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Posted

Could we please have a trigger condition "rocket in zone"? There is a bomb in zone and missile in zone, however the mission I am trying to create would use white phosphorous rockets fired from a Huey to trigger AI actions, and I can see any way of setting that as a trigger condition.

 

 

 

Thanks!

  • Like 8
Posted (edited)
Could we please have a trigger condition "rocket in zone"? There is a bomb in zone and missile in zone, however the mission I am trying to create would use white phosphorous rockets fired from a Huey to trigger AI actions, and I can see any way of setting that as a trigger condition.

 

 

 

Thanks!

 

 

+1

 

 

What's dumb is that "Signal Flare in Zone" is there already too.

Edited by Quip
  • 3 months later...
  • 3 months later...
Posted

+1

Modules I own: F-14A/B, F-4E, Mi-24P, AJS 37, AV-8B N/A, F-5E-3, MiG-21bis, F-16CM, F/A-18C, Supercarrier, Mi-8MTV2, UH-1H, Mirage 2000C, FC3, MiG-15bis, Ka-50, A-10C (+ A-10C II), P-47D, P-51D, C-101, Yak-52, WWII Assets, CA, NS430, Hawk.

Terrains I own: South Atlantic, Syria, The Channel, SoH/PG, Marianas.

System:

GIGABYTE B650 AORUS ELITE AX, AMD Ryzen 5 7600, Corsair Vengeance DDR5-5200 32 GB, NVIDIA GeForce RTX 4070S FE, Western Digital Black SN850X 1 TB (DCS dedicated) & 2 TB NVMe SSDs, Corsair RM850X 850 W, NZXT H7 Flow, MSI G274CV.

Peripherals: VKB Gunfighter Mk.II w. MCG Pro, MFG Crosswind V3 Graphite, Logitech Extreme 3D Pro.

  • 4 months later...
Posted

+1

Modules/maps: all, except for the Dora

My missions: https://www.digitalcombatsimulator.com/en/files/filter/user-is-Don rudi/apply/

Primary system: i7-13700k, RTX 4080, 32 GB, Win 11, Virpil WarBRD + Constellation Alpha with 5cm extension, Virpil CM2 throttle, Virpil Ace Interceptor pedals, Virpil Rotor TCS base + Blackshark grip, Winwing Triple MFD and ICP, Virpil panel 3, 34" UWHQD screen
Secondary system: Acer Nitro 5, i7-12700h, RTX 4060, 32 GB, Win 11, Virpil Rotor TCS base + Blackhawk grip, Virpil Ace Torq pedals, WinWing Viper Ace EXII stick, WinWing Strike Ace EXII throttle, WinWing PTO 2 panel 34" UWHQD screen

Posted
32 minutes ago, Dragon1-1 said:

Doesn't one of the others include rockets? It looks like a rather obvious oversight.

No, rockets are not covered by the other two triggers. Only bombs and missiles.

Modules/maps: all, except for the Dora

My missions: https://www.digitalcombatsimulator.com/en/files/filter/user-is-Don rudi/apply/

Primary system: i7-13700k, RTX 4080, 32 GB, Win 11, Virpil WarBRD + Constellation Alpha with 5cm extension, Virpil CM2 throttle, Virpil Ace Interceptor pedals, Virpil Rotor TCS base + Blackshark grip, Winwing Triple MFD and ICP, Virpil panel 3, 34" UWHQD screen
Secondary system: Acer Nitro 5, i7-12700h, RTX 4060, 32 GB, Win 11, Virpil Rotor TCS base + Blackhawk grip, Virpil Ace Torq pedals, WinWing Viper Ace EXII stick, WinWing Strike Ace EXII throttle, WinWing PTO 2 panel 34" UWHQD screen

  • 9 months later...
Posted

Funny, new laser guided rockets are included but not any other unguided ones. 

As am area weapon, it should be rather obvious we need that.

Intel Ultra 9 285K :: ROG STRIX Z890-A GAMING WIFI :: Kingston Fury 64GB ::  MSI RTX 4080  Gaming X Trio  :: VKB Gunfighter MK.III MCG Ultimate :: VPC MongoosT-50 CM3 :: non-VR :: single player :: open beta

Posted
55 minutes ago, Gierasimov said:

Funny, new laser guided rockets are included but not any other unguided ones. 

