I am guessing it is the same as the source for this.

 

with the new engine just around the corner, am sure we can now get canopy rain effects .
Edited by cichlidfan

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Posted (edited)

I doubt ED is allowed to share this but might as well ask anyway.

 

Is the MiG-21 release being postponed so it can be released with 1.3.0? I imagine this would have some technical benefits.

Edited by Zakatak
Posted

more likely, ED is hiring a few folks, to train them on end user support... once EDGE is pushed out, here come the request for help posts. "incoming....." ;)

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Posted (edited)
I doubt ED is allowed to share this but might as well ask anyway.

 

Is the MiG-21 release being postponed so it can be released with 1.3.0? I imagine this would have some technical benefits.

 

cobra said it would be released in june, but there's only 8 days left and still no trailer so some are getting worried, but it should be in june as he said that all was don and they were waiting on ED's approval.

edit :

he didnt said june direcly, he suggested june in an interview :

"right now June looks very promising, subject to change, but we're working very hard to wrap things up and meet this estimate"

Edited by Ktulu2
Posted

The first talks of MiG-21bis release being imminent popped up years ago. I take such claims as "right now June looks promising" with a grain of salt. It will be out when it's out. That could be tomorrow,, next year, or never. We simply don't know.

Posted
cobra said it would be released in june, but there's only 8 days left and still no trailer so some are getting worried, but it should be in june as he said that all was don and they were waiting on ED's approval.

edit :

he didnt said june direcly, he suggested june in an interview :

"right now June looks very promising, subject to change, but we're working very hard to wrap things up and meet this estimate"

 

To be more precise: it was estimated all the acceptance testing would be finished around june 20 and considering it's midsummer festivities in lots of places going on don't expect news until following week.

 

So 1-2 days delay and people are painting devils on the walls already? Sheesh..

 

(I'll add the link to original message if/when I find it again..)

"I would have written a shorter post, but I did not have the time."

Posted (edited)
I believe they told ED that they wanted to release at the end of the month, which is this month.

 

But that does not matter, you still need to complete testing and if testing is incomplete or problems are found they should be fixed before release.

Which means despite intentions it can delay the release, regardless of the intended release date.

 

Edit:

and by "midsummer" in earlier post I was of course referring to this: http://en.wikipedia.org/wiki/Midsummer

Edited by kazereal

"I would have written a shorter post, but I did not have the time."

Posted (edited)
You know this for sure? whats your source?

 

speculation my part but its a no brainer move, more testers out there on various rigs to test on the better, then

ED can focus onward with bug squashing and constant code changes.

 

then we can see more flight modules coming online and new effects integration.

 

but first we need the base core package that's reasonably stable.

 

last I read ED was aiming for a 1.3.0 build beta test.

Edited by diveplane
  • ED Team
Posted
speculation my part but its a no brainer move, more testers out there on various rigs to test on the better, then

ED can focus onward with the new engine integration and bug squashing,

 

then we can see more flight modules coming online and new effects integration.

 

but first we need the base core package that's reasonably stable.

 

last I read ED was aiming for a 1.3.0 build test.

 

More testers wont help when its still being integrated and tuned, that's all ED has really said so far.

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Posted

And the sad part is that more devs doesn't necessarily speed things up either. Look at Bohemia Interactive.. So much money they don't know what to do with it, and still one of the worst optimised titles ever released. Yes, I'm talking about Arma 3.

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Posted
And the sad part is that more devs doesn't necessarily speed things up either. Look at Bohemia Interactive.. So much money they don't know what to do with it, and still one of the worst optimised titles ever released. Yes, I'm talking about Arma 3.

 

Yeah and 3 games on they still have an engine that sucks. That game would be awesome in Multiplayer without all the lagg.

Posted

I vote for the return of Friday updates ! :drink:

 

I'm getting curious if we can see some dynamic action taking place soon with the new scenery and eye candy being tuned. :)

 

I'm happy to see ground explosion effects, or an assortment of fireworks. Can we get a preview of the some new particle effects if any. :xmas:

 

How bout it ED? :worthy:

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Posted

Hopefully the new engine can support large areas of smoke and fire. It would make fore some great Huey/Mi8 firefighting missions!

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Posted
If ED works the core - people will complain that modules aren't coming fast enough - If ED works module - people will complain that core isn't stable. :)

 

No point having modules if the core is a piece of antique coding as it is now. I for one am extremely excited to see that they finally seem to be focusing a little more on the actual sim engine, and the screenshots so far look very promising. IF they get the performance right and balance things out (i.e. the engine can support hundreds of units and combat without issues), this could finally become the combat simulator it ought to be.

