Paganus Posted July 25, 2020 Posted July 25, 2020 How is it if you lower the gamma slider? I'm @ 1.5 currently.
=Thrust= Posted July 25, 2020 Posted July 25, 2020 Sky Awful After Stable version update 2.5.6.52437 everything looks too bright for me too. DCS log and track attached Nvidia driver 451.67 For me too, and the sky is sooooo Awful :mad: in the last patch
SharpeXB Posted July 25, 2020 Posted July 25, 2020 Sure adjusting the gamma helps a bit. But you shouldn’t need to do that. I’ve never needed to adjust it before. The default 2.2 for the gamma is actually the correct or standard value. Realize that gamma does not control brightness, it just changes the curve between white and black. It doesn’t set those absolute values. Why games include this as an adjustment doesn’t make sense really. What this looks like in DCS now is that the whole black level range has been shifted upwards. Gamma can’t adjust that. I have it adjusted down to 2.0 now. But the colors all still seem washed out. i9-14900KS | ASUS ROG MAXIMUS Z790 HERO | 64GB DDR5 5600MHz | iCUE H150i Liquid CPU Cooler | ASUS TUF GeForce RTX 4090 OC | Windows 11 Home | 2TB Samsung 980 PRO NVMe | Corsair RM1000x | LG 48GQ900-B 4K OLED Monitor | CH Fighterstick | Ch Pro Throttle | CH Pro Pedals | TrackIR 5
Rover Posted July 25, 2020 Posted July 25, 2020 I also had this problem so I did windows "color calibration". Had to turn down brightness both in windows and on the monitor. Then adjusted gamma in game and now it's OK. Individual modules still have problems but in general the game is usable again. Huey. Intel X5660 4,2ghz, 24gb ddr3, gtx 1060 6gb AJS37. Cyborg evo Yak 52. Opentrack ir KA-50 P-47
Eldur Posted July 25, 2020 Posted July 25, 2020 Recent updates seemed to have upped the brightness. Prior to the Super Carrier release I was using gamma 2.2 and things looked fine in daylight. After the Super Carrier release gamma 2.2 was blinding, so I had to reduce to 1.6 or so to get it to look like normal. Noticed almost the same, just that I think it began with the Channel release. Well, one week give or take I used to run DCS at 2.8 gamma in 2.5.something and prior, 1.6 IIRC in 1.x. All pancake. My screen is calibrated rather dark I might add. When switching to the Rift, I went down to 2.2 and it was great - until that change. Have to go down to 1.6 or even more, but then DCS literally became the Dark Cockpit Simulator again, where I can't see s*** inside the cockpit with the sun glaring into it from directly above. Most parts are just pitch black. Then again, when looking outside, everything became very milky, foggy and washed, like having a cataract to the canopy glass combined with gamma cranked to 3.0+. That's the part where it is a bit better in pancake, but it's still a lot worse than it was in 2.5.5. I dare to say, it's unplayable ATM. The whole brightness calibration is just _AFU_ right now, and that made it into Stable, just unbelievable. VFR is completely impossible at above 10kft, can't tell a forest from fields and it's impossible to see roads, railtracks etc in the mist. Yet I still see footage on the Tube based off of the most recent build that does not seem have the haze-fog-soup as intense as I have it. Keeps me wondering... do they have some tweaks I am missing out?
Mustang Posted July 26, 2020 Posted July 26, 2020 This mod could be a workaround until ED corrects things https://forums.eagle.ru/showthread.php?t=281666
Eldur Posted July 26, 2020 Posted July 26, 2020 (edited) I just tried out that bloom option in the VR tab and it seemed to be a noticable bit better in general with that on. For example I was able to read the console labels at gamma 1.6 with that on in my last flight. What I expected was some glare bloom that we probably all know of so many other titles so that we instinctly switch it off whereever we see it... Still not as good as it used to be though. I'll go and have a look at your shader set though. The first line which says "Reduced haze/foggyness on horizon skyline/terrain" alone makes it worth a try at least. Edited July 26, 2020 by Eldur
CoBlue Posted August 2, 2020 Posted August 2, 2020 (edited) It's ridiculous you can see stars, clouds & horizon during Pitch-dark, moonless night. And even ground in the middle of nowhere in the desert. Bug report: https://forums.eagle.ru/showthread.php?p=4440767#post4440767 Edited August 2, 2020 by CoBlue i7 8700k@4.7, 1080ti, DDR4 32GB, 2x SSD , HD 2TB, W10, ASUS 27", TrackIr5, TMWH, X-56, GProR.
