Dragon1-1 Posted July 29, 2022 Posted July 29, 2022 (edited) 2 hours ago, marcost said: Great news! Anyone thinking I-16? It's a modern version (we don't know the exact timeframe, but it's remote enough that it probably haven't change that much since late Cold War), but a WWII one would be great, as well. Winter War is not something that's really explored in any media. I have to say, I love the idea. It could use assets from MiG-19 to Eurofighter, depending on time period. I hope we'll get AI assets with it. Cold War galore! Edited July 29, 2022 by Dragon1-1 2
Baco Posted July 29, 2022 Posted July 29, 2022 (edited) kola: At last a proper cold war map!!! very eagerly waiting! besides, beautifull landscapes and demanding terrain. Love the chioce! reminisence of Janes F/A-18 and EF 2000: legendary sims... Edited July 29, 2022 by Baco 5
skywalker22 Posted July 29, 2022 Posted July 29, 2022 Does ORBX have any Discord channel, to follow their progress? ED: they deserve a new Thread here on the forum, under Maps, right?
MAXsenna Posted July 29, 2022 Posted July 29, 2022 5 hours ago, IR Sky said: I'm already thinking about the campaign - Battle of Joelupukki's(Santa Claus) Workshop Yeah! We've gotta take care of that imposter. Everybody knows the real Santa lives on the North Pole! 2 2
MAXsenna Posted July 29, 2022 Posted July 29, 2022 4 hours ago, DiCE81 said: Summer and winter versions. frozen sea? Depends. Salt water, actually a bit from the North Pole, and on the Norwegian side we have free hot water from Mexico. So no, unless in fjords etc. with less salt where rivers flows into the ocean. Russian side? I have no clue. Cheers!
IR.Clutch Posted July 29, 2022 Posted July 29, 2022 7 минут назад, MAXsenna сказал: Yeah! We've gotta take care of that imposter Indeed! 1 i7-11700K 5GHz, 64GB DDR4@3200, ZOTAC RTX4090, iiyama 34 Red Eagle || Quest 3 || Thrustmaster TQS, Tianhang M-FSSB PRO base, VPC Interceptor rudder pedals || Simshaker Jetpad || F-16 cockpit
Gunfreak Posted July 29, 2022 Posted July 29, 2022 32 minutes ago, Dragon1-1 said: It's a modern version (we don't know the exact timeframe, but it's remote enough that it probably haven't change that much since late Cold War), but a WWII one would be great, as well. Winter War is not something that's really explored in any media. I have to say, I love the idea. It could use assets from MiG-19 to Eurofighter, depending on time period. I hope we'll get AI assets with it. Cold War galore! The cities will be wrong, but I don't know how detailed they will be. The biggest cities on the map on the nordic side seems to be Rovaniemi in Finland, Tromsø in Norway and Luleå in Sweden, with around 70, 64 and 45 thousand people respectively. And Murmansk in Russia wiry 300k. These will probably look out of place vs ww2. But the nature will look more or less correct except for the high power lines that will crisscross forests and mountains. 2 i7 13700k @5.2ghz, GTX 5090 OC, 128Gig ram 4800mhz DDR5, M2 drive.
Dragon1-1 Posted July 29, 2022 Posted July 29, 2022 What I meant is that it'd be a good idea to pitch the concept of a WWII version of the map to Orbx. The map will be modern, what we don't know if it's post-2010 modern like PG, or circa 2000 modern. It's pretty remote and there probably isn't that much to date it in the 1980-2010 range, but they are probably targeting a specific date (if they're not just making it look like it does right now, which would be pretty meh if there's any landmark that would date it to 2020s). 2
ThorBrasil Posted July 29, 2022 Posted July 29, 2022 I'm not even going to get excited because the South Atlantic Map was the biggest disappointment I had. I'll wait for the Kola map to come out to consider buying. 2 |Motherboard|: Asus TUF Gaming X570-PLUS, |WaterCooler|: Corsair H115i Pro, |CPU|: AMD Ryzen 7 3800X, |RAM|: Corsair Vengeance LPX 32GB 3200MHz DDR4, |SSD|: Kingston A2000 500GB M.2 NVMe, |SSD|: Kingston 2.5´ 480GB UV400 SATA III, |SSHD|: Seagate Híbrido 2TB 7200RPM SATA III, |GPU|: MSI Gaming 980Ti, |Monitor|: LG UltraWide 34UM68, |Joystick 1|: Thrustmaster Hotas Warthog, |Joystick 2|: T.Flight Rudder Pedals, |Head Motion|: TrackIr 5.
