twistking Posted July 27, 2021 Share Posted July 27, 2021 Lately "Vulkan" has become the hype nad buzz for everything related to possible future performance improvments, however some years ago, Wags hinted at the fact that ED would work on seperating the main simulation thread into - at least - two threads. I think he used the term host/client architecture, whereby the host would presumably be the world thread and client thread would be player physics and graphics. With Vulkan appearing to be the eternal carrot dangling before our poor eyes, i wonder if we are at least a bit closer to better CPU frametimes through the aforementioned seperation of the main thread in two or more. Any infos, rumors and hints appreciated. 1 My personal wishlist after half a decade with DCS: https://forum.dcs.world/topic/184968-my-personal-wishlist-after-half-a-decade-with-dcs Link to comment Share on other sites More sharing options...
ED Team BIGNEWY Posted July 27, 2021 ED Team Share Posted July 27, 2021 As mentioned in the first newsletter of the year Quote Vulkan API and Multi-threading With the integration of these libraries, DCS will benefit from improved performance throughout, including in virtual reality. This has been a substantial task to develop and integrate into our codebase, but we are nearing the end of this journey, and expect it to be available in the 3rd quarter of this year. Work is progressing and as soon as we are happy we will share more news with you all. thank you for your patience 9 5 Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, HP Reverb G2 Link to comment Share on other sites More sharing options...
twistking Posted July 27, 2021 Author Share Posted July 27, 2021 18 minutes ago, BIGNEWY said: patience My personal wishlist after half a decade with DCS: https://forum.dcs.world/topic/184968-my-personal-wishlist-after-half-a-decade-with-dcs Link to comment Share on other sites More sharing options...
gonvise Posted July 27, 2021 Share Posted July 27, 2021 28 minutes ago, BIGNEWY said: As mentioned in the first newsletter of the year Work is progressing and as soon as we are happy we will share more news with you all. thank you for your patience Hello... one question; I'm completely amazed whit the effect of the shader mod (https://forums.eagle.ru/topic/266701-new-universal-vr-shader/?do=getNewComment), I don't think i'm able to fly DCS without it in a future, it's like removing a veil from your eyes. Sorry, but distant graphics are blurry (with all settings to max). This will be solved with Vulkan? if not... Will be posible to continue using this external shader? Thanks! Link to comment Share on other sites More sharing options...
twistking Posted July 27, 2021 Author Share Posted July 27, 2021 39 minutes ago, gonvise said: Hello... one question; I'm completely amazed whit the effect of the shader mod (https://forums.eagle.ru/topic/266701-new-universal-vr-shader/?do=getNewComment), I don't think i'm able to fly DCS without it in a future, it's like removing a veil from your eyes. Sorry, but distant graphics are blurry (with all settings to max). This will be solved with Vulkan? if not... Will be posible to continue using this external shader? Thanks! this particular mod will not work anymore, but if there'll still be need for such mods or injectors there is no reason why those could not be developed for a vulkan based dcs... My personal wishlist after half a decade with DCS: https://forum.dcs.world/topic/184968-my-personal-wishlist-after-half-a-decade-with-dcs Link to comment Share on other sites More sharing options...
MNissen Posted August 1, 2021 Share Posted August 1, 2021 As a newbie in both DCS and Windows, I thought I'd try to see what DCS was doing to my 2009, 8 core (16 virtual) Mac. So I had task manager, open on top of DCS flying, and this is what I got. For some reason the screen shots, do not show the DCS content, on my middle monitor, but no matter. You may have to zoom into, the images to see the detail of the task manager. Monitors 1920 x 1200 - 2560 x 1600 - 1920 x 1200 CPU and GPU any comments? Mac Pro 5,1 (Early 2009) - 2 x 2.26 GHz Quad-Core Intel Xeon - 48 GB RAM - Radeon RX 590 Mac OS X 10.15 - Bootcamp - Windows 10 - 2 x SSD 1TB - T16000M HOTAS - DCS World & Open Beta - Operator still a newbie Link to comment Share on other sites More sharing options...
Convexrook Posted August 1, 2021 Share Posted August 1, 2021 On 7/27/2021 at 2:45 PM, BIGNEWY said: As mentioned in the first newsletter of the year Work is progressing and as soon as we are happy we will share more news with you all. thank you for your patience what if we have no patience? Link to comment Share on other sites More sharing options...