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Posted
No point having modules if the core is a piece of antique coding as it is now. I for one am extremely excited to see that they finally seem to be focusing a little more on the actual sim engine, and the screenshots so far look very promising. IF they get the performance right and balance things out (i.e. the engine can support hundreds of units and combat without issues), this could finally become the combat simulator it ought to be.

 

Actually, a lot of the processing seems to module-based since each aircraft can react in slightly different ways in different weather etc.

 

So upgrading modules from script-based SFM to AFM/PFM is just part of it. Map engine (support for large maps in "chunks" or "segments") and graphics engine (efficient image generation) are another part of the whole.

 

That's what I gather from various information here.

 

But EDGE really looks very promising indeed! :thumbup:

"I would have written a shorter post, but I did not have the time."

Posted
No point having modules if the core is a piece of antique coding as it is now. I for one am extremely excited to see that they finally seem to be focusing a little more on the actual sim engine, and the screenshots so far look very promising. IF they get the performance right and balance things out (i.e. the engine can support hundreds of units and combat without issues), this could finally become the combat simulator it ought to be.

 

 

Correct, the longer you know the Flanker series of Simulations you cannot get around finding some bugs/mistunes going from Flanker 1.x right into DCSW 1.2.8.x...which I why I initially hesitated for a few years to buy the Ka and A-10. I just did not believe that ED would ever care about fixing those issues. I honestly lost faith back with Flanker 2.x

 

 

SMP-Support aiming on 4+ Core CPU's. 6-12 Core CPU's are around the corner for consumer PC's

Stable SLI/CF support

Smoke and Explosions need to resemble the real thing and not just a semi-real appearance.

Radar and IR needs to be tuned so I doesn't do stuff its not supposed to be able to achieve.

 

I freaking don't care about how nice something is made in my cockpit as long as an Awacs can track me inside a Hangar. Something is wrong in ED's world when they make a plan for what needs to be addressed and what is left out.Many Many things have been left out too long for my taste. DCS is a very delicate piece of software, like a Swiss Watch, mistune 1 little spring or sprocket and the whole clock is going wrong.

 

I honestly don't care about all those KS things, new modules etc.. I own them all and can't wait until they all work the way they are supposed to function. Fix them first, then expect me to buy more. When looking at the KS disaster, that's what happens if you grant too much and ask too little over a long time.

 

IMHO, 1.3.0 will bring new stuff to wishy-washy your eyes so you forget & forgive unsolved, old problems, bugs and mistunes. ED will tell you to wait a month or two and soon a year goes by and radar still looks through mountains, AWACS can track you inside a Hangar and the Su-25T will still not have proper lights for IR/ECM

 

I hope I am totally wrong with my last statement.

 

...and despite you may think this is all about Flying...WRONG..it's a money driven thing made for the sole purpose of generating profit.

 

This is a love & hate relation. I love ED for that they do it despite all odds ( few potential buyers, complex tuning, high fidelity modules etc.. ) and I hate them for not paying attention to things that really kill the game at it's core. Look at the numbers of online players !!! That number says it all ! MAYBE 2-5 Servers max w/o pwd that one can join that have a few players. It's not that there are so few Pilots around, it's because it's so damn hard to make missions, no ded. server, no real useful server browser etc etc...

 

Where you wanna go ?

 

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Posted

For the love of JP5, Please don't turn this into another "Whining about ED" thread guys.

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Posted
For the love of JP5, Please don't turn this into another "Whining about ED" thread guys.

 

 

Well, you are right for a few reasons, but I have reasons to write exactly what I wrote Skate !

 

 

I prefer a small branch over a golden cage... or lemme put it in FlightSim words:

 

Rather postpone eye-candy and get the real, current problems fixed.

 

 

If 1.3.0 still has the Su-25T IR/ECM unfixed, radar locking through mountains and an AWACS lock you inside a concrete hangar from 180° then EDGE might still be cool but hammers into stone what I said before. Wait & See...this story aint over

 

 

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Posted

What difference is between AFM and so called PFM? ("Professional Flight Modeling"?) As I have seen that mentioned only couple days ago and have no clue what improved simulations does it offer over AFM?

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Posted
What difference is between AFM and so called PFM? ("Professional Flight Modeling"?) As I have seen that mentioned only couple days ago and have no clue what improved simulations does it offer over AFM?

 

http://forums.eagle.ru/showthread.php?t=122801

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