Beirut Posted July 30, 2022 Posted July 30, 2022 Very cool to hear that ORBX is getting into DCS. Would love to see custom airports, like Groom lake. Bring it! 2 Some of the planes, but all of the maps!
mkellytx Posted July 30, 2022 Posted July 30, 2022 Kola and the Northern Flank have long been areas of interest. Always wanted them and it's amazing the amount of info that's out there open source. Fiddled around a bit with the locations of the AD networks and airfields for the 1970's Cold War (Warsaw Pact). NATO, Sweden and Finland are all late 80's early 90's. It should make a really fun map. nullnull 4
Gierasimov Posted July 30, 2022 Posted July 30, 2022 7 hours ago, ThorBrasil said: I'm not even going to get excited because the South Atlantic Map was the biggest disappointment I had. I'll wait for the Kola map to come out to consider buying. It was for me as well. It's in early access, maybe in few years it will become a beauty. Remember that lots of people are apparently enjoying it and think it is the best map. Same will go for Kola, people who fly high and do A2A will not care about lack of detail down low. I am mostly interested in low level ground attack and also fly Hind or Apache from time to time, therefore for me low level details must much or supass those if Marianas or Syria. We will see. I will wait in anticipation and hope. 4 Intel Ultra 9 285K :: ROG STRIX Z890-A GAMING WIFI :: Kingston Fury 64GB :: MSI RTX 4080 Gaming X Trio :: VKB Gunfighter MK.III MCG Ultimate :: VPC MongoosT-50 CM3 :: non-VR :: single player :: open beta
WinterH Posted July 30, 2022 Posted July 30, 2022 (edited) 7 hours ago, ThorBrasil said: I'm not even going to get excited because the South Atlantic Map was the biggest disappointment I had. I'll wait for the Kola map to come out to consider buying. Looks like it will be the same satellite textures tech as it too is, which I personally despise in combat flight sims. While up high they look gorgeous, down low they're just no-no for me, and in DCS with helicopters and also jets trying to sneak under radars, down low is where we are 80% of the time. And still they take crazy drive space too. I get it some people love it, and more power to them, but I really hope this isn't becoming the default way to go for next DCS maps. Kola Peninsula is very interesting for me, but not with those satellite imagery sort of textures. If that's the future of DCS maps, I'll happily stick with what I have and just get aircraft myself. Of course the map is a while in the future yet, and I'll be more than happy to be proven wrong. But from what I've seen so far of this tech, I've never liked what I've seen at low altitudes, and unlike a civilian flight sim that's of primary importance here imo. Edited July 30, 2022 by WinterH 1 Wishlist: F-4E Block 53 +, MiG-27K, Su-17M3 or M4, AH-1F or W circa 80s or early 90s, J35 Draken, Kfir C7, Mirage III/V DCS-Dismounts Script
Lace Posted July 30, 2022 Posted July 30, 2022 Well, that was a surprise... South Atlantic who? 1 Laptop Pilot. Alienware X17, i9 11980HK 5.0GHz, 16GB RTX 3080, 64GB DDR4 3200MHz, 2x2TB NVMe SSD. 2x TM Warthog, Hornet grip, Virpil CM2 & TPR pedals, Virpil collective, Cougar throttle, Viper ICP & MFDs, pit WIP (XBox360 when traveling). Quest 3S. Wishlist: Tornado, Jaguar, Buccaneer, F-117 and F-111.