Rudel_chw Posted August 1, 2021 Share Posted August 1, 2021 30 minutes ago, MNissen said: any comments? Seems like your rig is GPU limited, so most likely a DCS improvement in threading alone will not really benefit you. Currently DCS uses two threads: one for sound work and the other for everything else. For work: iMac mid-2010 of 27" - Core i7 870 - 6 GB DDR3 1333 MHz - ATI HD5670 - SSD 256 GB - HDD 2 TB - macOS High Sierra For Gaming: 34" Monitor - Ryzen 3600 - 32 GB DDR4 2400 - nVidia RTX2080 - SSD 1.25 TB - HDD 10 TB - Win10 Pro - TM HOTAS Cougar Mobile: iPad Pro 12.9" of 256 GB Link to comment Share on other sites More sharing options...
MNissen Posted August 1, 2021 Share Posted August 1, 2021 Yes, until I save enough lucre for a new set up, it's all I have. I was intrigued to see, that whilst one thread was obviously the main DCS one, there were seven doing a bit of work and eight idling along. Mac Pro 5,1 (Early 2009) - 2 x 2.26 GHz Quad-Core Intel Xeon - 48 GB RAM - Radeon RX 590 Mac OS X 10.15 - Bootcamp - Windows 10 - 2 x SSD 1TB - T16000M HOTAS - DCS World & Open Beta - Operator still a newbie Link to comment Share on other sites More sharing options...
Mars Exulte Posted August 1, 2021 Share Posted August 1, 2021 4 hours ago, MNissen said: Yes, until I save enough lucre for a new set up, it's all I have. I was intrigued to see, that whilst one thread was obviously the main DCS one, there were seven doing a bit of work and eight idling along. CPU load is often dynamically shuttled between cores and threads automatically. Also if DCS et al are hogging a core or two, that still oeaves the others free to do other work. The root issue is DCS is using a twenty year old engine (more or less) when many cores weren't a thing yet. ''Fixing'' that means completely rewriting the game more or less, and there's added complexity because the complex physics don't have much tolerance for latency introduced by parts of the same calculation being conducted on multiple cores and recombined later. Windows etc doesn't just magically distribute the workload, software has to be specifically created with a certain workflow in mind. 2 1 Де вороги, знайдуться козаки їх перемогти. 5800x3d * 3090 * 64gb * Reverb G2 Link to comment Share on other sites More sharing options...
dsc106 Posted August 12, 2021 Share Posted August 12, 2021 (edited) Very much looking forward to Vulkan this year! My big question is, with the massive performance enhancements that AMD FSR and Nvidia DLSS allow for, when can we see implementation into DCS in VR mode? As of right now, modders are tinkering with FSR in DCS World's VR with mixed success. Even better would be DLSS 2.1. It would be game changing to see Vulkan + DLSS 2.1 (or FSR) in the VR mode. Edited August 12, 2021 by dsc106 1 All modules & maps | VR only (5950x, 4090, Reverb G2) Link to comment Share on other sites More sharing options...
Morat Posted November 20, 2021 Share Posted November 20, 2021 Are we in Q4 yet? Link to comment Share on other sites More sharing options...
okopanja Posted November 20, 2021 Share Posted November 20, 2021 11 minutes ago, Morat said: Are we in Q4 yet? @BIGNEWYany reason to hope to celebrate arrival of multi-threading until end if this year? Link to comment Share on other sites More sharing options...
upyr1 Posted November 20, 2021 Share Posted November 20, 2021 1 hour ago, Morat said: Are we in Q4 yet? Yes, as of writing this we're almost halfway through Q4 2022. We've got 51 days left. So we can only say two more weeks about 3 or 4 more times before we have to write off seeing it this year. Unless of curse it actually is two weeks Link to comment Share on other sites More sharing options...
Morat Posted November 21, 2021 Share Posted November 21, 2021 I'm really hoping for the VR improvements that are listed. Pretty please? with cheese and peas? Link to comment Share on other sites More sharing options...
Csgo GE oh yeah Posted November 21, 2021 Share Posted November 21, 2021 It's been so quiet on this front i would expect at least another year. Link to comment Share on other sites More sharing options...
