Mowgli Posted June 3, 2016 Posted June 3, 2016 3 terrain mods for Caucasus: Mustang, Barthek, Starway. Which is your favourite? Which one is FPS friendly on your system? [sIGPIC][/sIGPIC] Intel i5 4690K | ASUS Z-97PRO Gaming Mobo | Nvidia Gigabyte GTX970 3.5/0.5 GB Windforce3 | G.Skill Ripjaws-X 2x8GB DDR3 1600Mhz | Samsung Evo 120GB SSD | Win10 Pro | Antec 750w 80 Bronze Modular
PicksKing Posted June 3, 2016 Posted June 3, 2016 No signifant differences in performance. The rest is a question of your personal preferences. The are all a giant improvement compared to vanilla textures. My biggest hope is barthek for now. His latest noise-texture is awesome. So I hope he achieves inspiration by starway and mustang and makes one single, almost perfect texture pack. [sIGPIC][/sIGPIC] Gainward RTX 2080 OC | i7 8700K OC | 32GB G.Skill RipJaws V DDR4 3600 MHz | MSI Z370-A PRO | Samsung 970 EVO 500GB
Coxy_99 Posted June 3, 2016 Posted June 3, 2016 Have you seen Uboats option JGSME ready so you can choose which ever texture pack you like? I like Barthek's personally. But im waiting for Starway to add rocks and so on. Uboats mod: http://www.digitalcombatsimulator.com/en/files/1954215/
Foxbeard Posted June 3, 2016 Posted June 3, 2016 But im waiting for Starway to add rocks and so on. Did I miss something. The DLC has the best rock I've ever seen! Anyways, what really is the most impressive is that everything fits perfectly together. And the fields look very real. My vote goes for starway, no question. __________________ Windows 7 Ult 64 Bit | Intel Core i5-3570 | 16GB DDR3-2133 | GTX 770
ActionMav Posted June 3, 2016 Posted June 3, 2016 Starway! Of course! Amazing buildings! Amazing noise! Amazing fields! Amazing overall look!
Coxy_99 Posted June 3, 2016 Posted June 3, 2016 Did I miss something. The DLC has the best rock I've ever seen! Anyways, what really is the most impressive is that everything fits perfectly together. And the fields look very real. My vote goes for starway, no question. Its a personal preference, And orginal op asked which mod well uboat made a mod to choose either :)
EntropySG Posted June 3, 2016 Posted June 3, 2016 I like Mustangs buildings but I think Bartheks ground textures actually look way better than Mustang's mod. [sIGPIC][/sIGPIC]
Mowgli Posted June 3, 2016 Author Posted June 3, 2016 I like Mustangs buildings but I think Bartheks ground textures actually look way better than Mustang's mod. well there is always the option to combine Mustangs building files into Barthek ground textures and use it as one mod...right? [sIGPIC][/sIGPIC] Intel i5 4690K | ASUS Z-97PRO Gaming Mobo | Nvidia Gigabyte GTX970 3.5/0.5 GB Windforce3 | G.Skill Ripjaws-X 2x8GB DDR3 1600Mhz | Samsung Evo 120GB SSD | Win10 Pro | Antec 750w 80 Bronze Modular
Dalkorn Posted June 3, 2016 Posted June 3, 2016 I've not used Mustangs textures... but I love Bartheks texture at lower altitudes, the extra ground detail is stunning and I also prefer the (to come) winter look of Bartheks. However, I prefer Starways texture at higher altitudes and also, starways trees (although Barthek is redoing some of his) and starways buildings/roads/mountains. I love the look of Snowsnipers mountains at higher altitudes aswell. Would be amazing if all three (4 if you include Mustang but like I said I haven't tried his yet) could get together and produce one amazing texture pack by mixing the best from each and adjust colours to match. Wishful thinking though :-)
Art-J Posted June 4, 2016 Posted June 4, 2016 There's no universally "best" though. For example some prefer Il-2 BOS-style heavy winter and they'll choose Barthek's set, but I'm in the group which accepts "warm" winter only, so I'll take Starway's or Mustangs textures in this case. Some prefer photo textures for mountains, even if they cause more or less ugly repetition effect, others will opt for hand-drawn textures which blend better, etc. etc... It's better to keep them separated and use Uboat's terrain switcher mod. i7 9700K @ stock speed, single GTX1070, 32 gigs of RAM, TH Warthog, MFG Crosswind, Win10.
REDEYE_CVW-66 Posted June 7, 2016 Posted June 7, 2016 I think Barthek is great for low altitude, Starway has the best forests and villages, but I personally think that Mustangs 104th is the best all round by quite a large margin in fact. I think it has the best general colour tone, the best blending and the best compromise to work well from all altitudes. Off course, some of Starways great earlier work is included in Mustangs mash up, so he deseves som credit for this as well. All in all, they are all good, but it depends how and when you want to use them.
kobac Posted June 7, 2016 Posted June 7, 2016 I'm all mixed up. :smartass: [sIGPIC][/sIGPIC]Everything is possible ...