Goa Posted August 4, 2020 Posted August 4, 2020 Its set to 1.8, but it was fine before and I didn't change any settings. My Nvidia settings gamma is 1.2 Looks like this for me [ATTACH]242991[/ATTACH] 1.8 in game gamma [ATTACH]242992[/ATTACH][ATTACH]242993[/ATTACH] 1.2 in game gamma [ATTACH]242994[/ATTACH][ATTACH]242995[/ATTACH] If I lover it the cockpit goes too black. don't know how it will look like on your screens, maybe I cant really represent it. I am having exactly the same issue..... If I lower the gamm in order to get a "decent" outside light (not too bright) the cockpit is too dark CPU : Intel i7 8700k@5.0ghz cooled by Noctua NH-D15 / Motherboard:Asorck Z370 Taichi / RAM: 32GB GSkill TridentZ @3600mhz / SSD: 500GB Nvme Samsung 970 evo+1 TB Sabrent Nvme M2 / GPU:Asus Strix OC 2080TI / Monitor: LG 34KG950F Ultrawide / Trackir 5 proclip/ VIRPIL CM2 BASE + CM2 GRIP + F148 GRIP + 200M EXTENSION /VKB T-Rudder MKIV rudder /Case: Fractal Design R6 Define black
FoxTwo Posted August 4, 2020 Posted August 4, 2020 (edited) Game doesn't seem too bright, game is too bright. Particularly the sun flare effect, but in general daytime lighting is way blown out. At gamma of 2.2 the night looks great and you can see everything in the cockpit but the clouds and sky disappear into a whitewash of nothingness. On the flipside night looks great? I dunno but the whole thing is a bit of a mess. An example. Gamma set to 1 (lowest) world looks fantastic. Clouds are defined, terrain pops, shadows are shadowy, you can actually read the HUD against the sky, but the cockpit may in fact be painted in vantablack... With gamma set to 2.2, absolutely everything in the world is completely blown out, contrast goes right out the window and HUD is borderline unreadable, but all the instruments and even the dark corners of the cockpit are visible, instrument lighting actually works, MFDs are readable and their colors pop, etc... And just for good measure, the same cockpit in the same mission @ 2.2 gamma in 2.5.5 release (just before the lighting change) Just look at the histograms for the two images 2.5.5 @ 2.2 gamma vs 2.5.6 @ 2.2 gamma Edited August 4, 2020 by FoxTwo adding images
aceviper Posted August 5, 2020 Posted August 5, 2020 Just a heads up guys...Im back at gamma 2.2. After clearing out shaders in saved games and dcs/mods/terrain/caucasus/misc and installing new graphics driver Im not blinded anymore.
javelina1 Posted August 5, 2020 Posted August 5, 2020 Just a heads up guys...Im back at gamma 2.2. After clearing out shaders in saved games and dcs/mods/terrain/caucasus/misc and installing new graphics driver Im not blinded anymore. I've always removed the shaders from the user saved games, but never this: ...dcs/mods/terrain/caucasus/misc just interesting to see this noted. MSI MAG Z790 Carbon, i9-13900k, NH-D15 cooler, 64 GB CL40 6000mhz RAM, MSI RTX4090, Yamaha 5.1 A/V Receiver, 4x 2TB Samsung 980 Pro NVMe, 1x 2TB Samsung 870 EVO SSD, Win 11 Pro, TM Warthog, Virpil WarBRD, MFG Crosswinds, 43" Samsung 4K TV, 21.5 Acer VT touchscreen, TrackIR, Varjo Aero, Wheel Stand Pro Super Warthog, Phanteks Enthoo Pro2 Full Tower Case, Seasonic GX-1200 ATX3 PSU, PointCTRL, Buttkicker 2, K-51 Helicopter Collective Control
Mustang Posted August 5, 2020 Posted August 5, 2020 https://forums.eagle.ru/showthread.php?t=281666 might be worth trying guys, lighting at gamma 2.0-2.2 is a bit better with the alteration I made to the tonemap shader.