Gierasimov Posted July 30, 2022 Posted July 30, 2022 59 minutes ago, WinterH said: Looks like it will be the same satellite textures tech as it too is, which I personally despise in combat flight sims. While up high they look gorgeous, down low they're just no-no for me, and in DCS with helicopters and also jets trying to sneak under radars, down low is where we are 80% of the time. And still they take crazy drive space too. I get it some people love it, and more power to them, but I really hope this isn't becoming the default way to go for next DCS maps. Kola Peninsula is very interesting for me, but not with those satellite imagery sort of textures. If that's the future of DCS maps, I'll happily stick with what I have and just get aircraft myself. Of course the map is a while in the future yet, and I'll be more than happy to be proven wrong. But from what I've seen so far of this tech, I've never liked what I've seen at low altitudes, and unlike a civilian flight sim that's of primary importance here imo. Plus the work in progress screenshot shows exact problem that Razbam's map has, of many others -low fidelity / low resolution satelite textures in mountains. Let's see, but if it is the new standard then I will stick to Marianas and Syria maps. 5 Intel Ultra 9 285K :: ROG STRIX Z890-A GAMING WIFI :: Kingston Fury 64GB :: MSI RTX 4080 Gaming X Trio :: VKB Gunfighter MK.III MCG Ultimate :: VPC MongoosT-50 CM3 :: non-VR :: single player :: open beta
Gunfreak Posted July 30, 2022 Posted July 30, 2022 Well the map is much smaller(about a 1/6 the size of SA) so maybe that means it will be more detailed. 1 i7 13700k @5.2ghz, GTX 5090 OC, 128Gig ram 4800mhz DDR5, M2 drive.
Dragon1-1 Posted July 30, 2022 Posted July 30, 2022 I think the land areas are much more comparable, remember that most of SA map is open water. That said, I'm hopeful, if only because they can't be unaware of the fact people will want to fly the Viggen down in the weeds on this map. It must look pretty down low, since that's where the only Swedish jet we have plies its trade. 4
schmiefel Posted July 30, 2022 Posted July 30, 2022 (edited) 1 hour ago, WinterH said: Looks like it will be the same satellite textures tech as it too is, which I personally despise in combat flight sims. Maybe you should check the work ORBX has delivered for other flight simulators since many years. My first contact with them, was when they re-textured whole Australia for the previous Microsoft flightsim in 2008. The way they combined highres satellite images with handcrafted stuff was really gamechanging and they have come a long way since then. Most of their work are very detailed designed airports, but they have done some really great area works for today's flightsimulators with a high degree of details that work very well, when doing VFR flights. As I am not sure if it's allowed to post some example videos from other flightsims with ORBX landscape here, one may just search for example for a clip on YT called 'Great Britain North - First Look Video - Amazing for Low & Slow Pilots!' Sure that's made for a quite different sim technology, but with the experience of ORBX on several very different flightsims I have a lot of confidence that they could achieve a real high level of details and quality of work in DCS, too. And as others already mentioned, maybe we can get some polished add-ons for certain cities, areas and most important airfields on other maps, too, if ED and other 3rd parties will allow this kind of DLCs for DCS that ORBX is most famous for in other flightsims. The biggest challenge for them may be that they have to ad a certain level of destructible structures to map objects, what they never needed and have done to my knowledge in the other civil flightsims. In the example screens shown by ED you can see that they are aware of this feature and seem to include destructible object structures. So I am really looking forward to their first product for DCS. Edit: or maybe check out their brand new South America Mesh for the civil flightsim (on YT e.g. 