Deezle Posted June 7, 2016 Posted June 7, 2016 Personally, I like that Starways textures don't have 2d buildings in them, I really don't like textures with that. I think his fields, trees, and mountains are fantastic too, but the generic grass texture around the map looks a little odd, especially if you're a chopper pilot. Intel 9600K@4.7GHz, Asus Z390, 64GB DDR4, EVGA RTX 3070, Custom Water Cooling, 970 EVO 1TB NVMe 34" UltraWide 3440x1440 Curved Monitor, 21" Touch Screen MFD monitor, TIR5 My Pit Build, Moza AB9 FFB w/WH Grip, TMWH Throttle, MFG Crosswinds W/Combat Pedals/Damper, Custom A-10C panels, Custom Helo Collective, SimShaker with Transducer
CHSubZero Posted June 8, 2016 Posted June 8, 2016 I also create my own mix :-) Currently the mix contains files from Barthek's GTM 6.0 (most of the files but re-saved as DXT1 - reduces size by 50%), Starway's Caucasus 1.1 and one file from Barthek's GTM 3.0 1 Aviation Livery - Explore Military Aircraft Liveries My Mods: DCS User Files
Teldja Posted June 8, 2016 Posted June 8, 2016 I prefer Barthek's texture mod for Mountain, ground and trees. And I prefer Starway's texture mod for villages and Cities. So I just mix them up. I don't know Mustangs 104th mod... Where can I find it ?
Dave317 Posted June 8, 2016 Posted June 8, 2016 How do you use starway's buildings on bartheks terrain?
Weedwacker Posted June 8, 2016 Posted June 8, 2016 I prefer Barthek's texture mod for Mountain, ground and trees. And I prefer Starway's texture mod for villages and Cities. So I just mix them up. I don't know Mustangs 104th mod... Where can I find it ? http://community.104thphoenix.com/topic/641-terrain-textures-package-for-dcs-world-15x/ you just have to register for the forums and then you can access it
too-cool Posted June 8, 2016 Posted June 8, 2016 http://community.104thphoenix.com/topic/641-terrain-textures-package-for-dcs-world-15x/ you just have to register for the forums and then you can access itHow about someone post a download link to all of them? Thanks TC Win 10 Pro 64bit | Half X F/T Case | Corsair 1200AT ps | Asus ROG Maximums XIII Extreme | I9 11900K Clocked@4200 | Nepton 240 W/C | 64GB DDR4-3600 Gskill Mem | Asus 3080 gpu/8gb | SB-Z audio | Asus 32" 1440 Monitor | Winwing Super Tauras/Super Libra | Crosswind R/P | Track-ir-5 |
Teldja Posted June 9, 2016 Posted June 9, 2016 http://community.104thphoenix.com/topic/641-terrain-textures-package-for-dcs-world-15x/ you just have to register for the forums and then you can access it Thank you for the link. :)
zaelu Posted June 9, 2016 Posted June 9, 2016 I prefer Starway's but with B3OP Noise1 files and Barthek's smallnoise files: [sIGPIC][/sIGPIC] I5 4670k, 32GB, GTX 1070, Thrustmaster TFRP, G940 Throttle extremely modded with Bodnar 0836X and Bu0836A, Warthog Joystick with F-18 grip, Oculus Rift S - Almost all is made from gifts from friends, the most expensive parts at least
Yurgon Posted June 10, 2016 Posted June 10, 2016 I'm torn as well. I think Barthek's mountains are top-of-the-line (pun intended :)). Mustang's looks just great all around, and Starway's retextured buildings are what literally sold it to me. If these guys were to combine their mods into one, it might be heavenly. Then again, I think it's amazing that we have so much to choose from right now, giving the old map a whole lot of new polish. All of them (and many others) have given this community a lot, I can't thank them enough. :thumbup: How about someone post a download link to all of them? I'm sure if Mustang had wanted to make his mod available without having to register on the 104th forum, he would have. Anyway, there are also installation instructions, updates and other interesting bits of information, so you should really find the individual threads/posts where the guys offer their mods, and closely follow the instructions, instead of just downloading and then potentially messing up your DCS installation -- this might not happen to you specifically, but will surely happen to some people, so it requires a lot less support from the mod authors when they keep everything nicely centralized. :thumbup:
Mordhar Posted June 10, 2016 Posted June 10, 2016 How about someone post a download link to all of them? Thanks TC Probably it is what mustang trying to prevent. Official 104th has safeguards to prevent people from certain locations accessing forum and its content. I think it is the main reason to put mod there, instead of services like mediafire, which allow everyone download files. Рожденный ползать летит недолго.
Aerovenator Posted July 5, 2016 Posted July 5, 2016 I have a question concerning the use of the TGP pod with the texture mods. Yesterday I flew a mission with the A-10C and it was very difficult to find targets with the TGP looking on green fields. So the question is, what mod has the least negative impact on the TGP or is there any tweaking? I7-9700K -- 32GB RAM -- RTX 4070 -- Virpil T-50CM3 Throttle + WarBRD Base -- Thrustmaster TPR -- Quest 3
Esac_mirmidon Posted July 11, 2016 Posted July 11, 2016 Of course it´s a question of taste. " You must think in russian.." [sIGPIC][/sIGPIC] Windows 7 Home Premium-Intel 2500K OC 4.6-SSD Samsung EVO 860- MSI GTX 1080 - 16G RAM - 1920x1080 27´ Hotas Rhino X-55-MFG Crosswind Rudder Pedals -Track IR 4
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