Goa Posted August 7, 2020 Posted August 7, 2020 https://forums.eagle.ru/showthread.php?t=281666 might be worth trying guys, lighting at gamma 2.0-2.2 is a bit better with the alteration I made to the tonemap shader. That's perfect ;):thumbup::thumbup::thumbup: CPU : Intel i7 8700k@5.0ghz cooled by Noctua NH-D15 / Motherboard:Asorck Z370 Taichi / RAM: 32GB GSkill TridentZ @3600mhz / SSD: 500GB Nvme Samsung 970 evo+1 TB Sabrent Nvme M2 / GPU:Asus Strix OC 2080TI / Monitor: LG 34KG950F Ultrawide / Trackir 5 proclip/ VIRPIL CM2 BASE + CM2 GRIP + F148 GRIP + 200M EXTENSION /VKB T-Rudder MKIV rudder /Case: Fractal Design R6 Define black
wilbur81 Posted August 22, 2020 Posted August 22, 2020 My greatest takeaway from Growling Sidewinder's video here is how yellowish DCS' lighting has become since the big 2.5.6 lighting upgrade. It stands out most in this comparison: 1 i7 8700K @ Stock - Win10 64 - 32 RAM - RTX 3080 12gb OC - 55 inch 4k Display
... Posted August 22, 2020 Posted August 22, 2020 It's ridiculous you can see stars, clouds & horizon during Pitch-dark, moonless night. And even ground in the middle of nowhere in the desert. Bug report: https://forums.eagle.ru/showthread.php?p=4440767#post4440767 The darker the night, the better the stars look, it's not ridiculous, it's called science. https://launionescuadron.webnode.es/
Simicro Posted September 15, 2020 Posted September 15, 2020 Hi, Anybody know if the devs have considered this lighting "issue"? I confess that it ruins my DCS experience. - Tony - . My Reviews: Oilfield Campaign - Argo Campaign l My Mission: Huey Ramp Start Voice-Over New! . Microsoft Force Feedback 2 base modded with a CH Fighterstick - VKB Sim T-Rudder Mk.IV Pedals . Intel i5 4670K @4.3 GHz - 32 Gb DDR3 - MSI GTX 1080 - ASUS PG278QR 27" 2K @165 Hz G-Sync
Blinde Posted September 16, 2020 Posted September 16, 2020 F-18 and F-16 mfds are pretty unreadable for me at dusk or morning light. Mfds are missing brightness quite much. Using gamma at 2.
Doum76 Posted September 16, 2020 Posted September 16, 2020 The darker the night, the better the stars look, it's not ridiculous, it's called science. Pretty much why we see stars more easily in countryside than high lighted cities.
Emmy Posted September 16, 2020 Posted September 16, 2020 Most monitors are natively Way brighter than they need to be. I hardware calibrate mine weekly (photographer OCD) and on a Brightness scale of 1-100, my Spydr Pro wants mine set at about 20 with Gamma at 2.2. DCS looks just fine. Gamma is not an overall luminance adjustment btw... [sIGPIC][/sIGPIC] http://www.476vfightergroup.com/content.php High Quality Aviation Photography For Personal Enjoyment And Editorial Use. www.crosswindimages.com
Solution Furiz Posted December 22, 2020 Author Solution Posted December 22, 2020 On 8/22/2020 at 11:08 PM, wilbur81 said: My greatest takeaway from Growling Sidewinder's video here is how yellowish DCS' lighting has become since the big 2.5.6 lighting upgrade. It stands out most in this comparison: Yep that was exactly what I meant with the game being too bright.
Furiz Posted March 1, 2021 Author Posted March 1, 2021 Any news on this extreme brightness its still there, bright haze over every map. with 1.6 gamma and my system brightness at 50% its still very bright.
sirrah Posted March 1, 2021 Posted March 1, 2021 44 minutes ago, Furiz said: Any news on this extreme brightness its still there, bright haze over every map. with 1.6 gamma and my system brightness at 50% its still very bright. This video from @Growling Sidewinder indeed excellently shows the problem. A problem that can't simply be solved with gamma reduction. Let's hope 2.7 will bring some improvements System specs: i7-8700K @stock speed - GTX 1080TI @ stock speed - AsRock Extreme4 Z370 - 32GB DDR4 @3GHz- 500GB SSD - 2TB nvme - 650W PSU HP Reverb G1 v2 - Saitek Pro pedals - TM Warthog HOTAS - TM F/A-18 Grip - TM Cougar HOTAS (NN-Dan mod) & (throttle standalone mod) - VIRPIL VPC Rotor TCS Plus with ALPHA-L grip - Pointctrl & aux banks <-- must have for VR users!! - Andre's SimShaker Jetpad - Fully adjustable DIY playseat - VA+VAICOM - Realsimulator FSSB-R3 ~ That nuke might not have been the best of ideas, Sir... the enemy is furious ~ GUMMBAH
Furiz Posted March 1, 2021 Author Posted March 1, 2021 With setting as I have them Persian Gulf Syria Caucasus This haze is making it look so bright and I have no idea how to get rid of it, tried deleting shaders but it didn't work.
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