It's because DCS classifies them as missiles, and you see even sillier things like SA-15 trying to shoot them down, but not caring at all about much larger rocket artillery.

Modules I own: F-14A/B, F-4E, Mi-24P, AJS 37, AV-8B N/A, F-5E-3, MiG-21bis, F-16CM, F/A-18C, Supercarrier, Mi-8MTV2, UH-1H, Mirage 2000C, FC3, MiG-15bis, Ka-50, A-10C (+ A-10C II), P-47D, P-51D, C-101, Yak-52, WWII Assets, CA, NS430, Hawk.

Terrains I own: South Atlantic, Syria, The Channel, SoH/PG, Marianas.

System:

GIGABYTE B650 AORUS ELITE AX, AMD Ryzen 5 7600, Corsair Vengeance DDR5-5200 32 GB, NVIDIA GeForce RTX 4070S FE, Western Digital Black SN850X 1 TB (DCS dedicated) & 2 TB NVMe SSDs, Corsair RM850X 850 W, NZXT H7 Flow, MSI G274CV.

Peripherals: VKB Gunfighter Mk.II w. MCG Pro, MFG Crosswind V3 Graphite, Logitech Extreme 3D Pro.

  • 9 months later...
Posted

And while at it, please also add a "gun round in zone" condition 🙏 

  • Like 3

System specs:

 

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HP Reverb G1 v2 - Saitek Pro pedals - TM Warthog HOTAS - TM F/A-18 Grip - TM Cougar HOTAS (NN-Dan mod) & (throttle standalone mod) - VIRPIL VPC Rotor TCS Plus with ALPHA-L grip - Pointctrl & aux banks <-- must have for VR users!! - Andre's SimShaker Jetpad - Fully adjustable DIY playseat - VA+VAICOM - Realsimulator FSSB-R3

 

~ That nuke might not have been the best of ideas, Sir... the enemy is furious ~ GUMMBAH

  • 1 month later...
  • 4 months later...
Posted

+1

Modules: F-14A/B, F/A-18C, F-16C, F-4E, F-5E, FC3, AV-8B, Mirage 2000C, L-39, Huey, F-86, P-51, P-47, Spitfire, Mosquito, Supercarrier

Maps: Persian Gulf, Syria, NTTR, Marianas, Normandy 2, Channel, Kola

Upcoming Modules Wishlist: A-1H, A-7E, A-6E, Naval F-4, F-8J, F-100D, MiG-17F

Posted

This "suggestion" I made is almost three years old, so better keep your expectations in check. I remember what it was all about though. I wanted to make a mission for the C101 where you fire rockets at a target and then call in a bigger plane to bomb it. What would be really awesome would be a full new feature where you can play as a FAC and call ordance in on wherever your rocket lands (or call corrections off of the smoke mark and the AI bombs that). Or that you mark with a laser, or just type in coordinates (or MGRS) and fill in the rest of a nine-line based on your aerial reconnaissance. Such a thing feels doable and would open up a host of new of mission types for DCS.

Like, you are flying a L-39 and sweeping an area, you find a target. You call it in based on your best guess of the grid square and AI fire's artillery at that. Then say you can pick from 8 directions and add a distance to call correction and AI fires another shell. Repeat until you've got arty falling right on target. A cool mission for training aircraft, helicopters (even the burly apache no?) Would be a great add for combined arms too. Alas these kinds of new features never seem to appear in DCS.

 

  • 2 months later...
  • 3 weeks later...
Posted (edited)

Rockets and Artillery need to be included. +1 maybe somebody will see it. 

Looking at the current conflict in Ukraine, if you are running missions that simulate the frontline environment, you need to use a lot of rocket attacks; otherwise, you will be shot down quickly by ManPADS. Having a trigger based on different types of rockets and artillery rounds would greatly aid mission design and save a lot of cumbersome workarounds.

Edited by SullyFUBAR
  • 2 months later...
  • 3 weeks later...
Posted (edited)

Yes! I also want this feature. Pretty please with sugar on top!

Anyone who has come up with a workaround?

Edited by doedkoett
  • 4 weeks later...
  • 1 month later...
Posted

Would be nice as well if all the of weapon in zone triggers would get options to only trigger on impact in zone, as the current ones are useless for detecting say bombs hitting a given area

  • 9 months later...
Posted

+1, I need it too.

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