'Stunning Scenery | South America Mesh | ORBX') that already has got a great photorealistic scenery inside, but with 'only' a resolution of 20 meters that ORBX mesh cranks up to 10 meters with its own mesh and textures. Edited July 30, 2022 by schmiefel 4 Primary for DCS and other flightsims: i9 12900K@default OC on MSI Z790 Tomahawk (MS-7D91) | 64 GB DDR5-5600 | Asus TUF RTX3090 Gaming OC | 1x 38"@3840x1600 | 1x 27"@2560x1440 | Windows10Pro64 Spoiler Secondary: i7 11700k@5.1GHz on MSI Z590 Gaming Force MB| 64 GB DDR4-3200 | PowerColor RX6900XTU Red Devil | 1x 32"@2560*1440 + 1x24"@1980*1200 | Windows10Pro64 Backup: i7 6700K@4.8GHz | 64 GB DDR4-2400 | PowerColor RX5700XT Red Devil | SSD-500/1000GB | 1x49" 32:9 Asus X49VQ 3840x1080 | Windows10Pro64 Flightsim Input Devices: VPC: ACE2 Rudder / WarBRD Base / T-50CM2 Base with 50mm ext. / Alpha-R, Mongoos T-50CM, WarBRD and VFX Grip / T-50CM3 Throttle | VPC Sharka-50 + #2 Controle Panel | TM Cougar MFD-Frames| Rift S - Secondary: TM HOTAS WARTHOG/Cougar Throttle+Stick, F-18-Grip | TM TPR Rudder | DelanClip/PS3-CAM IR-Tracker
Knock-Knock Posted July 30, 2022 Posted July 30, 2022 15 hours ago, skywalker22 said: Is there any approx. date of release? Will we have to wait 4 more years? It took around 1½ year from when we first heard/saw screenshots of Syria, until its release. So Id use that as a reference which brings it for Christmas 2023. 2 - Jack of many DCS modules, master of none. - Personal wishlist: F-15A, F-4S Phantom II, JAS 39A Gripen, SAAB 35 Draken, F-104 Starfighter, Panavia Tornado IDS. | Windows 11 | i5-12400 | 64Gb DDR4 | RTX 3080 | 2x M.2 | 27" 1440p | Rift CV1 | Thrustmaster Warthog HOTAS | MFG Crosswind pedals |
andrewd251 Posted July 30, 2022 Posted July 30, 2022 I would love if the map was expanded if possible to include Iceland and Scotland. Good cold War and present day intercept mission availability. 1
Gunfreak Posted July 30, 2022 Posted July 30, 2022 24 minutes ago, andrewd251 said: I would love if the map was expanded if possible to include Iceland and Scotland. Good cold War and present day intercept mission availability. If they did that. They really would have to make a ww2 version. 2 i7 13700k @5.2ghz, GTX 5090 OC, 128Gig ram 4800mhz DDR5, M2 drive.
corbu1 Posted July 30, 2022 Posted July 30, 2022 vor 1 Stunde schrieb schmiefel: … Sure that's made for a quite different sim technology, but with the experience of ORBX on several very different flightsims I have a lot of confidence that they could achieve a real high level of details and quality of work in DCS, too. And as others already mentioned, maybe we can get some polished add-ons for certain cities, areas and most important airfields on other maps, too, if ED and other 3rd parties will allow this kind of DLCs for DCS that ORBX is most famous for in other flightsims. The biggest challenge for them may be that they have to ad a certain level of destructible structures to map objects, what they never needed and have done to my knowledge in the other civil flightsims. In the example screens shown by ED you can see that they are aware of this feature and seem to include destructible object structures. So I am really looking forward to their first product for DCS. …. Yes, that‘s exactly my opinion, too. I have ORBX products for my civil sims for years. They really put them to new level with custom meshes, terrains and highly detailed airports. Sure, there are significant differences to DCS as military simulation. As I‘m exclusivly flying helicopters in sims ,and as it’s their nature flying almost low, high detailed ground structures and terrain are so