Wash_0ut Posted December 5, 2021 Share Posted December 5, 2021 btc at 100k before vulkan??? Link to comment Share on other sites More sharing options...
xfirf Posted January 11, 2022 Share Posted January 11, 2022 Hey, is there an update on the current state available? Link to comment Share on other sites More sharing options...
sirrah Posted January 11, 2022 Share Posted January 11, 2022 58 minutes ago, xfirf said: Hey, is there an update on the current state available? I'm sure ED won't forget to tell us when there's news to share The community asking for an update on Vulkan & multicore several times a day, ain't gonna speed up the process 2 1 System specs: i7-8700K @stock speed - GTX 1080TI @ stock speed - AsRock Extreme4 Z370 - 32GB DDR4 @3GHz- 500GB SSD - 2TB nvme - 650W PSU HP Reverb G1 v2 - Saitek Pro pedals - TM Warthog HOTAS - TM F/A-18 Grip - TM Cougar HOTAS (NN-Dan mod) & (throttle standalone mod) - VIRPIL VPC Rotor TCS Plus with ALPHA-L grip - Pointctrl & aux banks <-- must have for VR users!! - Andre's SimShaker Jetpad - Fully adjustable DIY playseat - VA+VAICOM ~ That nuke might not have been the best of ideas, Sir... the enemy is furious ~ GUMMBAH Link to comment Share on other sites More sharing options...
xfirf Posted January 11, 2022 Share Posted January 11, 2022 vor 3 Stunden schrieb sirrah: I'm sure ED won't forget to tell us when there's news to share The community asking for an update on Vulkan & multicore several times a day, ain't gonna speed up the process Well, the plan was to release this feature in 2021. It´s postponed, yes. But being more transparent about it - proactive - would reduce asking about it and help understanding why it´s delayed. 3 Link to comment Share on other sites More sharing options...
Tank50us Posted January 12, 2022 Share Posted January 12, 2022 23 hours ago, xfirf said: But being more transparent about it - proactive - would reduce asking about it and help understanding why it´s delayed. Given how transparent they've been with the AH64s development, and people are still asking why it's not out yet, I have my doubts about this statement. 1 Link to comment Share on other sites More sharing options...
ED Team BIGNEWY Posted January 12, 2022 ED Team Share Posted January 12, 2022 We are transparent, we gave everyone an update in the newsletter about progress, now work continues and as soon as we have completed the remaining multicore tasks we will let you all know. thanks 1 3 Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, HP Reverb G2 Link to comment Share on other sites More sharing options...
Silver_Dragon Posted January 12, 2022 Share Posted January 12, 2022 (edited) 14 minutes ago, Tank50us said: Given how transparent they've been with the AH64s development, and people are still asking why it's not out yet, I have my doubts about this statement. Quote 26 November 2021 Dear Fighter Pilots, Partners and Friends, Development on the AH-64D module is going well. However, due to progress on the “George” AI and flight control system components, we have decided to postpone the Early Access release to the end of January 2022. This additional time will allow us to further develop the flight control systems, hold modes, damage model, missions, skins and other items. As a token of our appreciation for your pre-orders, we are increasing your pre-order ED miles up to 8,500. Edited January 12, 2022 by Silver_Dragon Link to comment Share on other sites More sharing options...
xfirf Posted January 17, 2022 Share Posted January 17, 2022 This is something I was looking for when I asked about the state of multicore: It would be really awesome if you could provide regular update on this, like once every quarter. 1 1 Link to comment Share on other sites More sharing options...
Boosterdog Posted January 17, 2022 Share Posted January 17, 2022 On 1/11/2022 at 9:03 AM, sirrah said: I'm sure ED won't forget to tell us when there's news to share The community asking for an update on Vulkan & multicore several times a day, ain't gonna speed up the process Well thats my 2022 strategy right out of the window..... 2 MSI Tomahawk X570 Mobo, Ryzen 5600X undervolted on Artic Freezer E34 Cooler, RTX3080 FE, 32GB (2x16GB Dual Ranked) GSkil 3600 CL16 Trident Neo RAM, 2X 4th Gen M2 SSDs, Corsair RM850x PSU, Lancool 215 Case. Gear: MFG Crosswinds, Warthog Throttle, Virpil T50CM gen 1 stick, TIR5, Cougar MFD (OOA), D-link H7/B powered USB 2.0 Hub all strapped to a butchered Wheel stand pro, Cushion to bang head on, wall to scream at. Link to comment Share on other sites More sharing options...
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