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Posted (edited)

I dunno, but this just seems like a bad idea. :D

 

dcs2014-10-2116-03-22-64_zps468dbc40.jpg

 

He did make a nice landing though.

 

dcs2014-10-2116-01-05-66_zps559b889d.jpg

 

The fire did go out, once they shut down the engines.

Edited by cichlidfan

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Posted (edited)
Its a ground ship

now there's a carrier

:D :thumbup:

can you land on that carrier as a client/player ?

and can the AI as well ?

 

 

I dunno, but this just seems like a bad idea. :D

 

DCS: Fire Truck needs :D

Edited by NRG-Vampire

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Posted

A little bit of action in POW rescue #1.

 

En route due east towards Kutaisi, passing through Abasha:

attachment.php?attachmentid=106119

 

Approaching Kutaisi International. POWs are kept in a compound south of the runway:

attachment.php?attachmentid=106120

 

My AI gunners aren't too trigger happy today. Dammit, I can see those insurgents with my naked eyes. Now open fire, will ya?!

attachment.php?attachmentid=106121

 

That's more like it!

attachment.php?attachmentid=106122

 

Ready to insert Special Forces. They'll have to take on that insurgent (visible through copilot window) by themselves because my left gunner is too busy poking his nose:

attachment.php?attachmentid=106123

 

 

Not too long after that, the compound is cleared. The Special Forces and all surviving POWs are on board, we are RTB:

attachment.php?attachmentid=106124

 

 

Back at Special Forces compound, everybody is safely on the ground:

attachment.php?attachmentid=106125

 

Shutting the chopper down. Another job well done. :)

attachment.php?attachmentid=106126

Posted (edited)
Screen_130325_183158.jpg

 

It might not sync correctly in multiplayer. But its one of the first tests I did with the dynamically spawning scripts. :music_whistling:

 

Grimes long time ago I tried to make ships flyable. I could achieve putting on ground, rivers, moving them but the **** I couldn't make them flyable even setting high parameters for ship class.

So it seems to be hardcoded somehow, so plane class will always be treated as flyables, ground as non-flyable?

 

My idea was to make flying ships - carriers as base op HQ, a'la startrek. They could fire and defend themselves. Due to high and speed Su-25T could land and take off from deck too.

 

ibdz159q16nFbq.jpg

 

ibeMqnQ31Y5Tvf.jpg

Edited by Boberro

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Posted
Its a ground ship

 

its a mountain ship

 

now there's a carrier

 

My God, they've evolved..

The only way to make sense out of change is to plunge into it, move with it, and join the dance.

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Posted (edited)

My first fighter kill in the mig-21 on the 104th server

0zNQaEn.png

Edited by Hadwell
  • Like 1

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Posted
Reminds me of something i saw in a server a few days ago....

 

hehe, nice :thumbup:

and is there a runway for aircafts on the middle of farps ?

i mean can/could you land on that "runway" ?

sign-pic4.jpg

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