important. if there‘s a company how can deal with DCS and it‘s challenges I‘m confident ORBX can deal with it. 3 DCS Version: 2.9.15.9408 Modules: UH-1H - SA342 - KA-50 BS3 - MI-24P - MI-8MTV2 - AH-64D - CH-47F - OH-58D - UH-60L(Mod, n.i.) - OH-6A(Mod, n.i.) - A-10CII - F-16C - F/A-18C - AJS37 - F-14 - MiG-21bis - JF-17 - Mirage F1 - MiG-29A - (prepurchase) - FC2024 -Combined Arms - Supercarrier - NTTR - Normandy2.0 - Channel - Persian Gulf - Syria - SA - Sinai - Afghanistan - Kola - Iraq - Cold War Germany — Waiting for: BO-105 - AH-1G/F(Mod) DCS-Client: 9800X3D, 64GB 6200, RTX3090, 1TB M2 NVMe(win10), 4TB M2 NVMe(DCS), VR VivePro2, PointCTRL, VaicomPro, Wacom Intuos S with VRK v2Beta DCS-DServer: 11600KF, 64GB 3600, GTX1080, 1TB M2 NVMe(win10), 2TB M2 NVMe(DCSDServer), DCS Olympus Simpit: NLR Flightsim Pro Cyclic: TM Warthog Grip with 30cm Extension + VPforce Rhino FFB FW Stick: TM Warthog Grip and Base, Throttle: TM Warthog Pedals: Komodo Sim. with Dampers Collective: VPC Rotorplus+AH-64D Grip Other: NLR HF8, Buttkicker (3*MiniConcert), TotalControls AH64D MPD‘s and EUFD, Alain Dufour’s AH-64 TEDAC, TM MFD, Streamdecks (1*32,3*15,1*6), VPC CP#1
Mogster Posted July 30, 2022 Posted July 30, 2022 Are we going to get a forum area to discuss this map? Will Orbx be added to the 3rd party dev section? 2 2
MAXsenna Posted July 30, 2022 Posted July 30, 2022 16 minutes ago, Mogster said: Are we going to get a forum area to discuss this map? Will Orbx be added to the 3rd party dev section? Yes, please! @BIGNEWY @NineLine 1
Germane Posted July 30, 2022 Posted July 30, 2022 vor 2 Stunden schrieb schmiefel: Maybe you should check the work ORBX has delivered for other flight simulators since many years. My first contact with them, was when they re-textured whole Australia for the previous Microsoft flightsim in 2008. The way they combined highres satellite images with handcrafted stuff was really gamechanging and they have come a long way since then. Most of their work are very detailed designed airports, but they have done some really great area works for today's flightsimulators with a high degree of details that work very well, when doing VFR flights. As I am not sure if it's allowed to post some example videos from other flightsims with ORBX landscape here, one may just search for example for a clip on YT called 'Great Britain North - First Look Video - Amazing for Low & Slow Pilots!' Sure that's made for a quite different sim technology, but with the experience of ORBX on several very different flightsims I have a lot of confidence that they could achieve a real high level of details and quality of work in DCS, too. And as others already mentioned, maybe we can get some polished add-ons for certain cities, areas and most important airfields on other maps, too, if ED and other 3rd parties will allow this kind of DLCs for DCS that ORBX is most famous for in other flightsims. The biggest challenge for them may be that they have to ad a certain level of destructible structures to map objects, what they never needed and have done to my knowledge in the other civil flightsims. In the example screens shown by ED you can see that they are aware of this feature and seem to include destructible object structures. So I am really looking forward to their first product for DCS. Edit: or maybe check out their brand new South America Mesh for the civil flightsim (on YT e.g. 'Stunning Scenery | South America Mesh | ORBX') that already has got a great photorealistic scenery inside, but with 'only' a resolution of 20 meters that ORBX mesh cranks up to 10 meters with its own mesh and textures. I just hope the DCS engine doesn't make it too hard for them. I'm afraid the engines they have worked with so far have been much more modern and flexible. But nevertheless I am very happy about the announcement. 1
Recommended Posts